Console Release: Worst Case Scenario

  • Obscure
    Obscure
    ✭✭✭✭✭
    Pallmor wrote: »
    Obscure wrote: »
    RedTalon wrote: »
    Anyone know how sells for the consoles are going anyhow?

    In Japan they just hit a console sales figure so low in January it's not been seen since the 90's. In perspective that was an era still rebounding from huge problems with the gaming market with regard to abysmal software quality and near absolute loss of consumer confidence in the entire gaming industry.

    In the US, where XBox has historically been much more favoured, the price drop of the console has improved overall console sales figures. Again in perspective, consumers are not making the step up as fast as anticipated, with XBox 360 and PS3 software sales still being a heavy contender with modern generation consoles.

    In all cases though, the current generation consoles are the slowest selling flagship consoles to date, with the Wii U being the slowest selling flagship console of all time. The console market isn't necessarily shrinking, but it's certainly hit a wall with the traditional console model. Market saturation is at a critical mass, and unless traditional consoles start finding their way into new markets, they cannot grow, and the longer that remains the case the larger their biggest competitor will grow: the mobile gaming market. Stream play and cloud processing services are going to deal a death blow to traditional consoles. The consoles we see today are very likely the last of their kind, but the war will very likely still have the same contenders with one or two falling out of the arms race and a new one joining the fray (much like the death of Sega's hardware division and arrival of Microsoft).

    I'm not sure what universe you're posting from, but in mine, consoles are selling even faster in this gen than in the last one:

    http://www.pcmag.com/article2/0,2817,2477888,00.asp

    CONSOLES, as in THE ENTIRETY of that portion of the market, are selling slower (Wii U being the biggest source of the blame). Just because Chevy's new SUV sells better than the last generation doesn't mean SUV's are all selling better than their last generation. Console sales are particularly horrible in the Japanese market.

    The Console market is very clearly having difficulty expanding, and the death of the traditional console is not far away. The new model (cloud processing and streaming) is cheaper for both developers and studios and puts current console manufactures into a role much more akin to service providers, with vastly more control over content than ever (death of "game ownership"). Sony is acutely aware of this trend, it's why they decided to buy up companies that have already build a business model for doing so (OnLive just this month even).

    There's still time to enjoy these current gen of consoles, I'd say at least 3 years, but I find its more fitting to call them the last gen of consoles. That's the universe WE live in.
  • AH93
    AH93
    ✭✭✭
    Worst Case Scenario: giant ants. June 9th a massive number of people are excited to have a console MMO for the summer, ESO sets a first day launch sales record. June 10th, giant ants.

    Are those giant ants available on the crown store?
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    AH93 wrote: »
    Worst Case Scenario: giant ants. June 9th a massive number of people are excited to have a console MMO for the summer, ESO sets a first day launch sales record. June 10th, giant ants.

    Are those giant ants available on the crown store?

    As mounts please.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
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  • arena25
    arena25
    ✭✭✭✭✭
    As Jim Johnson almost said at the Blood Bowl Quarterfinal between the Chaos All-Stars and the Pinkfoot Panthers,

    "If this game doesn't occur, I'm a goblin."

    (Yeah, I know, I referenced Blood Bowl.)
    If you can't handle the heat...stay out of the kitchen!
  • Istyar
    Istyar
    ✭✭✭
    Bungie said that Destiny has more than 16 million registered accounts. It's like MUCH more the 1-2m (best case scenario) that ESO has and will ever have. I don't see Destiny as a fail, it lacks a lot of things but the game is pretty good and competitive.

    If I had to choose between ESO and Destiny today for any reason, I would pick Destiny for sure.
    Istyar ~ Sorcerer - Aldmeri Dominion - Savior of Nirn - Hero of Tamriel

    Istyar, the old sorcerer from Summerset Isles, Master of the Old Ways of the Psjiic Order and Grand Master of the Illusion and Mysticism Divison of Aldmeri Dominion Army.

    Check the UESP and learn more about TES universe: https://www.uesp.net/wiki/Main_Page
  • Vahrokh
    Vahrokh
    ✭✭✭✭✭
    ✭✭✭
    Obscure wrote: »
    Reception doesn't look like it's going to be great, and it's almost certainly not going to meet projections in the wake of what's going on in the console market, (breakdown of consumer confidence via Destiny, The Order, Assassin's Creed, etc.)...

    Please excuse me, I don't play console. What happened (link?) to Destiniy, The Order and Assassin's Creed?
  • Dionysusjones
    Dionysusjones
    ✭✭✭
    Regardless of ZOS's official statement it is my opinion that the console release was pushed back due to the backlash and mass exodus of you PC people. This happened with FF14 as well. The PC release falls on its face and then all of a sudden the console release goes MIA.

    Not that i blame them they are a company and have to operate in the black. Their expected projections were probably not even in the ballpark of the actual release numbers and sub retention. Suddenly dumping money into console development doesn't seem like such a good idea.

    So we put out fires that were started by the PC release and put console development in stasis until they can make the PC version profitable.


    If console versions flop they will shut the servers down or merge them and cut their losses. They have a model that is generating revenue that is acceptable to them from the PC model or they wouldn't even be releasing the console versions. I promise you this
  • Istyar
    Istyar
    ✭✭✭
    Vahrokh wrote: »
    Obscure wrote: »
    Reception doesn't look like it's going to be great, and it's almost certainly not going to meet projections in the wake of what's going on in the console market, (breakdown of consumer confidence via Destiny, The Order, Assassin's Creed, etc.)...

    Please excuse me, I don't play console. What happened (link?) to Destiniy, The Order and Assassin's Creed?

    What happened? The same that happened to ESO on launch.

    People seems to forget about how BAD the game was in the first 3 month and still is nowadays. There's bug that haven't been fixed since the DAY 1 of the game.

    It's strange to complain about Destiny, The Order and Assasins Creed in a forum of ESO, and I say why: Those three games that you said only AC Unity and Destiny had bugs, but they were fixed in the two weeks of release.

    All of these games that you said are now fixed and perfect. You can say the same about ESO? I don't think so.
    Istyar ~ Sorcerer - Aldmeri Dominion - Savior of Nirn - Hero of Tamriel

    Istyar, the old sorcerer from Summerset Isles, Master of the Old Ways of the Psjiic Order and Grand Master of the Illusion and Mysticism Divison of Aldmeri Dominion Army.

    Check the UESP and learn more about TES universe: https://www.uesp.net/wiki/Main_Page
  • Obscure
    Obscure
    ✭✭✭✭✭
    Vahrokh wrote: »
    Obscure wrote: »
    Reception doesn't look like it's going to be great, and it's almost certainly not going to meet projections in the wake of what's going on in the console market, (breakdown of consumer confidence via Destiny, The Order, Assassin's Creed, etc.)...

    Please excuse me, I don't play console. What happened (link?) to Destiniy, The Order and Assassin's Creed?

    Here's a few nuggets on those subjects:

    Destiny: Hype and Disappointment/
    Destiny: Cut Content From Core Game For DLC monetisation

    The Order 1886: Hype and Disappointment

    Assassin's Creed Unity: Poor Quality Apology
    Assassin's Creed Unity: Frame Rate locking and poor performance

    There's much much more to cover, but those will do you well enough to understand why consumer confidence is fading in the console market.
    Istyar wrote: »
    All of these games that you said are now fixed and perfect. You can say the same about ESO? I don't think so.

    And do you think ESO, in its present state, would help or hinder consumer confidence in console games? I don't think you actually need to answer that.
    Edited by Obscure on April 14, 2015 9:49PM
  • P3ZZL3
    P3ZZL3
    ✭✭✭✭✭
    Meh, I'll throw in my 2 cents.

    Scenario 1:
    You are a console owner. A new game is released. It looks interesting and you consider shelling out the $60+ for it. You read about it and understand that it's an MMO and it's highly immersive and looks interesting. you've heard of the series and like the idea of a massive battle in a large world. Cool. I just need to race to get the best gear to really take ownership of that war! Do you buy it?

    Scenario 2:
    You are a console owner. A new game is released, and it does look immersive and interesting. You consider shelling out the $60+ for it. You read about how everyone who has been playing it for the last year and have all the of skill lines and abilities open to them, as well as championship points, which clearly will make them somewhat more powerful than you. The idea of a massive landscape for battle doesn't sound so good. You're at a massive disadvantage. Do you buy it?


    Scenario 1 = Any new game that is launched purely for the console. Flat playing field. Let's give it a go.
    Scenario 2 = I need to rank up fast. How am I going to do it? A cash shop you say?
    CP561 Redguard | Jabsy Templar | Stamina Build
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    CP561 Naked Nord | Tanky DK | Stamigicka Build

    ✭✭✭ Check ESO Server Status Live!: http://eso.webhub.eu/ ✭✭✭
  • Kalifas
    Kalifas
    ✭✭✭
    No expectation made in any walk of life ever meets it. This game might do better or worse than the pc launch at console launch. But that in no way means it failed. You don't ever fail unless you give up or die.

    If the ESO devs are going into launch anticipating greatness but don't reach it. This is better than anticipating mediocrity and accepting that. I believe that as long as they don't give up on it and work their hardest. No person or thing can fail ultimately.
    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    Kalifas wrote: »
    No expectation made in any walk of life ever meets it. This game might do better or worse than the pc launch at console launch. But that in no way means it failed. You don't ever fail unless you give up or die.

    If the ESO devs are going into launch anticipating greatness but don't reach it. This is better than anticipating mediocrity and accepting that. I believe that as long as they don't give up on it and work their hardest. No person or thing can fail ultimately.

    Deep, bro, deep. Hit me right in the feels. Respect.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Shadesofkin
    Shadesofkin
    ✭✭✭✭✭
    Worst case scenario is rivers of blood, locusts, darkness, cats and dogs living together.

    But seriously, I don't know and it bothers me because like others have pointed out there are a lot of console players who like to migrate from one game to another and aren't really likely to invest into an MMO like this.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • WraithAzraiel
    WraithAzraiel
    ✭✭✭✭✭
    Worst case scenario is rivers of blood, locusts, darkness, cats and dogs living together.

    But seriously, I don't know and it bothers me because like others have pointed out there are a lot of console players who like to migrate from one game to another and aren't really likely to invest into an MMO like this.

    Mass hysteria.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    Istyar wrote: »
    Vahrokh wrote: »
    Obscure wrote: »
    Reception doesn't look like it's going to be great, and it's almost certainly not going to meet projections in the wake of what's going on in the console market, (breakdown of consumer confidence via Destiny, The Order, Assassin's Creed, etc.)...

    Please excuse me, I don't play console. What happened (link?) to Destiniy, The Order and Assassin's Creed?

    What happened? The same that happened to ESO on launch.

    People seems to forget about how BAD the game was in the first 3 month and still is nowadays. There's bug that haven't been fixed since the DAY 1 of the game.

    It's strange to complain about Destiny, The Order and Assasins Creed in a forum of ESO, and I say why: Those three games that you said only AC Unity and Destiny had bugs, but they were fixed in the two weeks of release.

    All of these games that you said are now fixed and perfect. You can say the same about ESO? I don't think so.

    As a current Destiny (xbone) player, I kinda disagree. Destiny has several bugs that have existed since launch. Destiny is a veritable desert of content, lacking in both virtual square footage (few worlds) and progression (leveling is simple and progresses into nothing more than a simple loot grind). And when you've got all the exotics, like I have, it really is empty.

    Mechanic-wise, it's a very good game. But I've put solid mechanics aside for years in pursuit of more content.


    Is ESO better? No. It's more a matter that Destiny did some things right (ease of use, ease of grouping, simplification of repeatable content, simplification of mechanics) and ESO has done others (complexity of character development, larger world, more content options, more immersion). Both have had to recover from very choppy starts. But neither are close to where they need to be.

    The biggest difference is that I know that Bungie plans on releasing a Destiny 2, and is communicative and learning from it's mistakes (at least enough to make the sequel different). I don't exactly know much about where ESO and ZOS are heading.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    Somehow ppl are assuming that less ppl will buy this on console than who play on PC.....
    Obscure wrote: »
    Pallmor wrote: »
    Obscure wrote: »
    RedTalon wrote: »
    Anyone know how sells for the consoles are going anyhow?

    In Japan they just hit a console sales figure so low in January it's not been seen since the 90's. In perspective that was an era still rebounding from huge problems with the gaming market with regard to abysmal software quality and near absolute loss of consumer confidence in the entire gaming industry.

    In the US, where XBox has historically been much more favoured, the price drop of the console has improved overall console sales figures. Again in perspective, consumers are not making the step up as fast as anticipated, with XBox 360 and PS3 software sales still being a heavy contender with modern generation consoles.

    In all cases though, the current generation consoles are the slowest selling flagship consoles to date, with the Wii U being the slowest selling flagship console of all time. The console market isn't necessarily shrinking, but it's certainly hit a wall with the traditional console model. Market saturation is at a critical mass, and unless traditional consoles start finding their way into new markets, they cannot grow, and the longer that remains the case the larger their biggest competitor will grow: the mobile gaming market. Stream play and cloud processing services are going to deal a death blow to traditional consoles. The consoles we see today are very likely the last of their kind, but the war will very likely still have the same contenders with one or two falling out of the arms race and a new one joining the fray (much like the death of Sega's hardware division and arrival of Microsoft).

    I'm not sure what universe you're posting from, but in mine, consoles are selling even faster in this gen than in the last one:

    http://www.pcmag.com/article2/0,2817,2477888,00.asp

    CONSOLES, as in THE ENTIRETY of that portion of the market, are selling slower (Wii U being the biggest source of the blame). Just because Chevy's new SUV sells better than the last generation doesn't mean SUV's are all selling better than their last generation. Console sales are particularly horrible in the Japanese market.

    The Console market is very clearly having difficulty expanding, and the death of the traditional console is not far away. The new model (cloud processing and streaming) is cheaper for both developers and studios and puts current console manufactures into a role much more akin to service providers, with vastly more control over content than ever (death of "game ownership"). Sony is acutely aware of this trend, it's why they decided to buy up companies that have already build a business model for doing so (OnLive just this month even).

    There's still time to enjoy these current gen of consoles, I'd say at least 3 years, but I find its more fitting to call them the last gen of consoles. That's the universe WE live in.


    Care to explain why the PS4 and Xbox One have both achieved records sales compared to their prior console?
    Peoples opinions are fine but there is a lot of speculation and misinformation going around.

    Console sales are doing waaay better now than last generation which means more people are adapt to use these systems than before. The market is growing, not dying.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    Somehow ppl are assuming that less ppl will buy this on console than who play on PC.....
    Obscure wrote: »
    Pallmor wrote: »
    Obscure wrote: »
    RedTalon wrote: »
    Anyone know how sells for the consoles are going anyhow?

    In Japan they just hit a console sales figure so low in January it's not been seen since the 90's. In perspective that was an era still rebounding from huge problems with the gaming market with regard to abysmal software quality and near absolute loss of consumer confidence in the entire gaming industry.

    In the US, where XBox has historically been much more favoured, the price drop of the console has improved overall console sales figures. Again in perspective, consumers are not making the step up as fast as anticipated, with XBox 360 and PS3 software sales still being a heavy contender with modern generation consoles.

    In all cases though, the current generation consoles are the slowest selling flagship consoles to date, with the Wii U being the slowest selling flagship console of all time. The console market isn't necessarily shrinking, but it's certainly hit a wall with the traditional console model. Market saturation is at a critical mass, and unless traditional consoles start finding their way into new markets, they cannot grow, and the longer that remains the case the larger their biggest competitor will grow: the mobile gaming market. Stream play and cloud processing services are going to deal a death blow to traditional consoles. The consoles we see today are very likely the last of their kind, but the war will very likely still have the same contenders with one or two falling out of the arms race and a new one joining the fray (much like the death of Sega's hardware division and arrival of Microsoft).

    I'm not sure what universe you're posting from, but in mine, consoles are selling even faster in this gen than in the last one:

    http://www.pcmag.com/article2/0,2817,2477888,00.asp

    CONSOLES, as in THE ENTIRETY of that portion of the market, are selling slower (Wii U being the biggest source of the blame). Just because Chevy's new SUV sells better than the last generation doesn't mean SUV's are all selling better than their last generation. Console sales are particularly horrible in the Japanese market.

    The Console market is very clearly having difficulty expanding, and the death of the traditional console is not far away. The new model (cloud processing and streaming) is cheaper for both developers and studios and puts current console manufactures into a role much more akin to service providers, with vastly more control over content than ever (death of "game ownership"). Sony is acutely aware of this trend, it's why they decided to buy up companies that have already build a business model for doing so (OnLive just this month even).

    There's still time to enjoy these current gen of consoles, I'd say at least 3 years, but I find its more fitting to call them the last gen of consoles. That's the universe WE live in.


    Care to explain why the PS4 and Xbox One have both achieved records sales compared to their prior console?
    Peoples opinions are fine but there is a lot of speculation and misinformation going around.

    Console sales are doing waaay better now than last generation which means more people are adapt to use these systems than before. The market is growing, not dying.

    You could say the same for PC sales, too. Looks like PC gaming is making a resurgence too.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Genomic
    Genomic
    ✭✭✭✭✭
    http://en.wikipedia.org/wiki/History_of_video_game_consoles_(eighth_generation)#Comparison

    Units shipped

    PS4
    Worldwide: 20.2 million (As of 1 March 2015)

    XBone
    Worldwide: 10 million (As of December 2014)

    Out of those 30-odd million, how many will buy ESO? Hard to say.


    http://en.wikipedia.org/wiki/History_of_video_game_consoles_(seventh_generation)

    PS3
    80 million (as of December 2013)

    Xbox 360
    84 million

    Skyrim sold well on 7th-gen consoles and is often stated as a reason why ESO should do well on console, but 8th gen only sold 1/5 of the boxes as 7th gen.

    But:

    http://n4g.com/news/1656123/7th-gen-vs-8th-gen-aligned-sales-comparison-december-2014-update

    Initial sales for both 7th and 8th gen were about the same across the same timeframe. If the trend holds (big if), then eventually 8th gen will have sold as many as 7th gen.
  • Bouvin
    Bouvin
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    Worst case scenario? I just hope they shape up....

    war.JPG
  • Audigy
    Audigy
    ✭✭✭✭✭
    ✭✭
    Somehow ppl are assuming that less ppl will buy this on console than who play on PC.....
    Obscure wrote: »
    Pallmor wrote: »
    Obscure wrote: »
    RedTalon wrote: »
    Anyone know how sells for the consoles are going anyhow?

    In Japan they just hit a console sales figure so low in January it's not been seen since the 90's. In perspective that was an era still rebounding from huge problems with the gaming market with regard to abysmal software quality and near absolute loss of consumer confidence in the entire gaming industry.

    In the US, where XBox has historically been much more favoured, the price drop of the console has improved overall console sales figures. Again in perspective, consumers are not making the step up as fast as anticipated, with XBox 360 and PS3 software sales still being a heavy contender with modern generation consoles.

    In all cases though, the current generation consoles are the slowest selling flagship consoles to date, with the Wii U being the slowest selling flagship console of all time. The console market isn't necessarily shrinking, but it's certainly hit a wall with the traditional console model. Market saturation is at a critical mass, and unless traditional consoles start finding their way into new markets, they cannot grow, and the longer that remains the case the larger their biggest competitor will grow: the mobile gaming market. Stream play and cloud processing services are going to deal a death blow to traditional consoles. The consoles we see today are very likely the last of their kind, but the war will very likely still have the same contenders with one or two falling out of the arms race and a new one joining the fray (much like the death of Sega's hardware division and arrival of Microsoft).

    I'm not sure what universe you're posting from, but in mine, consoles are selling even faster in this gen than in the last one:

    http://www.pcmag.com/article2/0,2817,2477888,00.asp

    CONSOLES, as in THE ENTIRETY of that portion of the market, are selling slower (Wii U being the biggest source of the blame). Just because Chevy's new SUV sells better than the last generation doesn't mean SUV's are all selling better than their last generation. Console sales are particularly horrible in the Japanese market.

    The Console market is very clearly having difficulty expanding, and the death of the traditional console is not far away. The new model (cloud processing and streaming) is cheaper for both developers and studios and puts current console manufactures into a role much more akin to service providers, with vastly more control over content than ever (death of "game ownership"). Sony is acutely aware of this trend, it's why they decided to buy up companies that have already build a business model for doing so (OnLive just this month even).

    There's still time to enjoy these current gen of consoles, I'd say at least 3 years, but I find its more fitting to call them the last gen of consoles. That's the universe WE live in.


    Care to explain why the PS4 and Xbox One have both achieved records sales compared to their prior console?
    Peoples opinions are fine but there is a lot of speculation and misinformation going around.

    Console sales are doing waaay better now than last generation which means more people are adapt to use these systems than before. The market is growing, not dying.

    I can not judge this, but as a child everyone had Nintendo, PS1 or SNES. It was pretty common I would say. Of the people I know today, hardly anyone has a console but a PC.

    This doesn't mean consoles do bad, as I really cant judge this without doing some research first. But consoles are more convenient and easier to handle, because every game you buy will always run fine. On PC however, a lot of people have major issues, like here at ESO with Cyrodil and I would understand if those dismiss their gaming rigs for a console this summer.

    In my opinion, PC gaming will get a significant boost towards the end of the year and in 2016, when the game designers and programmers will be able to code much closer to the hardware. This is what makes PC games so sloppy at times these days, you are very limited and of the 100% power you have, a game might only use 20-30%.

    Still, for me consoles are LAN things. Products I use at a gaming party, to play some Fifa, Mario Party or even Sing Star. A online game like ESO seems misplaced, but this is just my personal opinion and I wish ZOS luck with their release.
    Edited by Audigy on April 15, 2015 2:29AM
  • Molsondry
    Molsondry
    ✭✭✭
    ^^ this is gonna happen if they dont do drastic update in the next year.

    Also you cant compare eso to skyrim ... solo game versus mmo.... what the hell did zos smoke thinking you could relay on a solo game console sale to do prediction for eso sales..
    v9 Sorcerer
  • Slylok
    Slylok
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    AngryNord wrote: »
    Worst Case scenario: ESO is a total failure on console, Zenimax turns out not to have a "Plan B" and just lets it hangle for perhaps a year or so before shutting down. Bethesda, realising the damage this has done to the Elder Scrolls name, decides to rush TES:VI out of the door in order to repair the damage, but this means ES:VI ends up even more buggy and unfinished than Skyrim, and thereby cause even MORE damage to the Elder Scrolls name. They have now 1) pissed off the Fallout fans by postponing Fallout 4 even further and 2) Possibly ruined their biggest franchise for good.

    (No, I don't think this will happen).

    There will be no rushing of TES 6 out the door.. The interval between TES releases is ~ 5 years or has been the last few releases and Skyrim came out in 2011 I believe.

    However I believe that TESO will do well on the consoles. The console players have been playing an unmodded TES for years now so they already miss tons of content whereas TESO offers tons and tons of content for the same price. Not only that they can now play with their friends.

    In the end Skyrim sold something like 20 million copies on consoles which is way more than what it sold for PC..
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  • Molsondry
    Molsondry
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    AngryNord wrote: »
    Worst Case scenario: ESO is a total failure on console, Zenimax turns out not to have a "Plan B" and just lets it hangle for perhaps a year or so before shutting down. Bethesda, realising the damage this has done to the Elder Scrolls name, decides to rush TES:VI out of the door in order to repair the damage, but this means ES:VI ends up even more buggy and unfinished than Skyrim, and thereby cause even MORE damage to the Elder Scrolls name. They have now 1) pissed off the Fallout fans by postponing Fallout 4 even further and 2) Possibly ruined their biggest franchise for good.

    (No, I don't think this will happen).

    There will be no rushing of TES 6 out the door.. The interval between TES releases is ~ 5 years or has been the last few releases and Skyrim came out in 2011 I believe.

    However I believe that TESO will do well on the consoles. The console players have been playing an unmodded TES for years now so they already miss tons of content whereas TESO offers tons and tons of content for the same price. Not only that they can now play with their friends.

    In the end Skyrim sold something like 20 million copies on consoles which is way more than what it sold for PC..

    Not true ... your not counting steam sales. .. Steam says they sold 10 million copies of skyrim in the first month of release in 2011 ..... And alot of us baught it on sales in the store years after release.

    So I think steam sales of eso are maybe around 20 million . for steam alone ... What are you guys smoking wth??

    Edit : http://www.theverge.com/2011/12/16/2641119/skyrim-fastest-selling-steam-game-10-million-retail
    Edited by Molsondry on April 15, 2015 2:41AM
    v9 Sorcerer
  • NewBlacksmurf
    NewBlacksmurf
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    I'm gonna go back on topic here...
    Worse case scenario:

    1. 720 p resolution
    2. 10-15 FPS
    3. Another 3-6 month delay
    4. UI on console ends up far worse than the PC UI and makes ppl beg for add-on support on console
    5. Zenimax tries to host all three servers using the same logic and console lag is far worse than PC
    6. Console is released without Cyrodil to keep resolution and frame rates at 1080p
    7. The $20 copy breaks the game and only brand new console customers can play
    8. BETA goes bad and kills console sales
    Although #5 would please me a lot. Especially if a small scale version is for consoles.
    Edited by NewBlacksmurf on April 15, 2015 3:11AM
    -PC (PTS)/Xbox One: NewBlacksmurf
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  • King Bozo
    King Bozo
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    Eso will be just fine on console.
  • Genomic
    Genomic
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    I'm gonna go back on topic here...
    Worse case scenario:

    1. 720 p resolution
    2. 10-15 FPS
    3. Another 3-6 month delay
    4. UI on console ends up far worse than the PC UI and makes ppl beg for add-on support on console
    5. Zenimax tries to host all three servers using the same logic and console lag is far worse than PC
    6. Console is released without Cyrodil to keep resolution and frame rates at 1080p
    7. The $20 copy breaks the game and only brand new console customers can play
    8. BETA goes bad and kills console sales
    Although #5 would please me a lot. Especially if a small scale version is for consoles.

    With the console release date fast approaching, and very little (at all) communication about it by ZOS, I think a delay is looking more and more likely as the days tick past.

    Though with a fixed release date, another delay could be disastrous, so I'm sure they're frantically working on meeting the deadline.

    Lets hope they don't rush too much though, which may result in many of the other issues you've listed here.
  • Molsondry
    Molsondry
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    There are a reason some companies never give release date before being sure of it and wayyy far into the beta.

    Dead lines gives unfinished products
    v9 Sorcerer
  • Cogo
    Cogo
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    Worst case would be if Zeni stopped all focus and communication with PC users and put all their teams on Console version.

    Oh, wait?
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  • Faulgor
    Faulgor
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    I don't really understand where they see the market for this game on consoles. It's not a traditional MMO-platform, the game has been out on PC for a year which makes it harder to generate hype, the next gen consoles are not as ubiquitous as the previous generation and the people who are actually interested are not only split between EU and NA servers like PC/Mac, but also between Xbone and PS4.
    The only reason it might sell well is "because Skyrim did", but I find that too far-fetched. It's a different genre and different generation, and I don't see a lot of things ESO offers to the Skybros.

    I simply expect the console servers to be pretty much deserted some months after release, tbh. And by that time, the PC servers might be as well due to content draught brought on by the focus on consoles.
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  • Genomic
    Genomic
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    I'm in two minds about it. While I agree the "because Skyrim did" rational is not the best, other MMOs have actually done quite well on console - FFXIV and recently Neverwinter. I reckon it could go either way, and the tipping point will be other factors, such as the list NewBlacksmurf wrote above.
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