The game would benefit of being dirtied up, with more blood and despair.
wenxue2222b16_ESO wrote: »Does this sometimes make the game feel less realistic?
I've been watching some twitch streams of the new witcher game. Reminded me of Baldur's Gate in some ways.
Baldur's Gate was a game I played when I was a young un. It ooooozed atmosphere. Really felt like a world you might be in.
I got the same sense when watching the witcher. I was trying to put my finger on exactly what gave me this feeling and I think I have it.
It is imperfection.
Grot, waste, ugliness - the human effect on a city. Rubbish, decay, dirty streets. Badly maintained buildings put down in any old place, poorly thought out campfires, open drains, uneven streets. People wearing rags and looking dirty.
ESO is a tremendous game visually but sometimes it feels too clean. Too perfect. There is no rubbish anywhere. No bits of food waste on the streets. No fires burning in braziers on the city streets at night with thick smoke and dangerous sparks. No stinking drains. All the cities seem perfectly planned and too clean. There are very few beggars also considering the war has displaced so many people and we all wonder what has happened to the children of tamriel.
I know I have asked before for lootable rubbish tips and things like that. Do you agree with me that imperfection creates a more atmospheric and believable world? Would you like to see more of that sort of thing in ESO?