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My own little GFX comparison between PS4 and PC

  • TequilaFire
    TequilaFire
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    $500 Vs $5000, I wonder which was my smarter buy sometimes.
  • Adam_Chattaway
    Adam_Chattaway
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    Thymos wrote: »
    Keep in mind @Adam_Chattaway , you're acting like a PS4 elitist.

    No just simply trying to explain what's wrong with the PC community, one of my friends from Leeds who is nearly 50 played PC games since the beginning, and even he is disgusted on how most PC gamers act these days. He talks about the days when you never used to say killed it was always fragged because you played for fun and saying i killed someone was wrong.

    And i'm fine with 30 fps it doesn't bother me, i play PC games at 100+ fps with a 144hz monitor so i've seen super smooth and i'm totally fine with 30 fps, as you see in the video i linked that's 30 fps but does it matter? no. Youtube videos were 30 fps and most still are 30 fps, do people complain about that? nope lol.
    Edited by Adam_Chattaway on June 27, 2015 2:48PM
  • QuadroTony
    QuadroTony
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    Thymos wrote: »
    Keep in mind @Adam_Chattaway , you're acting like a PS4 elitist.

    No just simply trying to explain what's wrong with the PC community, one of my friends from Leeds who is nearly 50 played PC games since the beginning, and even he is disgusted on how most PC gamers act these days. He talks about the days when you never used to say killed it was always fragged because you played for fun and saying i killed someone was wrong.
    VwQOxId.jpg

    Edited by QuadroTony on June 27, 2015 2:48PM
  • psicorpb16_ESO
    psicorpb16_ESO
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    I have 4k and a 970 FTW , but am quite impressed with the ps4 comparison , especially considering my gcard probably cost as much as the console , never mind the rest of my setup.
    Well done zenimax , let's just hope the successful port funds some more content :)
  • Thymos
    Thymos
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    $500 Vs $5000, I wonder which was my smarter buy sometimes.

    Show me a $5000 PC and I'll rip it apart, because that's ludicrous.

    The Older Gamers Recruitment Thread
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  • Adam_Chattaway
    Adam_Chattaway
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    I have 4k and a 970 FTW , but am quite impressed with the ps4 comparison , especially considering my gcard probably cost as much as the console , never mind the rest of my setup.
    Well done zenimax , let's just hope the successful port funds some more content :)

    I'd like to see the numbers playing on each platform, be interesting to see the population distribution between all 6 servers.
  • OnThaLoose
    OnThaLoose
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    I own both copies as well, and my rig is two gtx970s SLI. I notice huge differences, but graphic fidelity is important to me, so someone who doesn't care wouldn't mind much.

    Either way, a few things I notice playing on ultra on PC vs console is anti aliasing (jagged corners), lower resolution textures, draw distance (and see things appear and disappear on console within visable range), lack of distant shadows/jaggy close up shadows, lighting/reflections (look at the lamps light reflection in the first two pics) and obviously the lack of 60fps ;)

    To be clear, I'm not knocking the consoles. But ppl shouldn't compare pc's to consoles, they'll never be able to compete. The graphics on both console have the processing power of a gtx 285 circa 2009. So why do I play on consoles too? That's where my friends are and the console controller. My PC and console are both on a 55in flat screen, so I sit on a sofa. Ever tried to use a kb/m on a sofa? Not easy.

    Just my opinion, not looking for anyone to take this as an argument. G'day gents!

  • nikrel
    nikrel
    Zavinus wrote: »
    Cool, I guess. I don't notice much of a difference.

    Yea when side by side i can tell thigns liek the extra shadows or *** the wood planks are less blury and the little boat is gone etc but unless you put them side by side i still think they look very good on PS4.

    I think the view distance though on ESO is super demanding because my PC has a GTX 970 and in long range views the fps would drop to 45, so the fact a PS4 can keep 30 fps in the same situation is good.

    I'm not sure I amusing a 660 ti 1080p everything maxed and I have no frame issues ever, solid 60fps.
    Edited by nikrel on June 27, 2015 2:51PM
  • Thymos
    Thymos
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    @OnThaLoose You just need the right setup to be comfortable while using kb/m. But I do agree a bit, which is why I am waiting for them to add the native controller support to the PC version, because I have not liked any of the add-ons that are supposed to take care of this.
    The Older Gamers Recruitment Thread
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  • Adam_Chattaway
    Adam_Chattaway
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    nikrel wrote: »
    Zavinus wrote: »
    Cool, I guess. I don't notice much of a difference.

    Yea when side by side i can tell thigns liek the extra shadows or *** the wood planks are less blury and the little boat is gone etc but unless you put them side by side i still think they look very good on PS4.

    I think the view distance though on ESO is super demanding because my PC has a GTX 970 and in long range views the fps would drop to 45, so the fact a PS4 can keep 30 fps in the same situation is good.

    I'm not sure I amusing a 660 ti 1080p everything maxed and I have no frame issues ever, solid 60fps.

    So you get 60 fps where my GTX 970 FTW edition can't in many places :) i run at 45 fps in towns on max gfx.
  • Adam_Chattaway
    Adam_Chattaway
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    OnThaLoose wrote: »
    I own both copies as well, and my rig is two gtx970s SLI. I notice huge differences, but graphic fidelity is important to me, so someone who doesn't care wouldn't mind much.

    Either way, a few things I notice playing on ultra on PC vs console is anti aliasing (jagged corners), lower resolution textures, draw distance (and see things appear and disappear on console within visable range), lack of distant shadows/jaggy close up shadows, lighting/reflections (look at the lamps light reflection in the first two pics) and obviously the lack of 60fps ;)

    To be clear, I'm not knocking the consoles. But ppl shouldn't compare pc's to consoles, they'll never be able to compete. The graphics on both console have the processing power of a gtx 285 circa 2009. So why do I play on consoles too? That's where my friends are and the console controller. My PC and console are both on a 55in flat screen, so I sit on a sofa. Ever tried to use a kb/m on a sofa? Not easy.

    Just my opinion, not looking for anyone to take this as an argument. G'day gents!

    This is a pic i took, do the shadows look jaggy to you? i'm pretty sure up close they are identical to PC
    bmYpE0.jpg

    This is a pic a PC player took for me of his mount to compare for me
    nX4gA66.jpg
    Edited by Adam_Chattaway on June 27, 2015 2:56PM
  • Attorneyatlawl
    Attorneyatlawl
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    Thymos wrote: »
    $500 Vs $5000, I wonder which was my smarter buy sometimes.

    Show me a $5000 PC and I'll rip it apart, because that's ludicrous.

    Yar, it is. You would have trouble even building a $5k pc that wasn't unwieldy and had parts needlessly added for gaming nowadays. Like I said lower spec stuff provides a fun level of graphics... But hit the $1200 or so pc range and you're a lot better looking than the consoles can ever hope to be, with a high end work computer to boot :D.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Pallmor
    Pallmor
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    PC graphics > console graphics.



    Don't know what the settings are on your pc picture but the graphics on my PC with max settings look much better than that.

    Mine, too. There's really no comparison between 3840x2160 (4k) G-Sync with twice the texture resolutions, more detailed models, noticeably better shadows, and framerate never dropping down much from 58 (capped to ensure G-Sync stays active full-time for the zero input lag features & elimination of screen tearing) other than hitting 45ish during giant zerg warfare in Cyrodiil. I'll post a screenshot or two later ;). Yes, the console versions look good enough to be very much enjoyable, just like other games that are cross-platform, but no, they are not close enough to be in the same ballpark :).

    Yeah, and how many players are rocking 90" 4K TV's in their living rooms? Yes, the graphics are better on the PC if you're running a $2000+ gaming rig with a giant 4K monitor. But if you, like the VAST majority of people, are running at 1080p, the graphics are quite comparable. And the PS4 is a lot cheaper and more stable than even a mid-range gaming PC.

    [Moderator Note: Edited per our rules on Rude and Insulting Comments]
    Edited by ZOS_UlyssesW on June 27, 2015 5:40PM
  • Attorneyatlawl
    Attorneyatlawl
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    OnthaLoose wrote: »
    I own both copies as well, and my rig is two gtx970s SLI. I notice huge differences, but graphic fidelity is important to me, so someone who doesn't care wouldn't mind much.

    Either way, a few things I notice playing on ultra on PC vs console is anti aliasing (jagged corners), lower resolution textures, draw distance (and see things appear and disappear on console within visable range), lack of distant shadows/jaggy close up shadows, lighting/reflections (look at the lamps light reflection in the first two pics) and obviously the lack of 60fps ;)

    To be clear, I'm not knocking the consoles. But ppl shouldn't compare pc's to consoles, they'll never be able to compete. The graphics on both console have the processing power of a gtx 285 circa 2009. So why do I play on consoles too? That's where my friends are and the console controller. My PC and console are both on a 55in flat screen, so I sit on a sofa. Ever tried to use a kb/m on a sofa? Not easy.

    Just my opinion, not looking for anyone to take this as an argument. G'day gents!

    Well yes I actually have. I own a 1080p projector which I use with an 84 inch screen via hdmi with a wireless keyboard, mouse, and Xbox 360 controller for some games too. The Bluetooth keyboard has full sized keys but drops the number pad, and fits perfectly on a notebook lapdesk for me on my sofa. For the rare game that doesn't work well with the controller out of the box that I want to play with it, I make a quick xpadder profile and am done with it in 5 or 10 minutes with some minor tweaks if I noticed it didn't work perfectly later and that's a one time setup ever. Consoles have one big advantage despite having a higher total cost of ownership and that is ease of use for the average Joe who doesn't know how to do much more than Facebook with a computer as far as tech aptitude. The is a substantial point.
    Edited by Attorneyatlawl on June 27, 2015 3:52PM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • Adam_Chattaway
    Adam_Chattaway
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    OnthaLoose wrote: »
    I own both copies as well, and my rig is two gtx970s SLI. I notice huge differences, but graphic fidelity is important to me, so someone who doesn't care wouldn't mind much.

    Either way, a few things I notice playing on ultra on PC vs console is anti aliasing (jagged corners), lower resolution textures, draw distance (and see things appear and disappear on console within visable range), lack of distant shadows/jaggy close up shadows, lighting/reflections (look at the lamps light reflection in the first two pics) and obviously the lack of 60fps ;)

    To be clear, I'm not knocking the consoles. But ppl shouldn't compare pc's to consoles, they'll never be able to compete. The graphics on both console have the processing power of a gtx 285 circa 2009. So why do I play on consoles too? That's where my friends are and the console controller. My PC and console are both on a 55in flat screen, so I sit on a sofa. Ever tried to use a kb/m on a sofa? Not easy.

    Just my opinion, not looking for anyone to take this as an argument. G'day gents!

    Well yes I actually have. I own a 1080p projector which I use with an 84 inch screen via hdmi with a wireless keyboard, mouse, and Xbox 360 controller for some games too. The Bluetooth keyboard has full sized keys but drops the number pad, and fits perfectly on a notebook lapdesk for me on my sofa. For the rare game that doesn't work well with the controller out of the box that I want to play with it, I make a quick xpadder profile and am done with it in 5 or 10 minutes with some minor tweaks if I noticed it didn't work perfectly later and that's a one time setup ever. Consoles have one big advantage despite having a higher total cost of ownership and that is ease of use for the average Joe who doesn't know how to do much more than Facebook with a computer as far as tech aptitude. The is a substantial point.

    Xpadder does not work on many games tho, try programming that for any game that doesnt support controller and it feels horrible, from mass effect and having to use the controller as a virtual mouse int he UI, impossible on dialbo 3 to even get close to what D3 on Console it like and AOE and the UI don't work well at all i've tried it, on console you press l1 and r1 to switch between menu but on PC there's no way to do this unless you set a keyb ind for each menu and then bind all those to the few controller keys.

    A lot of people do like to brag about making controller schemes on xpadder but from my experience i hated the feel and just reverted back to mouse and keyboard

    I don't get why PC games like mass effect which have full controller support on Console don't have controller support on PC though, like how hard can it be to move the controller ui for ESO from PS4 to PC, prob take an hour or something.
    Edited by Adam_Chattaway on June 27, 2015 4:08PM
  • QuadroTony
    QuadroTony
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    OnthaLoose wrote: »
    I own both copies as well, and my rig is two gtx970s SLI. I notice huge differences, but graphic fidelity is important to me, so someone who doesn't care wouldn't mind much.

    Either way, a few things I notice playing on ultra on PC vs console is anti aliasing (jagged corners), lower resolution textures, draw distance (and see things appear and disappear on console within visable range), lack of distant shadows/jaggy close up shadows, lighting/reflections (look at the lamps light reflection in the first two pics) and obviously the lack of 60fps ;)

    To be clear, I'm not knocking the consoles. But ppl shouldn't compare pc's to consoles, they'll never be able to compete. The graphics on both console have the processing power of a gtx 285 circa 2009. So why do I play on consoles too? That's where my friends are and the console controller. My PC and console are both on a 55in flat screen, so I sit on a sofa. Ever tried to use a kb/m on a sofa? Not easy.

    Just my opinion, not looking for anyone to take this as an argument. G'day gents!

    Well yes I actually have. I own a 1080p projector which I use with an 84 inch screen via hdmi with a wireless keyboard, mouse, and Xbox 360 controller for some games too. The Bluetooth keyboard has full sized keys but drops the number pad, and fits perfectly on a notebook lapdesk for me on my sofa. For the rare game that doesn't work well with the controller out of the box that I want to play with it, I make a quick xpadder profile and am done with it in 5 or 10 minutes with some minor tweaks if I noticed it didn't work perfectly later and that's a one time setup ever. Consoles have one big advantage despite having a higher total cost of ownership and that is ease of use for the average Joe who doesn't know how to do much more than Facebook with a computer as far as tech aptitude. The is a substantial point.

    Xpadder does not work on many games tho, try programming that for any game that doesnt support controller and it feels horrible, from mass effect and having to use the controller as a virtual mouse int he UI, impossible on dialbo 3 to even get close to what D3 on Console it like and AOE and the UI don't work well at all i've tried it, on console you press l1 and r1 to switch between menu but on PC there's no way to do this unless you set a keyb ind for each menu and then bind all those to the few controller keys.

    A lot of people do like to brag about making controller schemes on xpadder but from my experience i hated the feel and just reverted back to mouse and keyboard

    I don't get why PC games like mass effect which have full controller support on Console don't have controller support on PC though, like how hard can it be to move the controller ui for ESO from PS4 to PC, prob take an hour or something.

    http://www.esoui.com/downloads/info1102-ControllerSupport.html
  • Kazzy56
    Kazzy56
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    PS4 EU

    'Frankly my dears, I don't give a d..m!! I love my PS4 and I can see PC players love their PCs...but some of each will insist on making comparisons, and some just get get plain snobbish. :/

    PS4 peasant and happy about it. :)

    Pstt I just played my first group delve....the best fun I have had in a long, long time!! :p More!!! >>>>>runs off back to Tamriel.

    <3
    Young at heart. Slightly older in other places.
    PS4 player.
    If everything was perfect there would be nothing to strive for.
  • Adam_Chattaway
    Adam_Chattaway
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    QuadroTony wrote: »
    OnthaLoose wrote: »
    I own both copies as well, and my rig is two gtx970s SLI. I notice huge differences, but graphic fidelity is important to me, so someone who doesn't care wouldn't mind much.

    Either way, a few things I notice playing on ultra on PC vs console is anti aliasing (jagged corners), lower resolution textures, draw distance (and see things appear and disappear on console within visable range), lack of distant shadows/jaggy close up shadows, lighting/reflections (look at the lamps light reflection in the first two pics) and obviously the lack of 60fps ;)

    To be clear, I'm not knocking the consoles. But ppl shouldn't compare pc's to consoles, they'll never be able to compete. The graphics on both console have the processing power of a gtx 285 circa 2009. So why do I play on consoles too? That's where my friends are and the console controller. My PC and console are both on a 55in flat screen, so I sit on a sofa. Ever tried to use a kb/m on a sofa? Not easy.

    Just my opinion, not looking for anyone to take this as an argument. G'day gents!

    Well yes I actually have. I own a 1080p projector which I use with an 84 inch screen via hdmi with a wireless keyboard, mouse, and Xbox 360 controller for some games too. The Bluetooth keyboard has full sized keys but drops the number pad, and fits perfectly on a notebook lapdesk for me on my sofa. For the rare game that doesn't work well with the controller out of the box that I want to play with it, I make a quick xpadder profile and am done with it in 5 or 10 minutes with some minor tweaks if I noticed it didn't work perfectly later and that's a one time setup ever. Consoles have one big advantage despite having a higher total cost of ownership and that is ease of use for the average Joe who doesn't know how to do much more than Facebook with a computer as far as tech aptitude. The is a substantial point.

    Xpadder does not work on many games tho, try programming that for any game that doesnt support controller and it feels horrible, from mass effect and having to use the controller as a virtual mouse int he UI, impossible on dialbo 3 to even get close to what D3 on Console it like and AOE and the UI don't work well at all i've tried it, on console you press l1 and r1 to switch between menu but on PC there's no way to do this unless you set a keyb ind for each menu and then bind all those to the few controller keys.

    A lot of people do like to brag about making controller schemes on xpadder but from my experience i hated the feel and just reverted back to mouse and keyboard

    I don't get why PC games like mass effect which have full controller support on Console don't have controller support on PC though, like how hard can it be to move the controller ui for ESO from PS4 to PC, prob take an hour or something.

    http://www.esoui.com/downloads/info1102-ControllerSupport.html

    "There is some menu navigation available, but it is limited due to program/coding limitations."

    This is what i'm talking about, you can map jump to X and Skill 1 to L1 etc but you can't navigate the UI like a console and that's whats most important.
    Edited by Adam_Chattaway on June 27, 2015 5:08PM
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    "runs smoother"

    Batman arkham, just came out and is so broken on PC it was removed from steam
    Planetside 2 too a year to get playable on the majority of medium-high end pc's
    Witcher 3 still broken and laggy and hitching to this day
    Dragon age inquisition lagged very bad even on high end pc's think it's fixed.
    LOTR war in the north took 6 months to patch and become playable on PC with AMD gfx cards

    Need i go on? no matter how good your hardware is PC games will ALWAYS end up having game breaking bugs, fps issues, and be unplayable while you wait for patches.

    PC gamers act all high and mighty but seem to forget the abundance of performance issues that can take weeks or months to fix to be fun on PC.

    Why do you think i got witcher 3 again for my birthday on PS4? even though i had it and the expansion passes on PC? because its a hell of a lot more fun on PS4 despite 30 fps and lower gfx, same with ESO I've had more fun on ESO on PS4 than i ever did on PC, and the voice chat in PVP makes for some epic roleplay lol.

    That has to do with the way the game was developed, not PC hard ware. And my point I was making was refuting the OP's point. Consolers get so defensive when you point out facts.

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Edited by ZOS_UlyssesW on June 27, 2015 5:44PM
  • Amiculi
    Amiculi
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    I'm assuming that most of the thread was PC master race bickering but I can tell you the PS4's primary weakness:

    Anisotropic filtering.

    I'm not sure why but essentially nothing on the console supports that and the result is generally blurrier textures on any surface you're not looking directly at.

    That said I'm not unhappy with the PS4's visuals or performance on the game, it's more than serviceable and the game doesn't exactly demand 60fps response times.

    Would it be nice for it to be better? Sure, but I don't think it's an option considering it's a ported game. If they'd built it ground up natively on PS4 I have no doubt they'd managed a lot more.

    Meanwhile, the PC master racers can let me know how Batman Arkham Knight is. OH WAIT.

    Just saying, native development platform has a lot more to do with end result than straight hardware power. We're at a point in technology where that's going to continue to be the primary divider I think.
  • Adam_Chattaway
    Adam_Chattaway
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    Amiculi wrote: »
    I'm assuming that most of the thread was PC master race bickering but I can tell you the PS4's primary weakness:

    Anisotropic filtering.

    I'm not sure why but essentially nothing on the console supports that and the result is generally blurrier textures on any surface you're not looking directly at.

    That said I'm not unhappy with the PS4's visuals or performance on the game, it's more than serviceable and the game doesn't exactly demand 60fps response times.

    Would it be nice for it to be better? Sure, but I don't think it's an option considering it's a ported game. If they'd built it ground up natively on PS4 I have no doubt they'd managed a lot more.

    Meanwhile, the PC master racers can let me know how Batman Arkham Knight is. OH WAIT.

    Just saying, native development platform has a lot more to do with end result than straight hardware power. We're at a point in technology where that's going to continue to be the primary divider I think.

    I also play FFXIV and the new heavensward expansion just came out, ffxiv runs at an unlocked 60 fpson PS4, and while it can drop to 30 fps etc most of the time it runs at 60 fps and looks borderline identical to the PC (PC now has DX11 but makes little difference from my testing)

    This is a perfect example of cross platform MMO where PS3 PS4 and PC can all play together.
    Edited by Adam_Chattaway on June 27, 2015 5:40PM
  • ZOS_UlyssesW
    ZOS_UlyssesW
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    Hello folks.
    We've removed or edited several comments from this thread that were violating our Code of Conduct or otherwise were not in line with our Community Vision. We ask that everyone stay on topic and refrain from personal attacks and baiting. We value and appreciate your continued feedback, but we do ask that it stays constructive. Thank you for your understanding.
    Edited by ZOS_UlyssesW on June 27, 2015 5:51PM
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  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    edited for nonsensical post and self moderating.
    Edited by coryevans_3b14_ESO on June 27, 2015 6:41PM
  • Amiculi
    Amiculi
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    Amiculi wrote: »
    I'm assuming that most of the thread was PC master race bickering but I can tell you the PS4's primary weakness:

    Anisotropic filtering.

    I'm not sure why but essentially nothing on the console supports that and the result is generally blurrier textures on any surface you're not looking directly at.

    That said I'm not unhappy with the PS4's visuals or performance on the game, it's more than serviceable and the game doesn't exactly demand 60fps response times.

    Would it be nice for it to be better? Sure, but I don't think it's an option considering it's a ported game. If they'd built it ground up natively on PS4 I have no doubt they'd managed a lot more.

    Meanwhile, the PC master racers can let me know how Batman Arkham Knight is. OH WAIT.

    Just saying, native development platform has a lot more to do with end result than straight hardware power. We're at a point in technology where that's going to continue to be the primary divider I think.

    I also play FFXIV and the new heavensward expansion just came out, ffxiv runs at an unlocked 60 fpson PS4, and while it can drop to 30 fps etc most of the time it runs at 60 fps and looks borderline identical to the PC (PC now has DX11 but makes little difference from my testing)

    This is a perfect example of cross platform MMO where PS3 PS4 and PC can all play together.

    That's fairly impressive. I played FFXIV a short time on PC but it wasn't for me.
    Agreed. Which is why consoles were the worst thing to happen to PC games. When this game was originally announced there was no plan to go

    I dunno. I hear a lot of how console ruined PC but I've yet to see much of an example of this.

    There's a vast quantity of PC exclusive titles and they're rarely any more impressive than a mulitport title. Rarely is key here as there are the odd few that are but it's not a standard.

    Many PC specific titles end up on console at a later date and, while taking a visual hit, don't usually damage the game itself in any way, and besides, if you have a craptastic PC you're not going to be seeing much of a visual difference anyway.

    Point being that the claim that consoles hold back PC is becoming ever less relevant, especially with today's consoles. They aren't on par with a top of the line PC but what they ARE on par with is the average gaming PC according to steam's hardware survey. Actually, they're WELL AHEAD of the average gaming PC. (screen capture of current survey just in case)

    So, sure, developers could target the absolute monsterbeast top of the line hardware but that would be limiting their audience dramatically. Even targeting consoles is technically limiting their audience dramatically.
  • ElricFrancis
    ElricFrancis
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    PC is better but it's like game of thrones.
    I heard it's a great series but I never seen an episode. Can't miss what ya don't got.
    I could afford pretty much everything but don't feel like I needed to waste that kind of mula so I just went PS4 and called it a day.
    I only miss WoW.
    Previous MMOs: Everquest Fennin Ro 99-04 / Star Wars Galaxy Wanderhome 03-04
    World of Warcraft Whisperwind 04-12 / FF 14: ARR 14
    Named Usually: Realmreaver
  • Dahkoht
    Dahkoht
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    PC graphics > console graphics.



    Don't know what the settings are on your pc picture but the graphics on my PC with max settings look much better than that.

    Mine, too. There's really no comparison between 3840x2160 (4k) G-Sync with twice the texture resolutions, more detailed models, noticeably better shadows, and framerate never dropping down much from 58 (capped to ensure G-Sync stays active full-time for the zero input lag features & elimination of screen tearing) other than hitting 45ish during giant zerg warfare in Cyrodiil. I'll post a screenshot or two later ;). Yes, the console versions look good enough to be very much enjoyable, just like other games that are cross-platform, but no, they are not close enough to be in the same ballpark :).

    This is something PC gamers though very much forget

    This is how most console gamers think
    FUN> GFX

    This is how PC gamers think
    GFX>FUN

    All pc gamers care about these days are 60 fps and 4k which the majority can't even run, especially normal people who have kids and a mortgage and bills, go tell that hot chick int he club you have a £2,000 PC and see if it gets you laid :P most PC gamers seem to act like it will for some reason lol.

    Sound like a bit jealous to me. Normal people with kids and a mortgage can't have these things ?

    Wife ( hot Asian one who looks quite good in a bikini in hot tub and likes gaming herself ) , two small kids , ( and a pug because everyone should have a pug) , mortgage and I've got 2 Benq's 3201's with Titan x SLI.

    No debt either other than the mortgage.

    Working hard and getting a well paying career is quite normal for some of us.

    You're assuming it's normal not to have disposable income for your hobbies.

    For some of us , it's quite normal.

    Oh , and if you have to use your possessions to show off to "get laid" , you've got your own personal problems.

    For the cherry on top I enjoy the PS4 for Bloodborne , bought one just for it initially as looked like a great game.


    At some point maybe don't be angry because some people worked hard to make good money and spend it in ways they enjoy.

    Just a pet peeve of mine to see snarky remarks from people who can't afford things others can,

    Grew up poor myself and decided I didn't want to be so worked two jobs to get ahead and get through college.

    About as normal as it gets to me.
    Edited by Dahkoht on June 27, 2015 6:46PM
  • danno8
    danno8
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    Amiculi wrote: »
    Amiculi wrote: »
    I'm assuming that most of the thread was PC master race bickering but I can tell you the PS4's primary weakness:

    Anisotropic filtering.

    I'm not sure why but essentially nothing on the console supports that and the result is generally blurrier textures on any surface you're not looking directly at.

    That said I'm not unhappy with the PS4's visuals or performance on the game, it's more than serviceable and the game doesn't exactly demand 60fps response times.

    Would it be nice for it to be better? Sure, but I don't think it's an option considering it's a ported game. If they'd built it ground up natively on PS4 I have no doubt they'd managed a lot more.

    Meanwhile, the PC master racers can let me know how Batman Arkham Knight is. OH WAIT.

    Just saying, native development platform has a lot more to do with end result than straight hardware power. We're at a point in technology where that's going to continue to be the primary divider I think.

    I also play FFXIV and the new heavensward expansion just came out, ffxiv runs at an unlocked 60 fpson PS4, and while it can drop to 30 fps etc most of the time it runs at 60 fps and looks borderline identical to the PC (PC now has DX11 but makes little difference from my testing)

    This is a perfect example of cross platform MMO where PS3 PS4 and PC can all play together.

    That's fairly impressive. I played FFXIV a short time on PC but it wasn't for me.
    Agreed. Which is why consoles were the worst thing to happen to PC games. When this game was originally announced there was no plan to go

    I dunno. I hear a lot of how console ruined PC but I've yet to see much of an example of this.

    There's a vast quantity of PC exclusive titles and they're rarely any more impressive than a mulitport title. Rarely is key here as there are the odd few that are but it's not a standard.

    Many PC specific titles end up on console at a later date and, while taking a visual hit, don't usually damage the game itself in any way, and besides, if you have a craptastic PC you're not going to be seeing much of a visual difference anyway.

    Point being that the claim that consoles hold back PC is becoming ever less relevant, especially with today's consoles. They aren't on par with a top of the line PC but what they ARE on par with is the average gaming PC according to steam's hardware survey. Actually, they're WELL AHEAD of the average gaming PC. (screen capture of current survey just in case)

    So, sure, developers could target the absolute monsterbeast top of the line hardware but that would be limiting their audience dramatically. Even targeting consoles is technically limiting their audience dramatically.

    Look at the Steam Survey numbers for graphics cards though. The most popular is the HD 4000 line, but it clocks in at 5% of the total market.

    If you take the time to add the numbers up you will see that around 30% or so of PC users are at or higher than the 650ti or HD 7850 mark (approximately where PS4 is GFX card wise).

    You can buy a PC that is about the same power as a PS4 for under $500.

    Anyway. I think the console versions look fine and get the job done nicely. PC is just a bit nicer is all.
  • Rosveen
    Rosveen
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    nvm
    Edited by Rosveen on June 27, 2015 7:05PM
  • OnThaLoose
    OnThaLoose
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    Thymos wrote: »
    @OnThaLoose You just need the right setup to be comfortable while using kb/m. But I do agree a bit, which is why I am waiting for them to add the native controller support to the PC version, because I have not liked any of the add-ons that are supposed to take care of this.

    I agree. I preordered the game thinking they would add native support quickly (since at the time console launch was slated for jun 2 2014) so I tried playing with kb/m for a month and couldn't do it so I cancelled my sub until it went free. So in March 2015 I started back up (found a decent xpadder profile) and got to VR1. Then the console release came out and I migrated over, and here we are. However, I miss my addons so much, once controller support is native for PC, I'm going back.

    So that's my story. ;)
  • OhItsReckt
    OhItsReckt
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    Thymos wrote: »
    "runs smoother"

    Batman arkham, just came out and is so broken on PC it was removed from steam
    Planetside 2 too a year to get playable on the majority of medium-high end pc's
    Witcher 3 still broken and laggy and hitching to this day
    Dragon age inquisition lagged very bad even on high end pc's think it's fixed.
    LOTR war in the north took 6 months to patch and become playable on PC with AMD gfx cards

    Need i go on? no matter how good your hardware is PC games will ALWAYS end up having game breaking bugs, fps issues, and be unplayable while you wait for patches.

    PC gamers act all high and mighty but seem to forget the abundance of performance issues that can take weeks or months to fix to be fun on PC.

    Why do you think i got witcher 3 again for my birthday on PS4? even though i had it and the expansion passes on PC? because its a hell of a lot more fun on PS4 despite 30 fps and lower gfx, same with ESO I've had more fun on ESO on PS4 than i ever did on PC, and the voice chat in PVP makes for some epic roleplay lol.

    Witcher 3 and Dragon Age also had graphics issues on the consoles too, not just the PC.

    Though, just about everything else you wrote has nothing to do with the argument you proposed in the OP. This was PS4 graphics vs. PC graphics, not gameplay bugs or compatibility issues. That's a whole different argument, which you can start a new thread on. Heck so many people already do bring it up about how other games didn't have this problem.

    This was a random PVP battle i had when i first started the game, not large scale but as you can see the voice chat in this scenario helped and made it more fun and immersive

    https://www.youtube.com/watch?v=kxwI-bIv31U


    [Moderator Note: Edited per our rules on Rude and Insulting Comments]

    Is this an EU? Because if this is EU I swear to god I'm dropping NA and switching to EU.
This discussion has been closed.