They need to remove those stupid hip flaps from chest armor.
Akavir_Sentinel wrote: »
jackleminer55 wrote: »..... when did I say I was looking for flashy? *sigh*
I already said I wasn't. Have you seen the armors in Skyrim? When I see those I say awesome!
I am just looking for variation. I don't want anything more than that. Not neon colors, not saturated colors, no 20" think armors. Just some differences. Also take a look at the ebonheart pact armor announced at quakecon.
And yet you referenced an armor set whose concept art contained flashy armor...
jcasini222ub17_ESO wrote: »There actually is a good bit of variety in the appearance from an elder scrolls perspective. Some armor is actually extremely detailed like the dwemer chest peice peace. Also dont forget the monster helms have some pop to them more than what you can usually craft. Although bosmer and barbaric make great use of bone. The primal medium helm I love combo'd with the dwemer chest.
There is a good balance to 'gritty' and "elegant lines' to armor. I would suggest heading over to eso-fashion and really digging through all the different stuff you can craft. Plus there is the dye system on top of that.
Basically I'm starting to repeat what @Sallington said, I just feel the artists that detailed a lot of this don't get enough credit.
posting from phone at times can be its own mini-game
Sallington wrote: »jcasini222ub17_ESO wrote: »There actually is a good bit of variety in the appearance from an elder scrolls perspective. Some armor is actually extremely detailed like the dwemer chest peice peace. Also dont forget the monster helms have some pop to them more than what you can usually craft. Although bosmer and barbaric make great use of bone. The primal medium helm I love combo'd with the dwemer chest.
There is a good balance to 'gritty' and "elegant lines' to armor. I would suggest heading over to eso-fashion and really digging through all the different stuff you can craft. Plus there is the dye system on top of that.
Basically I'm starting to repeat what @Sallington said, I just feel the artists that detailed a lot of this don't get enough credit.
posting from phone at times can be its own mini-game
Dont get me wrong. I admire the work of artists in ESO. I love the details on armour and weapons. But it doesnt change the fact that altought artist made a great job the engine coder didnt. All those armours have no "weight". All feel like bodypainted. The elements that are supposed to make the difference are instead making it awkward ( shoulder wings and butt flasp aonyone?).
This is most likely due to resource constraints. If you make armor more complex on one player, you make it more complex on every single other player as well, and that a lot of extra computing power needed to handle it. That's why, compared to single player games, armor is usually less intricate in MMOs.
Side note: I'd love to see the performance impact in Cyrodil if everyone in the zone fought naked. Just as a test to see how much everyone wearing full armor makes a difference in performance.