Zeni borrowed half a bil from them since 07. PC sales have nowhere near covered that investment but console could sell 20m copies. Skyrim did, and thats what they're banking on. The crown store is a joke.
Also, in before thread locked or moved to some dark corner of the forum.
Ifthir_ESO wrote: »funny
thats one of their many investors
you talk about losses how about Blizzards project Titan
Zeni borrowed half a bil from them since 07. PC sales have nowhere near covered that investment but console could sell 20m copies. Skyrim did, and thats what they're banking on. The crown store is a joke.
Also, in before thread locked or moved to some dark corner of the forum.
Blizzard moved a lot of the Tech from Titan into Overwatch (which if you've seen it you can't help but be impressed with it) and unlike ZoS they have an important brand image to maintain. I've got a couple of friends who have worked for Blizzard for almost 20 years now and hear a lot of interesting insider info (plus I get free games and beta keys to whatever I want in on).
Blizzard moved a lot of the Tech from Titan into Overwatch (which if you've seen it you can't help but be impressed with it) and unlike ZoS they have an important brand image to maintain. I've got a couple of friends who have worked for Blizzard for almost 20 years now and hear a lot of interesting insider info (plus I get free games and beta keys to whatever I want in on).
Where's my LOL. You don't think that The Elder Scrolls isn't an important brand image? Ok.
Ifthir_ESO wrote: »funny
thats one of their many investors
you talk about losses how about Blizzards project Titan
Blizzard moved a lot of the Tech from Titan into Overwatch (which if you've seen it you can't help but be impressed with it) and unlike ZoS they have an important brand image to maintain. I've got a couple of friends who have worked for Blizzard for almost 20 years now and hear a lot of interesting insider info (plus I get free games and beta keys to whatever I want in on).
Look at Diablo 3. Came out with poor reviews due to the auction house design and such so they canned some the head designer and virtually redesigned the game to be exactly what the feedback the players were giving them wanted. Their "2.0" update improved every aspect of the game and correctly virtually any issue they had. It isn't really my type of game but I played it a bit pre-2.0 and after and it was a night and day difference.
Successful companies like Blizzard can make mistakes, recognize them and correct them or realize they're unsalvageable and cut their losses.
Unsuccessful companies have to cash out on mistakes regardless as they're not solvent enough to do otherwise just as ZoS is doing on the console release of this game and pretty much ignoring their original customers. Games box sales > nonexistent subscription sales.
Blizzard moved a lot of the Tech from Titan into Overwatch (which if you've seen it you can't help but be impressed with it) and unlike ZoS they have an important brand image to maintain. I've got a couple of friends who have worked for Blizzard for almost 20 years now and hear a lot of interesting insider info (plus I get free games and beta keys to whatever I want in on).
Where's my LOL. You don't think that The Elder Scrolls isn't an important brand image? Ok.
The Elder Scrolls is the IP of Bethesda not ZoS. I was talking about company brand images not IP. Other than having their name on the intro screen of this game Bethesda has done nothing but distance themselves from TESO. The further they put themselves from this game the better the chances people will forget it when TES VI is released.
Ifthir_ESO wrote: »Ifthir_ESO wrote: »funny
thats one of their many investors
you talk about losses how about Blizzards project Titan
Blizzard moved a lot of the Tech from Titan into Overwatch (which if you've seen it you can't help but be impressed with it) and unlike ZoS they have an important brand image to maintain. I've got a couple of friends who have worked for Blizzard for almost 20 years now and hear a lot of interesting insider info (plus I get free games and beta keys to whatever I want in on).
Look at Diablo 3. Came out with poor reviews due to the auction house design and such so they canned some the head designer and virtually redesigned the game to be exactly what the feedback the players were giving them wanted. Their "2.0" update improved every aspect of the game and correctly virtually any issue they had. It isn't really my type of game but I played it a bit pre-2.0 and after and it was a night and day difference.
Successful companies like Blizzard can make mistakes, recognize them and correct them or realize they're unsalvageable and cut their losses.
Unsuccessful companies have to cash out on mistakes regardless as they're not solvent enough to do otherwise just as ZoS is doing on the console release of this game and pretty much ignoring their original customers. Games box sales > nonexistent subscription sales.
Blizzard has 3 top 10 games (hearthstone, wow, diablo3). I actually have a lot of info about Diablo 3 because I was world #1 for several months and my guild currently owns the existing leaderboards. The game is garbage and still hasnt met player expectations despite multiple complete rewrites. Sales were huge but go check the official forums. Theres 10x the bitching on the d3 forums than there is here.
ZMI has Fallout, Dishonored, Skyrim, ESO. Those may not match Blizzard sales numbers but its comparable. Make no mistake Blizzard probably ate 500$ million plus on Titan. Thats from an established MMO company. ZOS put out ESO as its first MMO on its first try.
Blizzard failed to even launch Titan. If you dont think thats a much bigger failure than ESO well I can just stop discussing it now.
Blizzard can afford to drop 500 million without a RoI, ZoS can not. Them releasing their console version of this buggy game isn't a strategy, it is a Cash-grab as other have pointed out. .../...The Experiment with an MMO in TES world was a failure.
I wonder if ESO console release will go down as one of the biggest console scams in 2015... Maybe scam is a little too harsh. But you know there's going to be a good portion of TES players that will have wtf moments.
Also, just because ESO is produced by a different subsidary (ZoS) doesn't mean it won't affect ZMI or Bethesday.
World #1 for several months and yet the game is "garbage". Got it.
Funny thing is I don't recall experiencing a single bug in Diablo 3. No lag, no game instability. The biggest latency issue I ever experienced was in the auction house which they actually *Fixed* before they canned it entirely instead of creating band aids like limiting database requests to one every few seconds per player or splitting auction houses into 500 player maximum groupings. As I said It's not my style of game, spamming left click gets old after about a month of playing and I've never seen a Blizzard forum that wasn't full of whiners but the 2.0 Patch *did* drastically change the game, was kicked off without a major bug and addressed virtually every major issue people had with the game at the time.
ZMI is not ZoS.
It's like you're trying to call Activision the same thing as Blizzard just because they merged.
The ZoS brand has nothing going for it at all, it's a startup created by ZMI.
People don't associate any of those games with ZMI, they associate them with Bethesda who actually developed and Published those games.
Blizzard has a history of cancelling projects that they feel don't meet the standards of their brand. Starcraft: Ghost was another one. Project Titan was a big loss but as I said it also provided the tech the is being used in Overwatch which looks like their best new IP Since StarCraft.
Blizzard can afford to drop 500 million without a RoI, ZoS can not.
Them releasing their console version of this buggy game isn't a strategy, it is a Cash-grab as other have pointed out.
And you must be crazy if you don't think Bethesda isn't working on TES VI. It's their most valuable and profitable IP....and I'll bet you a mint that it isn't going to be an MMO. The Experiment with an MMO in TES world was a failure.