I know voice chat as is, is terrible but I don't see how people think that text chat is the solution. Have you ever tried to type a message using the controller and on screen keyboard? Imagine trying to have a conversation that way in game....no thanks.
They need to improve upon the voice chat and make it push to talk as well as tweak the setup.
I know voice chat as is, is terrible but I don't see how people think that text chat is the solution. Have you ever tried to type a message using the controller and on screen keyboard? Imagine trying to have a conversation that way in game....no thanks.
They need to improve upon the voice chat and make it push to talk as well as tweak the setup.

slipHAZARD wrote: »Sorry if this has been posted on here already but I just read this from the ZoS AMA on reddit and thought it was quite funny
"Text chat wasn’t added to the consoles because of a number of factors. First, many of our early tests demonstrated what we already knew: it can be cumbersome to type in a text chat with a controller, especially when time counts. This is why we decided to make sure VOIP was integrated into the game from the beginning and why we added our quick chat feature. Second, displaying text for an environment such as couch and TV requires larger fonts. Having small, almost unreadable text is very problematic. A chat window, typical on a PC, just doesn’t translate as well to a living room environment. Having a chat window that was useful, as in legible, meant it was so big it was covering up lots of other elements. These and a few other factors meant we concentrated more on VOIP and Quick Chat. They were the most reliable and best means of communication in the living room environment. "
Seriously? That's their reasoning? Cumbersome to type in text chat with a controller? They are a MMO developer and they've never heard of Bluetooth or Wireless keyboards? The best part is when he talks about the "couch environment". Games like DCUO and FFXIV seem to have no problem with it.
" best means of communication in the living room environment"
I'm not trying to be a jerk here or call ZoS out. I think they've made an awesome and special game but I'm sorry none of his points in that post make ANY sense what-so-ever and come off as rather disingenuous. He does say that it is possible we could have text chat but it's likely it won't be a "straight chat window". Why? Why can't it just be a straight up chat window? It's not a crazy concept, a simple chat window, one we can maximize to full screen if we needed or flat out close when we don't. Why over complicate it? Why try to re-invent the wheel? This has proven to work in other games.
slipHAZARD wrote: »Sorry if this has been posted on here already but I just read this from the ZoS AMA on reddit and thought it was quite funny
"Text chat wasn’t added to the consoles because of a number of factors. First, many of our early tests demonstrated what we already knew: it can be cumbersome to type in a text chat with a controller, especially when time counts. This is why we decided to make sure VOIP was integrated into the game from the beginning and why we added our quick chat feature. Second, displaying text for an environment such as couch and TV requires larger fonts. Having small, almost unreadable text is very problematic. A chat window, typical on a PC, just doesn’t translate as well to a living room environment. Having a chat window that was useful, as in legible, meant it was so big it was covering up lots of other elements. These and a few other factors meant we concentrated more on VOIP and Quick Chat. They were the most reliable and best means of communication in the living room environment. "
Seriously? That's their reasoning? Cumbersome to type in text chat with a controller? They are a MMO developer and they've never heard of Bluetooth or Wireless keyboards? The best part is when he talks about the "couch environment". Games like DCUO and FFXIV seem to have no problem with it.
" best means of communication in the living room environment"
I'm not trying to be a jerk here or call ZoS out. I think they've made an awesome and special game but I'm sorry none of his points in that post make ANY sense what-so-ever and come off as rather disingenuous. He does say that it is possible we could have text chat but it's likely it won't be a "straight chat window". Why? Why can't it just be a straight up chat window? It's not a crazy concept, a simple chat window, one we can maximize to full screen if we needed or flat out close when we don't. Why over complicate it? Why try to re-invent the wheel? This has proven to work in other games.
DragonRacer wrote: »slipHAZARD wrote: »Sorry if this has been posted on here already but I just read this from the ZoS AMA on reddit and thought it was quite funny
"Text chat wasn’t added to the consoles because of a number of factors. First, many of our early tests demonstrated what we already knew: it can be cumbersome to type in a text chat with a controller, especially when time counts. This is why we decided to make sure VOIP was integrated into the game from the beginning and why we added our quick chat feature. Second, displaying text for an environment such as couch and TV requires larger fonts. Having small, almost unreadable text is very problematic. A chat window, typical on a PC, just doesn’t translate as well to a living room environment. Having a chat window that was useful, as in legible, meant it was so big it was covering up lots of other elements. These and a few other factors meant we concentrated more on VOIP and Quick Chat. They were the most reliable and best means of communication in the living room environment. "
Seriously? That's their reasoning? Cumbersome to type in text chat with a controller? They are a MMO developer and they've never heard of Bluetooth or Wireless keyboards? The best part is when he talks about the "couch environment". Games like DCUO and FFXIV seem to have no problem with it.
" best means of communication in the living room environment"
I'm not trying to be a jerk here or call ZoS out. I think they've made an awesome and special game but I'm sorry none of his points in that post make ANY sense what-so-ever and come off as rather disingenuous. He does say that it is possible we could have text chat but it's likely it won't be a "straight chat window". Why? Why can't it just be a straight up chat window? It's not a crazy concept, a simple chat window, one we can maximize to full screen if we needed or flat out close when we don't. Why over complicate it? Why try to re-invent the wheel? This has proven to work in other games.
I find that sort of funny because you can stream your PS4 gameplay to Twitch and there is an option to see the Twitch chat on the right side of your TV screen... and it's really not an issue at all, either reading the text or seeing the game you're playing. *shrugs*
That seems to be adapted perfectly fine for the "couch environment".
michaelb14a_ESO2 wrote: »You don't see what my argument is? Then re read my statement. You can't compare halo to rpg fans and then apply it to all console gamers, wich you did. Most on console are rpg fans and want that tight knit community but cannot get it through voice chat thus far. I don't care how many maps you created or what you've achieved it dosnt change the fact that you made ignorant statements saying console gamers were mostly druggies or kids and that console gamers are incapable of having tight communities. My argument is plain as day if you can read, all console gamers are not halo or sports fanatics, we have a huge rpg fan base that wants adventure with others and immersion
I'd quit while your ahead. He clearly knows what he is talking about, and has the experience to back it up... on both platforms.
p.s it's laughable that you think that most playing ESO on a console are rpg fans. I'd wager while SOME are, for the vast majority a) ESO is their first mmo, and b) Skyrim was their first RPG. Nothing wrong with that either, it's just funny you think that crowd thirsts for a tight knit RPG community... one they have never experienced.
No, no, quiet you. It's too cumbersome for you to handle, remember?
DragonRacer wrote: »Ah, yes, quite right! Sometimes I forget my place.
Me console pleeb. *scratches crotch* Wurds on screen confuse me. I give you money for kitty horse now?
*fill rest of post with annoying background static of what's possibly music, but is too garbled to be properly identified*