I guess ZOS wants you all to get your XP from the dailies and delves in Cyrodiil (which leads higher population levels which leads to more lag which leads to more raging on the forums)
zeitzbachrwb17_ESO wrote: »It does need to be nerfed. It was stupid and removed the choice to run any other dungeon.
Tempest island is still great for exp and so is Arx Cortinumblah in Shadow Fen.
And FG is still a viable grinding spot if you just clear the first two wave, switch to tempest and clear the beach of the Lamia (you don't need friend for that if you're a templar or range attacking) then go back to FG that is reseted.
zeitzbachrwb17_ESO wrote: »It does need to be nerfed. It was stupid and removed the choice to run any other dungeon.
Tempest island is still great for exp and so is Arx Cortinumblah in Shadow Fen.
And FG is still a viable grinding spot if you just clear the first two wave, switch to tempest and clear the beach of the Lamia (you don't need friend for that if you're a templar or range attacking) then go back to FG that is reseted.
You're wrong. Nothing in this game gives good XP. Working as intended. Buy some XP potions, ™Soon.
Why do you think Blizzard put heirlooms in the game? People that love alts also hate the grind. And this game is one major grind. Instead of doing something similar, Zo$ goes for the cash grab option, reduce XP then introduce XP potions in the CS.
This is Zo$ only thinking of themselves. Blizzard thinks about themselves, BUT also thinks about the players. Greed is disgusting!
zeitzbachrwb17_ESO wrote: »It does need to be nerfed. It was stupid and removed the choice to run any other dungeon.
Tempest island is still great for exp and so is Arx Cortinumblah in Shadow Fen.
And FG is still a viable grinding spot if you just clear the first two wave, switch to tempest and clear the beach of the Lamia (you don't need friend for that if you're a templar or range attacking) then go back to FG that is reseted.
Good to hear. I've got no real interest in PVP, but lately I've been doing a bit of PVE here and there in Cyrodiil, and I've been having a lot of fun doing so. In particular the Cyrodiil delves seem to be more interesting than the ones in the faction zones. I've been ganked a few times, and I've ganked a few enemies too, and that has actually been pretty fun as well.Nivzruo_ESO wrote: »More pvers in cyrodiil used to be frowned upon.. nowadays we'd welcome you with open arms. That's 1 less person zerg aoe spamming to crash the servers.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Pretty much this. The mudcrabs "grind" was an exploit, pure and simple.deadlock007 wrote: »There is no use defending this "grind". It was more of an exploit since you had to manipulate the boss for it to work. The amount of XP was insane, you could level a new toon to V5 in 5-8 hours.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
The quests in this game are beyond boring, unlike REAL TES games...
And this grind wasn't even a viable way of gaining CP.
If only Bethesda planned the storyline/quest plots of this game, and the ZOS devs gave a great amount of experience for questing/grinding to compensate the ridiculous Veteran levels that won't go away for months, I'm sure the player base of this game will be at a peak it's never seen.
I'm dumbfounded everyday and hope others will understand.
The one thing I don't like about leveling in this game: Grinding is (at least) four times faster than normal gameplay.
I don't care if they nerf or buff grind spots, I just want the normal gameplay to be at least in the same pace as grinding. THEN you can really choose what you want to do.
Before someone rages, I also don't like the time needed to get to level cap from questing, too much.
Exactly! Everyone knew that the Fungal Grotto grind was an exploit. There should be good grind spots in the game, but an obvious exploit like this needed to be stopped.ZOS_GinaBruno wrote: »To be clear, the hotfix performed today in Fungal Grotto was to fix an exploit, not a regular grind spot. There were players using this exploit to level way faster than intended, and it needed to be addressed.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Giles.floydub17_ESO wrote: »zeitzbachrwb17_ESO wrote: »It does need to be nerfed. It was stupid and removed the choice to run any other dungeon.
Tempest island is still great for exp and so is Arx Cortinumblah in Shadow Fen.
And FG is still a viable grinding spot if you just clear the first two wave, switch to tempest and clear the beach of the Lamia (you don't need friend for that if you're a templar or range attacking) then go back to FG that is reseted.
You're wrong. Nothing in this game gives good XP. Working as intended. Buy some XP potions, ™Soon.
Why do you think Blizzard put heirlooms in the game? People that love alts also hate the grind. And this game is one major grind. Instead of doing something similar, Zo$ goes for the cash grab option, reduce XP then introduce XP potions in the CS.
This is Zo$ only thinking of themselves. Blizzard thinks about themselves, BUT also thinks about the players. Greed is disgusting!
Of course we want leveling the 5th character is more arduous than the first. That's the reason xp pots will be added.
However, the fact is that leveling a character is easier now than the first couple months the game came out. Hands down faster and easier. I find it humorous people complaining about it. My guess is they didn't level up a character to end game before th first leveling nerf.
It's also easier to level now that before 1.6, significantly easier. XP pots juts add to that. Zo$, lol
ZOS_GinaBruno wrote: »To be clear, the hotfix performed today in Fungal Grotto was to fix an exploit, not a regular grind spot. There were players using this exploit to level way faster than intended, and it needed to be addressed.
ZOS_GinaBruno wrote: »To be clear, the hotfix performed today in Fungal Grotto was to fix an exploit, not a regular grind spot. There were players using this exploit to level way faster than intended, and it needed to be addressed.
Oh, come on Gina... Even you don't believe that >.>
Seriously, ZOS has been nerfing every single grind spot that gets known thinking that will force players to play more and stay longer in the game. It will have the oposite effect. I never log on my alts because it is just too freaking boring to level them up... I logged on for hours once I learned about the FG grind... Now those characters will once again be relegate to bag carriers. Great...
ZOS_GinaBruno wrote: »To be clear, the hotfix performed today in Fungal Grotto was to fix an exploit, not a regular grind spot. There were players using this exploit to level way faster than intended, and it needed to be addressed.
Oh, come on Gina... Even you don't believe that >.>
Seriously, ZOS has been nerfing every single grind spot that gets known thinking that will force players to play more and stay longer in the game. It will have the oposite effect. I never log on my alts because it is just too freaking boring to level them up... I logged on for hours once I learned about the FG grind... Now those characters will once again be relegate to bag carriers. Great...
She just stated they acknowledge mob grinding spots. When you look at the spots now it is all competitive and can be contested. but by those standards, Spellscar shouldnt of been nerfed.
So what did i miss? Was it a CP grind spot? How much XP/h?
Explains the gap in the cps of some guild members.
Now, I understand nerfing spots used to grind champion points, but leveling grind spots >.> Come on, many of us have already gone through all the story line at least once, we just don't want to be forced to do it over again to play another role.