1. PVE difficulty .
This is a huge issue, while the story is good, the combat is no challenge at all. There is no reason to have to make tactical choices based on if your playing solo or in duo/group. You can slap any skills together with any base equipment and be a god(Example: able to kill 3-4mobs at a time that are 5 Lv's higher than you, Even able to kill 1-2 mobs at a time 15-20lvs higher). Either a change needs to be made to the overall difficulty or you need to be able to choose an option to level scale quests/dungeons/increase difficultly, this will allow players to customize there experience and make lower zones/quests worth while (There is the occasional good fight, which is what i would love to see a lot more of) Player's Gimping themselves by playing naked is not the answer, and should be a humongous red flag !
Psychobunni wrote: »I doubt it's going to change. Here is the problem, if a player actually cares about their damage output at all...the game will be easy. (exception vet dungeons and trials may present some difficulty without more min/max)
On the flip side of that is Joe Blow, who wants to play (insert the worst class/race/weapon mix here) because that is what he likes and wants to play....and if he can't is going to complain to the high heavens about being able to play "as he wants"
ZOS can't balance that, it's impossible. It's going to be too hard for some and too easy for others.
I agree we should have the option to actually have solo delves, or public instanced to us when we want it. It's also been asked for since pc launch.
1. PVE difficulty .
This is a huge issue, while the story is good, the combat is no challenge at all. There is no reason to have to make tactical choices based on if your playing solo or in duo/group. You can slap any skills together with any base equipment and be a god(Example: able to kill 3-4mobs at a time that are 5 Lv's higher than you, Even able to kill 1-2 mobs at a time 15-20lvs higher). Either a change needs to be made to the overall difficulty or you need to be able to choose an option to level scale quests/dungeons/increase difficultly, this will allow players to customize there experience and make lower zones/quests worth while (There is the occasional good fight, which is what i would love to see a lot more of) Player's Gimping themselves by playing naked is not the answer, and should be a humongous red flag !
This was a big shock to me when I first started. I got to level 14 and got my Vamp Bite... and proceeded to easily farm the 10 level 38 NPCs I needed for the following quest. At level 14.
Yea...
Oh God! Not another one of these guys.
The difficulty is plenty hard. I die regularly and am challenged by combat.
Not all of us are the "Expert" gamers that you are (actually I would assume most of us are not experts).
This is an MMO for goodness sake. Not everybody who plays is going to be hardcore.
Go find yourself some other MMO game where the combat difficulty is punishing for goodness sake and let the rest of us "Normals" have a chance.
It's supposed to be fun, not a constant, frustrating death fest.
And stop trying to convince us that "grouping" and "PvP" is the bees-knees. So far I have seen absolutely no evidence of that. Grouping is next to impossible and PvP just leads to getting killed by ported over "experts" who think it's fun to humiliate us newbies.
I just wish it went back to the difficulty we had at launch
Oh God! Not another one of these guys.
The difficulty is plenty hard. I die regularly and am challenged by combat.
Not all of us are the "Expert" gamers that you are (actually I would assume most of us are not experts).
This is an MMO for goodness sake. Not everybody who plays is going to be hardcore.
Go find yourself some other MMO game where the combat difficulty is punishing for goodness sake and let the rest of us "Normals" have a chance.
It's supposed to be fun, not a constant, frustrating death fest.
And stop trying to convince us that "grouping" and "PvP" is the bees-knees. So far I have seen absolutely no evidence of that. Grouping is next to impossible and PvP just leads to getting killed by ported over "experts" who think it's fun to humiliate us newbies.
Psychobunni wrote: »I agree we should have the option to actually have solo delves, or public instanced to us when we want it. It's also been asked for since pc launch.
Psychobunni wrote: »Oh God! Not another one of these guys.
The difficulty is plenty hard. I die regularly and am challenged by combat.
Not all of us are the "Expert" gamers that you are (actually I would assume most of us are not experts).
This is an MMO for goodness sake. Not everybody who plays is going to be hardcore.
Go find yourself some other MMO game where the combat difficulty is punishing for goodness sake and let the rest of us "Normals" have a chance.
It's supposed to be fun, not a constant, frustrating death fest.
And stop trying to convince us that "grouping" and "PvP" is the bees-knees. So far I have seen absolutely no evidence of that. Grouping is next to impossible and PvP just leads to getting killed by ported over "experts" who think it's fun to humiliate us newbies.
It's a major disadvantage (imo) not having text chat. Grouping can be extremely fun when you are running with people you know and you've gotten used to how everyone plays. Yes, banging your head against something for an hour sucks, but when you figure out all the little tricks, if you are running with the same people it turns into "hey, remember when it took us two hours instead of 20 minutes?"
PVP, again it's getting in a large group and working together. You die, you spend 20 minutes riding/sneaking back to the fight...but when you succeed its "he** yeah! we owned it!" lol
It can be fun, just takes time to find your footing I guess (and hopefully for consoles some text chat on the nearer side of soon)
Psychobunni wrote: »I agree we should have the option to actually have solo delves, or public instanced to us when we want it. It's also been asked for since pc launch.
I've been asking for this as well, but I understand why it hasn't been available yet.
Takes a lot of time to implement this into the game due to balancing issues and how massive the game is, so I can see why it has taken a while for ZOS to address scaling issues based on the number of players for instanced dungeons, or even the option to just play them solo instead with diminished loot and XP returns. But, I agree. Delves, Dungeons, Instance Dungeons, they should all be able to be given the option of being played in an instanced solo or group setting, or in a normal public environment (which can be the default). It'd help keep the game closer to the Elder Scrolls namesake while also still catering to MMO aficionados.
For the rest regarding PvE challenge, I don't agree. OP wasn't here likely during beta to see the amount of people that complained about the challenge of soloing Veteran Rank content and having no one to group with. It frustrated a lot of people because they had builds that were focused on tanking or healing and couldn't quest by themselves in normally soloable parts of the game (hell, even problems with the Main Story quests not being able to be completed with healers, for instance!) due to how the enemies were all geared towards being downed easier by Light Armor/Destruction Staff DK/Sorc with AoE.
I'm glad that the difficulty of these areas were fixed in the game so more builds can be viable for them. That is how it is supposed to be for a game like The Elder Scrolls as it is one that caters to letting players explore with a variety of builds. What players do there with creating their own artificial challenges is up to them. It's a role-playing game for a reason. If they want to go naked, by all means, they can be my guest. Not that I would invite a player like that to do any group content whatsoever, but you get my point. Huehuehue. :P
@Slonekb05
How long have you been playing the game, OP? Do you have any veteran characters and thus champion points?
@Slonekb05
How long have you been playing the game, OP? Do you have any veteran characters and thus champion points?
My post is about LV 1-50 nothing more. current main is lv 43temp, and 2 alts in 30's. I understand the game will "maybe" pose more of a challenge at vet ranks. But even with that im watching video's of vet ranks soloing content meant for a group of vets. so...seems like an issue throughout the whole game, but i cant comment on the vet ranks personally.
@Slonekb05
How long have you been playing the game, OP? Do you have any veteran characters and thus champion points?
My post is about LV 1-50 nothing more. current main is lv 43temp, and 2 alts in 30's. I understand the game will "maybe" pose more of a challenge at vet ranks. But even with that im watching video's of vet ranks soloing content meant for a group of vets. so...seems like an issue throughout the whole game, but i cant comment on the vet ranks personally.
Well I've been playing this game since launch, and played Skyrim for a couple of years before that. Other then that, I haven't done much if any gaming in the last decade. My main is a VR13. While there are guys like Sypher and Deltia who can solo the veteran delves, most of us normal players get our 4 player veteran groups wiped repeatedly while attempting the trials and Craglorn dungeons, so, hats off to those who can solo the veteran content. Maybe you'll be one of those players posting videos for the rest of us to marvel at. Most of us normal people who enjoy the game don't really want it made more difficult. It's been gimped since launch, and honestly, before then, I quit playing because it became frustratingly hard, so I did something else. Now, the 1-50 content is easy for me, but for one, I've done it all before at least once and two, I have 90 something champion points and the buffs that go along with them. If it's too easy and this boring for you, then I might suggest to do what I did when the game was too difficult for me: spend your time doing something else.
@Slonekb05
How long have you been playing the game, OP? Do you have any veteran characters and thus champion points?
My post is about LV 1-50 nothing more. current main is lv 43temp, and 2 alts in 30's. I understand the game will "maybe" pose more of a challenge at vet ranks. But even with that im watching video's of vet ranks soloing content meant for a group of vets. so...seems like an issue throughout the whole game, but i cant comment on the vet ranks personally.
Well I've been playing this game since launch, and played Skyrim for a couple of years before that. Other then that, I haven't done much if any gaming in the last decade. My main is a VR13. While there are guys like Sypher and Deltia who can solo the veteran delves, most of us normal players get our 4 player veteran groups wiped repeatedly while attempting the trials and Craglorn dungeons, so, hats off to those who can solo the veteran content. Maybe you'll be one of those players posting videos for the rest of us to marvel at. Most of us normal people who enjoy the game don't really want it made more difficult. It's been gimped since launch, and honestly, before then, I quit playing because it became frustratingly hard, so I did something else. Now, the 1-50 content is easy for me, but for one, I've done it all before at least once and two, I have 90 something champion points and the buffs that go along with them. If it's too easy and this boring for you, then I might suggest to do what I did when the game was too difficult for me: spend your time doing something else.
Thanks for reply, Like i said, im all for players who love the current difficulty, but there are a lot of players on the other side of the fence. Which is why i emphasize "options" I understand not everyone wants to play at the difficulty i would want, my suggestion accommodates all skill lv's. By being able to scale/Change difficulty of quests/delv's/etc. all players could play at at a difficulty they enjoy.
@Slonekb05
How long have you been playing the game, OP? Do you have any veteran characters and thus champion points?
My post is about LV 1-50 nothing more. current main is lv 43temp, and 2 alts in 30's. I understand the game will "maybe" pose more of a challenge at vet ranks. But even with that im watching video's of vet ranks soloing content meant for a group of vets. so...seems like an issue throughout the whole game, but i cant comment on the vet ranks personally.
Well I've been playing this game since launch, and played Skyrim for a couple of years before that. Other then that, I haven't done much if any gaming in the last decade. My main is a VR13. While there are guys like Sypher and Deltia who can solo the veteran delves, most of us normal players get our 4 player veteran groups wiped repeatedly while attempting the trials and Craglorn dungeons, so, hats off to those who can solo the veteran content. Maybe you'll be one of those players posting videos for the rest of us to marvel at. Most of us normal people who enjoy the game don't really want it made more difficult. It's been gimped since launch, and honestly, before then, I quit playing because it became frustratingly hard, so I did something else. Now, the 1-50 content is easy for me, but for one, I've done it all before at least once and two, I have 90 something champion points and the buffs that go along with them. If it's too easy and this boring for you, then I might suggest to do what I did when the game was too difficult for me: spend your time doing something else.
Thanks for reply, Like i said, im all for players who love the current difficulty, but there are a lot of players on the other side of the fence. Which is why i emphasize "options" I understand not everyone wants to play at the difficulty i would want, my suggestion accommodates all skill lv's. By being able to scale/Change difficulty of quests/delv's/etc. all players could play at at a difficulty they enjoy.
Well, I also happen to be a programmer, and the programming challenges, and cost, to implement such a system would be astronomical.
@Slonekb05
How long have you been playing the game, OP? Do you have any veteran characters and thus champion points?
My post is about LV 1-50 nothing more. current main is lv 43temp, and 2 alts in 30's. I understand the game will "maybe" pose more of a challenge at vet ranks. But even with that im watching video's of vet ranks soloing content meant for a group of vets. so...seems like an issue throughout the whole game, but i cant comment on the vet ranks personally.
Well I've been playing this game since launch, and played Skyrim for a couple of years before that. Other then that, I haven't done much if any gaming in the last decade. My main is a VR13. While there are guys like Sypher and Deltia who can solo the veteran delves, most of us normal players get our 4 player veteran groups wiped repeatedly while attempting the trials and Craglorn dungeons, so, hats off to those who can solo the veteran content. Maybe you'll be one of those players posting videos for the rest of us to marvel at. Most of us normal people who enjoy the game don't really want it made more difficult. It's been gimped since launch, and honestly, before then, I quit playing because it became frustratingly hard, so I did something else. Now, the 1-50 content is easy for me, but for one, I've done it all before at least once and two, I have 90 something champion points and the buffs that go along with them. If it's too easy and this boring for you, then I might suggest to do what I did when the game was too difficult for me: spend your time doing something else.
Thanks for reply, Like i said, im all for players who love the current difficulty, but there are a lot of players on the other side of the fence. Which is why i emphasize "options" I understand not everyone wants to play at the difficulty i would want, my suggestion accommodates all skill lv's. By being able to scale/Change difficulty of quests/delv's/etc. all players could play at at a difficulty they enjoy.
Well, I also happen to be a programmer, and the programming challenges, and cost, to implement such a system would be astronomical.
Making a game of this size was "astronomical". This system may pose a challenge, but nothing close to impossible.. older titles have similar systems , so its very possible.
I just wish it went back to the difficulty we had at launch
Yeah, the days when Doshia made you wipe at least 5-6 times until you found a strategy to kill her. The days when you actually needed people to take down world bosses. And the days when the forums where full of people complaining about how hard vet mobs were!
I miss those days too! Now if you want a challenge, you do things like soloing DSA or vet pledges!
I just wish it went back to the difficulty we had at launch
Yeah, the days when Doshia made you wipe at least 5-6 times until you found a strategy to kill her. The days when you actually needed people to take down world bosses. And the days when the forums where full of people complaining about how hard vet mobs were!
I miss those days too! Now if you want a challenge, you do things like soloing DSA or vet pledges!
You only died 5-6 times? Nice. I had to try many mores times lol
I can see why the questing and mobs are not difficult, its really solo content. I would like to see dolmens and world bosses upped a bit though so you are given a reason outside of group dungeons to group up
I just wish it went back to the difficulty we had at launch
Yeah, the days when Doshia made you wipe at least 5-6 times until you found a strategy to kill her. The days when you actually needed people to take down world bosses. And the days when the forums where full of people complaining about how hard vet mobs were!
I miss those days too! Now if you want a challenge, you do things like soloing DSA or vet pledges!
You only died 5-6 times? Nice. I had to try many mores times lol
I can see why the questing and mobs are not difficult, its really solo content. I would like to see dolmens and world bosses upped a bit though so you are given a reason outside of group dungeons to group up
@Slonekb05
How long have you been playing the game, OP? Do you have any veteran characters and thus champion points?
My post is about LV 1-50 nothing more. current main is lv 43temp, and 2 alts in 30's. I understand the game will "maybe" pose more of a challenge at vet ranks. But even with that im watching video's of vet ranks soloing content meant for a group of vets. so...seems like an issue throughout the whole game, but i cant comment on the vet ranks personally.
Well I've been playing this game since launch, and played Skyrim for a couple of years before that. Other then that, I haven't done much if any gaming in the last decade. My main is a VR13. While there are guys like Sypher and Deltia who can solo the veteran delves, most of us normal players get our 4 player veteran groups wiped repeatedly while attempting the trials and Craglorn dungeons, so, hats off to those who can solo the veteran content. Maybe you'll be one of those players posting videos for the rest of us to marvel at. Most of us normal people who enjoy the game don't really want it made more difficult. It's been gimped since launch, and honestly, before then, I quit playing because it became frustratingly hard, so I did something else. Now, the 1-50 content is easy for me, but for one, I've done it all before at least once and two, I have 90 something champion points and the buffs that go along with them. If it's too easy and this boring for you, then I might suggest to do what I did when the game was too difficult for me: spend your time doing something else.
Thanks for reply, Like i said, im all for players who love the current difficulty, but there are a lot of players on the other side of the fence. Which is why i emphasize "options" I understand not everyone wants to play at the difficulty i would want, my suggestion accommodates all skill lv's. By being able to scale/Change difficulty of quests/delv's/etc. all players could play at at a difficulty they enjoy.
Well, I also happen to be a programmer, and the programming challenges, and cost, to implement such a system would be astronomical.
Making a game of this size was "astronomical". This system may pose a challenge, but nothing close to impossible.. older titles have similar systems , so its very possible.
Does an MMO have a similar system? I'm not familiar with any that do, but again, I play this, I played a little wow, and a little EVE so I am by no means an expert. However, in terms of coding a system that you suggest for an MMO, to me, it seems like a fairly huge task. Not impossible, but prohibitively expensive.