Phancy_Pants wrote: »So remember, you are in a place frequented by other people and that many of these are still eating, so be polite and avoid creating an atmosphere of disagreement, you already ate, let others finish.
When it's time, the chef ZOS be responsible for bringing more food to the tables of users and this time remember that if you rush to get the cake may be finish being hungry.
I state what I would like to see more of in the game and it's an atmosphere of diagreement? That makes no sense, nor do you.
To explain it in terms you can understand, I'll use your terms of analogy.
I am a paying customer in ZOS kitchen. I pay for what I would like to eat, and when I am finished, if I am still hungry, then I will ask for more.
You are sitting at a different table. Enjoy your meal, and if how and what I choose to eat bothers you....look the other way. If you eat slower than me, that's great.
Again, this concerns endgame content. I would like more. Don't attempt to tell me I am playing wrong by playing the way I do and I won't tell you that you are wrong for whatever you do. Feel free to express what you would like more or less of in another thread.
If you say that are Lack of content, you attempt to tell me I am playing wrong by playing the way I do and you are tell that I are wrong for whatever I do, because I play from day one and I do not go out of content.
Phancy_Pants wrote: »So remember, you are in a place frequented by other people and that many of these are still eating, so be polite and avoid creating an atmosphere of disagreement, you already ate, let others finish.
When it's time, the chef ZOS be responsible for bringing more food to the tables of users and this time remember that if you rush to get the cake may be finish being hungry.
I state what I would like to see more of in the game and it's an atmosphere of diagreement? That makes no sense, nor do you.
To explain it in terms you can understand, I'll use your terms of analogy.
I am a paying customer in ZOS kitchen. I pay for what I would like to eat, and when I am finished, if I am still hungry, then I will ask for more.
You are sitting at a different table. Enjoy your meal, and if how and what I choose to eat bothers you....look the other way. If you eat slower than me, that's great.
Again, this concerns endgame content. I would like more. Don't attempt to tell me I am playing wrong by playing the way I do and I won't tell you that you are wrong for whatever you do. Feel free to express what you would like more or less of in another thread.
We are sitting at different tables but the chef is the same. As mentioned above, make a special menu for each user type is impossible.
If everyone starts asking a different menu, end up with millions of dishes to serve and try to do arrive cold, burnt or half done.
When you go to eat at a restaurant, you can choose what is on the menu, you can not invent your own menu and if the waiting time for each dish will be too long for you, you can not make a scandal and forcing the chef to cook immediately for you, so if you can do is wait like the rest of those clients or leave your opinion politely in the book of suggestions, get up and go elsewhere.
Again, this is not the personal kitchen to each user,it is one that we share together and if you got the right to express your nonconformity I have the right to express my conformity.
I will not go to another topic because I am commenting on the topic of this and I think there is no clause or rule prohibiting think differently in a topic or ask those who think differently to refrain from commenting.
The fact that you have content left to play means this thread is not for you, period. No judgement, simply you have things to do, so go do them. This thread is for people who do not.
Phancy_Pants wrote: »So, I'm curious if I'm the only one that is bored
The fact that you have content left to play means this thread is not for you, period. No judgement, simply you have things to do, so go do them. This thread is for people who do not.Phancy_Pants wrote: »So, I'm curious if I'm the only one that is bored
The OP asked generally to the whole community.
I answer that in my case I do not perceive the same thing. Forum topics can not be created for the participation of like-minded excluding those who think differently.
My contributions are relative to the main topic. My perspective is different, it is no reason for you or any other request I stop commenting.
When the OP presents its achievements in content complete and uses it to justify a review in relation to the contents exposed to other users also expose their progress and show a different vision.
To say that the game does not have enough content is draw who played the same amount of time and failed to complete.
Worse is to imply that there is lack of content when in reality was reached early and complete it in its entirety to overlook a lot of previous content or have availed of grants and unnecessary advantages.
What I'm trying to make is that trying to impose a personal experience as absolute truth is a mistake.
The truth is that none of the views is correct, neither lack of content or excess content.
It all depends on each, that would be much healthier than when expressing a disagreement try not to expose it as absolute truth, rather as a personal experience.
When one tries to request a change, you can not argue your claim is absolute truth, but rather a personal desire linked to the experience itself.
Those who experience lack of content do so on their style of play, so it's not that the game is lacking in terms of content delivery but personal experience of these users makes the contents are not sufficient.
For it is not an absolute truth?
Because there are other gaming experiences that prove otherwise.
So we could be discussed for days and the reality is that none has the absolute right.
Topics such as:
¨Personally I think it would find positive adding more content¨
or
¨My personal gaming experience leads me to meet without contents¨
It would be more appropriate than:
¨ZOS is at fault for not delivering more content¨
¨ Delivered content is insufficient, it is a scam¨
Unfortunately most of the themes of this style, instead of showing a personal experience trying to establish a sense that their truths are absolute and must be heard.
Phancy_Pants wrote: »So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.
Complete every single quest in the game - Done
Acquire all skyshards - Done
Complete all solo dungeons - Done
Acquire all books - Done
Complete every public dungeon - Done
Complete every group dungeon - Done
Complete every dolmen - Done
Defeat every world boss - Done
Complete every Veteran dungeon - Done
Level all tradeskills - Done
Acquire every undaunted helm/shoulder set - Done
Defeat trials and associated achievements - Done
Level Legerdemain and other random skills - Done
Make fun of roleplayers - Done
Become a multimillionaire - Done
Roll alts and start over - Done
What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....
Phancy_Pants wrote: »So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.
Complete every single quest in the game - Done
Acquire all skyshards - Done
Complete all solo dungeons - Done
Acquire all books - Done
Complete every public dungeon - Done
Complete every group dungeon - Done
Complete every dolmen - Done
Defeat every world boss - Done
Complete every Veteran dungeon - Done
Level all tradeskills - Done
Acquire every undaunted helm/shoulder set - Done
Defeat trials and associated achievements - Done
Level Legerdemain and other random skills - Done
Make fun of roleplayers - Done
Become a multimillionaire - Done
Roll alts and start over - Done
What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....
A good MMO has no Endgame, there the Endgame is the game you actually play. All that "Trial here, Loot there" is a flawed system that will not work anymore. Games that run this so called "Endgame" all went F2P or had to close down. No sane person wants to farm dungeons for months, just to get loot that will be pointless a few weeks after. Peoples time and life is too precious for that.
The future of MMO gaming will be what UO once was, where you don't have an end to reach, but a huge journey. A game you can play for 10 years and still discover new things whenever you log on.
You guys that only care about raids and rewards are so spoiled by WOW, that you wont even see content if it sits right on your face. Sorry that I have to say it like that, but oh boy... your generation is really hard to please and only knows their shiny pixels as motivation. I wish we had a time machine where we could put you in and port you back to 97 to really understand the basics of MMOs.
@Betahkiin said it all, you guys that rush through MMOs in the hunt of always more epics and more dungeons, have not understood the point of MMOs and will never be pleased.
I love to eat and cook, do I rush through all restaurants in Melbourne because of that? No, I don't! I enjoy eating and learning from the chefs, this is what's fun. Making a race out of your passion is silly.
demonaffinity wrote: »So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.
EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.
If you want end game, go do pvp and become an elite.
Also, I don't see any ideas on your parts, what "end game" could be in your book.
Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?
Ideas for "his book" are implied....by ALL PvE endgame types, my friend.
demonaffinity wrote: »demonaffinity wrote: »So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.
EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.
If you want end game, go do pvp and become an elite.
Also, I don't see any ideas on your parts, what "end game" could be in your book.
Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?
Ideas for "his book" are implied....by ALL PvE endgame types, my friend.
I have played a lot of mmos.
Repeatability: PvP
Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.
Have YOU ever played an mmo?
The problem with these claims is that it will always be someone able to consume all the content in record time and no matter how much added, allways reach the point where that user will come to the forum to complain that there is lack of content.
Furthermore it is more than obvious that consume content of play is much easier and faster to develop them.
Never will come a day in which the development and delivery of content can exceed the speed in which some users consume and this is no fault of the company.
Unlimited access to the game does not mean that one is connected unlimited time playing.
Free access is for everyone to choose when to access content, but it is in everyone know administer such times and in what way use the content.
Pretending that the company is dedicated to creating content to meet the demand for those who consume faster is a no sense because as mentioned, is always going to be someone able to go over there.
If ZOS makes a new content and delivery today, in a week will surely be some user able to finish them and will be again in the forum complaining.
One must know how to manage the time and content and be patient.
The company has many things to attend to simultaneously which deserve the same dedication and importance, is its product are its rules.
One can suggest, but can not claim to demand satisfaction that fit personal preferences game pretentious and dismissive to those who are in charge of developing and managing the delivery times.
demonaffinity wrote: »demonaffinity wrote: »So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.
EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.
If you want end game, go do pvp and become an elite.
Also, I don't see any ideas on your parts, what "end game" could be in your book.
Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?
Ideas for "his book" are implied....by ALL PvE endgame types, my friend.
I have played a lot of mmos.
Repeatability: PvP
Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.
Have YOU ever played an mmo?
- 14050 Achievement Points
- Every Quest in game done since last September or so (yes, over half a year ago)
- Every trial completed a couple hundred times
- All Undaunted shoulders & helms collected in every armour type
- All Sanctum Ophidia armour sets collected (medium one with best possible traits on every item)
- 5 million gold acquired
- 203 Champion Points acquired
- Thieving achievements just about to be done
- Plenty of PvP done (see signature for channel link & PvP videos)
- All skills leveled to maximum (including vampirism & werewolf)
- Emperorship acquired (last summer)
So, what should I do? Go kill more goblins for CPs?demonaffinity wrote: »demonaffinity wrote: »So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.
EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.
If you want end game, go do pvp and become an elite.
Also, I don't see any ideas on your parts, what "end game" could be in your book.
Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?
Ideas for "his book" are implied....by ALL PvE endgame types, my friend.
I have played a lot of mmos.
Repeatability: PvP
Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.
Have YOU ever played an mmo?
Heh. You really should pay more attention to the arguments presented. It is not about whether you exhaust content or not, it's about how fast you exhaust it and how fast they add new content.
There was a MMO called World of Warcraft that released 2004.
At launch, the game had content for over half a year (Molten Core cleared 5 months after launch), and they threw more content at you faster than you could finish the previous content (after which, they still had reasons to replay it thanks to awesome gear), and not only PvE raids, they added Battlegrounds & PvP Honor system, World Events etc.
Sure enough, the game was a success.
I wonder why...
Phancy_Pants wrote: »So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.
Complete every single quest in the game - Done
Acquire all skyshards - Done
Complete all solo dungeons - Done
Acquire all books - Done
Complete every public dungeon - Done
Complete every group dungeon - Done
Complete every dolmen - Done
Defeat every world boss - Done
Complete every Veteran dungeon - Done
Level all tradeskills - Done
Acquire every undaunted helm/shoulder set - Done
Defeat trials and associated achievements - Done
Level Legerdemain and other random skills - Done
Make fun of roleplayers - Done
Become a multimillionaire - Done
Roll alts and start over - Done
What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....
A good MMO has no Endgame, there the Endgame is the game you actually play. All that "Trial here, Loot there" is a flawed system that will not work anymore. Games that run this so called "Endgame" all went F2P or had to close down. No sane person wants to farm dungeons for months, just to get loot that will be pointless a few weeks after. Peoples time and life is too precious for that.
The future of MMO gaming will be what UO once was, where you don't have an end to reach, but a huge journey. A game you can play for 10 years and still discover new things whenever you log on.
You guys that only care about raids and rewards are so spoiled by WOW, that you wont even see content if it sits right on your face. Sorry that I have to say it like that, but oh boy... your generation is really hard to please and only knows their shiny pixels as motivation. I wish we had a time machine where we could put you in and port you back to 97 to really understand the basics of MMOs.
@Betahkiin said it all, you guys that rush through MMOs in the hunt of always more epics and more dungeons, have not understood the point of MMOs and will never be pleased.
I love to eat and cook, do I rush through all restaurants in Melbourne because of that? No, I don't! I enjoy eating and learning from the chefs, this is what's fun. Making a race out of your passion is silly.
Everyone goes at their own pace. You and @Betahkiin are going at a very slow pace, good for you. Let's be clear, you are not talking to some new generation people. Me, personally, have been gaming as far back as your mentioned Ultima Online. This future of gaming you propose is your vision, and good on ya. However, the raid mentality is not just a WoW spoiled feature, it is a feature that has been alive since EQ. The ones that have gone f2p simply either did not do it right, had a failed enjine from start, or made the content to inaccessible (WS). There is nothing wrong with people wanting a certain kind of endgame. It doesn't have to be cookie cutter, but it should represent a replayable progression for those of us that want it. If you don't want it, then what exactly is your place in this thread. I don't say this to be mean, simply that you and @Betahkiin seem to just want to lecture what you ASSUME to be young folks who rushed through content about how to "take it easy". Thus derailing the thread. Please, save it.
- 14050 Achievement Points
- Every Quest in game done since last September or so (yes, over half a year ago)
- Every trial completed a couple hundred times
- All Undaunted shoulders & helms collected in every armour type
- All Sanctum Ophidia armour sets collected (medium one with best possible traits on every item)
- 5 million gold acquired
- 203 Champion Points acquired
- Thieving achievements just about to be done
- Plenty of PvP done (see signature for channel link & PvP videos)
- All skills leveled to maximum (including vampirism & werewolf)
- Emperorship acquired (last summer)
So, what should I do? Go kill more goblins for CPs?demonaffinity wrote: »demonaffinity wrote: »So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.
EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.
If you want end game, go do pvp and become an elite.
Also, I don't see any ideas on your parts, what "end game" could be in your book.
Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?
Ideas for "his book" are implied....by ALL PvE endgame types, my friend.
I have played a lot of mmos.
Repeatability: PvP
Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.
Have YOU ever played an mmo?
Heh. You really should pay more attention to the arguments presented. It is not about whether you exhaust content or not, it's about how fast you exhaust it and how fast they add new content.
There was a MMO called World of Warcraft that released 2004.
At launch, the game had content for over half a year (Molten Core cleared 5 months after launch), and they threw more content at you faster than you could finish the previous content (after which, they still had reasons to replay it thanks to awesome gear), and not only PvE raids, they added Battlegrounds & PvP Honor system, World Events etc.
Sure enough, the game was a success.
I wonder why...
And why you are here and no there?
Phancy_Pants wrote: »So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.
Complete every single quest in the game - Done
Acquire all skyshards - Done
Complete all solo dungeons - Done
Acquire all books - Done
Complete every public dungeon - Done
Complete every group dungeon - Done
Complete every dolmen - Done
Defeat every world boss - Done
Complete every Veteran dungeon - Done
Level all tradeskills - Done
Acquire every undaunted helm/shoulder set - Done
Defeat trials and associated achievements - Done
Level Legerdemain and other random skills - Done
Make fun of roleplayers - Done
Become a multimillionaire - Done
Roll alts and start over - Done
What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....
A good MMO has no Endgame, there the Endgame is the game you actually play. All that "Trial here, Loot there" is a flawed system that will not work anymore. Games that run this so called "Endgame" all went F2P or had to close down. No sane person wants to farm dungeons for months, just to get loot that will be pointless a few weeks after. Peoples time and life is too precious for that.
The future of MMO gaming will be what UO once was, where you don't have an end to reach, but a huge journey. A game you can play for 10 years and still discover new things whenever you log on.
You guys that only care about raids and rewards are so spoiled by WOW, that you wont even see content if it sits right on your face. Sorry that I have to say it like that, but oh boy... your generation is really hard to please and only knows their shiny pixels as motivation. I wish we had a time machine where we could put you in and port you back to 97 to really understand the basics of MMOs.
@Betahkiin said it all, you guys that rush through MMOs in the hunt of always more epics and more dungeons, have not understood the point of MMOs and will never be pleased.
I love to eat and cook, do I rush through all restaurants in Melbourne because of that? No, I don't! I enjoy eating and learning from the chefs, this is what's fun. Making a race out of your passion is silly.
Everyone goes at their own pace. You and @Betahkiin are going at a very slow pace, good for you. Let's be clear, you are not talking to some new generation people. Me, personally, have been gaming as far back as your mentioned Ultima Online. This future of gaming you propose is your vision, and good on ya. However, the raid mentality is not just a WoW spoiled feature, it is a feature that has been alive since EQ. The ones that have gone f2p simply either did not do it right, had a failed enjine from start, or made the content to inaccessible (WS). There is nothing wrong with people wanting a certain kind of endgame. It doesn't have to be cookie cutter, but it should represent a replayable progression for those of us that want it. If you don't want it, then what exactly is your place in this thread. I don't say this to be mean, simply that you and @Betahkiin seem to just want to lecture what you ASSUME to be young folks who rushed through content about how to "take it easy". Thus derailing the thread. Please, save it.
First of all, I like your reply its kind and not rude.You respect us and our visions, so I will give you the same respect back and try to reply.
To have replayable things is a bit of a difficult topic for me. It isn't because its boring for me to do the same things all the time (after all I don't need to do it), but because games or better put designers rest on this type of content. They give you a dungeon with 4 difficulties and think this is enough. Or they let you farm 3 or 4 different dungeon sets, where only the color and the stats are increased with each difficulty level. But also the reputation grind is a feature that they use quite often.
If you are a progress gamer and I was one too, then all this is fine and you want to climb to the top and once there want more. However, if you are a Casual then you simply put couldn't care less about this and this is the whole point that I try to make. In my opinion the Casuals are much more present these days than back at EQ or the first years of WOW. Back then, it was common to farm resistance gear, levels or buff food for weeks so that you could enter a new zone or raid with your guild. New raids, huge raids came almost every two - three months with content that kept you busy for months.
Today however, people (not all, but many), just want to see new things, play new areas, encounter new quests and all of this without too much trouble or preparation. While they play a lot slower than someone who wants to raid, they will at some point come to the situation that many have now at ESO.
A situation where Craglorn appears like a big mountain to climb, a mountain however that they don't want to climb. In over a year ZOS didn't release anything for those people and while I understand your points, don't you think that this is a big mistake and why ESO is bleeding subs?
Since you mentioned WS; I loved the idea behind that game, but I realized quickly that I am not a teen anymore and the game was simply put too time consuming for meAttunement oh boy how I love them, but as much I loved them, as much a nuisance they were at WS.
So don't get me wrong, I understand a lot of what you say and I really know the feeling that you obviously still have for said content. Still, I really think that ESO must give up on the focus on trials and dungeons, but finally hand out stuff for those who will never see those raids. I really believe that there are games for raiders and games for casuals and I would have thought that ESO was supposed to be one for casuals. When Craglorn came and we tested it on PTR, I was a bit shocked about it, especially since the requests for housing or a companion system were much more present in Beta than a raid zone.
Personally, I think that ESO from 1-VR 10 is a game and from VR10-14 another. I don't like this, not sure how you feel about this? In the end, I wish ZOS would decide what they want, they cant have both types of players. It would be fair to all of us, if they could say which direction ESO will go so that we can take the necessary steps.
- 14050 Achievement Points
- Every Quest in game done since last September or so (yes, over half a year ago)
- Every trial completed a couple hundred times
- All Undaunted shoulders & helms collected in every armour type
- All Sanctum Ophidia armour sets collected (medium one with best possible traits on every item)
- 5 million gold acquired
- 203 Champion Points acquired
- Thieving achievements just about to be done
- Plenty of PvP done (see signature for channel link & PvP videos)
- All skills leveled to maximum (including vampirism & werewolf)
- Emperorship acquired (last summer)
So, what should I do? Go kill more goblins for CPs?demonaffinity wrote: »demonaffinity wrote: »So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.
EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.
If you want end game, go do pvp and become an elite.
Also, I don't see any ideas on your parts, what "end game" could be in your book.
Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?
Ideas for "his book" are implied....by ALL PvE endgame types, my friend.
I have played a lot of mmos.
Repeatability: PvP
Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.
Have YOU ever played an mmo?
Heh. You really should pay more attention to the arguments presented. It is not about whether you exhaust content or not, it's about how fast you exhaust it and how fast they add new content.
There was a MMO called World of Warcraft that released 2004.
At launch, the game had content for over half a year (Molten Core cleared 5 months after launch), and they threw more content at you faster than you could finish the previous content (after which, they still had reasons to replay it thanks to awesome gear), and not only PvE raids, they added Battlegrounds & PvP Honor system, World Events etc.
Sure enough, the game was a success.
I wonder why...
td4620_ESO wrote: »Never say who is right or wrong on how they play this game or any game. You will have your casual players who just kick back and play the game and get to endgame when they do. Then we have players who are here for for hardcore endgame content who want more to the game than 3 trials which they have done since they launched a few months ago.
To keep players focused in endgame then we will need content that holds our attention. Wow has survived cause of the content they keep introducing. You can't go more than 3 months with content like our current trials. You can do it in while for 6 months cause their content tends to take longer to do and there is lockouts to raids. In some instances many guilds argue that the 5 guild option hurts hardcore guilds. How many trade guilds can you be apart of, seriously? I only see 2 totally especially if you are in 2 good trade guilds,
All we ask is for more content and consistency. If you don't know what we are talking about then just move along, no point in trolling a thread where all you are doing is making your self look bad.
well the lag in PvP needs fixing first, BUT we all know that likely will not happen.
the IC will come out soon i assume, then the home of a false god(aka clockwork city:D) then.... who knows after that.
Don't feel bad, GW2 lacks end game content too.
td4620_ESO wrote: »Never say who is right or wrong on how they play this game or any game. You will have your casual players who just kick back and play the game and get to endgame when they do. Then we have players who are here for for hardcore endgame content who want more to the game than 3 trials which they have done since they launched a few months ago.
To keep players focused in endgame then we will need content that holds our attention. Wow has survived cause of the content they keep introducing. You can't go more than 3 months with content like our current trials. You can do it in while for 6 months cause their content tends to take longer to do and there is lockouts to raids. In some instances many guilds argue that the 5 guild option hurts hardcore guilds. How many trade guilds can you be apart of, seriously? I only see 2 totally especially if you are in 2 good trade guilds,
All we ask is for more content and consistency. If you don't know what we are talking about then just move along, no point in trolling a thread where all you are doing is making your self look bad.
you talk about a game that was recently more than a year without adding content?
http://us.battle.net/wow/en/forum/topic/16719301833#1
http://us.battle.net/wow/en/forum/topic/10497449829#1
http://us.battle.net/wow/en/forum/topic/16543734757#1
http://us.battle.net/wow/en/forum/topic/15699455254#1
http://us.battle.net/wow/en/forum/topic/15699454027#1
http://us.battle.net/wow/en/forum/topic/2548997302#1
http://us.battle.net/wow/en/forum/topic/16410182043#1
http://us.battle.net/wow/en/forum/topic/15699455971#1
referring to such games as justification is making your self look bad
STOP TRYING TO DERAIL THE TOPIC AT HAND
TROLL!!!!!
- 14050 Achievement Points
- Every Quest in game done since last September or so (yes, over half a year ago)
- Every trial completed a couple hundred times
- All Undaunted shoulders & helms collected in every armour type
- All Sanctum Ophidia armour sets collected (medium one with best possible traits on every item)
- 5 million gold acquired
- 203 Champion Points acquired
- Thieving achievements just about to be done
- Plenty of PvP done (see signature for channel link & PvP videos)
- All skills leveled to maximum (including vampirism & werewolf)
- Emperorship acquired (last summer)
So, what should I do? Go kill more goblins for CPs?demonaffinity wrote: »demonaffinity wrote: »So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.
EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.
If you want end game, go do pvp and become an elite.
Also, I don't see any ideas on your parts, what "end game" could be in your book.
Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?
Ideas for "his book" are implied....by ALL PvE endgame types, my friend.
I have played a lot of mmos.
Repeatability: PvP
Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.
Have YOU ever played an mmo?
Heh. You really should pay more attention to the arguments presented. It is not about whether you exhaust content or not, it's about how fast you exhaust it and how fast they add new content.
There was a MMO called World of Warcraft that released 2004.
At launch, the game had content for over half a year (Molten Core cleared 5 months after launch), and they threw more content at you faster than you could finish the previous content (after which, they still had reasons to replay it thanks to awesome gear), and not only PvE raids, they added Battlegrounds & PvP Honor system, World Events etc.
Sure enough, the game was a success.
I wonder why...
And why you are here and no there?
- 14050 Achievement Points
- Every Quest in game done since last September or so (yes, over half a year ago)
- Every trial completed a couple hundred times
- All Undaunted shoulders & helms collected in every armour type
- All Sanctum Ophidia armour sets collected (medium one with best possible traits on every item)
- 5 million gold acquired
- 203 Champion Points acquired
- Thieving achievements just about to be done
- Plenty of PvP done (see signature for channel link & PvP videos)
- All skills leveled to maximum (including vampirism & werewolf)
- Emperorship acquired (last summer)
So, what should I do? Go kill more goblins for CPs?demonaffinity wrote: »demonaffinity wrote: »So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.
EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.
If you want end game, go do pvp and become an elite.
Also, I don't see any ideas on your parts, what "end game" could be in your book.
Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?
Ideas for "his book" are implied....by ALL PvE endgame types, my friend.
I have played a lot of mmos.
Repeatability: PvP
Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.
Have YOU ever played an mmo?
Heh. You really should pay more attention to the arguments presented. It is not about whether you exhaust content or not, it's about how fast you exhaust it and how fast they add new content.
There was a MMO called World of Warcraft that released 2004.
At launch, the game had content for over half a year (Molten Core cleared 5 months after launch), and they threw more content at you faster than you could finish the previous content (after which, they still had reasons to replay it thanks to awesome gear), and not only PvE raids, they added Battlegrounds & PvP Honor system, World Events etc.
Sure enough, the game was a success.
I wonder why...
I think we both agree that this was a different time do we? WS is the exact copy of Vanilla WOW and it didn't work and if you talk to the designers, then this was quite sad for them. Soon WS will go F2P, they already did what ZOS did with removing the boxes from shops.
As much I loved Vanilla WOW and still see it today as the best MMO after UO, I honestly doubt that such raid & group focused games will work today. There are people who love them, but for the others the long grinds to attunements, gear or pvp points are nothing they want to see / can go through these days.
If you look at WOW today, then from those 6 tiers at Vanilla only two tiers are present today. Why is that? Maybe it is because Blizzard realized that this content wont be that appealing for most of their players? Why do we have a Garrison there? Maybe because this is exactly what MMO players want today? A housing system where they can raise flowers
Phancy_Pants wrote: »So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.
Complete every single quest in the game - Done
Acquire all skyshards - Done
Complete all solo dungeons - Done
Acquire all books - Done
Complete every public dungeon - Done
Complete every group dungeon - Done
Complete every dolmen - Done
Defeat every world boss - Done
Complete every Veteran dungeon - Done
Level all tradeskills - Done
Acquire every undaunted helm/shoulder set - Done
Defeat trials and associated achievements - Done
Level Legerdemain and other random skills - Done
Make fun of roleplayers - Done
Become a multimillionaire - Done
Roll alts and start over - Done
What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....