And it's not just about fitting into a mold, I have pain painstakingly taken my time to train players in this game that never PvE'd in any game before and just PvP'd in this one. I have sat for 30+ minutes in a normal vet dungeon between bosses to help them and talk to them about builds..or show them how to properly spell weave, plus many other things. I then took groups of those same players straight through all the end game content.
However when it comes to Progression raiding it takes a better than normal player, guild, and raid leader. I have always preferred Elitist Progression Raiding over normal casual play. For most it's not their cup of tea as it tends to be more demanding and has a higher chance of burning folk out.
If you are "painstakingly" taking time to tell players how to play a game the way that you think it should be played....and people are getting burned out. I'd suggest to stop micro managing.
I never told people what to do...because if you reach a point that you cannot progress they will make adjustments on their own if they want the group to progress. People aren't stupid...you don't have to walk them through how to play the entire game step by step...and say "my way is the only right way"...because its not. And there are people in this world who just might be smarter and more talented than you are at the same game. However, you come across as the type who would brush off their perspective...since your way is the right way. I take a different approach....and realize that once you get stuck at a certain point people will realize what needs to be done to succeed and make adjustments accordingly. With all the raid damage/healing tracking software...it doesn't take much for everyone to see where the issue is.
Instead of typing mid fight....
Why not just explain to the player through text in advance what to expect in the fight? And if changes need to be made based on the fight's phases....then can't you just assign that player to follow someone else...so that when they switch what theyre doing he/she switches at the same time?
This sounds more like people with little toleration for others needs...as opposed to something that can easily be resolved.
Is this your first MMO? Or have you been in and hard-core progression guilds / content before? It's perfectly ok if you haven't or if this is your first major MMO.
However boss strategies and fight sequences are much to complex to have to type every time. and simplifying following another player will not cut it in most circumstances.Especially if it's a fight where say..you have to be a safe distance away from other players at all times or the boss hits you with damage/ ground AoEs that scales if folk are to close (Celestial Mage's Chain lightning is just one example). If a person is to another close and can't hear me, chances are by the time I am able to stop what I am doing type it out and send it they and the others they are near are already dead. OR because I am now standing still and typing *I* am now standing stationary in a ground AoE and could be dead myself (or ganked if it's PvP).
This happens at the wrong moment (say right before the Burn Phase) and the folk that went down are a chunk of our DPS and or a healer the Raid is almost assuredly screwed and it's a wipe. Also if someone falls or I as the Raid leader has to suddenly adjust things differently from the normal strategy on the fly to make it through.
I routinely do vet pledges with PUGs and ask at the beginning if everyone knows the dungeon. If some people don't know it I explain each boss before we engage. It's a chore doing it again and again, but I don't mind doing it and have gotten praise for taking the time to teach others. The only situation where I'd consider not explaining each encounter is trials, but that's because I'm not really an expert in those.
Ok.. I HAVE to ask..
I have neither an XBox nor a Playstation. Last time I saw one, it did not come with a keyboard to input text. Inputting each letter thru a console interface would be scrolling up-down-right-left and selecting each letter in 5=6 row words banks sounds worse than Chinese water torture.
How do other games on those platforms handle chat boxes?
$20 US
Please show me where you plug in the MIC?

lmao !Ok.. I HAVE to ask..
I have neither an XBox nor a Playstation. Last time I saw one, it did not come with a keyboard to input text. Inputting each letter thru a console interface would be scrolling up-down-right-left and selecting each letter in 5=6 row words banks sounds worse than Chinese water torture.
How do other games on those platforms handle chat boxes?
$20 US
Please show me where you plug in the MIC?
It is very frustrating when you see people who do not have any disabilities say that they don't even want players with disabilities to have a chat box option or that they'd kick them out of their raid/guild due to a slow down in progression. What is wrong with some of you? Seriously. You do realize that there are some players with hearing disabilities that would probably help you out way more in a raid than some of your players that can hear...if you just took 2 seconds out of your busy schedule to explain the fight in text...
I hope you never get injured...or you just might be the one the guild is kicking to the curb.
Whendim_ESO wrote: »But it is simply not good business sense to needlessly alienate significant sections of your customer base
That's simply not true. I don't think that hearing impaired gamers are what anyone would call a "significant" customer base. I'm guessing it's a very insignificant population, a potential customer base that I'm guessing had no impact on the decision to not implement text chat whatsoever.
It appears the signifcant section of the customer base that were disregarded by ZOS are console players who want text chat. Putting oneself out there as the Champion of the Underserved Disabled Gamer Community is disingenuous. It's also not bringing anyone over to the Pro Text Chat lobby.
Ok.. I HAVE to ask..
I have neither an XBox nor a Playstation. Last time I saw one, it did not come with a keyboard to input text. Inputting each letter thru a console interface would be scrolling up-down-right-left and selecting each letter in 5=6 row words banks sounds worse than Chinese water torture.
How do other games on those platforms handle chat boxes?
$20 US
It is very frustrating when you see people who do not have any disabilities say that they don't even want players with disabilities to have a chat box option or that they'd kick them out of their raid/guild due to a slow down in progression. What is wrong with some of you? Seriously. You do realize that there are some players with hearing disabilities that would probably help you out way more in a raid than some of your players that can hear...if you just took 2 seconds out of your busy schedule to explain the fight in text...
I hope you never get injured...or you just might be the one the guild is kicking to the curb.
I agree 100%
I used to regularly raid with my guild in Lotro. Having voice chat was a rule if you wanted to take part. However, sometimes a guild member who was deaf sometimes came along and we obviously and very happily made an exception for him and we were more than happy to wait while the raid leader typed the instructions into chat for himm
BeardLumber wrote: »
I hope they add that, there tons of people would rather type then use mic.
1- People who play at night.
2- People that English us their 2nd or 3rd language.
3- People who have issues with spelling.
4- People with social disorder.
There no excuses to not add text chat, you don't want to see it? Just turn it off like local mic, I think.
If you can't afford 10 dollar usb keyboard? What are you doing spending 400 on console and 60 on game and of course 50-60 on xbox/psn sub, and last not least ISP services.
I stutter and would not only *** off myself, but other people as well.
So glad I'm playing on PC.

The simple answer is no ZoS has never cared about anything other than their crown store.
FULL CREDIT for this post goes to XENDYN
This post is in regards to DEAF/HEARING IMPAIRED PS4/XBOX ONE players....which is a post that has NOT been created yet.
What about the deaf and hearing impaired? Are they not allowed to play Elder Scrolls Online because the game is restricted to only those that can communicate verbally with other players? That's pretty pathetic...if that is the case. So what's an excellent reason for implementing TEXT CHAT? How about your player base that can't speak/hear? Do you not want them to buy your game? Final Fantasy XIV and Neverwinter already have an EXCELLENT text chat system...so do not say that it does not work or people won't be able to read the chat box....when it's already been PROVEN to work!
lordrichter wrote: »Four whole pages about deaf people and consoles. I feel for them, but at least they have the PC platform. The poor BLIND players are completely forgotten on all platforms.
Psychobunni wrote: »Wasn't this argument tried when no text was announced?
And it still went to console without text.....why would it make a difference after the fact if it didn't matter before release?
Because the console kiddies may put the game down or trade it in, which will result in zero crown sales.
lordrichter wrote: »Four whole pages about deaf people and consoles. I feel for them, but at least they have the PC platform. The poor BLIND players are completely forgotten on all platforms.
Whendim_ESO wrote: »But it is simply not good business sense to needlessly alienate significant sections of your customer base
That's simply not true. I don't think that hearing impaired gamers are what anyone would call a "significant" customer base. I'm guessing it's a very insignificant population, a potential customer base that I'm guessing had no impact on the decision to not implement text chat whatsoever.
It appears the signifcant section of the customer base that were disregarded by ZOS are console players who want text chat. Putting oneself out there as the Champion of the Underserved Disabled Gamer Community is disingenuous. It's also not bringing anyone over to the Pro Text Chat lobby.
5. People who do not want their gender or age to be revealed by speaking
5. People who do not want their gender or age to be revealed by speaking
This x9000.
My first MMO was Everquest vanilla when I was a kid. I am so happy there was text chat back then and no emphasis on voice chat like roger wilco or ventrillo. I could group with teens and adults and join high end raiding guilds because no one had to hear my annoying kid voice. Now that I'm older I hate listening to the crap a lot of kids ramble on about. Text was great.