demonaffinity wrote: »So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.
EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.
If you want end game, go do pvp and become an elite.
Also, I don't see any ideas on your parts, what "end game" could be in your book.
Complete every single quest in the game - Not Done
Acquire all skyshards - Not Done
Complete all solo dungeons - Not Done
Acquire all books - Not Done
Complete every public dungeon - Not Done
Complete every group dungeon - Not Done
Complete every dolmen - Not Done
Defeat every world boss - Not Done
Complete every Veteran dungeon - Not Done
Level all tradeskills - Not Done
Acquire every undaunted helm/shoulder set - Not Done
Defeat trials and associated achievements - Not Done
Level Legerdemain and other random skills - Done
Become a multimillionaire - Not Done
Roll alts and start over - Not Done
I play from day one.
If ZOS designed the game to people like you, people like me never could end content, If ZOS designed the game for people like me, people like you would be without content in the first week.
This is a community where there are different styles of play and content must be designed to meet the needs of a broad spectrum of players.
The game addiction and the use of advantages are deadly enemies of this type of entertainment, Ideally to prolong the lifespan of the contents is enjoying them so far and healthy without seeking additional assistance or shortcuts.
If one intends to be the first to complete all, then do not have to wonder if the first having nothing to do.
ZOS can not control the appetite for this type of consumer, it is inevitable that a certain user group content to run out early, but it is also true that others are in the opposite situation. Entertainment is something that is meant to be consumed at certain times and not as a permanent lifestyle.
It is impossible for any company to meet the demand of a player from the first day is devoted to consume the content 24 hours a day, 7 days a week, 12 months a year.
My advice is to learn to dose the time dedicated to entertainment, let the guides, the grind, the rush, the exploits, carrys, addons, spend a healthy amount of hours, do not be swayed by streamming or Hype users.
This is a hobby not a permanent lifestyle.
If you do all this you are going to find that the amount of content is overwhelming.
Greetings!
did u finish all 1000 quests in all 3 factions ? wow..
if u did ,and also finished all the rest u mentioned, than i guess really no reason to continue.u beat the game.
Complete every single quest in the game - Not Done
Acquire all skyshards - Not Done
Complete all solo dungeons - Not Done
Acquire all books - Not Done
Complete every public dungeon - Not Done
Complete every group dungeon - Not Done
Complete every dolmen - Not Done
Defeat every world boss - Not Done
Complete every Veteran dungeon - Not Done
Level all tradeskills - Not Done
Acquire every undaunted helm/shoulder set - Not Done
Defeat trials and associated achievements - Not Done
Level Legerdemain and other random skills - Done
Become a multimillionaire - Not Done
Roll alts and start over - Not Done
I play from day one.
If ZOS designed the game to people like you, people like me never could end content, If ZOS designed the game for people like me, people like you would be without content in the first week.
This is a community where there are different styles of play and content must be designed to meet the needs of a broad spectrum of players.
The game addiction and the use of advantages are deadly enemies of this type of entertainment, Ideally to prolong the lifespan of the contents is enjoying them so far and healthy without seeking additional assistance or shortcuts.
If one intends to be the first to complete all, then do not have to wonder if the first having nothing to do.
ZOS can not control the appetite for this type of consumer, it is inevitable that a certain user group content to run out early, but it is also true that others are in the opposite situation. Entertainment is something that is meant to be consumed at certain times and not as a permanent lifestyle.
It is impossible for any company to meet the demand of a player from the first day is devoted to consume the content 24 hours a day, 7 days a week, 12 months a year.
My advice is to learn to dose the time dedicated to entertainment, let the guides, the grind, the rush, the exploits, carrys, addons, spend a healthy amount of hours, do not be swayed by streamming or Hype users.
This is a hobby not a permanent lifestyle.
If you do all this you are going to find that the amount of content is overwhelming.
Greetings!
Playing for over a year now, with nothing new to do. The fact that you haven't completed what a player of a year has is completely irrelevant and applies no point.
Complete every single quest in the game - Not Done
Acquire all skyshards - Not Done
Complete all solo dungeons - Not Done
Acquire all books - Not Done
Complete every public dungeon - Not Done
Complete every group dungeon - Not Done
Complete every dolmen - Not Done
Defeat every world boss - Not Done
Complete every Veteran dungeon - Not Done
Level all tradeskills - Not Done
Acquire every undaunted helm/shoulder set - Not Done
Defeat trials and associated achievements - Not Done
Level Legerdemain and other random skills - Done
Become a multimillionaire - Not Done
Roll alts and start over - Not Done
I play from day one.
If ZOS designed the game to people like you, people like me never could end content, If ZOS designed the game for people like me, people like you would be without content in the first week.
This is a community where there are different styles of play and content must be designed to meet the needs of a broad spectrum of players.
The game addiction and the use of advantages are deadly enemies of this type of entertainment, Ideally to prolong the lifespan of the contents is enjoying them so far and healthy without seeking additional assistance or shortcuts.
If one intends to be the first to complete all, then do not have to wonder if the first having nothing to do.
ZOS can not control the appetite for this type of consumer, it is inevitable that a certain user group content to run out early, but it is also true that others are in the opposite situation. Entertainment is something that is meant to be consumed at certain times and not as a permanent lifestyle.
It is impossible for any company to meet the demand of a player from the first day is devoted to consume the content 24 hours a day, 7 days a week, 12 months a year.
My advice is to learn to dose the time dedicated to entertainment, let the guides, the grind, the rush, the exploits, carrys, addons, spend a healthy amount of hours, do not be swayed by streamming or Hype users.
This is a hobby not a permanent lifestyle.
If you do all this you are going to find that the amount of content is overwhelming.
Greetings!
Playing for over a year now, with nothing new to do. The fact that you haven't completed what a player of a year has is completely irrelevant and applies no point.
Exactly,The fact that you have completed what I do not complete of a year has is completely irrelevant and applies no point.
Your situation, my situation, your reality and mine.
You have lack of content, I have a overhelming amount of content, you want more, I do not.
Complete every single quest in the game - Not Done
Acquire all skyshards - Not Done
Complete all solo dungeons - Not Done
Acquire all books - Not Done
Complete every public dungeon - Not Done
Complete every group dungeon - Not Done
Complete every dolmen - Not Done
Defeat every world boss - Not Done
Complete every Veteran dungeon - Not Done
Level all tradeskills - Not Done
Acquire every undaunted helm/shoulder set - Not Done
Defeat trials and associated achievements - Not Done
Level Legerdemain and other random skills - Done
Become a multimillionaire - Not Done
Roll alts and start over - Not Done
I play from day one.
If ZOS designed the game to people like you, people like me never could end content, If ZOS designed the game for people like me, people like you would be without content in the first week.
This is a community where there are different styles of play and content must be designed to meet the needs of a broad spectrum of players.
The game addiction and the use of advantages are deadly enemies of this type of entertainment, Ideally to prolong the lifespan of the contents is enjoying them so far and healthy without seeking additional assistance or shortcuts.
If one intends to be the first to complete all, then do not have to wonder if the first having nothing to do.
ZOS can not control the appetite for this type of consumer, it is inevitable that a certain user group content to run out early, but it is also true that others are in the opposite situation. Entertainment is something that is meant to be consumed at certain times and not as a permanent lifestyle.
It is impossible for any company to meet the demand of a player from the first day is devoted to consume the content 24 hours a day, 7 days a week, 12 months a year.
My advice is to learn to dose the time dedicated to entertainment, let the guides, the grind, the rush, the exploits, carrys, addons, spend a healthy amount of hours, do not be swayed by streamming or Hype users.
This is a hobby not a permanent lifestyle.
If you do all this you are going to find that the amount of content is overwhelming.
Greetings!
Playing for over a year now, with nothing new to do. The fact that you haven't completed what a player of a year has is completely irrelevant and applies no point.
Exactly,The fact that you have completed what I do not complete of a year has is completely irrelevant and applies no point.
Your situation, my situation, your reality and mine.
You have lack of content, I have a overhelming amount of content, you want more, I do not.
Then you have absolutely no place in this thread. This thread does not apply to you. You can go play the game and be on your merry way.
Derailing a person's thread about endgame? You say "it is impossible for any company to meet the demand of a player from the first day is devoted to consume the content 24 hours a day, 7 days a week, 12 months a year." My friend, I have the same achievements the OP has and did not play to this extent. I have played since launch, yes. You over quantify. And yes, a company can at least attempt an endgame content release cycle. Have you even compared content release in games?
Try this article out for size:
http://tamrielfoundry.com/2015/04/eso-content-crawl/
It has a nifty little chart that outlines other game raid/dungeon/pvp content release compared to ESO. ESO is the BIGGEST CRAWLER OF THEM ALL. Thereby, you have nothing to complain about. Except about a person's thread on how he plays his game.
Complete every single quest in the game - Not Done
Acquire all skyshards - Not Done
Complete all solo dungeons - Not Done
Acquire all books - Not Done
Complete every public dungeon - Not Done
Complete every group dungeon - Not Done
Complete every dolmen - Not Done
Defeat every world boss - Not Done
Complete every Veteran dungeon - Not Done
Level all tradeskills - Not Done
Acquire every undaunted helm/shoulder set - Not Done
Defeat trials and associated achievements - Not Done
Level Legerdemain and other random skills - Done
Become a multimillionaire - Not Done
Roll alts and start over - Not Done
I play from day one.
If ZOS designed the game to people like you, people like me never could end content, If ZOS designed the game for people like me, people like you would be without content in the first week.
This is a community where there are different styles of play and content must be designed to meet the needs of a broad spectrum of players.
The game addiction and the use of advantages are deadly enemies of this type of entertainment, Ideally to prolong the lifespan of the contents is enjoying them so far and healthy without seeking additional assistance or shortcuts.
If one intends to be the first to complete all, then do not have to wonder if the first having nothing to do.
ZOS can not control the appetite for this type of consumer, it is inevitable that a certain user group content to run out early, but it is also true that others are in the opposite situation. Entertainment is something that is meant to be consumed at certain times and not as a permanent lifestyle.
It is impossible for any company to meet the demand of a player from the first day is devoted to consume the content 24 hours a day, 7 days a week, 12 months a year.
My advice is to learn to dose the time dedicated to entertainment, let the guides, the grind, the rush, the exploits, carrys, addons, spend a healthy amount of hours, do not be swayed by streamming or Hype users.
This is a hobby not a permanent lifestyle.
If you do all this you are going to find that the amount of content is overwhelming.
Greetings!
Playing for over a year now, with nothing new to do. The fact that you haven't completed what a player of a year has is completely irrelevant and applies no point.
Exactly,The fact that you have completed what I do not complete of a year has is completely irrelevant and applies no point.
Your situation, my situation, your reality and mine.
You have lack of content, I have a overhelming amount of content, you want more, I do not.
Phancy_Pants wrote: »So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.
Complete every single quest in the game - Done
Acquire all skyshards - Done
Complete all solo dungeons - Done
Acquire all books - Done
Complete every public dungeon - Done
Complete every group dungeon - Done
Complete every dolmen - Done
Defeat every world boss - Done
Complete every Veteran dungeon - Done
Level all tradeskills - Done
Acquire every undaunted helm/shoulder set - Done
Defeat trials and associated achievements - Done
Level Legerdemain and other random skills - Done
Make fun of roleplayers - Done
Become a multimillionaire - Done
Roll alts and start over - Done
Go outside - NOT DONE
What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....
Complete every single quest in the game - Not Done
Acquire all skyshards - Not Done
Complete all solo dungeons - Not Done
Acquire all books - Not Done
Complete every public dungeon - Not Done
Complete every group dungeon - Not Done
Complete every dolmen - Not Done
Defeat every world boss - Not Done
Complete every Veteran dungeon - Not Done
Level all tradeskills - Not Done
Acquire every undaunted helm/shoulder set - Not Done
Defeat trials and associated achievements - Not Done
Level Legerdemain and other random skills - Done
Become a multimillionaire - Not Done
Roll alts and start over - Not Done
I play from day one.
If ZOS designed the game to people like you, people like me never could end content, If ZOS designed the game for people like me, people like you would be without content in the first week.
This is a community where there are different styles of play and content must be designed to meet the needs of a broad spectrum of players.
The game addiction and the use of advantages are deadly enemies of this type of entertainment, Ideally to prolong the lifespan of the contents is enjoying them so far and healthy without seeking additional assistance or shortcuts.
If one intends to be the first to complete all, then do not have to wonder if the first having nothing to do.
ZOS can not control the appetite for this type of consumer, it is inevitable that a certain user group content to run out early, but it is also true that others are in the opposite situation. Entertainment is something that is meant to be consumed at certain times and not as a permanent lifestyle.
It is impossible for any company to meet the demand of a player from the first day is devoted to consume the content 24 hours a day, 7 days a week, 12 months a year.
My advice is to learn to dose the time dedicated to entertainment, let the guides, the grind, the rush, the exploits, carrys, addons, spend a healthy amount of hours, do not be swayed by streamming or Hype users.
This is a hobby not a permanent lifestyle.
If you do all this you are going to find that the amount of content is overwhelming.
Greetings!
Playing for over a year now, with nothing new to do. The fact that you haven't completed what a player of a year has is completely irrelevant and applies no point.
Exactly,The fact that you have completed what I do not complete of a year has is completely irrelevant and applies no point.
Your situation, my situation, your reality and mine.
You have lack of content, I have a overhelming amount of content, you want more, I do not.
So, your point is?
Why does asking for more content bother you so much?
Emma_Eunjung wrote: »I don't think there would be as many cries for more content if the EXISTING content was used more efficiently:
1) After the player completes Cadwell's Gold and Silver, ALL zones should be scaled up to Cadwell's Gold level (i.e. VR6-10). This would immediately TRIPLE the amount of replayable world content for VR10-14 players.
.
Emma_Eunjung wrote: »I don't think there would be as many cries for more content if the EXISTING content was used more efficiently:
1) After the player completes Cadwell's Gold and Silver, ALL zones should be scaled up to Cadwell's Gold level (i.e. VR6-10). This would immediately TRIPLE the amount of replayable world content for VR10-14 players.
2) Remove all artificial barriers for solo/duo players trying to complete group content like Trials, the instanced Group Dungeons and certain Craglorn quests AND scale the difficulty appropriately. This would open up the 10% of the game that is currently inaccessible or simply undoable to many (if not most!) players.
.
Any game stops at some point, MMO or otherwise. In lord of the rings online i was maxed out on 9 characters with nothing to do other than repetitive pvp zergs until a new expansion came out in a years time. And trust me, you hit and exhaust endgame and crafts a LOT quicker than you do here.
ESO is no exception whatsoever, neither is any other MMO.
So remember, you are in a place frequented by other people and that many of these are still eating, so be polite and avoid creating an atmosphere of disagreement, you already ate, let others finish.
When it's time, the chef ZOS be responsible for bringing more food to the tables of users and this time remember that if you rush to get the cake may be finish being hungry.
Phancy_Pants wrote: »So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.
Complete every single quest in the game - Done
Acquire all skyshards - Done
Complete all solo dungeons - Done
Acquire all books - Done
Complete every public dungeon - Done
Complete every group dungeon - Done
Complete every dolmen - Done
Defeat every world boss - Done
Complete every Veteran dungeon - Done
Level all tradeskills - Done
Acquire every undaunted helm/shoulder set - Done
Defeat trials and associated achievements - Done
Level Legerdemain and other random skills - Done
Make fun of roleplayers - Done
Become a multimillionaire - Done
Roll alts and start over - Done
What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....
Phancy_Pants wrote: »So remember, you are in a place frequented by other people and that many of these are still eating, so be polite and avoid creating an atmosphere of disagreement, you already ate, let others finish.
When it's time, the chef ZOS be responsible for bringing more food to the tables of users and this time remember that if you rush to get the cake may be finish being hungry.
I state what I would like to see more of in the game and it's an atmosphere of diagreement? That makes no sense, nor do you.
To explain it in terms you can understand, I'll use your terms of analogy.
I am a paying customer in ZOS kitchen. I pay for what I would like to eat, and when I am finished, if I am still hungry, then I will ask for more.
You are sitting at a different table. Enjoy your meal, and if how and what I choose to eat bothers you....look the other way. If you eat slower than me, that's great.
Again, this concerns endgame content. I would like more. Don't attempt to tell me I am playing wrong by playing the way I do and I won't tell you that you are wrong for whatever you do. Feel free to express what you would like more or less of in another thread.
While I pationately hate the silver n gold quests your idea makes a lot of senseEmma_Eunjung wrote: »I don't think there would be as many cries for more content if the EXISTING content was used more efficiently:
1) After the player completes Cadwell's Gold and Silver, ALL zones should be scaled up to Cadwell's Gold level (i.e. VR6-10). This would immediately TRIPLE the amount of replayable world content for VR10-14 players.
2) Remove all artificial barriers for solo/duo players trying to complete group content like Trials, the instanced Group Dungeons and certain Craglorn quests AND scale the difficulty appropriately. This would open up the 10% of the game that is currently inaccessible or simply undoable to many (if not most!) players.
.
Phancy_Pants wrote: »So remember, you are in a place frequented by other people and that many of these are still eating, so be polite and avoid creating an atmosphere of disagreement, you already ate, let others finish.
When it's time, the chef ZOS be responsible for bringing more food to the tables of users and this time remember that if you rush to get the cake may be finish being hungry.
I state what I would like to see more of in the game and it's an atmosphere of diagreement? That makes no sense, nor do you.
To explain it in terms you can understand, I'll use your terms of analogy.
I am a paying customer in ZOS kitchen. I pay for what I would like to eat, and when I am finished, if I am still hungry, then I will ask for more.
You are sitting at a different table. Enjoy your meal, and if how and what I choose to eat bothers you....look the other way. If you eat slower than me, that's great.
Again, this concerns endgame content. I would like more. Don't attempt to tell me I am playing wrong by playing the way I do and I won't tell you that you are wrong for whatever you do. Feel free to express what you would like more or less of in another thread.