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Console text chat discussion

  • Sidney
    Sidney
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    Pawkette wrote: »
    @Sidney I think you've got a very valid point, but given the platform it's antithetical to the concept of simplicity and stream lined use. Adding text chat then splinters the community and forces some people to utilize a feature they aren't particularly interested in using.

    Consoles are certainly not known for their broad accessibility in terms of communication, and text chat is not a common feature to the platform. If you are looking to participate in a community built around text, I would direct you towards the PC / Mac version of the game.

    @Pawkette oh OK so people with disabilities should refrain from purchasing mmos on console or any other platform because they are disabled in some way? Considering the version that has been out for over a year has had text chat in the game since beta it was very reasonable to expect that it would be in the game.

    And LOL at you complaining about people being forced to use a chat they don't want. That's exactly what's happening now except an entire group of people are alienated and completely unable to communicate because of current design. You are unbelievable selfish and narrow minded. You don't have to use text chat if it's added because you have choice. And that's why people are pushing for options with it so it can be disabled completely.

    There has been countless great reasons why it should be added and with the option to completely disable the version you don't want to use. People like you are just sick and selfish.
    >.<_____/
    If you want me to read a post aimed at me, please put @Sidney.
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  • Pawkette
    Pawkette
    ✭✭✭
    @Sidney sick might be a little extreme.

    I'm suggesting that being aware of the platform standards is generally a wise thing to be. For example, if you typically play console games that rely on voice communication, you would probably assume that other games on the platform would conform to that standard. You might even buy a product on that platform in order to enjoy that experience.

    You made a poor assumption, that's not the fault of other people. I want to avoid fragmentation of players, and keeping people communicating through a standard is highly important to avoiding fragmentation.
    I love Lua
    Mac: Pawkette< Templar, DC >
    PS4: Pawkette< Templar, AD >
  • Ace_of_Destiny
    Ace_of_Destiny
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    Pawkette wrote: »
    @Ace-2112, @Shunravi I'm not speaking to the precedent of other genre similar titles, but the platform as a whole. Text is not the preferred communication method on the platform and presents many accessibility issues. Most players don't have a keyboard attached to their console, most players probably aren't seated in a way that it would be effective to have a keyboard, and switching from keyboard to gamepad during high intensity play is pretty damn inefficient.

    I don't want text chat, and I don't want to be made to use it when playing a console game.

    (oh and I'm a chick)

    Well, I beg your pardon for saying "him"...it was just a "turn of a phrase". ;)

    However, you do realize that just LAST Generation of Playstation (The PS3) did NOT have voice chat party, right?
    Yeah...just text.
    So...your whole "precedent"...nah, M'Lady. :)
    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • Pawkette
    Pawkette
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    @Ace-2112 This generation has been out for long enough to establish that voice is the primary communication method on the platform. Both PS4 and Xbox One ship with a headset in the box.

    PS3 and Xbox 360 standards are not necessarily applicable, unless you're basing your argument on FFXI?
    I love Lua
    Mac: Pawkette< Templar, DC >
    PS4: Pawkette< Templar, AD >
  • Dahkoht
    Dahkoht
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    How about FFXIV ARR ? PS4- this gen - text chat - fantasy mmo -

    Now name me a fantasy mmo with hundreds of players in the same area on the PS4 that doesn't have text chat.
    Edited by Dahkoht on June 19, 2015 1:31PM
  • Pawkette
    Pawkette
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    @Dahkoht FFXIV is cross platform, and frequently forces players on console to jump through hoops in order to communicate with other players. I used to have to sit a laptop next to me on the sofa so I could talk to people on mumble, and I had to use voice activity which people disliked. It was not a good experience.
    I love Lua
    Mac: Pawkette< Templar, DC >
    PS4: Pawkette< Templar, AD >
  • Raash
    Raash
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    Dahkoht wrote: »
    How about FFXIV ARR ? PS4- this gen - text chat - fantasy mmo -

    Now name me a fantasy mmo with hundreds of players in the same area on the PS4 that doesn't have text chat.

    Elder scrolls online?
  • Thumbdunked
    Thumbdunked
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    Pawkette wrote: »
    @Sidney sick might be a little extreme.

    I'm suggesting that being aware of the platform standards is generally a wise thing to be. For example, if you typically play console games that rely on voice communication, you would probably assume that other games on the platform would conform to that standard. You might even buy a product on that platform in order to enjoy that experience.

    You made a poor assumption, that's not the fault of other people. I want to avoid fragmentation of players, and keeping people communicating through a standard is highly important to avoiding fragmentation.

    The console standards for mmorpgs are to include text chat it has been since ps2
  • Ace_of_Destiny
    Ace_of_Destiny
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    Pawkette wrote: »
    @Ace-2112 This generation has been out for long enough to establish that voice is the primary communication method on the platform. Both PS4 and Xbox One ship with a headset in the box.

    PS3 and Xbox 360 standards are not necessarily applicable, unless you're basing your argument on FFXI?

    You must be rather young if you would say this generation of console has "established" anything.
    The whole point of something having been "established" is that MORE THAN ONE of something has used that system as a standard system.
    It has been "established" on more than one system, and in more than one console MMO that Text Chat works for certain things...and voice chat is "handy" for certain things.
    The combination of the two...priceless.
    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • Pawkette
    Pawkette
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    @Ace-2112 ad hominem is generally used as an avoidance tactic when looking to avoid addressing someone's point. This generation has been around since September 2013. Every multiplayer title other than Final Fantasy XIV primarily uses voice as it's communication method. The party system built into the PS4 defaults to voice chat. The advertisements for the platform feature people communicating over voice chat. It's safe to assume that people expect to communicate with voice on this generation of consoles.
    I love Lua
    Mac: Pawkette< Templar, DC >
    PS4: Pawkette< Templar, AD >
  • Orthodoxa
    Orthodoxa
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    @Pawkette All of the other MMOs on PS4 have text chat.

    All of them.

    It is incredibly selfish to demand that other players not even be given the option to use text to communicate with each other.

    If you hate text so much, why are you even here? Are you going to demand that these forums be taken down and replaced with a voice chat room as well? The reason why we want text chat in the game is the same reason why these forums are conducted in text format -- because outside of small groups in things such as raids, voice chat doesn't work well!! You cannot communicate effectively if you are in a "voice chat room" with hundreds of people screaming, playing loud "music", belching, coughing, etc.
  • Sidney
    Sidney
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    Pawkette wrote: »
    @Sidney sick might be a little extreme.

    I'm suggesting that being aware of the platform standards is generally a wise thing to be. For example, if you typically play console games that rely on voice communication, you would probably assume that other games on the platform would conform to that standard. You might even buy a product on that platform in order to enjoy that experience.

    You made a poor assumption, that's not the fault of other people. I want to avoid fragmentation of players, and keeping people communicating through a standard is highly important to avoiding fragmentation.

    @Pawkette You want to force people into a little world because you like it that way and have zero desire to let other people play how they want. I am guessing you're also one of those people who demands you only play a healer if you're a templar, and that people need to play only races that match their class/roles the best.

    There is nothing wrong with giving people choices because the people who don't want to or can't communicate through voice, already aren't. The other options people are asking for here if you look are better ways to communicate with more friends, guildies, etc. You shouldn't try to force people into doing something by limiting your options, and alienating an entire demographic while doing so. You should make the options enticing so it's used by choice.
    >.<_____/
    If you want me to read a post aimed at me, please put @Sidney.
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  • Pawkette
    Pawkette
    ✭✭✭
    @Sidney Again, this is an attack on character and not a refutation to my argument. I'm making the argument that providing multiple means by which to communicate will most likely result in fragmentation. That it is instead better to try to get people to conform to a standard of communication than offer a means to diverge.

    I don't care how people play or what people do in their time while playing. I believe the nuance to this argument is specifically one related to streamlining of an experience outside of specific details of how we play. Having to communicate across two methods means you're adding complexity to a group of players who previously only had to deal with one. It's an easy stance for people to take who aren't fans of voice because they probably wouldn't want to utilize both. As someone who likes voice, you're forcing me to then communicate over two means, and I think that's less appealing.

    Subjective opinions are lovely.
    I love Lua
    Mac: Pawkette< Templar, DC >
    PS4: Pawkette< Templar, AD >
  • nastuug
    nastuug
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    Muletide wrote: »
    "Text chat wasn’t added to the consoles because of a number of factors. First, many of our early tests demonstrated what we already knew: it can be cumbersome to type in a text chat with a controller, especially when time counts."

    ps4-type-pad-640x511.jpg

    To me, that translates into, "Console players are just too ignorant to properly use any keyboard input device."
    Edited by nastuug on June 19, 2015 1:46PM
  • Uberkull
    Uberkull
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    Pawkette wrote: »
    @Ace-2112, @Shunravi I'm not speaking to the precedent of other genre similar titles, but the platform as a whole. Text is not the preferred communication method on the platform and presents many accessibility issues. Most players don't have a keyboard attached to their console, most players probably aren't seated in a way that it would be effective to have a keyboard, and switching from keyboard to gamepad during high intensity play is pretty damn inefficient.

    I don't want text chat, and I don't want to be made to use it when playing a console game.

    (oh and I'm a chick)

    Not sure what game you are playing, but Voice chat is working for you?
    - Constantly getting re-added to Area chat every time you zone.
    - Removed from officer chat every time you zone.
    - Open mics: Mouth breathers, blaring music, snoring, yelling, entire living room sounds fro everyone to hear.
    - Mute everyone?...so let's play solo, yea that's great for the community.

    It's a MMO, not a 5 player multiplayer game. Text Chat should be an option that you can turn off.

    What you 'don't want' is selfish and honestly discarded. Optional text chat doesn't hurt anyone.
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  • Thumbdunked
    Thumbdunked
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    Pawkette wrote: »
    @Ace-2112 ad hominem is generally used as an avoidance tactic when looking to avoid addressing someone's point. This generation has been around since September 2013. Every multiplayer title other than Final Fantasy XIV primarily uses voice as it's communication method. The party system built into the PS4 defaults to voice chat. The advertisements for the platform feature people communicating over voice chat. It's safe to assume that people expect to communicate with voice on this generation of consoles.

    You keep avoiding the simple fact that these other tittles you are talking about arent mmorpgs, you have asked us to consider the platform standards and i have responded that it has been a mmorpg console standard to have text chat since ps2. Phantasy star, ff14arr, warframe, dcuo, war thunder and neverwinter all had text chat eso seems to be the only one breaking the standard
  • Germal
    Germal
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    944x531.jpg





    This is how a functional MMORPG ( one of the M stands for MASSIVE ) UI should look like, and of course all parts that people dont want can be hidden.
    Voice chat only doesnt work in a MMORPG, for coop games, 4 player dungoens it works, but this game is in its core designed to communicate with a lot of people, and thats not working right now :)

    For people who came up with the consoles dont use a keyboard standart, if you never played a MMORPG until ESO and only played singleplayer games or small coop games like Destiny ( small parties ) you cant realy judge a functional UI.

    A game like this needs a option to communicate with a lot of people, sometimes at the same time, and thats not possible right now. We didnt payed for this kind of game, this is false advertising, if the game was listed as RPG,4 player coop game, most people wouldnt complain, but it wasnt advertised that way^^

  • Nicator
    Nicator
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    So voice chat in not working and there is no text chat.

    Do they even know that chat is important in a MMO?
  • nastuug
    nastuug
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    StaticWax wrote: »
    uberkull wrote: »
    Daishin15 wrote: »
    I'm sorry but text chat box is one of the most annoying things on Neverwinter please don't bring that crap to ESO. For you all that cant find friends or people to play with try joining an active guild there are at least 20 pages on the NA Xbox forums alone with some threads dedicated to just making friends. Drop your GT on a thread and watch them come to you. Seriously though I encouraged all my guildies to participate in guild chat and I haven't gotten one negative complaint. We enjoy the no hassle communication while doing any and everything. ZoS is working with silver and turning it into gold. Adding text chat is just a down grade.

    Try being a GM of 2 guilds in this game, with over 700 people. Unmanageable with single channel voice chat.

    Perhaps this game is designed will smaller, more communal guilds in mind. Personally, my preference is to stay away from giant, faceless guilds who will take anybody & play with a select group of folks where everyone knows everybody & enjoys their company.

    But, hey - to each their own.

    Then why allow up to 500 guild members in any given guild?
  • Pawkette
    Pawkette
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    @uberkull yeah it works for me, in other MMOs I spend just as much time ignoring and blocking other people in chat. Yes there are some annoying flaws (like being dropped from channels, or being put back into ones you don't want to be in) but flaws can obviously be fixed with time.

    I'd rather ZO try to build a great voice chat pattern for the future vs run back to text chat because it's easier conceptually.
    I love Lua
    Mac: Pawkette< Templar, DC >
    PS4: Pawkette< Templar, AD >
  • Sidney
    Sidney
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    Pawkette wrote: »
    @Sidney Again, this is an attack on character and not a refutation to my argument. I'm making the argument that providing multiple means by which to communicate will most likely result in fragmentation. That it is instead better to try to get people to conform to a standard of communication than offer a means to diverge.

    I don't care how people play or what people do in their time while playing. I believe the nuance to this argument is specifically one related to streamlining of an experience outside of specific details of how we play. Having to communicate across two methods means you're adding complexity to a group of players who previously only had to deal with one. It's an easy stance for people to take who aren't fans of voice because they probably wouldn't want to utilize both. As someone who likes voice, you're forcing me to then communicate over two means, and I think that's less appealing.

    Subjective opinions are lovely.

    @Pawkette As people have pointed out to you, there's other console MMOs with text chat. The game CAME with text chat during beta when it was only on PC. Many games on PC now have color blindness options or other extra options you can turn on to help combat hearing impairments.

    If you don't care how people play then you shouldn't care if others use text chat and you have the option to turn it off. Fragmentation? LOL Going to a console version where it inst connected to the PC version fragmented it. We're not trying to force you into using text chat, with once again, numerous people have said over and over. We are asking for the OPTION of both and the OPTION for each to be turned off.

    You DON'T have to use text chat if you want to continue using voice chat. Let the people who CAN'T use it. And if you suddenly notice voice chat is empty well then I guess none of them really wanted to be using it either and they were just being FORCED to use an option just like you're whining and complaining about having to do.

    OPTIONS.
    >.<_____/
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  • Ace_of_Destiny
    Ace_of_Destiny
    ✭✭✭✭✭
    Pawkette wrote: »
    @Sidney Again, this is an attack on character and not a refutation to my argument. I'm making the argument that providing multiple means by which to communicate will most likely result in fragmentation. That it is instead better to try to get people to conform to a standard of communication than offer a means to diverge.

    I don't care how people play or what people do in their time while playing. I believe the nuance to this argument is specifically one related to streamlining of an experience outside of specific details of how we play. Having to communicate across two methods means you're adding complexity to a group of players who previously only had to deal with one. It's an easy stance for people to take who aren't fans of voice because they probably wouldn't want to utilize both. As someone who likes voice, you're forcing me to then communicate over two means, and I think that's less appealing.

    Subjective opinions are lovely.

    The WHOLE "Refutation" to your argument HAS been made a DOZEN times AT LEAST in this thread...

    Voice Chat is GOOD...for smaller groups.
    Text Chat is GOOD...for larger groups.
    That is not "fragmentation" of the game...that is USING THE RIGHT TOOL FOR THE RIGHT JOB.
    Never use a hammer to cut your toenails...
    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • nastuug
    nastuug
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    Pawkette wrote: »
    @uberkull yeah it works for me, in other MMOs I spend just as much time ignoring and blocking other people in chat. Yes there are some annoying flaws (like being dropped from channels, or being put back into ones you don't want to be in) but flaws can obviously be fixed with time.

    I'd rather ZO try to build a great voice chat pattern for the future vs run back to text chat because it's easier conceptually.

    It's not just conceptually easier. It's a far more effective way for the masses to communicate. A whole slew of reasons have been dropped in this thread as to why text chat is far superior.
    Edited by nastuug on June 19, 2015 1:52PM
  • Pawkette
    Pawkette
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    @Sidney I disagree with your opinion, and you disagree with mine. Welcome to internet arguments, we're not going to convince one another.

    All we can really do is state our opinions and offer reasons why we have those opinions in the hope that they lend perspective to others.
    I love Lua
    Mac: Pawkette< Templar, DC >
    PS4: Pawkette< Templar, AD >
  • NewBlacksmurf
    NewBlacksmurf
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    ✭✭✭✭✭
    Merkabeh wrote: »
    It seems like an anti-social perspective in the thread. Or those who are anti guild store and feel that text chat is their place to use as a market.

    Ppl pay to block pop-ups and adds...why would they put this into the game for an alternate communication purpose. Maybe a limited 25 character chat bubble but nothing more (with a limit on how often the chat bubble could be used)

    I get the response to players who don't use etiquette with their mics but after mute it's not an issue.
    I just ask nicely or let them know everyone can hear their background noise and ask them to mute their mic.

    If they are rude, I mute them. If they are over the top and intentional or do so with malice I report them on Xbox.

    Otherwise, it's a great feature that's far better way of communication.

    Yes muting people repeatedly is a blast... No, wait, it is not; what happens is people just get fed up with it and remove themselves from the voice comms completely; leaving exactly 0 ways to effectively communicate (I'll concede those quick chat options as communication when you can describe a boss with mechanics with it) with these people, or with other people if you remove yourself from the voice comms.

    No communication channels is never better then multiple communication channels. Many people are abandoning voice chat with randoms in this game; my social guild (http://alessianorder.enjin.com/, 145 members currently) has many people who instantly remove themselves from Area chat.

    Finally, you must be ignorant if you do not see that text chat and voice comms both have pros and cons, and there are scenarios where one option is obviously superior to the other. For example, text chat has voice comms beat hands down when it comes to multiple channel communication. I can have 1 chat window showing me messages from multiple channels at once; I can also type to multiple channels at once. With these voice comms, I can hear only 2 channels at once, and can't communicate effectively through those channels without monkeying around joining/leaving channels. There, off the top of my head, I can name at least one scenario, common to MMOs, in which text chat is the superior option; nullifying your last statement.

    Last note; I've been lurking on this board since PC launch, just an idea, but stop speaking for "console gamers"; I've seen you do this way too often when there were no console gamers here (because we couldn't post until we owned a copy of the game); limit your opinions to yourself, I am a console gamer and disagree with almost everything I've seen you stand for on this site.

    So first...let's not start calling people ignorant because you don't agree with their point of view or lack th ability to see their points of view. I don't know you personally and you don't know me....

    Now in regards to your comments:
    Muting people is a behavior no different than the behavior in life. The process occurs differently but muting voices or tex or even moving yourself away from things is a behavior that someone chooses to do or not to do. Depending of your values, preferences and lifestyle different actions and behaviors will drive you to different results. It's not the game, but people in large numbers over small concentrated areas. That's life.

    The behavior of removing yourself from area chat is actually what many should do unless they are attempting to communicate with people around them. If someone wants to interact verbally with others, they will turn on the proximity channel. If they don't, they will turn it off. Also if they are in console party chat, no in-game chat produces sound, just the pop-up icon that others are speaking. This is also normal behavior and doesn't require ZOS manipulation or changes.

    I'm definitely not ignorant and actually feel that I'm well informed on different forms of gaming communication, especially for console games and MMO games. Having worked in the gaming industry I have a perspective. You may or may not agree with my perspective but it's definitely not from ignorance. Perhaps you're identifying that I apply a responsibility to the players and support consistent form of communication by platform vs. a traditional use of cummunication by game genre. Again...not ignorance but it comes from years of experience.

    2 channels is more than enough to listen to and when you comprehend how the human brain processes input, the 2 voice channel approach is actually scientifically sound. The goal is to provide meaningful communication vs massive amounts of unfocused communication.

    Lastly...your opinion is fine (how I speak for console gamers) but as I've shared with many others. My inbox on console and friends lists in addition to console specific forum posts and PM inbox are representative of my voice +others who do not post here. You're fine to disagree or differ in opinion but understand that our circles may not cross.
    You're opinions and even those in your circles are just as representative of console gamers as mine.

    There are many people who don't play the way you and I like to play. There are those who use some of me and some of you and then there at those who closely resemble one or the other.

    That's the reality of console gamers as many times console gamers and PC gamers are the same humans who have different preferences by platform. I'm one of those people

    Best wishes
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Sidney
    Sidney
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    Pawkette wrote: »
    @Sidney I disagree with your opinion, and you disagree with mine. Welcome to internet arguments, we're not going to convince one another.

    All we can really do is state our opinions and offer reasons why we have those opinions in the hope that they lend perspective to others.

    Your opinion doesn't lend any perspective. All it does is spout off selfish me me me! thoughts that alienate entire groups of people and try to force people to do something they don't want - which is exactly what you're complaining about and we're trying to get options that don't force people who don't want to or can't.

    It's like the people who want characters with blue hair. Could it be allowed? Yes. And there could be an option to show only lore friendly hair colors. Oh wow, both parties get what they want then. NEAT.
    >.<_____/
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  • Pawkette
    Pawkette
    ✭✭✭
    @Sidney and I feel the same about your argument. I believe options in communication fragment the player base, it is clear that you do not. Perspective :)
    I love Lua
    Mac: Pawkette< Templar, DC >
    PS4: Pawkette< Templar, AD >
  • Thumbdunked
    Thumbdunked
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    @pawkette and what about those that cant use the only chat function in the game? Are they not apart of the community? Its already fragmented there are plenty of people that cant/wont use the voip
  • Pawkette
    Pawkette
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    @Thumbdunked I would rather try to come up with voice emotes that people could use (similar to the text emotes) vs revert to a feature set I think is more cumbersome, but again that's my opinion.

    https://www.youtube.com/watch?v=0NP4MvKy8p8
    I love Lua
    Mac: Pawkette< Templar, DC >
    PS4: Pawkette< Templar, AD >
  • Thumbdunked
    Thumbdunked
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    Pawkette wrote: »
    @Thumbdunked I would rather try to come up with voice emotes that people could use (similar to the text emotes) vs revert to a feature set I think is more cumbersome, but again that's my opinion.

    https://www.youtube.com/watch?v=0NP4MvKy8p8

    So you would have my ability to freely express my self in a social setting stripped away from me and replaced with prewritten and vague voice emotes rather than have a text box?
This discussion has been closed.