ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »Mojomonkeyman wrote: »ZOS_GinaBruno wrote: »You're correct. Fear does have some issues. We can tell you that we've identified the issue that was causing you to fall through the ground, or through the map entirely, and are testing the fix we've implemented. We hope to get this out in an incremental patch in the near future.
@ZOS_GinaBruno: Do you also look into why fear is very difficult to break nowadays and that fear, in the current state of the game (one-shot-wars) might have to be adjusted to not be more deciding than any ultimate?
A one second delay (which is pretty much standard atm playing in Cyrodiil) from break-free to any defensive maneuver is currently causing certain death, even when breaking immediately.
One potential change we're exploring is to remove the stun, which should help with the responsiveness. This would likely not happen until the next major update, though the falling-through-the-world issue will be fixed much, much sooner (potentially in the next week or two).
@ZOS_GinaBruno Hi Gina!
Quick question, if i may have a few moments of your time.
The Sorcerer Skill Streak does the Following:
Streak
Gives a 1.5 sec stun
Then gives 6 secs of CC immunity.
Fear
a 4 sec loss of control of your character
no CC immunity given unless you use break free
Why does Streak that only stuns for a 1.5 secs give 6 secs of CC immunity without using break free, yet Fear can be spammed over and over again and unless the person uses break free, Fear gives no cc immunity?
For the sake of consistence either the CC Immunity should be removed from Streak and CC Immunity only given by using break free, or Fear needs to give CC Immunity after its duration like Streak does now.
This is my only issue with the skill, other than that, its fine. If Streak can't be spammed to keep someone CC then Fear shouldn't be able to be either. Regardless, I hope this could be brought to devs attention and addressed at some point.
Thank you for your time Gina. Hope you have a great weekend!
Hello! All CC effects should be providing a 5 second immunity after the effect ends. We double checked internally, and this seems to be the case. If you're seeing otherwise, could you let us know with some details?
Thanks! And you have a great weekend as well.
Some CC will not give immunity on Breaks...Petrify is an example...If I hit ya with it, then wrecking blow it'll knock you up (you then get immunity)
if I was for example do Shield Charge + Wrecking Blow...WB wouldn't knock ya up.
Fear of course will not give immunity at all unless ya break it...which makes no sense because its insanely powerful just for the fact it doesn't break on damage (Lets call it what it is..its a bloody stun)
Some CC will not give immunity on Breaks...Petrify is an example...If I hit ya with it, then wrecking blow it'll knock you up (you then get immunity)
if I was for example do Shield Charge + Wrecking Blow...WB wouldn't knock ya up.
Fear of course will not give immunity at all unless ya break it...which makes no sense because its insanely powerful just for the fact it doesn't break on damage (Lets call it what it is..its a bloody stun)
MormondPayne_EP wrote: »I made a comment in another thread criticising the way ZOS responds, or more accurately, doesn't respond to issues raised by the PVP player base in a constructive way that relied on facts and referenced specific responses like this.
***edited*** something happened by some sort of magic and my posts were magically gone from the thread. Evidently, the code of conduct prohibits any comment that calls into question ZOS ability, or lack there of, in responding and rectifying game breaking issues.
When every patch brings back old bugs and problems from previous iterations of updates then I can hear the circus music playing and the clown car is circling the arena.
Watch this post get deleted by the bourgeoisie for some other trumped up reference to the "hallowed" code of conduct.
Is this technically naming and shaming ZOS?
Some CC will not give immunity on Breaks...Petrify is an example...If I hit ya with it, then wrecking blow it'll knock you up (you then get immunity)
if I was for example do Shield Charge + Wrecking Blow...WB wouldn't knock ya up.
Fear of course will not give immunity at all unless ya break it...which makes no sense because its insanely powerful just for the fact it doesn't break on damage (Lets call it what it is..its a bloody stun)
Notice the Gina quote. ALL CC is supposed to give you immunity regardless.
And back to back WB will continuously knock you up.
Some CC will not give immunity on Breaks...Petrify is an example...If I hit ya with it, then wrecking blow it'll knock you up (you then get immunity)
if I was for example do Shield Charge + Wrecking Blow...WB wouldn't knock ya up.
Fear of course will not give immunity at all unless ya break it...which makes no sense because its insanely powerful just for the fact it doesn't break on damage (Lets call it what it is..its a bloody stun)
Notice the Gina quote. ALL CC is supposed to give you immunity regardless.
And back to back WB will continuously knock you up.
I've honestly never noticed back to back wbs doing knock up twice..not sure how true that is
Shoulda used protection.saintmurray wrote: »Some CC will not give immunity on Breaks...Petrify is an example...If I hit ya with it, then wrecking blow it'll knock you up (you then get immunity)
if I was for example do Shield Charge + Wrecking Blow...WB wouldn't knock ya up.
Fear of course will not give immunity at all unless ya break it...which makes no sense because its insanely powerful just for the fact it doesn't break on damage (Lets call it what it is..its a bloody stun)
Notice the Gina quote. ALL CC is supposed to give you immunity regardless.
And back to back WB will continuously knock you up.
I've honestly never noticed back to back wbs doing knock up twice..not sure how true that is
Not wanting to poke the bee hive because I wanna stay on topic bagging cc but I think if you run outa stam from blocking you will continuously be knocked up
Teargrants wrote: »Shoulda used protection.saintmurray wrote: »Some CC will not give immunity on Breaks...Petrify is an example...If I hit ya with it, then wrecking blow it'll knock you up (you then get immunity)
if I was for example do Shield Charge + Wrecking Blow...WB wouldn't knock ya up.
Fear of course will not give immunity at all unless ya break it...which makes no sense because its insanely powerful just for the fact it doesn't break on damage (Lets call it what it is..its a bloody stun)
Notice the Gina quote. ALL CC is supposed to give you immunity regardless.
And back to back WB will continuously knock you up.
I've honestly never noticed back to back wbs doing knock up twice..not sure how true that is
Not wanting to poke the bee hive because I wanna stay on topic bagging cc but I think if you run outa stam from blocking you will continuously be knocked up
What happens when you can't pull out of combat fast enough?saintmurray wrote: »Teargrants wrote: »Shoulda used protection.saintmurray wrote: »Some CC will not give immunity on Breaks...Petrify is an example...If I hit ya with it, then wrecking blow it'll knock you up (you then get immunity)
if I was for example do Shield Charge + Wrecking Blow...WB wouldn't knock ya up.
Fear of course will not give immunity at all unless ya break it...which makes no sense because its insanely powerful just for the fact it doesn't break on damage (Lets call it what it is..its a bloody stun)
Notice the Gina quote. ALL CC is supposed to give you immunity regardless.
And back to back WB will continuously knock you up.
I've honestly never noticed back to back wbs doing knock up twice..not sure how true that is
Not wanting to poke the bee hive because I wanna stay on topic bagging cc but I think if you run outa stam from blocking you will continuously be knocked up
I've been going fine this long without damage shields :P
Teargrants wrote: »What happens when you can't pull out of combat fast enough?saintmurray wrote: »Teargrants wrote: »Shoulda used protection.saintmurray wrote: »Some CC will not give immunity on Breaks...Petrify is an example...If I hit ya with it, then wrecking blow it'll knock you up (you then get immunity)
if I was for example do Shield Charge + Wrecking Blow...WB wouldn't knock ya up.
Fear of course will not give immunity at all unless ya break it...which makes no sense because its insanely powerful just for the fact it doesn't break on damage (Lets call it what it is..its a bloody stun)
Notice the Gina quote. ALL CC is supposed to give you immunity regardless.
And back to back WB will continuously knock you up.
I've honestly never noticed back to back wbs doing knock up twice..not sure how true that is
Not wanting to poke the bee hive because I wanna stay on topic bagging cc but I think if you run outa stam from blocking you will continuously be knocked up
I've been going fine this long without damage shields :P
Some CC will not give immunity on Breaks...Petrify is an example...If I hit ya with it, then wrecking blow it'll knock you up (you then get immunity)
if I was for example do Shield Charge + Wrecking Blow...WB wouldn't knock ya up.
Fear of course will not give immunity at all unless ya break it...which makes no sense because its insanely powerful just for the fact it doesn't break on damage (Lets call it what it is..its a bloody stun)
Notice the Gina quote. ALL CC is supposed to give you immunity regardless.
And back to back WB will continuously knock you up.
I've honestly never noticed back to back wbs doing knock up twice..not sure how true that is
Oh yeah. Don't forget the fear video that @Ezareth posted. I have evidence that he has smashed two mice b/c of it.
Oh yeah. Don't forget the fear video that @Ezareth posted. I have evidence that he has smashed two mice b/c of it.
And I'm slowly but surely replacing the all plastic keys on my mechanical keyboard with Heavy duty Zinc ones because no plastic on the earth can withstand my righteous Nerd-rage when this game bugs out in the middle of me slaughtering lowbies.