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End Game PvE is so ruined

Nifty2g
Nifty2g
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Are we ever going to get scaled trials/dungeons based upon CP level? Because look at it, the average End Game PvE player, and by that I mean the ones on top of the leaderboards have around 200+ Champion Points, you are seeing clears in dungeons and skipping game mechanics because of how fast the DPS is against mobs because of the strength of the group wide DPS output. Zenimax I urge you, you might want to look into some of this because some of the trials if the DPS is high enough you can skip several mechanics in trials :D
#MOREORBS
  • Nifty2g
    Nifty2g
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    The game PvE wise and even PvP is just so broken and unbalanced, ah console. You've ruined it all
    #MOREORBS
  • UrQuan
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    Sylvyr wrote: »
    Let me console you.
    Where's the lol button when you need it? :D
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  • Nifty2g
    Nifty2g
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    Didn't I hear awhile back in this update that you wouldn't be able to skip boss mechanics? I hope that was a joke, they underestimate their average end game player. In VDSA you can kill things before they spawn, push bosses to execute phases before they spawn, in AA, HRC, SO you can skip simple mechanics in fights you shouldn't be able to because of high DPS.

    Silly Zenimax
    #MOREORBS
  • UrQuan
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    Sylvyr wrote: »
    UrQuan wrote: »
    Sylvyr wrote: »
    Let me console you.
    Where's the lol button when you need it? :D

    I guess you could hit the awesome button as a CONSOLE-ation.
    Done and done good sir! :D
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    Someone stole my sweetroll
  • Teiji
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    You can do daily Cyrodiil quests - that is pve that has infinite replay value.

    Why not just do Cyrodiil quests? That is pve and is endgame whilst simultaneously being startgame and midgame.

    You know you can get special siege from Dark Anchors only from Cyrodiil too right? You could compete with guilds to see who can get the most - even more endgame pve my good sir.
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  • Nifty2g
    Nifty2g
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    Teiji wrote: »
    You can do daily Cyrodiil quests - that is pve that has infinite replay value.

    Why not just do Cyrodiil quests? That is pve and is endgame whilst simultaneously being startgame and midgame.

    You know you can get special siege from Dark Anchors only from Cyrodiil too right? You could compete with guilds to see who can get the most - even more endgame pve my good sir.
    Talking about trials and how almost every top raiding guild, even the mid level raiding guilds are way too strong for trials now.
    Example in VDSA, if you drop all your ultimate's on a boss round and hit them before they spawn through portals they come out under 50%, that should be looked into, right?
    Edited by Nifty2g on May 8, 2015 10:03PM
    #MOREORBS
  • jkemmery
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    To me the whole system after level 50 is whacked. There needs to be a cap so that new players can reach a point where they can compete, but as it stands, there is no real cap. Granted after VR14 you don't accrue attribute points anymore. OK, but you still get champion points and the perks that go along with them. You will eventually max your character out with 1080 champion points ... is anyone even there yet? If you ask me there needs to be a hard cap that a player who plays regularly and has decent skills can get to in say, 6 months playing if he or she plays about 15 hours a week. (I know some of you can max a char in a few weeks but some of us have jobs and families ...)

    I know this is a bit off topic, but I just wanted to put my 2 cents in.
  • Sylvyr
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    Don't remember the math but it's supposed to take the average person years to max out. Enjoy!

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  • Nifty2g
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    Maxed out or not I'm at 220 and that far too much for the level that PvE is, put a group of 12 or 4 people together with 220 points, we're going to walk through a trial.

    Before the update the highest DSA clear was 57minutes, now it's 44
    Before the update the highest sanctum clear was 27mintues, now it's 21minutes with hardmode attached to it.

    you trying to play a joke on us zenimax?
    #MOREORBS
  • UrQuan
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    Teiji wrote: »
    Are you aware of the Crown Store? Perhaps a Banekin companion to accompany you and your fellow friends throughout your adventures would be the change you need to enjoy end game PvE even more-so than now!
    Every now and then I get confused and try to attack my Banekin :|
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    Someone stole my sweetroll
  • Sylvyr
    Sylvyr
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    UrQuan wrote: »
    Teiji wrote: »
    Are you aware of the Crown Store? Perhaps a Banekin companion to accompany you and your fellow friends throughout your adventures would be the change you need to enjoy end game PvE even more-so than now!
    Every now and then I get confused and try to attack my Banekin :|

    Don't try teabagging your mudcrab on accident. Those claws really hurt.
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  • Dixa
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    Nifty2g wrote: »
    Are we ever going to get scaled trials/dungeons based upon CP level? Because look at it, the average End Game PvE player, and by that I mean the ones on top of the leaderboards have around 200+ Champion Points, you are seeing clears in dungeons and skipping game mechanics because of how fast the DPS is against mobs because of the strength of the group wide DPS output. Zenimax I urge you, you might want to look into some of this because some of the trials if the DPS is high enough you can skip several mechanics in trials :D

    those 200+ cp'ers make up a small percentage of total players. they can not customize the game just for them as it will penalize the rest.

    creating a scaling system would further add incentive to create a class-based system - and i'm not referring to nightblade vs. dk, but 200+cp player vs. 50 cp new player. This NEVER works out well for mmorpg populations.
  • Dixa
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    Nifty2g wrote: »
    Maxed out or not I'm at 220 and that far too much for the level that PvE is, put a group of 12 or 4 people together with 220 points, we're going to walk through a trial.

    Before the update the highest DSA clear was 57minutes, now it's 44
    Before the update the highest sanctum clear was 27mintues, now it's 21minutes with hardmode attached to it.

    you trying to play a joke on us zenimax?

    game is not catered to one-percenters. carbine tried this. they failed.

    game is designed around those with limited game time, who do not have 200+ cp since that system went in and who probably mostly pug their way through dungeons.
  • lihentian
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    do you want challenging content? or you just want content that only people like you can do?

    if you want challenging content all you need to do is to reset your champion point...

    or

    if you want content that only you and very few people can do.. hmm might as well go single player...
  • Nifty2g
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    Ugh what are you talking about, look at the leaderboards, the #100 time is 9201 that means that is a 63 minute clear.
    The highest clear ever before this update was 57minutes.

    Think about it for a second before posting such a comment like that next time.
    #MOREORBS
  • Yolokin_Swagonborn
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    My loss of champion point control blasted all PvE into terrible existence!
  • Dixa
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    Nifty2g wrote: »
    Ugh what are you talking about, look at the leaderboards, the #100 time is 9201 that means that is a 63 minute clear.
    The highest clear ever before this update was 57minutes.

    Think about it for a second before posting such a comment like that next time.

    there is more to this game than those leaderboards.

    if THIS is all the game means to you then i'm sorry but it may be time you moved on to a game that actually focuses on leaderboards.

  • Nifty2g
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    Dixa wrote: »
    Nifty2g wrote: »
    Ugh what are you talking about, look at the leaderboards, the #100 time is 9201 that means that is a 63 minute clear.
    The highest clear ever before this update was 57minutes.

    Think about it for a second before posting such a comment like that next time.

    there is more to this game than those leaderboards.

    if THIS is all the game means to you then i'm sorry but it may be time you moved on to a game that actually focuses on leaderboards.
    Maybe if you read the title of the thread you are posting in? your argument is of no value in here as I'm purely talking about trials, if the #100 score is even cruising through, theres a problem.


    #MOREORBS
  • Dixa
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    Nifty2g wrote: »
    Dixa wrote: »
    Nifty2g wrote: »
    Ugh what are you talking about, look at the leaderboards, the #100 time is 9201 that means that is a 63 minute clear.
    The highest clear ever before this update was 57minutes.

    Think about it for a second before posting such a comment like that next time.

    there is more to this game than those leaderboards.

    if THIS is all the game means to you then i'm sorry but it may be time you moved on to a game that actually focuses on leaderboards.
    Maybe if you read the title of the thread you are posting in? your argument is of no value in here as I'm purely talking about trials, if the #100 score is even cruising through, theres a problem.


    Trials are not the only source of endgame content.

    The team for this game is not very big. They will NOT spend resources catering the game to a small percentage of the actual playerbase, and asking for such a thing is naive at best, ludicrous and self-entitled at worst.

    It is also possible that this might actually be the first mmorpg you have ever truly engaged in endgame content. DPS usually exceeds some fight mechanics in current-tier raids in WoW at some point - every tier - and has since that game launched.

    As much as people like to romanticize a never-ending game, the fact is that every mmorpg has an END - that point where you have everything and have made the game trivial. For some, this is the goal! For others, this means it's time to move on.
    Edited by Dixa on May 8, 2015 11:04PM
  • Nifty2g
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    Dixa wrote: »
    Nifty2g wrote: »
    Dixa wrote: »
    Nifty2g wrote: »
    Ugh what are you talking about, look at the leaderboards, the #100 time is 9201 that means that is a 63 minute clear.
    The highest clear ever before this update was 57minutes.

    Think about it for a second before posting such a comment like that next time.

    there is more to this game than those leaderboards.

    if THIS is all the game means to you then i'm sorry but it may be time you moved on to a game that actually focuses on leaderboards.
    Maybe if you read the title of the thread you are posting in? your argument is of no value in here as I'm purely talking about trials, if the #100 score is even cruising through, theres a problem.


    Trials are not the only source of endgame content.

    The team for this game is not very big. They will NOT spend resources catering the game to a small percentage of the actual playerbase, and asking for such a thing is naive at best, ludicrous and self-entitled at worst.
    Trials is the biggest source of the end game raiding, that's what it is. Dungeons are even more easier so I won't talk about that. I'm talking about every single raiding guild here. You clearly have no joined a raiding guild or haven't been a part of raiding in the end game for that long I take it? Please just stop posting in here with what you're saying, it's of no value to what the thread is about. You're completely missing the point and trying to go in a different direction
    #MOREORBS
  • Addihul
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    Interesting concept. Sometimes I forget that the majority of the ESO populace have never even cleared a single trial. They may not even care to. However, scaled dungeons would certainly up the ante. But there will always be a ceiling. A year from now people will be laughing at how much they sucked with 200 CP. And the trial that got scaled will eventually again become a joke.

    How about just 'more end game raiding content'? Sanctum came out, when? *cough*. Take a hint from Everquest's Planes of Power. Areas that had to be conquered before progressing to the next raid. Sort of like a Craglorn quest crawl, but each area is a raid in itself.
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  • Dixa
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    Nifty2g wrote: »
    Dixa wrote: »
    Nifty2g wrote: »
    Dixa wrote: »
    Nifty2g wrote: »
    Ugh what are you talking about, look at the leaderboards, the #100 time is 9201 that means that is a 63 minute clear.
    The highest clear ever before this update was 57minutes.

    Think about it for a second before posting such a comment like that next time.

    there is more to this game than those leaderboards.

    if THIS is all the game means to you then i'm sorry but it may be time you moved on to a game that actually focuses on leaderboards.
    Maybe if you read the title of the thread you are posting in? your argument is of no value in here as I'm purely talking about trials, if the #100 score is even cruising through, theres a problem.


    Trials are not the only source of endgame content.

    The team for this game is not very big. They will NOT spend resources catering the game to a small percentage of the actual playerbase, and asking for such a thing is naive at best, ludicrous and self-entitled at worst.
    Trials is the biggest source of the end game raiding, that's what it is. Dungeons are even more easier so I won't talk about that. I'm talking about every single raiding guild here. You clearly have no joined a raiding guild or haven't been a part of raiding in the end game for that long I take it? Please just stop posting in here with what you're saying, it's of no value to what the thread is about. You're completely missing the point and trying to go in a different direction

    I have been "raiding" in MUDs and mmorpgs since 1993. I have more experience than some of this playerbase has years alive.

    My points are valid. Due to the sheer number of people who drop off during the long VR climb, there really are not that many of you doing trials, and even fewer of you doing trials with the ease you claim in the first post. If they added a hard mode to these trials, it would only cater to the handful of you who are trivializing the current content and add nothing to the rest of games community.

    There are folks that i started with at launch in this game who play regularly and are nowhere near 200 cps. You do not represent the vast majority of anything.
  • Alcast
    Alcast
    Class Representative
    Nifty2g wrote: »
    Are we ever going to get scaled trials/dungeons based upon CP level? Because look at it, the average End Game PvE player, and by that I mean the ones on top of the leaderboards have around 200+ Champion Points, you are seeing clears in dungeons and skipping game mechanics because of how fast the DPS is against mobs because of the strength of the group wide DPS output. Zenimax I urge you, you might want to look into some of this because some of the trials if the DPS is high enough you can skip several mechanics in trials :D

    Patience, they will nerf it even more once they realise that Console noobs will still have difficulties to complete certain trials
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  • Gandrhulf_Harbard
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    Nifty2g wrote: »
    Because look at it, the average End Game PvE player, and by that I mean the ones on top of the leaderboards


    Methinks someone needs to learn what "average" means.

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