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PvP Strategy Meeting. Getting what we want from ZOS

  • ZOS_RichLambert
    ZOS_RichLambert
    Game Director
    /lurk
    Rich Lambert
    Creative Director - The Elder Scrolls Online
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube
    Staff Post
  • TheBull
    TheBull
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  • Chufu
    Chufu
    ✭✭✭✭✭
    ✭✭
    /lurk
    Rich, that is a running gag now :smiley:
  • technohic
    technohic
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    ✭✭✭✭✭
    Having the "lurk" thrown in there though, at least gives people hope someone might actually be watching even if it is just to joke around.
  • Taonnor
    Taonnor
    ✭✭✭✭✭
    @ZOS_RichLambert seems to be very motivated. :blush:
    Guild

    Gildenleiter von Lux Dei (EU/AD). Offizieller Gildenspotlight für ESOTU!
    Guild leader of Lux Dei (EU/AD). Official Guild Spotlight for ESOTU!

    Addons & Guides

    ESOUI Author Portal: Taonnor
    Addons: Taos AP Session, Taos Group Tools

    Myth AoE Cap: DE Mythos AoE Cap // EN Myth AoE Cap

    What should i change in ESO: DE [DGR] Was würde ich an ESO verändern - "Der große Rundumschlag" // EN [TWS] What should i change in ESO – „The sweeping statement“

    Charakters

    Taonnor Annare, Sorcerer
    Thao Annare, Nightblade
  • Soulac
    Soulac
    ✭✭✭✭✭
    ✭✭
    /lurk

    I want to see your /lurk at this:

    Duels? :wink:
    R.I.P Dawnbreaker / Auriel´s Bow
    Member of the Arena Guild and the overpowered Banana Squad.
    Nathaerizh aka Cat - Nightblade V16 - EU

    - Meow -
  • Ghostbane
    Ghostbane
    ✭✭✭✭✭
    ✭✭✭
    /lurk

    I approve of this greatly. Well done.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • Sublime
    Sublime
    ✭✭✭✭
    PvP guilds: Open up your exclusive cliques and TS only groups!! This is one of the biggest issues I see consistently with new players. Some players complain they cant get invited to a group. Some groups are very cold towards new players. I personally have witnessed conflicts of interest where groups remain exclusive to farm AP and care very little about the overall health of the campaign as long as they remain on top of the leaderboards. One of the most challenging concepts for inexperienced players to understand is that PvP is a group activity. Unless you are well leveled, geared and experienced, solo roaming is not going to be very rewarding. Getting a new player into a group, downloading and and configuring a voice chat program, and setting it to "push to talk" feels like pulling teeth sometimes but it can be overcome with patience, kindness, and persistence.

    There are some things I'd like to say to this as an officer of a guild who trained new players for almost a year and rather competitive player:

    First off: Communication is key and the faster you communicate the better you are. I do understand that certain players do not want to join voice comms for whatever reason, but there's simple too much things that have to be discussed in order to be able to use the normal chat channel. And nobody really wants to read an essay either.

    This basically leads to a second issue: ESO has a very high skill cap, meaning it takes a lot of knowledge and practice to get good at PvP, which branches out into two poblems. First teaching new players takes time, a lot of time. Second a new player is a lot weaker the a veteran, yes there's battle leveling but the skill difference is just too big for new players to actually make an Impact.

    As a result playing with increasing amounts of new players gets increasingly difficult for old players since they have to hard-carry the whole raid. This can be fun from time to time but once you start wiping to other groups it gets very frustrating because the old players actually knew how to improve/prevent the loss, but cannot adapt because of the newcomers.
    EU | For those who want to improve their behaviour: the science behind shaping player bahaviour (presentation)
  • AhPook_Is_Here
    AhPook_Is_Here
    ✭✭✭✭✭
    Somebody should get a kickstarter going for ZoS, a pile of PVP focused money might get something done.
    “Whatever.”
    -Unknown American
  • riverdragon72
    riverdragon72
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    Somebody should get a kickstarter going for ZoS, a pile of PVP focused money might get something done.

    Many of us have been paying since before launch, so no.
    Meh...**** it..
  • sadownik
    sadownik
    ✭✭✭✭✭
    Leandor wrote: »
    Stop blobing. Seriously. If you join a campaign and a train of whatever color or setup rolls over you twice, you leave. It has been proven by example so far that all attempted fixes are turned around immediately.

    You want more PvE players join PvP? Stop blobing even if it costs you all keeps, three quarters of your AP gain, victory of the campaign and your yellow rewards.

    No more "group up on crown" is the only way to succeed.

    No more pvp then. I see you dont understand that numbers do win period. And nothing will change that "blobing" or "zerging" is most efficient strategy. The only way to try to change that is giving more small objectives that matter. In gw2 you have caravans taht transport resoruces to keeps. Keeps upgrade with time and supplies in keeps allow you to replenish your pool of supplies to repair walls and so on. So cutting off caravans. taking resoruces has and should have sense for small groups. There are no mechanisms like that in eso.
  • AhPook_Is_Here
    AhPook_Is_Here
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    Somebody should get a kickstarter going for ZoS, a pile of PVP focused money might get something done.

    Many of us have been paying since before launch, so no.

    Generous of you to stand up for the whole community and give their opinion.
    “Whatever.”
    -Unknown American
  • frozywozy
    frozywozy
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    ✭✭
    Strangly, I seem to be the only one who disagree about mostly everything stated in the OP. I do agree that PvP population could be increased, that we cannot deny. But I am not ready to convince ZOS to bring some new changes into Cyrodiil to catch the attention of pveers.

    PvP and PvE should be two totally different things and we should not have to "convince" people from one side to join the other. You either like fighting players or you don't. You either like fighting mobs or you don't. And usually if you are hardcore and dedicated to one side, you won't care much about the other.

    My point is : I don't want more PvE stuff like quests, npcs and dungeons full of mobs in Cyrodiil. The only npc I would like to be added is a quartermaster vendor who sell PvP gear which we could purchase with tokens given at the end of each campaign. PvP gear that would be totally useless in PvE and that would remove the necessity for pvpers to to gring dungeons for gear in PvE and that would remove the necessity for pveers to gring AP for gear in PvP.

    If you want to help get new players in Cyrodiil, here is my top4 suggestions :

    - Promote your guild by building a constructive recruitement thread in teso official forums and tamriel foundry
    - Stream your playtime and encourage popular streamers by following/subscribing/donating to them
    - Setup specific PvP events to train new players into Cyrodiil and announce it in your guild infos
    - Build a website for your guild with forums to keep a constant flow of conversation between your members
    Edited by frozywozy on July 1, 2015 2:40PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Cinbri
    Cinbri
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    Stop it. Noone(ZOS) and everyone(players) cares of PvP. Noone > everyone.
  • Manoekin
    Manoekin
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    Just wait for the next ESO live.
  • Snit
    Snit
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    Before suggesting any more changes to Cyrodiil, we should see the impact of the upcoming changes Brian Wheeler announced in the June PvP update. They seem quite promising. Other than that, I don't think there is much in Cyrodiil requiring immediate attention. Some specifics:

    - Some people hate blobs because they cause lag. Lag is the number one issue in Cyrodiil. I hope there is a code fix to this
    - Some people hate blobs because they'd rather solo/ duo, or they don't want to join a PvP guild. Too bad. Your playstyle should not have veto power over the people who group up
    - Most class balance demands boil down to people who are unwilling to change their own build or rotation in order to deal with different kinds of foes
    - That said,a few things really are broken, and I am dismayed that it takes months and months to make relatively simple fixes. Nirnhoned armor and mace penetration are obvious problems with a significant daily impact on play. Yet they can languish for half a year

    If they can fix performance issues, that alone would produce dramatic improvements in player happiness.
    Edited by Snit on July 1, 2015 2:32PM
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • VagabondAngel
    VagabondAngel
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    /lurk

    Caltrops, invasion, talons talons talons talons talons.....
    ~ Níamh ~
    ~ Ebonheart Pact ~

    ~ SatGNU - PC - EU ~
  • tbmorrisonb14_ESO
    Leandor wrote: »
    Stop blobing. Seriously. If you join a campaign and a train of whatever color or setup rolls over you twice, you leave. It has been proven by example so far that all attempted fixes are turned around immediately.

    I think making AOE damage all (bad guys and good guys) but the caster will reduce the effectiveness of zergs/wrecking balls and increase the penalty.

    Accursed Legion
    Xbox One PvP Ebonheart Guild
  • Talcyndl
    Talcyndl
    ✭✭✭✭✭
    Snit wrote: »
    - Some people hate blobs because they cause lag. Lag is the number one issue in Cyrodiil. I hope there is a code fix to this
    - Some people hate blobs because they'd rather solo/ duo, or they don't want to join a PvP guild. Too bad. Your playstyle should not have veto power over the people who group up

    I think the lag impact of blobs and insta-cast AoE spamming is the number one issue.

    But that plus the "I'd rather solo" complaint are not the only issues.

    People also have a legitimate complaint that as things stand now there is no balanced counter to a blob other than another blob. Siege was clearly intended as a counter - ZOS even buffed siege damage in an effort to slow the blobs. But we've seen how that doesn't work very well against even a semi-organized blob group spamming purge and a few heals.

    Personally, the whole "stack on crown" gameplay is mindless, boring and should be discouraged by ZOS. End purging of siege damage!
    Tal'gro Bol
    PvP Vice Officer [Retired] and Huscarl of Vokundein
    http://www.legend-gaming.net/vokundein/
  • Snit
    Snit
    ✭✭✭✭✭
    Talcyndl wrote: »
    People also have a legitimate complaint that as things stand now there is no balanced counter to a blob other than another blob. Siege was clearly intended as a counter - ZOS even buffed siege damage in an effort to slow the blobs. But we've seen how that doesn't work very well against even a semi-organized blob group spamming purge and a few heals.

    Yeah - that's a good point.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • Quantine
    Quantine
    ✭✭✭
    Sublime wrote: »
    PvP guilds: Open up your exclusive cliques and TS only groups!! This is one of the biggest issues I see consistently with new players. Some players complain they cant get invited to a group. Some groups are very cold towards new players. I personally have witnessed conflicts of interest where groups remain exclusive to farm AP and care very little about the overall health of the campaign as long as they remain on top of the leaderboards. One of the most challenging concepts for inexperienced players to understand is that PvP is a group activity. Unless you are well leveled, geared and experienced, solo roaming is not going to be very rewarding. Getting a new player into a group, downloading and and configuring a voice chat program, and setting it to "push to talk" feels like pulling teeth sometimes but it can be overcome with patience, kindness, and persistence.

    There are some things I'd like to say to this as an officer of a guild who trained new players for almost a year and rather competitive player:

    First off: Communication is key and the faster you communicate the better you are. I do understand that certain players do not want to join voice comms for whatever reason, but there's simple too much things that have to be discussed in order to be able to use the normal chat channel. And nobody really wants to read an essay either.

    This basically leads to a second issue: ESO has a very high skill cap, meaning it takes a lot of knowledge and practice to get good at PvP, which branches out into two poblems. First teaching new players takes time, a lot of time. Second a new player is a lot weaker the a veteran, yes there's battle leveling but the skill difference is just too big for new players to actually make an Impact.

    As a result playing with increasing amounts of new players gets increasingly difficult for old players since they have to hard-carry the whole raid. This can be fun from time to time but once you start wiping to other groups it gets very frustrating because the old players actually knew how to improve/prevent the loss, but cannot adapt because of the newcomers.

    This. And also, there are numorous guilds, at least on the EU PC server, that regulary have raids open to new players with TS. Being a leading officer of one such guild for a long time, I have developed trainings and theory-crafted group builds for new players who want to learn and not just leech. And I must say, it is a really difficult job.. it's not just chatting with people about builds and explaining simple game mechanics, but our officers also spend countless hours in creating the 3-language WIki on our website, including guides about PvP basics, add-ons, detailed builds for solo and gourp play on our forums, freely accessible to any guild member. And that's why there are also certain minimal requirements to join the raids and be a part of the guild. One of which is having TS and being able to at least listen and follow the leader. But if you have that, you will be able to join an open group. And from there you can start learning, improving, getting gear, etc. Kicking people from an open group only happens if we see them on the other side of the map and don't get explanation why...

    For everyone who doesn't want TS, there are chat-lead groups... which usually become subjects to AP-farm by groups with TS... so, TS and some discipline are quite important to have any success in this game. Installing TS and being able to listen and follow is really nothing special and hardly a difficult requirement and this will not change no matter how much people whine, because it's needed if you want to have any success in the game, as Sublime said. Really, I can't see how anyone can complain about such a requirement... if you don't want to... then simply get farmed or learn how to play on your own and solo all the time.

    Edited by Quantine on July 1, 2015 3:45PM
    EU | AD | Banana Squad Inc | Arena | The Pariah | Keepers of Cyrodiil

    Arulash, DK, rank 33
    Eledwhen Elmwoods, NB, rank 30
    Lil Aru, OP Templar healer, rank 23
    Aru on Flames, DK, rank 17

    NA | EP | Banana Squad Inc
    Aru's Sis, DK
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Quantine wrote: »
    Sublime wrote: »
    PvP guilds: Open up your exclusive cliques and TS only groups!! This is one of the biggest issues I see consistently with new players. Some players complain they cant get invited to a group. Some groups are very cold towards new players. I personally have witnessed conflicts of interest where groups remain exclusive to farm AP and care very little about the overall health of the campaign as long as they remain on top of the leaderboards. One of the most challenging concepts for inexperienced players to understand is that PvP is a group activity. Unless you are well leveled, geared and experienced, solo roaming is not going to be very rewarding. Getting a new player into a group, downloading and and configuring a voice chat program, and setting it to "push to talk" feels like pulling teeth sometimes but it can be overcome with patience, kindness, and persistence.

    There are some things I'd like to say to this as an officer of a guild who trained new players for almost a year and rather competitive player:

    First off: Communication is key and the faster you communicate the better you are. I do understand that certain players do not want to join voice comms for whatever reason, but there's simple too much things that have to be discussed in order to be able to use the normal chat channel. And nobody really wants to read an essay either.

    This basically leads to a second issue: ESO has a very high skill cap, meaning it takes a lot of knowledge and practice to get good at PvP, which branches out into two poblems. First teaching new players takes time, a lot of time. Second a new player is a lot weaker the a veteran, yes there's battle leveling but the skill difference is just too big for new players to actually make an Impact.

    As a result playing with increasing amounts of new players gets increasingly difficult for old players since they have to hard-carry the whole raid. This can be fun from time to time but once you start wiping to other groups it gets very frustrating because the old players actually knew how to improve/prevent the loss, but cannot adapt because of the newcomers.

    This. And also, there are numorous guilds, at least on the EU PC server, that regulary have raids open to new players with TS. Being a leading officer of one such guild for a long time, I have developed trainings and theory-crafted group builds for new players who want to learn and not just leech. And I must say, it is a really difficult job.. it's not just chatting with people about builds and explaining simple game mechanics, but our officers also spend countless hours in creating the 3-language WIki on our website, including guides about PvP basics, add-ons, detailed builds for solo and gourp play on our forums, freely accessible to any guild member. And that's why there are also certain minimal requirements to join the raids and be a part of the guild. One of which is having TS and being able to at least listen and follow the leader. But if you have that, you will be able to join an open group. And from there you can start learning, improving, getting gear, etc. Kicking people from an open group only happens if we see them on the other side of the map and don't get explanation why...

    For everyone who doesn't want TS, there are chat-lead groups... which usually become subjects to AP-farm by groups with TS... so, TS and some discipline are quite important to have any success in this game. Installing TS and being able to listen and follow is really nothing special and hardly a difficult requirement and this will not change no matter how much people whine, because it's needed if you want to have any success in the game, as Sublime said. Really, I can't see how anyone can complain about such a requirement... if you don't want to... then simply get farmed or learn how to play on your own and solo all the time.

    When I lead, chat and TS become one, with chat being couple of words to give target direction.
    Someone in group should relay TS commands in chat so that lead doesn't have to do it (first officer, number 2, etc.)
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Quantine
    Quantine
    ✭✭✭
    Minno wrote: »
    Quantine wrote: »
    Sublime wrote: »
    PvP guilds: Open up your exclusive cliques and TS only groups!! This is one of the biggest issues I see consistently with new players. Some players complain they cant get invited to a group. Some groups are very cold towards new players. I personally have witnessed conflicts of interest where groups remain exclusive to farm AP and care very little about the overall health of the campaign as long as they remain on top of the leaderboards. One of the most challenging concepts for inexperienced players to understand is that PvP is a group activity. Unless you are well leveled, geared and experienced, solo roaming is not going to be very rewarding. Getting a new player into a group, downloading and and configuring a voice chat program, and setting it to "push to talk" feels like pulling teeth sometimes but it can be overcome with patience, kindness, and persistence.

    There are some things I'd like to say to this as an officer of a guild who trained new players for almost a year and rather competitive player:

    First off: Communication is key and the faster you communicate the better you are. I do understand that certain players do not want to join voice comms for whatever reason, but there's simple too much things that have to be discussed in order to be able to use the normal chat channel. And nobody really wants to read an essay either.

    This basically leads to a second issue: ESO has a very high skill cap, meaning it takes a lot of knowledge and practice to get good at PvP, which branches out into two poblems. First teaching new players takes time, a lot of time. Second a new player is a lot weaker the a veteran, yes there's battle leveling but the skill difference is just too big for new players to actually make an Impact.

    As a result playing with increasing amounts of new players gets increasingly difficult for old players since they have to hard-carry the whole raid. This can be fun from time to time but once you start wiping to other groups it gets very frustrating because the old players actually knew how to improve/prevent the loss, but cannot adapt because of the newcomers.

    This. And also, there are numorous guilds, at least on the EU PC server, that regulary have raids open to new players with TS. Being a leading officer of one such guild for a long time, I have developed trainings and theory-crafted group builds for new players who want to learn and not just leech. And I must say, it is a really difficult job.. it's not just chatting with people about builds and explaining simple game mechanics, but our officers also spend countless hours in creating the 3-language WIki on our website, including guides about PvP basics, add-ons, detailed builds for solo and gourp play on our forums, freely accessible to any guild member. And that's why there are also certain minimal requirements to join the raids and be a part of the guild. One of which is having TS and being able to at least listen and follow the leader. But if you have that, you will be able to join an open group. And from there you can start learning, improving, getting gear, etc. Kicking people from an open group only happens if we see them on the other side of the map and don't get explanation why...

    For everyone who doesn't want TS, there are chat-lead groups... which usually become subjects to AP-farm by groups with TS... so, TS and some discipline are quite important to have any success in this game. Installing TS and being able to listen and follow is really nothing special and hardly a difficult requirement and this will not change no matter how much people whine, because it's needed if you want to have any success in the game, as Sublime said. Really, I can't see how anyone can complain about such a requirement... if you don't want to... then simply get farmed or learn how to play on your own and solo all the time.

    When I lead, chat and TS become one, with chat being couple of words to give target direction.
    Someone in group should relay TS commands in chat so that lead doesn't have to do it (first officer, number 2, etc.)

    Too slow for what we aim to do.
    EU | AD | Banana Squad Inc | Arena | The Pariah | Keepers of Cyrodiil

    Arulash, DK, rank 33
    Eledwhen Elmwoods, NB, rank 30
    Lil Aru, OP Templar healer, rank 23
    Aru on Flames, DK, rank 17

    NA | EP | Banana Squad Inc
    Aru's Sis, DK
  • riverdragon72
    riverdragon72
    ✭✭✭✭✭
    Somebody should get a kickstarter going for ZoS, a pile of PVP focused money might get something done.

    Many of us have been paying since before launch, so no.

    Generous of you to stand up for the whole community and give their opinion.

    ZOS got a huge amount from launch, they got a huge amount from subs, and they got a huge amount from B2P, and a huge amount from conslob release. All the while cyrodiil has been on nothing but a decline balance and very much more so performance wise. Okies, lets give ZOS moarz!
    Meh...**** it..
  • AJ_1988
    AJ_1988
    ✭✭✭
    How bout doing something about the buff campaigns. Every alliance has a campaign that they control everything so to actually pvp you have to create a new character every time you hit vet rank which sucks. The only active campaign on EU server is black water blade. I'm a former emperor on it then hit vet rank and had to start again because all campaigns are dead. Make vet optional or something. But something needs to be done pronto
  • Quantine
    Quantine
    ✭✭✭
    AJ_1988 wrote: »
    How bout doing something about the buff campaigns. Every alliance has a campaign that they control everything so to actually pvp you have to create a new character every time you hit vet rank which sucks. The only active campaign on EU server is black water blade. I'm a former emperor on it then hit vet rank and had to start again because all campaigns are dead. Make vet optional or something. But something needs to be done pronto

    You read this? LINK
    EU | AD | Banana Squad Inc | Arena | The Pariah | Keepers of Cyrodiil

    Arulash, DK, rank 33
    Eledwhen Elmwoods, NB, rank 30
    Lil Aru, OP Templar healer, rank 23
    Aru on Flames, DK, rank 17

    NA | EP | Banana Squad Inc
    Aru's Sis, DK
  • ZOS_BrianWheeler
    ZOS_BrianWheeler
    PvP & Combat Director
    Many things in this thread are addressed in the PVP Update 2015 post, but to reiterate, performance of client to server communication is priority for Cyrodiil. We are aware there could be better communication tools for players to coordinate on both the PC\Mac and Xbox\PS4 platforms and are looking into that too.

    Like Rich's /lurk, we're here and listening, and we forward all concerns to the appropriate teams =)
    Wheeler
    ESO PVP Lead & Combat Director
    Staff Post
  • Zheg
    Zheg
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    Rich's /lurk demonstrates a higher post cost in the last 2 days than some of ZOS leads have in the entire past year. Brian mentions pvp server communication, and player communication tools, but ZOS seems to consistently miss the overwhelming need for their own communication to the playerbase. That 2015 pvp update was the first time we heard from Brian in many many months. With that said OP, until ZOS actually comes out from hiding, all of the well-intentioned and constructive posts in the world won't mean diddly. One would think ZOS would try to compensate for their glacial development and update pace by being active with the community and keeping lines of communication open, but ZOS gonna be ZOS.

    Kudos to Rich for demonstrating the profound effect a 5 character post can have for improving playerbase relations; the rest at ZOS get failing grades.
    Edited by Zheg on July 1, 2015 5:09PM
  • Manoekin
    Manoekin
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    Zheg wrote: »
    Rich's /lurk demonstrates a higher post cost in the last 2 days than some of ZOS leads have in the entire past year. Brian mentions pvp server communication, and player communication tools, but ZOS seems to consistently miss the overwhelming need for their own communication to the playerbase. That 2015 pvp update was the first time we heard from Brian in many many months. With that said OP, until ZOS actually comes out from hiding, all of the well-intentioned and constructive posts in the world won't mean diddly. One would think ZOS would try to compensate for their glacial development and update pace by being active with the community and keeping lines of communication open, but ZOS gonna be ZOS.

    Kudos to Rich for demonstrating the profound effect a 5 character post can have for improving playerbase relations; the rest at ZOS get failing grades.

    Do you want ZOS to come to your birthday party too?
  • ginoboehm
    ginoboehm
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    Many things in this thread are addressed in the PVP Update 2015 post, but to reiterate, performance of client to server communication is priority for Cyrodiil. We are aware there could be better communication tools for players to coordinate on both the PC\Mac and Xbox\PS4 platforms and are looking into that too.

    Like Rich's /lurk, we're here and listening, and we forward all concerns to the appropriate teams =)

    hey hope you are doing fine. lag seems connected with ground effects too we had many speedruns in hel ra and when we throw down caltrops on the last big pull with those gargoyles it lagged silly same thing in pvp. how about just deactivating some abilities in pvp for a couple of days to check it out?
    Edited by ginoboehm on July 1, 2015 5:30PM
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