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Lack of Endgame Content

  • Fissh
    Fissh
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    Betahkiin wrote: »
    Betahkiin wrote: »
    So remember, you are in a place frequented by other people and that many of these are still eating, so be polite and avoid creating an atmosphere of disagreement, you already ate, let others finish.

    When it's time, the chef ZOS be responsible for bringing more food to the tables of users and this time remember that if you rush to get the cake may be finish being hungry.

    I state what I would like to see more of in the game and it's an atmosphere of diagreement? That makes no sense, nor do you.
    To explain it in terms you can understand, I'll use your terms of analogy.
    I am a paying customer in ZOS kitchen. I pay for what I would like to eat, and when I am finished, if I am still hungry, then I will ask for more.
    You are sitting at a different table. Enjoy your meal, and if how and what I choose to eat bothers you....look the other way. If you eat slower than me, that's great.

    Again, this concerns endgame content. I would like more. Don't attempt to tell me I am playing wrong by playing the way I do and I won't tell you that you are wrong for whatever you do. Feel free to express what you would like more or less of in another thread.

    If you say that are Lack of content, you attempt to tell me I am playing wrong by playing the way I do and you are tell that I are wrong for whatever I do, because I play from day one and I do not go out of content.

    You lack perception friend. You are the one telling people to manage their entertainment better, or more over, like you. You imply that your "play style" is better simply because you have more content to go through. I find nothing wrong with the OP's play time, nor mine. It took me 6 months to get to endgame and I consider that quite reasonable. To be frank, what you are doing is not fairly displaying your opinion on a thread, but rather passing judgement on the thread based on "play style". You judge ignorantly as well. 6 Months is not a "rush to end content" as you have suggested. It simply is not. The fact that you have content left to play means this thread is not for you, period. No judgement, simply you have things to do, so go do them. This thread is for people who do not. Your freedom of speech to come and express your opinion has been noted. However, at this point, your argument is based on your bias opinion which passes judgement onto others. Thereby not constructive. You are more like a philabuster (spelling? idk), and are abusing the concept of freedom of speech with negative assumptions on people's play style.
    <X-Raided>
  • Fissh
    Fissh
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    Betahkiin wrote: »
    Betahkiin wrote: »
    So remember, you are in a place frequented by other people and that many of these are still eating, so be polite and avoid creating an atmosphere of disagreement, you already ate, let others finish.

    When it's time, the chef ZOS be responsible for bringing more food to the tables of users and this time remember that if you rush to get the cake may be finish being hungry.

    I state what I would like to see more of in the game and it's an atmosphere of diagreement? That makes no sense, nor do you.
    To explain it in terms you can understand, I'll use your terms of analogy.
    I am a paying customer in ZOS kitchen. I pay for what I would like to eat, and when I am finished, if I am still hungry, then I will ask for more.
    You are sitting at a different table. Enjoy your meal, and if how and what I choose to eat bothers you....look the other way. If you eat slower than me, that's great.

    Again, this concerns endgame content. I would like more. Don't attempt to tell me I am playing wrong by playing the way I do and I won't tell you that you are wrong for whatever you do. Feel free to express what you would like more or less of in another thread.

    We are sitting at different tables but the chef is the same. As mentioned above, make a special menu for each user type is impossible.

    If everyone starts asking a different menu, end up with millions of dishes to serve and try to do arrive cold, burnt or half done.

    When you go to eat at a restaurant, you can choose what is on the menu, you can not invent your own menu and if the waiting time for each dish will be too long for you, you can not make a scandal and forcing the chef to cook immediately for you, so if you can do is wait like the rest of those clients or leave your opinion politely in the book of suggestions, get up and go elsewhere.

    Again, this is not the personal kitchen to each user,it is one that we share together and if you got the right to express your nonconformity I have the right to express my conformity.

    I will not go to another topic because I am commenting on the topic of this and I think there is no clause or rule prohibiting think differently in a topic or ask those who think differently to refrain from commenting.

    Quick note on your 'analogy'. Sure, you don't want to have a menu that is impossible to serve. However, you always have steak on the menu at a steak house. Steak = Trials, endgame....Steak House = MMO.
    <X-Raided>
  • OrphanHelgen
    OrphanHelgen
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    You can fish.
    You can hunt achievements.
    You can grind DSA vet for masters weapons (I guess you don't have every weapon with the best trait already?)
    You can PVP (I guess you are not alliance rank 10 yet?)
    .. or just play up another alt and wait for more end game content. Atleast you get champion points for leveling alt and do quests. Grab a beer :-) chill a couple of weeks.

    Edit: Btw are you rank 10 in both vamp and werewolf? ;)
    Edited by OrphanHelgen on April 20, 2015 12:28AM
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Betahkiin
    Betahkiin
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    Fissh wrote: »
    The fact that you have content left to play means this thread is not for you, period. No judgement, simply you have things to do, so go do them. This thread is for people who do not.

    So, I'm curious if I'm the only one that is bored

    The OP asked generally to the whole community.


    I answer that in my case I do not perceive the same thing. Forum topics can not be created for the participation of like-minded excluding those who think differently.

    My contributions are relative to the main topic. My perspective is different, it is no reason for you or any other request I stop commenting.

    When the OP presents its achievements in content complete and uses it to justify a review in relation to the contents exposed to other users also expose their progress and show a different vision.

    To say that the game does not have enough content is draw who played the same amount of time and failed to complete.

    Worse is to imply that there is lack of content when in reality was reached early and complete it in its entirety to overlook a lot of previous content or have availed of grants and unnecessary advantages.

    What I'm trying to make is that trying to impose a personal experience as absolute truth is a mistake.

    The truth is that none of the views is correct, neither lack of content or excess content.

    It all depends on each, that would be much healthier than when expressing a disagreement try not to expose it as absolute truth, rather as a personal experience.

    When one tries to request a change, you can not argue your claim is absolute truth, but rather a personal desire linked to the experience itself.

    Those who experience lack of content do so on their style of play, so it's not that the game is lacking in terms of content delivery but personal experience of these users makes the contents are not sufficient.

    For it is not an absolute truth?

    Because there are other gaming experiences that prove otherwise.

    So we could be discussed for days and the reality is that none has the absolute right.

    Topics such as:

    ¨Personally I think it would find positive adding more content¨

    or

    ¨My personal gaming experience leads me to meet without contents¨

    It would be more appropriate than:

    ¨ZOS is at fault for not delivering more content¨

    ¨ Delivered content is insufficient, it is a scam¨

    Unfortunately most of the themes of this style, instead of showing a personal experience trying to establish a sense that their truths are absolute and must be heard.


  • C0pp3rhead
    C0pp3rhead
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    I think this thread is kindof missing the point. I agree with OP. There is a severe lack of *enjoyable* and *repeatable* endgame content. The last release of truly new content was Upper Craglorn, which was a little less than 6 months ago. I do not count the Justice System as new content. The justice system is just a new mechanic and skill line to mess around with. Going 6 months without new content is acceptable in my book.

    So, let's take a look at what endgame content does exist:

    Undaunted Dailies gave us a reason to replay already completed dungeons. We got two new excellent passives that made the dungeon grind worthwhile. The dungeons and pledges also allowed us access to new gear. However, very little of this gear is desirable. The Infiltrator and Unweaver sets are very lackluster: a light armor set that gives stamina bonuses and a medium armor set that gives magicka bonuses. The Bastion set however, is moderately useful in lieu of other better tanking sets. The real draw for most players were the 2 piece monster sets. Not all of these are particularly useful, but some sets like Valkyn Skoria and Engine Guardian are excellent. The real problem with all this gear is the random trait assignation. Seriously? Who in their right mind wants a well-fitted, light armor anything? Most players saw through this very quickly as a ploy to keep us repeating the same content over and over until we got exactly what we wanted.

    Dragonstar Arena and Veteran Dragonstar Arena are challenging and well done. These small group challenges are difficult to complete and require a rather skilled group. The armor sets that you can get are excellent. The big draw here is the Master's weapons. However, these items suffer from the same weakness as the Undaunted items - random traits to keep us playing longer. And just like the Undaunted items, random trait still doesn't include one of the most useful in the game - nirnhoned.

    Trials should be *the* endgame content for most guilds, but now they're almost a joke. Most skilled groups complete AA and HR in under half an hour. The first boss of SO was so ridiculously challenging that most players just gave up. However, most serious guilds have dedicated groups that now farm SO. For quite a time, the items from these dungeons was the best in the game, even if the Vicious Ophidian set suffered from the same random trait b/s. Then came Update 1.6. Suddenly, crit chance mattered less, and these sets became undesirable. Aside from a few drops and getting your name on the leaderboards, there was no longer any reason to do this content.



    Someone previously mentioned Imperial City. Most estimates put this around 2 months after console release. That means a projected 8+ months without new places to explore, new bosses to beat, and new gear to show off. The endgame content around now is barely worth playing, but because of CP, there is pressure to keep playing just to stay competitive. It's a crap-chute, and we all know it. End-game PvE guilds are dying and there's nothing ZOS is doing about it.

    The sad thing is: the fix is very easy. All we need is decent gear. ZOS just needs to throw in some new gear or revise the stats on the gear that already exists. Replace all the +crit chance bonuses with +spell/wpn power, and these sets are once again the most desirable in the game. If random traits are a must, restrict them to traits that players actually like & use. Add in nirnhoned.
    "Things which are alike in nature grow to look alike, and the speaking stones have lain a long time lookin' at the sun. Some believe they descend with the lightning, but I believe they are on the ground and are projected downward by the bolt."

    Fear my moustache powers.

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    Vehemence - - Valhalla's Guard
  • Fissh
    Fissh
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    Betahkiin wrote: »
    Fissh wrote: »
    The fact that you have content left to play means this thread is not for you, period. No judgement, simply you have things to do, so go do them. This thread is for people who do not.

    So, I'm curious if I'm the only one that is bored

    The OP asked generally to the whole community.


    I answer that in my case I do not perceive the same thing. Forum topics can not be created for the participation of like-minded excluding those who think differently.

    My contributions are relative to the main topic. My perspective is different, it is no reason for you or any other request I stop commenting.

    When the OP presents its achievements in content complete and uses it to justify a review in relation to the contents exposed to other users also expose their progress and show a different vision.

    To say that the game does not have enough content is draw who played the same amount of time and failed to complete.

    Worse is to imply that there is lack of content when in reality was reached early and complete it in its entirety to overlook a lot of previous content or have availed of grants and unnecessary advantages.

    What I'm trying to make is that trying to impose a personal experience as absolute truth is a mistake.

    The truth is that none of the views is correct, neither lack of content or excess content.

    It all depends on each, that would be much healthier than when expressing a disagreement try not to expose it as absolute truth, rather as a personal experience.

    When one tries to request a change, you can not argue your claim is absolute truth, but rather a personal desire linked to the experience itself.

    Those who experience lack of content do so on their style of play, so it's not that the game is lacking in terms of content delivery but personal experience of these users makes the contents are not sufficient.

    For it is not an absolute truth?

    Because there are other gaming experiences that prove otherwise.

    So we could be discussed for days and the reality is that none has the absolute right.

    Topics such as:

    ¨Personally I think it would find positive adding more content¨

    or

    ¨My personal gaming experience leads me to meet without contents¨

    It would be more appropriate than:

    ¨ZOS is at fault for not delivering more content¨

    ¨ Delivered content is insufficient, it is a scam¨

    Unfortunately most of the themes of this style, instead of showing a personal experience trying to establish a sense that their truths are absolute and must be heard.


    Your rant would make more sense if only one dungeon and one Trial has been introduced in over 9 months. It would also make more sense if this thread was say....idk...3 months into the games life. This thread begins after a year of life. You constantly mention skipping content in order to power level. I assure you, I did not. I listened to every voice act, every quest, did every dolmen...etc etc etc. Again I say, in a reasonable amount of time, imo. So after a year, to have the OP's grievance is completely logical. As to your argument to come express your opinion and why, it is mute. You are just derailing the subject, entirely. My last comment to you btw, as I dont want to provide you any more material to rant on about.
    <X-Raided>
  • Audigy
    Audigy
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    So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.

    Complete every single quest in the game - Done
    Acquire all skyshards - Done
    Complete all solo dungeons - Done
    Acquire all books - Done
    Complete every public dungeon - Done
    Complete every group dungeon - Done
    Complete every dolmen - Done
    Defeat every world boss - Done
    Complete every Veteran dungeon - Done
    Level all tradeskills - Done
    Acquire every undaunted helm/shoulder set - Done
    Defeat trials and associated achievements - Done
    Level Legerdemain and other random skills - Done
    Make fun of roleplayers - Done
    Become a multimillionaire - Done
    Roll alts and start over - Done


    What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
    Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....

    A good MMO has no Endgame, there the Endgame is the game you actually play. All that "Trial here, Loot there" is a flawed system that will not work anymore. Games that run this so called "Endgame" all went F2P or had to close down. No sane person wants to farm dungeons for months, just to get loot that will be pointless a few weeks after. Peoples time and life is too precious for that.

    The future of MMO gaming will be what UO once was, where you don't have an end to reach, but a huge journey. A game you can play for 10 years and still discover new things whenever you log on.

    You guys that only care about raids and rewards are so spoiled by WOW, that you wont even see content if it sits right on your face. Sorry that I have to say it like that, but oh boy... your generation is really hard to please and only knows their shiny pixels as motivation. I wish we had a time machine where we could put you in and port you back to 97 to really understand the basics of MMOs.

    @Betahkiin said it all, you guys that rush through MMOs in the hunt of always more epics and more dungeons, have not understood the point of MMOs and will never be pleased.
    I love to eat and cook, do I rush through all restaurants in Melbourne because of that? No, I don't! I enjoy eating and learning from the chefs, this is what's fun. Making a race out of your passion is silly.
    Edited by Audigy on April 20, 2015 12:45AM
  • Khami
    Khami
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    This game lacks content. Game has been out for a year. They've added two vet dungeons, three trials(raids), 1 group only zone, the DSA, and a bunch of fluff, fixes, and a reboot.

    Vet City of Ash came out the first Monday in November. That is the last of the new content. You can pretend the justice system is new, it really isn't. They've just changed what is already in the game by making you steal the items instead of taking them.

    They're not releasing anything new for the PC players until after the console release in seven weeks. The console is getting what game the PC has now. I doubt they make the same mistake again by releasing something that doesn't work properly like they did when they released Craglorn last year.

    I doubt they release more than one DLC this year. Two tops. They better be more than 2/3 of a zone or one vet dungeon. which is all they've given the players to date. Bits and pieces of content. No real meat.
  • Fissh
    Fissh
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    Audigy wrote: »
    So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.

    Complete every single quest in the game - Done
    Acquire all skyshards - Done
    Complete all solo dungeons - Done
    Acquire all books - Done
    Complete every public dungeon - Done
    Complete every group dungeon - Done
    Complete every dolmen - Done
    Defeat every world boss - Done
    Complete every Veteran dungeon - Done
    Level all tradeskills - Done
    Acquire every undaunted helm/shoulder set - Done
    Defeat trials and associated achievements - Done
    Level Legerdemain and other random skills - Done
    Make fun of roleplayers - Done
    Become a multimillionaire - Done
    Roll alts and start over - Done


    What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
    Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....

    A good MMO has no Endgame, there the Endgame is the game you actually play. All that "Trial here, Loot there" is a flawed system that will not work anymore. Games that run this so called "Endgame" all went F2P or had to close down. No sane person wants to farm dungeons for months, just to get loot that will be pointless a few weeks after. Peoples time and life is too precious for that.

    The future of MMO gaming will be what UO once was, where you don't have an end to reach, but a huge journey. A game you can play for 10 years and still discover new things whenever you log on.

    You guys that only care about raids and rewards are so spoiled by WOW, that you wont even see content if it sits right on your face. Sorry that I have to say it like that, but oh boy... your generation is really hard to please and only knows their shiny pixels as motivation. I wish we had a time machine where we could put you in and port you back to 97 to really understand the basics of MMOs.

    @Betahkiin said it all, you guys that rush through MMOs in the hunt of always more epics and more dungeons, have not understood the point of MMOs and will never be pleased.
    I love to eat and cook, do I rush through all restaurants in Melbourne because of that? No, I don't! I enjoy eating and learning from the chefs, this is what's fun. Making a race out of your passion is silly.

    Everyone goes at their own pace. You and @Betahkiin are going at a very slow pace, good for you. Let's be clear, you are not talking to some new generation people. Me, personally, have been gaming as far back as your mentioned Ultima Online. This future of gaming you propose is your vision, and good on ya. However, the raid mentality is not just a WoW spoiled feature, it is a feature that has been alive since EQ. The ones that have gone f2p simply either did not do it right, had a failed enjine from start, or made the content to inaccessible (WS). There is nothing wrong with people wanting a certain kind of endgame. It doesn't have to be cookie cutter, but it should represent a replayable progression for those of us that want it. If you don't want it, then what exactly is your place in this thread. I don't say this to be mean, simply that you and @Betahkiin seem to just want to lecture what you ASSUME to be young folks who rushed through content about how to "take it easy". Thus derailing the thread. Please, save it.

    <X-Raided>
  • madterryk
    madterryk
    if your bored why not take a short term break? swap between ESO and another game for a while? I can always find something to do if I start playing Skyrim again.... or I swap between this and LOTRO (which is pretty weak these days but love the source material so I give it a shot)....
  • demonaffinity
    demonaffinity
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    Fissh wrote: »
    So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.

    EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.

    If you want end game, go do pvp and become an elite.

    Also, I don't see any ideas on your parts, what "end game" could be in your book.

    Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?

    Ideas for "his book" are implied....by ALL PvE endgame types, my friend.

    I have played a lot of mmos.

    Repeatability: PvP

    Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.

    Have YOU ever played an mmo?
  • Betahkiin
    Betahkiin
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    The problem with these claims is that it will always be someone able to consume all the content in record time and no matter how much added, allways reach the point where that user will come to the forum to complain that there is lack of content.

    Furthermore it is more than obvious that consume content of play is much easier and faster to develop them.

    Never will come a day in which the development and delivery of content can exceed the speed in which some users consume and this is no fault of the company.

    Unlimited access to the game does not mean that one is connected unlimited time playing.

    Free access is for everyone to choose when to access content, but it is in everyone know administer such times and in what way use the content.

    Pretending that the company is dedicated to creating content to meet the demand for those who consume faster is a no sense because as mentioned, is always going to be someone able to go over there.

    If ZOS makes a new content and delivery today, in a week will surely be some user able to finish them and will be again in the forum complaining.

    One must know how to manage the time and content and be patient.

    The company has many things to attend to simultaneously which deserve the same dedication and importance, is its product are its rules.

    One can suggest, but can not claim to demand satisfaction that fit personal preferences game pretentious and dismissive to those who are in charge of developing and managing the delivery times.
  • Fissh
    Fissh
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    Fissh wrote: »
    So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.

    EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.

    If you want end game, go do pvp and become an elite.

    Also, I don't see any ideas on your parts, what "end game" could be in your book.

    Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?

    Ideas for "his book" are implied....by ALL PvE endgame types, my friend.

    I have played a lot of mmos.

    Repeatability: PvP

    Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.

    Have YOU ever played an mmo?
    Betahkiin wrote: »
    The problem with these claims is that it will always be someone able to consume all the content in record time and no matter how much added, allways reach the point where that user will come to the forum to complain that there is lack of content.

    Furthermore it is more than obvious that consume content of play is much easier and faster to develop them.

    Never will come a day in which the development and delivery of content can exceed the speed in which some users consume and this is no fault of the company.

    Unlimited access to the game does not mean that one is connected unlimited time playing.

    Free access is for everyone to choose when to access content, but it is in everyone know administer such times and in what way use the content.

    Pretending that the company is dedicated to creating content to meet the demand for those who consume faster is a no sense because as mentioned, is always going to be someone able to go over there.

    If ZOS makes a new content and delivery today, in a week will surely be some user able to finish them and will be again in the forum complaining.

    One must know how to manage the time and content and be patient.

    The company has many things to attend to simultaneously which deserve the same dedication and importance, is its product are its rules.

    One can suggest, but can not claim to demand satisfaction that fit personal preferences game pretentious and dismissive to those who are in charge of developing and managing the delivery times.

    Complete derails. Trolls. They appear to only have purpose to make the thread about their subject and not the OP's. Go away already. The back and forth is nevermore.


    <X-Raided>
  • DDuke
    DDuke
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    • 14050 Achievement Points
    • Every Quest in game done since last September or so (yes, over half a year ago)
    • Every trial completed a couple hundred times
    • All Undaunted shoulders & helms collected in every armour type
    • All Sanctum Ophidia armour sets collected (medium one with best possible traits on every item)
    • 5 million gold acquired
    • 203 Champion Points acquired
    • Thieving achievements just about to be done
    • Plenty of PvP done (see signature for channel link & PvP videos)
    • All skills leveled to maximum (including vampirism & werewolf)
    • Emperorship acquired (last summer)

    So, what should I do? Go kill more goblins for CPs?
    Fissh wrote: »
    So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.

    EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.

    If you want end game, go do pvp and become an elite.

    Also, I don't see any ideas on your parts, what "end game" could be in your book.

    Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?

    Ideas for "his book" are implied....by ALL PvE endgame types, my friend.

    I have played a lot of mmos.

    Repeatability: PvP

    Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.

    Have YOU ever played an mmo?

    Heh. You really should pay more attention to the arguments presented. It is not about whether you exhaust content or not, it's about how fast you exhaust it and how fast they add new content.

    There was a MMO called World of Warcraft that released 2004.
    At launch, the game had content for over half a year (Molten Core cleared 5 months after launch), and they threw more content at you faster than you could finish the previous content (after which, they still had reasons to replay it thanks to awesome gear), and not only PvE raids, they added Battlegrounds & PvP Honor system, World Events etc.

    Sure enough, the game was a success.
    I wonder why...
    Edited by DDuke on April 20, 2015 2:36AM
  • Psychobunni
    Psychobunni
    ✭✭✭✭✭
    There is no right or wrong way to play as far as speed. I agree this game needs an endgame that people want, that people who are there have to keep striving for. Which is why tokens/gear and weapons related to end game works and other mmo's keep adding onto that.

    I know, you'll never hear the end of it from crafters and slow players, but it works. As it stands now I see just as many logging briefly for mails or flat out taking a break until content arrives, as I see playing (endgamers).
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Betahkiin
    Betahkiin
    ✭✭✭✭
    DDuke wrote: »
    • 14050 Achievement Points
    • Every Quest in game done since last September or so (yes, over half a year ago)
    • Every trial completed a couple hundred times
    • All Undaunted shoulders & helms collected in every armour type
    • All Sanctum Ophidia armour sets collected (medium one with best possible traits on every item)
    • 5 million gold acquired
    • 203 Champion Points acquired
    • Thieving achievements just about to be done
    • Plenty of PvP done (see signature for channel link & PvP videos)
    • All skills leveled to maximum (including vampirism & werewolf)
    • Emperorship acquired (last summer)

    So, what should I do? Go kill more goblins for CPs?
    Fissh wrote: »
    So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.

    EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.

    If you want end game, go do pvp and become an elite.

    Also, I don't see any ideas on your parts, what "end game" could be in your book.

    Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?

    Ideas for "his book" are implied....by ALL PvE endgame types, my friend.

    I have played a lot of mmos.

    Repeatability: PvP

    Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.

    Have YOU ever played an mmo?

    Heh. You really should pay more attention to the arguments presented. It is not about whether you exhaust content or not, it's about how fast you exhaust it and how fast they add new content.

    There was a MMO called World of Warcraft that released 2004.
    At launch, the game had content for over half a year (Molten Core cleared 5 months after launch), and they threw more content at you faster than you could finish the previous content (after which, they still had reasons to replay it thanks to awesome gear), and not only PvE raids, they added Battlegrounds & PvP Honor system, World Events etc.

    Sure enough, the game was a success.
    I wonder why...

    And why you are here and no there?

  • Audigy
    Audigy
    ✭✭✭✭✭
    ✭✭
    Fissh wrote: »
    Audigy wrote: »
    So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.

    Complete every single quest in the game - Done
    Acquire all skyshards - Done
    Complete all solo dungeons - Done
    Acquire all books - Done
    Complete every public dungeon - Done
    Complete every group dungeon - Done
    Complete every dolmen - Done
    Defeat every world boss - Done
    Complete every Veteran dungeon - Done
    Level all tradeskills - Done
    Acquire every undaunted helm/shoulder set - Done
    Defeat trials and associated achievements - Done
    Level Legerdemain and other random skills - Done
    Make fun of roleplayers - Done
    Become a multimillionaire - Done
    Roll alts and start over - Done


    What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
    Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....

    A good MMO has no Endgame, there the Endgame is the game you actually play. All that "Trial here, Loot there" is a flawed system that will not work anymore. Games that run this so called "Endgame" all went F2P or had to close down. No sane person wants to farm dungeons for months, just to get loot that will be pointless a few weeks after. Peoples time and life is too precious for that.

    The future of MMO gaming will be what UO once was, where you don't have an end to reach, but a huge journey. A game you can play for 10 years and still discover new things whenever you log on.

    You guys that only care about raids and rewards are so spoiled by WOW, that you wont even see content if it sits right on your face. Sorry that I have to say it like that, but oh boy... your generation is really hard to please and only knows their shiny pixels as motivation. I wish we had a time machine where we could put you in and port you back to 97 to really understand the basics of MMOs.

    @Betahkiin said it all, you guys that rush through MMOs in the hunt of always more epics and more dungeons, have not understood the point of MMOs and will never be pleased.
    I love to eat and cook, do I rush through all restaurants in Melbourne because of that? No, I don't! I enjoy eating and learning from the chefs, this is what's fun. Making a race out of your passion is silly.

    Everyone goes at their own pace. You and @Betahkiin are going at a very slow pace, good for you. Let's be clear, you are not talking to some new generation people. Me, personally, have been gaming as far back as your mentioned Ultima Online. This future of gaming you propose is your vision, and good on ya. However, the raid mentality is not just a WoW spoiled feature, it is a feature that has been alive since EQ. The ones that have gone f2p simply either did not do it right, had a failed enjine from start, or made the content to inaccessible (WS). There is nothing wrong with people wanting a certain kind of endgame. It doesn't have to be cookie cutter, but it should represent a replayable progression for those of us that want it. If you don't want it, then what exactly is your place in this thread. I don't say this to be mean, simply that you and @Betahkiin seem to just want to lecture what you ASSUME to be young folks who rushed through content about how to "take it easy". Thus derailing the thread. Please, save it.

    First of all, I like your reply its kind and not rude. ;) You respect us and our visions, so I will give you the same respect back and try to reply.

    To have replayable things is a bit of a difficult topic for me. It isn't because its boring for me to do the same things all the time (after all I don't need to do it), but because games or better put designers rest on this type of content. They give you a dungeon with 4 difficulties and think this is enough. Or they let you farm 3 or 4 different dungeon sets, where only the color and the stats are increased with each difficulty level. But also the reputation grind is a feature that they use quite often.

    If you are a progress gamer and I was one too, then all this is fine and you want to climb to the top and once there want more. However, if you are a Casual then you simply put couldn't care less about this and this is the whole point that I try to make. In my opinion the Casuals are much more present these days than back at EQ or the first years of WOW. Back then, it was common to farm resistance gear, levels or buff food for weeks so that you could enter a new zone or raid with your guild. New raids, huge raids came almost every two - three months with content that kept you busy for months.

    Today however, people (not all, but many), just want to see new things, play new areas, encounter new quests and all of this without too much trouble or preparation. While they play a lot slower than someone who wants to raid, they will at some point come to the situation that many have now at ESO.

    A situation where Craglorn appears like a big mountain to climb, a mountain however that they don't want to climb. In over a year ZOS didn't release anything for those people and while I understand your points, don't you think that this is a big mistake and why ESO is bleeding subs?

    Since you mentioned WS; I loved the idea behind that game, but I realized quickly that I am not a teen anymore and the game was simply put too time consuming for me ;) Attunement oh boy how I love them, but as much I loved them, as much a nuisance they were at WS.

    So don't get me wrong, I understand a lot of what you say and I really know the feeling that you obviously still have for said content. Still, I really think that ESO must give up on the focus on trials and dungeons, but finally hand out stuff for those who will never see those raids. I really believe that there are games for raiders and games for casuals and I would have thought that ESO was supposed to be one for casuals. When Craglorn came and we tested it on PTR, I was a bit shocked about it, especially since the requests for housing or a companion system were much more present in Beta than a raid zone.

    Personally, I think that ESO from 1-VR 10 is a game and from VR10-14 another. I don't like this, not sure how you feel about this? In the end, I wish ZOS would decide what they want, they cant have both types of players. It would be fair to all of us, if they could say which direction ESO will go so that we can take the necessary steps.
  • Fissh
    Fissh
    ✭✭✭✭✭
    Betahkiin wrote: »
    DDuke wrote: »
    • 14050 Achievement Points
    • Every Quest in game done since last September or so (yes, over half a year ago)
    • Every trial completed a couple hundred times
    • All Undaunted shoulders & helms collected in every armour type
    • All Sanctum Ophidia armour sets collected (medium one with best possible traits on every item)
    • 5 million gold acquired
    • 203 Champion Points acquired
    • Thieving achievements just about to be done
    • Plenty of PvP done (see signature for channel link & PvP videos)
    • All skills leveled to maximum (including vampirism & werewolf)
    • Emperorship acquired (last summer)

    So, what should I do? Go kill more goblins for CPs?
    Fissh wrote: »
    So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.

    EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.

    If you want end game, go do pvp and become an elite.

    Also, I don't see any ideas on your parts, what "end game" could be in your book.

    Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?

    Ideas for "his book" are implied....by ALL PvE endgame types, my friend.

    I have played a lot of mmos.

    Repeatability: PvP

    Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.

    Have YOU ever played an mmo?

    Heh. You really should pay more attention to the arguments presented. It is not about whether you exhaust content or not, it's about how fast you exhaust it and how fast they add new content.

    There was a MMO called World of Warcraft that released 2004.
    At launch, the game had content for over half a year (Molten Core cleared 5 months after launch), and they threw more content at you faster than you could finish the previous content (after which, they still had reasons to replay it thanks to awesome gear), and not only PvE raids, they added Battlegrounds & PvP Honor system, World Events etc.

    Sure enough, the game was a success.
    I wonder why...

    And why you are here and no there?

    More trolling and derailing. Please stop addressing people just to demean their playstyle. You are simply a sabotage to this thread.
    <X-Raided>
  • td4620_ESO
    Never say who is right or wrong on how they play this game or any game. You will have your casual players who just kick back and play the game and get to endgame when they do. Then we have players who are here for for hardcore endgame content who want more to the game than 3 trials which they have done since they launched a few months ago.

    To keep players focused in endgame then we will need content that holds our attention. Wow has survived cause of the content they keep introducing. You can't go more than 3 months with content like our current trials. You can do it in while for 6 months cause their content tends to take longer to do and there is lockouts to raids. In some instances many guilds argue that the 5 guild option hurts hardcore guilds. How many trade guilds can you be apart of, seriously? I only see 2 totally especially if you are in 2 good trade guilds,

    All we ask is for more content and consistency. If you don't know what we are talking about then just move along.

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Edited by ZOS_ArtG on April 20, 2015 2:09PM
    X-Raided
  • Fissh
    Fissh
    ✭✭✭✭✭
    Audigy wrote: »
    Fissh wrote: »
    Audigy wrote: »
    So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.

    Complete every single quest in the game - Done
    Acquire all skyshards - Done
    Complete all solo dungeons - Done
    Acquire all books - Done
    Complete every public dungeon - Done
    Complete every group dungeon - Done
    Complete every dolmen - Done
    Defeat every world boss - Done
    Complete every Veteran dungeon - Done
    Level all tradeskills - Done
    Acquire every undaunted helm/shoulder set - Done
    Defeat trials and associated achievements - Done
    Level Legerdemain and other random skills - Done
    Make fun of roleplayers - Done
    Become a multimillionaire - Done
    Roll alts and start over - Done


    What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
    Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....

    A good MMO has no Endgame, there the Endgame is the game you actually play. All that "Trial here, Loot there" is a flawed system that will not work anymore. Games that run this so called "Endgame" all went F2P or had to close down. No sane person wants to farm dungeons for months, just to get loot that will be pointless a few weeks after. Peoples time and life is too precious for that.

    The future of MMO gaming will be what UO once was, where you don't have an end to reach, but a huge journey. A game you can play for 10 years and still discover new things whenever you log on.

    You guys that only care about raids and rewards are so spoiled by WOW, that you wont even see content if it sits right on your face. Sorry that I have to say it like that, but oh boy... your generation is really hard to please and only knows their shiny pixels as motivation. I wish we had a time machine where we could put you in and port you back to 97 to really understand the basics of MMOs.

    @Betahkiin said it all, you guys that rush through MMOs in the hunt of always more epics and more dungeons, have not understood the point of MMOs and will never be pleased.
    I love to eat and cook, do I rush through all restaurants in Melbourne because of that? No, I don't! I enjoy eating and learning from the chefs, this is what's fun. Making a race out of your passion is silly.

    Everyone goes at their own pace. You and @Betahkiin are going at a very slow pace, good for you. Let's be clear, you are not talking to some new generation people. Me, personally, have been gaming as far back as your mentioned Ultima Online. This future of gaming you propose is your vision, and good on ya. However, the raid mentality is not just a WoW spoiled feature, it is a feature that has been alive since EQ. The ones that have gone f2p simply either did not do it right, had a failed enjine from start, or made the content to inaccessible (WS). There is nothing wrong with people wanting a certain kind of endgame. It doesn't have to be cookie cutter, but it should represent a replayable progression for those of us that want it. If you don't want it, then what exactly is your place in this thread. I don't say this to be mean, simply that you and @Betahkiin seem to just want to lecture what you ASSUME to be young folks who rushed through content about how to "take it easy". Thus derailing the thread. Please, save it.

    First of all, I like your reply its kind and not rude. ;) You respect us and our visions, so I will give you the same respect back and try to reply.

    To have replayable things is a bit of a difficult topic for me. It isn't because its boring for me to do the same things all the time (after all I don't need to do it), but because games or better put designers rest on this type of content. They give you a dungeon with 4 difficulties and think this is enough. Or they let you farm 3 or 4 different dungeon sets, where only the color and the stats are increased with each difficulty level. But also the reputation grind is a feature that they use quite often.

    If you are a progress gamer and I was one too, then all this is fine and you want to climb to the top and once there want more. However, if you are a Casual then you simply put couldn't care less about this and this is the whole point that I try to make. In my opinion the Casuals are much more present these days than back at EQ or the first years of WOW. Back then, it was common to farm resistance gear, levels or buff food for weeks so that you could enter a new zone or raid with your guild. New raids, huge raids came almost every two - three months with content that kept you busy for months.

    Today however, people (not all, but many), just want to see new things, play new areas, encounter new quests and all of this without too much trouble or preparation. While they play a lot slower than someone who wants to raid, they will at some point come to the situation that many have now at ESO.

    A situation where Craglorn appears like a big mountain to climb, a mountain however that they don't want to climb. In over a year ZOS didn't release anything for those people and while I understand your points, don't you think that this is a big mistake and why ESO is bleeding subs?

    Since you mentioned WS; I loved the idea behind that game, but I realized quickly that I am not a teen anymore and the game was simply put too time consuming for me ;) Attunement oh boy how I love them, but as much I loved them, as much a nuisance they were at WS.

    So don't get me wrong, I understand a lot of what you say and I really know the feeling that you obviously still have for said content. Still, I really think that ESO must give up on the focus on trials and dungeons, but finally hand out stuff for those who will never see those raids. I really believe that there are games for raiders and games for casuals and I would have thought that ESO was supposed to be one for casuals. When Craglorn came and we tested it on PTR, I was a bit shocked about it, especially since the requests for housing or a companion system were much more present in Beta than a raid zone.

    Personally, I think that ESO from 1-VR 10 is a game and from VR10-14 another. I don't like this, not sure how you feel about this? In the end, I wish ZOS would decide what they want, they cant have both types of players. It would be fair to all of us, if they could say which direction ESO will go so that we can take the necessary steps.

    If you "get it", then why persist to derail the thread? Go make a thread about the content you want and I promise you I will not come hijack it to make the attention about my endgame needs. Matter of fact, if there is a big enough population to make happy with your proposals, then they should do it. I KNOW, there is desire for my proposals, and thereby would like to talk to those people. You are here to derail the thread or what? Sell people on your play style so your desire for content gets more attention? I mean, I really don't know your intentions....really. You should make a thread though, and I won't be on it to disturb it or be rude to the people that play the style and/or care about your thread's topic. So...please....be on topic with us, or if you dont endgame in this way, go away so we can talk about it without having to argue with people like you and @Betahkiin who have lectured us enough on YOUR style of play. Thank you, but your subject is not ours and we have heard enough. :)
    Edited by Fissh on April 20, 2015 2:56AM
    <X-Raided>
  • Audigy
    Audigy
    ✭✭✭✭✭
    ✭✭
    DDuke wrote: »
    • 14050 Achievement Points
    • Every Quest in game done since last September or so (yes, over half a year ago)
    • Every trial completed a couple hundred times
    • All Undaunted shoulders & helms collected in every armour type
    • All Sanctum Ophidia armour sets collected (medium one with best possible traits on every item)
    • 5 million gold acquired
    • 203 Champion Points acquired
    • Thieving achievements just about to be done
    • Plenty of PvP done (see signature for channel link & PvP videos)
    • All skills leveled to maximum (including vampirism & werewolf)
    • Emperorship acquired (last summer)

    So, what should I do? Go kill more goblins for CPs?
    Fissh wrote: »
    So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.

    EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.

    If you want end game, go do pvp and become an elite.

    Also, I don't see any ideas on your parts, what "end game" could be in your book.

    Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?

    Ideas for "his book" are implied....by ALL PvE endgame types, my friend.

    I have played a lot of mmos.

    Repeatability: PvP

    Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.

    Have YOU ever played an mmo?

    Heh. You really should pay more attention to the arguments presented. It is not about whether you exhaust content or not, it's about how fast you exhaust it and how fast they add new content.

    There was a MMO called World of Warcraft that released 2004.
    At launch, the game had content for over half a year (Molten Core cleared 5 months after launch), and they threw more content at you faster than you could finish the previous content (after which, they still had reasons to replay it thanks to awesome gear), and not only PvE raids, they added Battlegrounds & PvP Honor system, World Events etc.

    Sure enough, the game was a success.
    I wonder why...

    I think we both agree that this was a different time do we? WS is the exact copy of Vanilla WOW and it didn't work and if you talk to the designers, then this was quite sad for them. Soon WS will go F2P, they already did what ZOS did with removing the boxes from shops.

    As much I loved Vanilla WOW and still see it today as the best MMO after UO, I honestly doubt that such raid & group focused games will work today. There are people who love them, but for the others the long grinds to attunements, gear or pvp points are nothing they want to see / can go through these days.

    If you look at WOW today, then from those 6 tiers at Vanilla only two tiers are present today. Why is that? Maybe it is because Blizzard realized that this content wont be that appealing for most of their players? Why do we have a Garrison there? Maybe because this is exactly what MMO players want today? A housing system where they can raise flowers ;)
  • Betahkiin
    Betahkiin
    ✭✭✭✭
    td4620_ESO wrote: »
    Never say who is right or wrong on how they play this game or any game. You will have your casual players who just kick back and play the game and get to endgame when they do. Then we have players who are here for for hardcore endgame content who want more to the game than 3 trials which they have done since they launched a few months ago.

    To keep players focused in endgame then we will need content that holds our attention. Wow has survived cause of the content they keep introducing. You can't go more than 3 months with content like our current trials. You can do it in while for 6 months cause their content tends to take longer to do and there is lockouts to raids. In some instances many guilds argue that the 5 guild option hurts hardcore guilds. How many trade guilds can you be apart of, seriously? I only see 2 totally especially if you are in 2 good trade guilds,

    All we ask is for more content and consistency. If you don't know what we are talking about then just move along, no point in trolling a thread where all you are doing is making your self look bad.

    you talk about a game that was recently more than a year without adding content?

    http://us.battle.net/wow/en/forum/topic/16719301833#1

    http://us.battle.net/wow/en/forum/topic/10497449829#1

    http://us.battle.net/wow/en/forum/topic/16543734757#1

    http://us.battle.net/wow/en/forum/topic/15699455254#1

    http://us.battle.net/wow/en/forum/topic/15699454027#1

    http://us.battle.net/wow/en/forum/topic/2548997302#1

    http://us.battle.net/wow/en/forum/topic/16410182043#1

    http://us.battle.net/wow/en/forum/topic/15699455971#1

    [Moderator Note: Edited per our rules on Trolling & Baiting]
    Edited by ZOS_ArtG on April 20, 2015 2:14PM
  • qsnoopyjr
    qsnoopyjr
    ✭✭✭✭
    Don't feel bad, GW2 lacks end game content too.
  • Naivefanboi
    Naivefanboi
    ✭✭✭✭
    Cody wrote: »
    well the lag in PvP needs fixing first, BUT we all know that likely will not happen.

    the IC will come out soon i assume, then the home of a false god(aka clockwork city:D) then.... who knows after that.

    umm when is soon? can you link some information to show why you think we will get anything untill 2months after console?
    qsnoopyjr wrote: »
    Don't feel bad, GW2 lacks end game content too.

    it never spent time as a subscription based game. it launched without raiding. huge difference. they also have a very well received expansion out where they added gliders and air combat new zones, class and gear ect...so that sounds like content to me.


    Fissh wrote: »
    Betahkiin wrote: »
    td4620_ESO wrote: »
    Never say who is right or wrong on how they play this game or any game. You will have your casual players who just kick back and play the game and get to endgame when they do. Then we have players who are here for for hardcore endgame content who want more to the game than 3 trials which they have done since they launched a few months ago.

    To keep players focused in endgame then we will need content that holds our attention. Wow has survived cause of the content they keep introducing. You can't go more than 3 months with content like our current trials. You can do it in while for 6 months cause their content tends to take longer to do and there is lockouts to raids. In some instances many guilds argue that the 5 guild option hurts hardcore guilds. How many trade guilds can you be apart of, seriously? I only see 2 totally especially if you are in 2 good trade guilds,

    All we ask is for more content and consistency. If you don't know what we are talking about then just move along, no point in trolling a thread where all you are doing is making your self look bad.

    you talk about a game that was recently more than a year without adding content?

    http://us.battle.net/wow/en/forum/topic/16719301833#1

    http://us.battle.net/wow/en/forum/topic/10497449829#1

    http://us.battle.net/wow/en/forum/topic/16543734757#1

    http://us.battle.net/wow/en/forum/topic/15699455254#1

    http://us.battle.net/wow/en/forum/topic/15699454027#1

    http://us.battle.net/wow/en/forum/topic/2548997302#1

    http://us.battle.net/wow/en/forum/topic/16410182043#1

    http://us.battle.net/wow/en/forum/topic/15699455971#1


    referring to such games as justification is making your self look bad

    STOP TRYING TO DERAIL THE TOPIC AT HAND

    TROLL!!!!!


    ditto bad trolls are bad. just cause some games can get away with cash shop plus sub plus no content for a year at a time. doesnt justify anything rofl!
    Edited by Naivefanboi on April 20, 2015 4:36AM
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    I have
    - all skyshards done
    - Alle dolmens done (not the bosses)
    - Alle public and group dungeons done (not the bosses)
    - Defeat every world boss (except Craglorn if they also exist there
    - All trade skills maxed (8 trait)
    - Almost all quests though. All, except grouplorn.

    and I play since early access (2-4 hours a day) and had a 2 month hiatus (to play ArcheAge and SWTOR and some other games)

    But yes, TESO is one of the few mmo's you have done most or get bored with quick. Only Tabula Rasa comes to mind which also only existed for 1 year.

    All I do is PvP, since I enjoy that. But due to lag it is pushing me away the last few weeks.

    You could just take a break and come back later (like 6-12 months) and check it out again. I might do the same. There are other games lurking around. I look forward to

    - Witcher 3
    - GTA5 on PC (already bought it but need to install)
    - Starwars Battlefront
    - The new Deus Ex

    And I think 19th of May the Witcher 3 will take most of my time.




    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Heromofo
    Heromofo
    ✭✭✭✭✭
    Well there was meant to be new content every 6-8 weeks.

    About a year ago we got to see parts of dlcs meant to be on there way.
    Clock work city
    The orc tower cant remember the name
    Spell crafting
    Thieves guild
    Dark brother hood
    Imperial city
    And alot of other things

    When the numbers dropped so quickly for pc it seems they are now relying on console sales for a boost. More or less there will be a large patch with the console release but id guess that all focus is on consoles. Making sure everything runs smoothly so it does not bomb like the pc did.

    With luck alot of console versions will sell and also sub. I will do my best to get people to sub and we can start seeing large content updates.

    There are three problems i see with eso atm that i know console people wont stand for (or atleast for very long).

    1. Bugs
    2. Lag atm is not going to sit well
    3. Pvp must run smoothly

    Console players are used to games running smoothly from cod to Destiny (both games still suck for content). When they dont they go down quickly hence battlefield 4 lol.


    So with any luck zenimax is working these problems out atm for consoles for a smooth launch.

    Bugs man

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_ArtG on April 20, 2015 2:43PM
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    Betahkiin wrote: »
    DDuke wrote: »
    • 14050 Achievement Points
    • Every Quest in game done since last September or so (yes, over half a year ago)
    • Every trial completed a couple hundred times
    • All Undaunted shoulders & helms collected in every armour type
    • All Sanctum Ophidia armour sets collected (medium one with best possible traits on every item)
    • 5 million gold acquired
    • 203 Champion Points acquired
    • Thieving achievements just about to be done
    • Plenty of PvP done (see signature for channel link & PvP videos)
    • All skills leveled to maximum (including vampirism & werewolf)
    • Emperorship acquired (last summer)

    So, what should I do? Go kill more goblins for CPs?
    Fissh wrote: »
    So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.

    EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.

    If you want end game, go do pvp and become an elite.

    Also, I don't see any ideas on your parts, what "end game" could be in your book.

    Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?

    Ideas for "his book" are implied....by ALL PvE endgame types, my friend.

    I have played a lot of mmos.

    Repeatability: PvP

    Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.

    Have YOU ever played an mmo?

    Heh. You really should pay more attention to the arguments presented. It is not about whether you exhaust content or not, it's about how fast you exhaust it and how fast they add new content.

    There was a MMO called World of Warcraft that released 2004.
    At launch, the game had content for over half a year (Molten Core cleared 5 months after launch), and they threw more content at you faster than you could finish the previous content (after which, they still had reasons to replay it thanks to awesome gear), and not only PvE raids, they added Battlegrounds & PvP Honor system, World Events etc.

    Sure enough, the game was a success.
    I wonder why...

    And why you are here and no there?

    Excellent question, and something the developers of this game should think of as well.
    Audigy wrote: »
    DDuke wrote: »
    • 14050 Achievement Points
    • Every Quest in game done since last September or so (yes, over half a year ago)
    • Every trial completed a couple hundred times
    • All Undaunted shoulders & helms collected in every armour type
    • All Sanctum Ophidia armour sets collected (medium one with best possible traits on every item)
    • 5 million gold acquired
    • 203 Champion Points acquired
    • Thieving achievements just about to be done
    • Plenty of PvP done (see signature for channel link & PvP videos)
    • All skills leveled to maximum (including vampirism & werewolf)
    • Emperorship acquired (last summer)

    So, what should I do? Go kill more goblins for CPs?
    Fissh wrote: »
    So basically you want a game you will never be finished completing? How many hours have you put into the game to achieve all those things? And before you answer, Im sure that amount of hours is still impressive for a game.

    EVERY SINGLE GAME IN THE WORLD WILL EXHAUST AT SOME POINT.

    If you want end game, go do pvp and become an elite.

    Also, I don't see any ideas on your parts, what "end game" could be in your book.

    Have you ever played a MMO? What he wants is repeatability. Gear progression. Trials with boss progression that isn't entire Trial done in a week, next week we do it in sub 10mins...yay? PvP is for PvPers. Telling a PVE'er to go PvP is pretty silly, yes?

    Ideas for "his book" are implied....by ALL PvE endgame types, my friend.

    I have played a lot of mmos.

    Repeatability: PvP

    Gear progression: even if they added 500 new types of gear, he would STILL exhuast at some point, in which he would go to the forum to complain.

    Have YOU ever played an mmo?

    Heh. You really should pay more attention to the arguments presented. It is not about whether you exhaust content or not, it's about how fast you exhaust it and how fast they add new content.

    There was a MMO called World of Warcraft that released 2004.
    At launch, the game had content for over half a year (Molten Core cleared 5 months after launch), and they threw more content at you faster than you could finish the previous content (after which, they still had reasons to replay it thanks to awesome gear), and not only PvE raids, they added Battlegrounds & PvP Honor system, World Events etc.

    Sure enough, the game was a success.
    I wonder why...

    I think we both agree that this was a different time do we? WS is the exact copy of Vanilla WOW and it didn't work and if you talk to the designers, then this was quite sad for them. Soon WS will go F2P, they already did what ZOS did with removing the boxes from shops.

    As much I loved Vanilla WOW and still see it today as the best MMO after UO, I honestly doubt that such raid & group focused games will work today. There are people who love them, but for the others the long grinds to attunements, gear or pvp points are nothing they want to see / can go through these days.

    If you look at WOW today, then from those 6 tiers at Vanilla only two tiers are present today. Why is that? Maybe it is because Blizzard realized that this content wont be that appealing for most of their players? Why do we have a Garrison there? Maybe because this is exactly what MMO players want today? A housing system where they can raise flowers ;)

    It would be naive to attribute WildStar's problems on it having content for more hardcore players as well. In fact, the promise of this content was what caused it to have a very succesfull launch.

    The problem is that they failed to provide content for the other end of the spectrum (more casual players), along other issues (bugs, bad itemization etc).
    Yes, this might come as a shock to you, but it is possible to cater to both audiences (e.g. vanilla WoW), which WildStar failed to do.

    Even so, they managed longer with a subcription model than ESO did... go figure ;)
    Edited by DDuke on April 20, 2015 1:07PM
  • Takhistis
    Takhistis
    ✭✭✭
    I thought it was Imperial City and then Orsinium?
    NA-DC-NB VR1 Ilythrian
    Proud member of Guild Medieval, More Than Fair, The Angry Unicorn Inn
  • Cogo
    Cogo
    ✭✭✭✭✭
    So, I'm curious if I'm the only one that is bored. I wander around trying to think of things to do, but it becomes more difficult every day to think of reasons to play.

    Complete every single quest in the game - Done
    Acquire all skyshards - Done
    Complete all solo dungeons - Done
    Acquire all books - Done
    Complete every public dungeon - Done
    Complete every group dungeon - Done
    Complete every dolmen - Done
    Defeat every world boss - Done
    Complete every Veteran dungeon - Done
    Level all tradeskills - Done
    Acquire every undaunted helm/shoulder set - Done
    Defeat trials and associated achievements - Done
    Level Legerdemain and other random skills - Done
    Make fun of roleplayers - Done
    Become a multimillionaire - Done
    Roll alts and start over - Done


    What else is there to do, other than PvP? Grind CPs until my I fall asleep? No thanks.
    Point is, this game lacks any real end game content and/or replayability. We have nothing to work towards, trial gear is completely useless, traits on half of the gear make no sense at all and shouldn't even exist, etc. There is no carrot to chase.....

    Before this thread gets removed cause you did not say "consoles" in it. I agree mr OP.
    Starting to loose guild members who pay sub and play lots. They love the game but need things to do.

    Kittah iz bored! Need content!

    lolcatsdotcomhy6dgpg8bh5oo60i.jpg
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Alleon
    Alleon
    ✭✭✭
    How aout complex raiding for PvE lovers? :)
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