I know there are many more to put here but I've got a headache so forgive me.
To put it in perspective Sypher recently put in one of his posts that he has roughly 300CP's. Compared to many players that already have 1000+ you would think that he wouldn't stand a chance? Yet he is still very obviously one of the best despite the 60% disadvantage.
I have gone against players who have double/triple my champion points (I currently have ~300) and can confirm that the imbalance is extreme and will only get worse.
This also applies to PVE, once a group of players with high CP get together they will start breaking leaderboards with their mathematical advantage and newer players or players who don't grind out CP will be left in the dirt.
As a player with 5 vet accounts and 6th one in the works, my distaste for v16 is pretty obvious.
Speak up folks.
It would defeat the purpose of champion points, PvP isn't about level, skill points or champion points. Its about your ability to utilize the game mechanics to your advantage the only way you'll be any good is by PvPing. Also called PLAYER SKILL.
Consider learning how to use these better instead:
-Roll dodge
-Block
-Sneaking
-Animation clipping
-When to break free
-LOS <is a big one
-Armor selections
-Interrupting
-Run/mount stamina conservation
-War tactics
-FOLLOWING THE CROWN
-Food/drinks
-Potions
-Staying out of AOE
-Learning when to run and when to stay.
-Pretty much every combat mechanic you are going to have used against you. Learn them.
I know there are many more to put here but I've got a headache so forgive me.
To put it in perspective Sypher recently put in one of his posts that he has roughly 300CP's. Compared to many players that already have 1000+ you would think that he wouldn't stand a chance? Yet he is still very obviously one of the best despite the 60% disadvantage.
You should become a better player not a better character. It is obvious when people complain about PvP that they are not very skilled as a player yet. I can speak honestly when I say that with each of my characters, when they hit lvl10-20 I always immideately take them in to a normal (thornblade usually) campaign for some PvP. It has always been the best way for me to get better with my char and when I'm doing ok I take them back to PvE for some leveling.
I think that removing CP's from PvP would be defeating the purpose of having them to begin with. I actually don't even believe there should be a non-vet campaign. What the OP is referencing isn't actually the difference in CP, but I think the difference in player skill. You cant play ESO like you do WOW (at least not until 1.7 :P), you need to be good as a player not just good at pressing buttons. I agree that they do make you stronger, however they aren't the difference between you killing them or not. @TheBull says it perfectly.
I've done a couple of raids before with my alts with friends on non-vet; I cannot number the times we've gone to ninja a keep and have some guy just stand up, or have someone there shooting a catapult while there is a ballista shooting at him. Next time you are in non-vet, keep an eye on which players are roll dodging and which are not, most of the time you'll notice those are also the same players with lots of CP's, set bonuses and well thought out skill layouts for PvP ;D
Learn to play well because normal house more experienced players than what non-vet does.
Nothing would change OP. Good players will beat you just as bad and as fast as they do now. Before champ points the same people who are good now were good then. Samething goes for the bad.
I've said these many times and I will say it again here. You have never lost a fight because of champ points.
Ok for everyone saying "learn to play"....are you slow? So if I go up against someone with 500 cp more then me, all I need is skill to win? Hmm ok..sure.
CP is a big issue for me. I don't mind the system, I mind that transfers from PC started on the console side with some upwards of 500cp, tell me how ita fair and all I need is skill? Please, ill wait, because there is no way in holy hell that with any catch up system will actually allow the console users, who are playing on the console game, we will never catch the transfers.
Yes but this is our fault. All we need is skill. Console guys, you hear that. Lets go learn some uber l33t skiLlz to beat these guys who started on a brand new game that are already 500+/- ahead of us while we start at level 1. Its our fault, lets go learn. Any PC player want to roll a brand new account on console and go show me your skiLlz against the transfer players that live in PvP...Please I would like to learn.
Oh wait, get real. Console players started there ESO game at a huge disadvantage to any PC player that transferred his took and even spent a month playing the game. Please don't say its player skill, or show me how to do it. Put up or shut up. Player skill...lol guys took is like sweet baby Jesus and I just need to learn my rotation better.
Nothing would change OP. Good players will beat you just as bad and as fast as they do now. Before champ points the same people who are good now were good then. Samething goes for the bad.
I've said these many times and I will say it again here. You have never lost a fight because of champ points.
Not yet.... when we see new players at 0 cp in a couple months vs 1k+ grinders who aren't skilled, just no lifers, we will see.
As far as the good player argument, you are right, there is not much of a disparity in cp yet but come a couple months.... I advise you to do a pts duel with one person having 3600 cp and the other 0 and see if it makes a difference
^ SO MUCH THIS!It would defeat the purpose of champion points, PvP isn't about level, skill points or champion points. Its about your ability to utilize the game mechanics to your advantage the only way you'll be any good is by PvPing. Also called PLAYER SKILL.
Consider learning how to use these better instead:
-Roll dodge
-Block
-Sneaking
-Animation clipping
-When to break free
-LOS <is a big one
-Armor selections
-Interrupting
-Run/mount stamina conservation
-War tactics
-FOLLOWING THE CROWN
-Food/drinks
-Potions
-Staying out of AOE
-Learning when to run and when to stay.
-Pretty much every combat mechanic you are going to have used against you. Learn them.
PvP isn't about level, skill points or champion points. Its about your ability to utilize the game mechanics to your advantage the only way you'll be any good is by PvPing. Also called PLAYER SKILL.
Its about your ability to utilize the game mechanics to your advantage the only way you'll be any good is by PvPing. Also called PLAYER SKILL.
I'd also love a PvP campaign where everybody was forced in to a 1st person perspective.
Guys dont you know grinding you ass off, doing the same thing over and over and over without the use of a single brain cell makes you DESERVE a huge advantage in games, duhh... why should anyoune have to fight on an even playing field when they have countless hours to grind, they ABSOLUTLEY EARNED and DESERVE to have better stats and a handicap over you beacuse they put in time.... you know running in a circle and pushing buttons (aka mindlessly grinding).
God forbid you have a a character at an equal power level as them, you havent EARNED it by grinding for hundreds of hours.
I think if you had reports in front of you showing the massive gains one player can have over another with hundreds more cp that you would realize how stupid your claim was.
There is a thread here where a guy showed the difference in dmg btw just one area where a player had cp points into a stat vs one who did not. It was like 23-24% more dmg.. If you are hundreds of points behind and that players had dmg reducing skills, sta/health/mag regen bonuses, etc etc etc.. yeah very unlikely you win against a player of equal skill. Very very unlikely.
Your claim is utter rubbish..