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End Game PvE is so ruined

  • zeitzbachrwb17_ESO
    "Champion-point based trial scaling"

    Are we just going to make the trial here copy that piece of crap Fractal mechanic from GW2? The very idea of "GW2" difficulty is damage sponge and overstat mobs and if we go with CP scaling, it will be the same thing.

    The stat keeps going up
    Mechanic is still the same.
    And it will turn into "PvE Raiders are actually just masochists who like to torture themselves because they like spending 3 minutes to deal 1% hp of a boss"

    Just ask for additional mechanics or contents instead of just "Higher stat scaling". Make the boss release an exploding shockwave randomly if you deal 5% of his hp every time so this whole "50% right as the boss spawn" will just wipe the whole room.
    Edited by zeitzbachrwb17_ESO on May 9, 2015 8:12AM
  • Killum
    Killum
    ✭✭✭
    Sylvyr wrote: »
    Don't remember the math but it's supposed to take the average person years to max out. Enjoy!

    I know your joking but this is my experience of leveling.

    Started a character on Day one of live. Left at the end of that month character was lvl 27.
    Came back 20 days ago. Started a new character. Character is now Lvl 1 Veteran.

    Now I have not changed my style of play or the hrs that I play. I also do not get the extra 10% XP that monthly subscribers get. (Guess that's not needed)
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