LucyferLightbringer wrote: »Violence, gore and sex would make the world more real in my honest opinion. Especially world that is supposed to be in state of war on the brink of apocalypse. We are just animals with overgrown brains and it really doesn't take much for our inhibitions to let go and our most primal, basic instincts to take over. ESO world is way to nice and clean to make it believable.
LucyferLightbringer wrote: »Violence, gore and sex would make the world more real in my honest opinion. Especially world that is supposed to be in state of war on the brink of apocalypse. We are just animals with overgrown brains and it really doesn't take much for our inhibitions to let go and our most primal, basic instincts to take over. ESO world is way to nice and clean to make it believable.
Likewise!I'm a huge fan of Dragon Age's approach to its mature themes, and I've always been dissapointed Elder Scrolls has stayed relatively safe regarding violence/language/bewbs.
Don't forget the lowriding linen loincloths and crotch bulges!The thread is still biased. It's missing naked manly chests and thighs.
@TheShadowScout. I 95% agree with you! All of what you (seriously) said is spot on. I'm not sure what you meant by "all of this should be optional". The only way all of what you said could be optional is if they had brothels that you needed the DLC to access... which might result in a popup "Buy the Ultra-Gore DLC to gain access to the Brothels". Of course... those doors could just be locked door for those who don't have the DLC and there could be no popup... just the curiosity of "what's in there?"
Having the kids being 'optional' would be weird. but things like... decapitations, gory zombies, "more injured" injured people... yea. All that sounds like it would fit behind a toggle since they already have the "tame" version in ESO now.
Oh... and a Coldharbour that is actually terrifying?!?! YES PLEASE!!!
All of these things I would be willing to pay more than I should be willing to pay for. Like... 5K crowns I'd drop on content that made ESO more gritty. With the exception of the Brothel, most players wouldn't ever have any clue that they are not seeing this content, so that feeling of "not getting it all" wouldn't be there.
2000 crowns you guys do realize that's simply outrageous, for 500 more you can get the new DLC. and for 800 less a cool mount, no one but you two will want to pay that much for gore and nudity.
TheShadowScout wrote: »Likewise!I'm a huge fan of Dragon Age's approach to its mature themes, and I've always been dissapointed Elder Scrolls has stayed relatively safe regarding violence/language/bewbs.
Oh, they touch upon quite a few mature themes in their quests... most if you can read between the lines... but its all "tell" and no "show". Both for the nastyness and the naughtyness.Don't forget the lowriding linen loincloths and crotch bulges!The thread is still biased. It's missing naked manly chests and thighs.
(and then... sell "increased crotch bulge size" for player characters in the crown store...)
But yeah, if they were to "turn up the heat", I definitely would say they'd have to do it gender-equally. Though they are doing pretty well in this regard already, in the current "disarmed" way...
My two septims on the matter...
I really like my games immersive. That means I like when they also show the dirty sides. Blood on the ground when someone gets sliced open with a sword. Torn clothing when someone barely escapes death and is rescued from under buoinding rubble. Open woulds when someone has been in a fight and is too hurt to do much of anything now. And yes, bare skin shown in brothels and other sexually themed situations.
But it has to -fit- the plot!
But it has to feel -right-!
Too much is just as bad as to little, like some TV series that end up adding unneccessary scenes just so they can show some more blood & gore or full nudity to fill their quota.
But when the story calls for it, I am with Sheogorath on that one - "show, not just tell".
Which means, when there is a fight, there should be blood spilled, and splashed all over your armor, and if you vigorously swing your great battleaxe around, you ought to occasionally chop off a head or arm.
Which means that if my character takes off their armor for a quick swim, I wouldn't want so see modesty-preserving "modern" underwear, but something more medieval - like a linen loincloth and nothing else. (yes, that means bare breasts for the females - which would be historically accurate for much of the middle ages)
Which means if a zombie shambles around, they might as well have a much wider range of gore and decay showing, instead of just "pale humanoid with some scrapes". I mean missing limbs, opened stomach, exposed ribs, half-torn off faces, that sort of thing.
Which means that if you visit a certain "dubious" establishment in ebonheart, you should get an eyeful as well, from dancers wearing barely a slip or three of silk to the dunmer girl in the basement in a skintight black leather outfit...
Which means when there is a "badly hurt" NPC, there should be open wounds, battle-damaged armor and sitting in a puddle of blood, not just "exhausted pose, but no visible hurt"
Which means if there is a quest where you have to rescue some bosmer from wood orcs, and the dialouge strongly implies sexual abuse, it makes sense to at least see torn clothing, if not complete lack of it. (incidentally, that sort of thing can happen to male captives too, a topic even less dare touch upon).
Which means that if you find the body of a luckless ingredient gatherer and start a quest that ends with you delivering the order to his waiting customer, it should -not- be a dry skeleton, but at best a half-decayed corpse. (same for all others - notice we only have "looks like sleeping" and "clean bones" corpses in the game?)
Which means that there ought to be children in the game when the story calls for it, especially running around towns, and in those "save my kid" quests (one can be a grown boy who laments his mom still talking about him as if he was twelve, but if that repeats, when the "child" looks like a brother at best, it gets annoying). They don't have to be killable, it'd be enough if they were there.
Which means there should also be bandages and cripples in the wake of all that fighting. Not everyone is a vestige who reforms unharmed even after falling into lava, normal people who live through a battle not always get through it with all their pieces intact, and even with healers existing, they cannot always be there to magically make wounds dissapear, thus medieval first aid.
Which means there should also be player-interaction options of a sexually themed nature. The original Fallout games did a nice job on that one, be it brothels, rescuees thanking their rescuer in an adult manner, STD caught from a brothel, shotgun weddings or "using feminine wiles" (I prefer thinking of it as taking advantage of masculine blood reassignment defects) to bypass a quest step now and then.
Which also means that when you visit coldharbour, you should expect to find double of both gore and abuse compared to tamriel; Molag Bal -is- that kind of daedric prince after all. Torture in progress, and not just the clean "floating over a magic circle while in pain" stuff, but also the "red hot pokers and sharp knives" stuff - it would be neat to be able to save the victims, but needing to give them one of your healing potions to do it. And the "forgotten" title of Molag Bal really should also be remembered... makes putting a stop to it all the sweeter in my opinion.
And finally... all these should be -optional-, so those who do not care for it can opt out. Or, with the crown store now a thing, just decide not to buy the "optional ultraviolence blood&gore DLC" or "optional adult naughty themes DLC".
I for one would pay extra to have this added immersion.