But there are burned buildings, people walking around in rags, fog coming in, light rays coming through fog, mice crowding the warehouses and the docks etc etc. I think perhaps you feel that way because the textures sometimes are too clean or a bit too small
I've often felt that because there are no toilets, anywhere, the cities should not look as clean as they do.
Wayrest Sewers? How does the 'waste' get down into the sewers exactly?
But there are burned buildings, people walking around in rags, fog coming in, light rays coming through fog, mice crowding the warehouses and the docks etc etc. I think perhaps you feel that way because the textures sometimes are too clean or a bit too small
Read my link above it should let people see what part of the community wants.
Like did you know there is a Prostitute guild?.
Insane beggers
Skooma
Certain style bar wenches are apart of the lore
SuraklinPrime wrote: »But there are burned buildings, people walking around in rags, fog coming in, light rays coming through fog, mice crowding the warehouses and the docks etc etc. I think perhaps you feel that way because the textures sometimes are too clean or a bit too small
Read my link above it should let people see what part of the community wants.
Like did you know there is a Prostitute guild?.
Insane beggers
Skooma
Certain style bar wenches are apart of the lore
Prostitue Guild?? What do the active and passive skills do?
wenxue2222b16_ESO wrote: »Does this sometimes make the game feel less realistic?
I've been watching some twitch streams of the new witcher game. Reminded me of Baldur's Gate in some ways.
Baldur's Gate was a game I played when I was a young un. It ooooozed atmosphere. Really felt like a world you might be in.
I got the same sense when watching the witcher. I was trying to put my finger on exactly what gave me this feeling and I think I have it.
It is imperfection.
wenxue2222b16_ESO wrote: »ESO is a tremendous game visually but sometimes it feels too clean. Too perfect. There is no rubbish anywhere. No bits of food waste on the streets. No fires burning in braziers on the city streets at night with thick smoke and dangerous sparks. No stinking drains. All the cities seem perfectly planned and too clean. There are very few beggars also considering the war has displaced so many people and we all wonder what has happened to the children of tamriel.
Moonscythe wrote: »Every time I walked across the world of Fallout 3 I could not believe that there was that much stuff lying around when resources were scarce. In Skyrim, there were mammoth poachers taking snouts and tusks but there were tusks lying on the ground waiting to be picked up. Animals are killed by people or other animals and just left lying around. Let's make sense of the "atmosphere" that's there before introducing latrines no one needs to use and debris that is only there to be debris.
SuraklinPrime wrote: »But there are burned buildings, people walking around in rags, fog coming in, light rays coming through fog, mice crowding the warehouses and the docks etc etc. I think perhaps you feel that way because the textures sometimes are too clean or a bit too small
Read my link above it should let people see what part of the community wants.
Like did you know there is a Prostitute guild?.
Insane beggers
Skooma
Certain style bar wenches are apart of the lore
Prostitue Guild?? What do the active and passive skills do?
SuraklinPrime wrote: »But there are burned buildings, people walking around in rags, fog coming in, light rays coming through fog, mice crowding the warehouses and the docks etc etc. I think perhaps you feel that way because the textures sometimes are too clean or a bit too small
Read my link above it should let people see what part of the community wants.
Like did you know there is a Prostitute guild?.
Insane beggers
Skooma
Certain style bar wenches are apart of the lore
Prostitue Guild?? What do the active and passive skills do?
wenxue2222b16_ESO wrote: »Does this sometimes make the game feel less realistic?
I've been watching some twitch streams of the new witcher game. Reminded me of Baldur's Gate in some ways.
Baldur's Gate was a game I played when I was a young un. It ooooozed atmosphere. Really felt like a world you might be in.
I got the same sense when watching the witcher. I was trying to put my finger on exactly what gave me this feeling and I think I have it.
It is imperfection.
Grot, waste, ugliness - the human effect on a city. Rubbish, decay, dirty streets. Badly maintained buildings put down in any old place, poorly thought out campfires, open drains, uneven streets. People wearing rags and looking dirty.
ESO is a tremendous game visually but sometimes it feels too clean. Too perfect. There is no rubbish anywhere. No bits of food waste on the streets. No fires burning in braziers on the city streets at night with thick smoke and dangerous sparks. No stinking drains. All the cities seem perfectly planned and too clean. There are very few beggars also considering the war has displaced so many people and we all wonder what has happened to the children of tamriel.
I know I have asked before for lootable rubbish tips and things like that. Do you agree with me that imperfection creates a more atmospheric and believable world? Would you like to see more of that sort of thing in ESO?
wenxue2222b16_ESO wrote: »Does this sometimes make the game feel less realistic?
I've been watching some twitch streams of the new witcher game. Reminded me of Baldur's Gate in some ways.
Baldur's Gate was a game I played when I was a young un. It ooooozed atmosphere. Really felt like a world you might be in.
I got the same sense when watching the witcher. I was trying to put my finger on exactly what gave me this feeling and I think I have it.
It is imperfection.
Grot, waste, ugliness - the human effect on a city. Rubbish, decay, dirty streets. Badly maintained buildings put down in any old place, poorly thought out campfires, open drains, uneven streets. People wearing rags and looking dirty.
ESO is a tremendous game visually but sometimes it feels too clean. Too perfect. There is no rubbish anywhere. No bits of food waste on the streets. No fires burning in braziers on the city streets at night with thick smoke and dangerous sparks. No stinking drains. All the cities seem perfectly planned and too clean. There are very few beggars also considering the war has displaced so many people and we all wonder what has happened to the children of tamriel.
I know I have asked before for lootable rubbish tips and things like that. Do you agree with me that imperfection creates a more atmospheric and believable world? Would you like to see more of that sort of thing in ESO?
TheSunAlsoRises wrote: »SuraklinPrime wrote: »But there are burned buildings, people walking around in rags, fog coming in, light rays coming through fog, mice crowding the warehouses and the docks etc etc. I think perhaps you feel that way because the textures sometimes are too clean or a bit too small
Read my link above it should let people see what part of the community wants.
Like did you know there is a Prostitute guild?.
Insane beggers
Skooma
Certain style bar wenches are apart of the lore
Prostitue Guild?? What do the active and passive skills do?
i'd guess they would be disease based.
Robotmafia wrote: »well it doenst bother me really but this is a very interesting observation.. goes along with the lack of children... also strange xD
And given the 18+ rating skooma is pretty much missing from the game, along with the skooma addicts. It's mentioned in a few rare discussions, but is otherwise not present in ESO.ESO is already 18+ so I see no obstacle to put in game some waste, drunkards, potheads, courtesans(cant use the "w" word) and sick to make ESO world look more like medieval world with magic.
joshdm2001_ESO wrote: »Robotmafia wrote: »well it doenst bother me really but this is a very interesting observation.. goes along with the lack of children... also strange xD
In addition to lack of children, how about fat, ugly, and sickly people? Why does everyone have to be hot and in shape?