You're joking, right? Have you even read the full text that comes from instead of just the pieces you pulled out? In case you haven't, here's the source:This is what's Lore-Breaking:
"...he explained, the dragonknight could (...) even breathe fire just like the legendary dragons of yore. And this was, he asserted, because a dragonknight used actual dragon magic..."
"...with abilities said to have been learned from the Dragons themselves..."
Dragons in TES aren't the typical fire breathing beast we see in other fictional universes, they actually use the Thu'um (Real Dragon Magic), a type of magic that enables them to cast spells of immense power. The Thu'um can be used for a wide variety of purposes, anything from sharpening blades to quickly traveling across the land, even controlling animals or killing enemies. So it's quite absurd for DragonKnights to say they can use Real Dragon Magic when they only use Fire spells.
It's also true that they haven't been seen for centuries, so it would make sense for the Thu'um and most of the other powers the Dragons use to be discounted as just myths. However, there's at least two abilities the Dragons have that are acknowledged by almost everyone: Their ability to use Fire & Frost. If DragonKnights claim their abilities come from the Dragons themselves, some even saying they use Real Dragon Magic, how come they only use Fire? It is widely known that Dragons use Frost as well, so how come there aren't any Frost Dragonknights?
On that one I'd agree, but I don't place much (if any) stock in flavour text used to describe abilities. It's just a way to let the player understand what the ability does. I'll take lorebooks and events experienced in-game over them any day.This is also Lore-Breaking:
"Draconic Power – tapping into their draconic bloodline, the Dragonknight can fortify their own defenses and lock down enemies, eliminating foes quickly and brutally."
Having Dragon Blood is something unique and extremely rare, it's not something given to every random peasant.
You seem not to be aware of what happened to the Akaviri Dragonguard. More importantly, you seem to be unaware of the established lore (as in: established prior to ESO) about the origin of the Fighters Guild. The Fighters Guild began as an Akaviri-only organization called The Syffim. Initially they didn't allow non-Akaviri members at all, but they grew and began accepting members of other races (starting with Nords). They expanded across Tamriel. In fact, by the time of the Guilds Act (which officially sanctioned both the Fighters Guild and the Mages Guild, among others) in 2E 321 (note: this is over 250 years before the time of ESO) they were supported and encouraged to expand by the Empire. The martial traditions of the Fighters Guild have their roots in Akaviri martial traditions, and the Fighters Guild expanded across all of Tamriel more than 250 before ESO. It would be inappropriate if any of the races didn't have members trained in those traditions.Lorewise we know that they expressly use the martial traditions of the Akaviri Dragonguard. The Akaviri Dragonguard have been established in the lore long before Skyrim, and it makes sense that their traditions would be alive and well in this era, even if they were later largely lost.
However the Akaviri arts wouldn't have been a tradition of, say, the Altmer of Summerset. Which kind of makes it innappropriate to have Dominion armies bolstered with soldiers trained specifically in Akaviri combat.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
You seem not to be aware of what happened to the Akaviri Dragonguard. More importantly, you seem to be unaware of the established lore (as in: established prior to ESO) about the origin of the Fighters Guild. The Fighters Guild began as an Akaviri-only organization called The Syffim. Initially they didn't allow non-Akaviri members at all, but they grew and began accepting members of other races (starting with Nords). They expanded across Tamriel. In fact, by the time of the Guilds Act (which officially sanctioned both the Fighters Guild and the Mages Guild, among others) in 2E 321 (note: this is over 250 years before the time of ESO) they were supported and encouraged to expand by the Empire. The martial traditions of the Fighters Guild have their roots in Akaviri martial traditions, and the Fighters Guild expanded across all of Tamriel more than 250 before ESO. It would be inappropriate if any of the races didn't have members trained in those traditions.
Though the Syffim did establish themselves in some kingdoms neighboring Cyrodiil, it became quickly apparent that local warriors were needed. Part of the problem was simply that there were not enough Akaviri for the work that needed to be done. Another part was that the snake men did not understand the geography and politics of the regions they were assigned.
*sigh* I love it when people cherry-pick bits and pieces from a source while ignoring other parts of it that contradict their position. I notice you left out the following quotes from the source you reference:You seem not to be aware of what happened to the Akaviri Dragonguard. More importantly, you seem to be unaware of the established lore (as in: established prior to ESO) about the origin of the Fighters Guild. The Fighters Guild began as an Akaviri-only organization called The Syffim. Initially they didn't allow non-Akaviri members at all, but they grew and began accepting members of other races (starting with Nords). They expanded across Tamriel. In fact, by the time of the Guilds Act (which officially sanctioned both the Fighters Guild and the Mages Guild, among others) in 2E 321 (note: this is over 250 years before the time of ESO) they were supported and encouraged to expand by the Empire. The martial traditions of the Fighters Guild have their roots in Akaviri martial traditions, and the Fighters Guild expanded across all of Tamriel more than 250 before ESO. It would be inappropriate if any of the races didn't have members trained in those traditions.
I'm sorry, I wasn't aware that the fighters guild, after spreading beyond the lands that the Akaviri even stepped foot on ...not southwest of Cyrodiil
... was akin to a McDonalds franchise where the contents of each hall was the same service/same flavor throughout Nirn.Though the Syffim did establish themselves in some kingdoms neighboring Cyrodiil, it became quickly apparent that local warriors were needed. Part of the problem was simply that there were not enough Akaviri for the work that needed to be done. Another part was that the snake men did not understand the geography and politics of the regions they were assigned.
*emphasis mine
http://www.uesp.net/wiki/Lore:History_of_the_Fighters_Guild
No, rather than learning a specific fighting style throughout the world and shipping Akaviri to every corner of Tamriel, the Syffim grew beyond the borders of direct Akaviri influence and, as you said, began to establish the Fighters Guild as we know it. This however is not proof that the Akaviri arts were present in the Dominion to any great degree (certainly not 1/4 of the adventurer/soldier population as we're expected to believe), merely that once the organization grew too big for its beginnings that they expanded. So yes, the thought that Akaviri Martial arts are present in Summerset in a quarter of the trained population who draw upon their "draconic bloodline" is absolutely silly.
Dinieras-Ves, "The Iron," initially believed that the entirety of the order should be composed of Akaviri.
From those we know that the intention was for the Syffim to spread Akaviri influence across Tamriel.Now they had a Potentate on the throne, and with Dinieras-Ves' machinations, the local armies would also be Akaviri. What they had failed to do by combat, they would have successfully accomplished by patience.
From this we know that, initially at least, by far the bulk of the Syffim was Akaviri. Otherwise no special significance would be placed on the fact that after half a year there were a whopping 3 non-Akaviri members. Note that the Guilds Act in which the Syffim became officially the Fighters Guild and was spread across Tamriel happened the very next year, so it's completely unreasonable and unbelievable to imagine that by the time the Guild spread across the Empire it wouldn't still be primarily Akaviri in character.It was evident that some non-Akaviri were needed in the Syffim, and by the mid point of the year, three Nords, a warrior-sorceress, a rogue, and a knight, were admitted into the order.
Yup, throughout the Empire, less than 6 months after a time when it was remarkable that they had as many as 3 non-Akaviri members. The young men and women who joined received training. Since they only had 3 non-Akaviri when they started training all of these new members, it would be absolutely ridiculous to think that they'd be trained in anything other than Akaviri traditions.Before the year was through, Dinieras-Ves had spread his business throughout the Empire. Young men and women joined this new order en masse for a variety of reasons, including desperate poverty, love of action and adventure, or simply to aid their crime-stricken neighbors. They received training and were immediately put to work helping the aristocracy's problems, assuming the roles of guards and soldiers within their locality.
Other former members of the Dragonguard followed different pursuits. Some joined their former centurion, Dinieras-Ves, when he founded the organization that would come to be known as the Fighters Guild. Others became roving adventurers, selling their services as combat trainers or swords-for-hire.
One of these was a former Dragonguard whose name is now lost, and is known only to this chronicler as the Grandmaster. He took it upon himself to ensure that the martial and mystical arts of the old Akaviri would survive into the new and turbulent Second Era. However, he would teach his skills only on condition that those he taught would go on to teach others. This was the origin of those whom we now call "the Dragon Knights."
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Yeah, there's a reason why there are entire university courses dedicated to assessing the reliability of (and interpreting) written sources. I'd be willing to bet that most of the people who discuss lore and cite various lorebooks don't even understand the difference between a primary source and a secondary source, let alone why they should be treated differently, or how they should be treated differently.Also, too many people take just one text/book/source, (in a universe where it is canon that NPCs have their own headcanons), and then stick to that content like it's set in stone.
When you join in a lore discussion like that, you are just like an NPC: not wrong, but make others want to turn off their prevent attacking innocents.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
*sigh* I love it when people cherry-pick bits and pieces from a source while ignoring other parts of it that contradict their position. I notice you left out the following quotes from the source you reference:You seem not to be aware of what happened to the Akaviri Dragonguard. More importantly, you seem to be unaware of the established lore (as in: established prior to ESO) about the origin of the Fighters Guild. The Fighters Guild began as an Akaviri-only organization called The Syffim. Initially they didn't allow non-Akaviri members at all, but they grew and began accepting members of other races (starting with Nords). They expanded across Tamriel. In fact, by the time of the Guilds Act (which officially sanctioned both the Fighters Guild and the Mages Guild, among others) in 2E 321 (note: this is over 250 years before the time of ESO) they were supported and encouraged to expand by the Empire. The martial traditions of the Fighters Guild have their roots in Akaviri martial traditions, and the Fighters Guild expanded across all of Tamriel more than 250 before ESO. It would be inappropriate if any of the races didn't have members trained in those traditions.
I'm sorry, I wasn't aware that the fighters guild, after spreading beyond the lands that the Akaviri even stepped foot on ...not southwest of Cyrodiil
... was akin to a McDonalds franchise where the contents of each hall was the same service/same flavor throughout Nirn.Though the Syffim did establish themselves in some kingdoms neighboring Cyrodiil, it became quickly apparent that local warriors were needed. Part of the problem was simply that there were not enough Akaviri for the work that needed to be done. Another part was that the snake men did not understand the geography and politics of the regions they were assigned.
*emphasis mine
http://www.uesp.net/wiki/Lore:History_of_the_Fighters_Guild
No, rather than learning a specific fighting style throughout the world and shipping Akaviri to every corner of Tamriel, the Syffim grew beyond the borders of direct Akaviri influence and, as you said, began to establish the Fighters Guild as we know it. This however is not proof that the Akaviri arts were present in the Dominion to any great degree (certainly not 1/4 of the adventurer/soldier population as we're expected to believe), merely that once the organization grew too big for its beginnings that they expanded. So yes, the thought that Akaviri Martial arts are present in Summerset in a quarter of the trained population who draw upon their "draconic bloodline" is absolutely silly.
From this we know that, initially at least, by far the bulk of the Syffim was Akaviri. Otherwise no special significance would be placed on the fact that after half a year there were a whopping 3 non-Akaviri members. Note that the Guilds Act in which the Syffim became officially the Fighters Guild and was spread across Tamriel happened the very next year, so it's completely unreasonable and unbelievable to imagine that by the time the Guild spread across the Empire it wouldn't still be primarily Akaviri in character.
So I'm sorry, but your position that 250 years after the Akaviri-founded Fighters Guild spread across Tamriel, and after many former members of the Dragonguard began selling their services as trainers (including one who specifically taught on the condition that those he taught would go on to teach others), those in the Aldmeri Dominion wouldn't have plenty of warriors with those skills... Well, your position just isn't supported by the lore. Not in the slightest.
@BBSooner
And yet there is imperial-library.info/content/true-told-tale-hallin where we have one person who (by domino effect) taught great numbers of "merchants and artists" ancient martial arts.
Granted, the story is in a form of a legend but there is definitively more than just one lore book with similar "domino effect" scenarios. (will add more when I find some time)
Also, it is never -just- Cyrodiil and few of the border territories; it is -THE- Cyrodiil and border territories, meaning everyone and their mother will soon know of it.
So it is really weird to think that something that established itself firmly in THE Cyrodiil would not spread out further and farther. Especially when you have around 430 years of Akavir ruling and 37 years of war throughout the land, followed by "en mass" recruitment of younglings.
Btw, that "1/4 of population" you are referring to; you don't mean that because of: 4 classes = 1/4 are dragonknights, right?
Please tell me that you are not using numbers of players using game mechanics of an mmo in a lore discussion...
(now that I said that out loud; I realized that I/We might be arguing for naught, if all boils down to discussion on numbers. I claim that, yes, there are "dragonknights" in every province but definitively not in great numbers)
Your example makes no sense:But still, the Martial Art is jsut a Martial art like Boxing or Judo. Wy arent Boxers using the feets to? I meen there are also Judo fighters.
Thats wy Dragonknighs just use Fire and Earth Magic.
They swore to focus on this elements.
Mby at some point there will be a DK like Class witch use Frost or Shock. But then it will not Called Dragonknight
No, I'm not joking, and yes, I've read the whole text. I'll have you know that the second quote doesn't come from the same source as the first one, and so, it wasn't written by a drunk Knight. The Dragonknights (Drunk or not) claim their abilities come from Dragons.You're joking, right? Have you even read the full text that comes from instead of just the pieces you pulled out?
So you're upset that it's lore-breaking that dragonknights actually use dragon magic, and yet... the very source that you quoted to show why you're upset strongly supports the idea that they don't use dragon magic.
On that one I'd agree, but I don't place much (if any) stock in flavour text used to describe abilities. It's just a way to let the player understand what the ability does. I'll take lorebooks and events experienced in-game over them any day.
@BuggeXYour example makes no sense:But still, the Martial Art is jsut a Martial art like Boxing or Judo. Wy arent Boxers using the feets to? I meen there are also Judo fighters.
Thats wy Dragonknighs just use Fire and Earth Magic.
They swore to focus on this elements.
Mby at some point there will be a DK like Class witch use Frost or Shock. But then it will not Called DragonknightWhy wouldn't a DragonKnight using Frost be called a DragonKnight? Dragons are also known to use it. In fact, as of now, Dragons are only known to use Fire or Frost, any other type of power they have are thought to be just myths.
- Judo is all about immobilizing an opponent. It emulates Tenjin Shinyo-ryu (strikes to disrupt the balance of the opponent) & Kitō-ryū (Throwing, Joint Locking and Choking techiniques) which are both martial arts used to Immobilize an oponent.
- Boxing has prehistoric origins, and it has always been about throwing punches. You aren't supposed to use your feet.
- Akaviri Martial Arts are said to emulate the Thu'um, but they only use Fire/Earth, which are only 2 of the 1000 uses the Thu'um has. It's the same thing as you using a Dagger and then saying you are emulating Two-Handed Sword Fighters.
@UrQuanNo, I'm not joking, and yes, I've read the whole text. I'll have you know that the second quote doesn't come from the same source as the first one, and so, it wasn't written by a drunk Knight. The Dragonknights (Drunk or not) claim their abilities come from Dragons.You're joking, right? Have you even read the full text that comes from instead of just the pieces you pulled out?
So you're upset that it's lore-breaking that dragonknights actually use dragon magic, and yet... the very source that you quoted to show why you're upset strongly supports the idea that they don't use dragon magic.
On that one I'd agree, but I don't place much (if any) stock in flavour text used to describe abilities. It's just a way to let the player understand what the ability does. I'll take lorebooks and events experienced in-game over them any day.
"Heals for [27 / 28 / 29 / 30]% of missing Health. Increases Health regeneration by 40% for 20 seconds." --> This is enough for the player to understand what the skill does.
"Draw on your draconic blood" --> this doesn't help in any way, it just breaks the Lore.
Unless it's a Doctor Who episode, using time travel in every other quest is just shoddy writing.Veridiano02 wrote: »For everyone, so worried about dragons and the lore breaking, I only have two words for you: TIME TRAVEL. In the game we do it several times. Trough magic, visions... So, we found some ancient ruins, some mages touches some thing and ¡PUF! Time travel. And a lot of dragons. It will be a nice dungeon or trial.
Unless it's a Doctor Who episode, using time travel in every other quest is just shoddy writing.Veridiano02 wrote: »For everyone, so worried about dragons and the lore breaking, I only have two words for you: TIME TRAVEL. In the game we do it several times. Trough magic, visions... So, we found some ancient ruins, some mages touches some thing and ¡PUF! Time travel. And a lot of dragons. It will be a nice dungeon or trial.
Why is my example bad?
It would make no sense whatsoever to find a Dragon in the Imperial City. Dragons are trying to survive, and they do that by hiding themselves. The Imperial City is one of the worst places to do that.OH better yet, put it in the Imperial city, middle of cyrodiil!