Anyone know how sells for the consoles are going anyhow?
In Japan they just hit a console sales figure so low in January it's not been seen since the 90's. In perspective that was an era still rebounding from huge problems with the gaming market with regard to abysmal software quality and near absolute loss of consumer confidence in the entire gaming industry.
In the US, where XBox has historically been much more favoured, the price drop of the console has improved overall console sales figures. Again in perspective, consumers are not making the step up as fast as anticipated, with XBox 360 and PS3 software sales still being a heavy contender with modern generation consoles.
In all cases though, the current generation consoles are the slowest selling flagship consoles to date, with the Wii U being the slowest selling flagship console of all time. The console market isn't necessarily shrinking, but it's certainly hit a wall with the traditional console model. Market saturation is at a critical mass, and unless traditional consoles start finding their way into new markets, they cannot grow, and the longer that remains the case the larger their biggest competitor will grow: the mobile gaming market. Stream play and cloud processing services are going to deal a death blow to traditional consoles. The consoles we see today are very likely the last of their kind, but the war will very likely still have the same contenders with one or two falling out of the arms race and a new one joining the fray (much like the death of Sega's hardware division and arrival of Microsoft).
I'm not sure what universe you're posting from, but in mine, consoles are selling even faster in this gen than in the last one:
http://www.pcmag.com/article2/0,2817,2477888,00.asp
izenkim_ESO wrote: »Worst Case Scenario: giant ants. June 9th a massive number of people are excited to have a console MMO for the summer, ESO sets a first day launch sales record. June 10th, giant ants.
izenkim_ESO wrote: »Worst Case Scenario: giant ants. June 9th a massive number of people are excited to have a console MMO for the summer, ESO sets a first day launch sales record. June 10th, giant ants.
Are those giant ants available on the crown store?
Reception doesn't look like it's going to be great, and it's almost certainly not going to meet projections in the wake of what's going on in the console market, (breakdown of consumer confidence via Destiny, The Order, Assassin's Creed, etc.)...
Reception doesn't look like it's going to be great, and it's almost certainly not going to meet projections in the wake of what's going on in the console market, (breakdown of consumer confidence via Destiny, The Order, Assassin's Creed, etc.)...
Please excuse me, I don't play console. What happened (link?) to Destiniy, The Order and Assassin's Creed?
Reception doesn't look like it's going to be great, and it's almost certainly not going to meet projections in the wake of what's going on in the console market, (breakdown of consumer confidence via Destiny, The Order, Assassin's Creed, etc.)...
Please excuse me, I don't play console. What happened (link?) to Destiniy, The Order and Assassin's Creed?
All of these games that you said are now fixed and perfect. You can say the same about ESO? I don't think so.
No expectation made in any walk of life ever meets it. This game might do better or worse than the pc launch at console launch. But that in no way means it failed. You don't ever fail unless you give up or die.
If the ESO devs are going into launch anticipating greatness but don't reach it. This is better than anticipating mediocrity and accepting that. I believe that as long as they don't give up on it and work their hardest. No person or thing can fail ultimately.
Shadesofkin wrote: »Worst case scenario is rivers of blood, locusts, darkness, cats and dogs living together.
But seriously, I don't know and it bothers me because like others have pointed out there are a lot of console players who like to migrate from one game to another and aren't really likely to invest into an MMO like this.
Reception doesn't look like it's going to be great, and it's almost certainly not going to meet projections in the wake of what's going on in the console market, (breakdown of consumer confidence via Destiny, The Order, Assassin's Creed, etc.)...
Please excuse me, I don't play console. What happened (link?) to Destiniy, The Order and Assassin's Creed?
What happened? The same that happened to ESO on launch.
People seems to forget about how BAD the game was in the first 3 month and still is nowadays. There's bug that haven't been fixed since the DAY 1 of the game.
It's strange to complain about Destiny, The Order and Assasins Creed in a forum of ESO, and I say why: Those three games that you said only AC Unity and Destiny had bugs, but they were fixed in the two weeks of release.
All of these games that you said are now fixed and perfect. You can say the same about ESO? I don't think so.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Anyone know how sells for the consoles are going anyhow?
In Japan they just hit a console sales figure so low in January it's not been seen since the 90's. In perspective that was an era still rebounding from huge problems with the gaming market with regard to abysmal software quality and near absolute loss of consumer confidence in the entire gaming industry.
In the US, where XBox has historically been much more favoured, the price drop of the console has improved overall console sales figures. Again in perspective, consumers are not making the step up as fast as anticipated, with XBox 360 and PS3 software sales still being a heavy contender with modern generation consoles.
In all cases though, the current generation consoles are the slowest selling flagship consoles to date, with the Wii U being the slowest selling flagship console of all time. The console market isn't necessarily shrinking, but it's certainly hit a wall with the traditional console model. Market saturation is at a critical mass, and unless traditional consoles start finding their way into new markets, they cannot grow, and the longer that remains the case the larger their biggest competitor will grow: the mobile gaming market. Stream play and cloud processing services are going to deal a death blow to traditional consoles. The consoles we see today are very likely the last of their kind, but the war will very likely still have the same contenders with one or two falling out of the arms race and a new one joining the fray (much like the death of Sega's hardware division and arrival of Microsoft).
I'm not sure what universe you're posting from, but in mine, consoles are selling even faster in this gen than in the last one:
http://www.pcmag.com/article2/0,2817,2477888,00.asp
CONSOLES, as in THE ENTIRETY of that portion of the market, are selling slower (Wii U being the biggest source of the blame). Just because Chevy's new SUV sells better than the last generation doesn't mean SUV's are all selling better than their last generation. Console sales are particularly horrible in the Japanese market.
The Console market is very clearly having difficulty expanding, and the death of the traditional console is not far away. The new model (cloud processing and streaming) is cheaper for both developers and studios and puts current console manufactures into a role much more akin to service providers, with vastly more control over content than ever (death of "game ownership"). Sony is acutely aware of this trend, it's why they decided to buy up companies that have already build a business model for doing so (OnLive just this month even).
There's still time to enjoy these current gen of consoles, I'd say at least 3 years, but I find its more fitting to call them the last gen of consoles. That's the universe WE live in.
NewBlacksmurf wrote: »Somehow ppl are assuming that less ppl will buy this on console than who play on PC.....Anyone know how sells for the consoles are going anyhow?
In Japan they just hit a console sales figure so low in January it's not been seen since the 90's. In perspective that was an era still rebounding from huge problems with the gaming market with regard to abysmal software quality and near absolute loss of consumer confidence in the entire gaming industry.
In the US, where XBox has historically been much more favoured, the price drop of the console has improved overall console sales figures. Again in perspective, consumers are not making the step up as fast as anticipated, with XBox 360 and PS3 software sales still being a heavy contender with modern generation consoles.
In all cases though, the current generation consoles are the slowest selling flagship consoles to date, with the Wii U being the slowest selling flagship console of all time. The console market isn't necessarily shrinking, but it's certainly hit a wall with the traditional console model. Market saturation is at a critical mass, and unless traditional consoles start finding their way into new markets, they cannot grow, and the longer that remains the case the larger their biggest competitor will grow: the mobile gaming market. Stream play and cloud processing services are going to deal a death blow to traditional consoles. The consoles we see today are very likely the last of their kind, but the war will very likely still have the same contenders with one or two falling out of the arms race and a new one joining the fray (much like the death of Sega's hardware division and arrival of Microsoft).
I'm not sure what universe you're posting from, but in mine, consoles are selling even faster in this gen than in the last one:
http://www.pcmag.com/article2/0,2817,2477888,00.asp
CONSOLES, as in THE ENTIRETY of that portion of the market, are selling slower (Wii U being the biggest source of the blame). Just because Chevy's new SUV sells better than the last generation doesn't mean SUV's are all selling better than their last generation. Console sales are particularly horrible in the Japanese market.
The Console market is very clearly having difficulty expanding, and the death of the traditional console is not far away. The new model (cloud processing and streaming) is cheaper for both developers and studios and puts current console manufactures into a role much more akin to service providers, with vastly more control over content than ever (death of "game ownership"). Sony is acutely aware of this trend, it's why they decided to buy up companies that have already build a business model for doing so (OnLive just this month even).
There's still time to enjoy these current gen of consoles, I'd say at least 3 years, but I find its more fitting to call them the last gen of consoles. That's the universe WE live in.
Care to explain why the PS4 and Xbox One have both achieved records sales compared to their prior console?
Peoples opinions are fine but there is a lot of speculation and misinformation going around.
Console sales are doing waaay better now than last generation which means more people are adapt to use these systems than before. The market is growing, not dying.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
NewBlacksmurf wrote: »Somehow ppl are assuming that less ppl will buy this on console than who play on PC.....Anyone know how sells for the consoles are going anyhow?
In Japan they just hit a console sales figure so low in January it's not been seen since the 90's. In perspective that was an era still rebounding from huge problems with the gaming market with regard to abysmal software quality and near absolute loss of consumer confidence in the entire gaming industry.
In the US, where XBox has historically been much more favoured, the price drop of the console has improved overall console sales figures. Again in perspective, consumers are not making the step up as fast as anticipated, with XBox 360 and PS3 software sales still being a heavy contender with modern generation consoles.
In all cases though, the current generation consoles are the slowest selling flagship consoles to date, with the Wii U being the slowest selling flagship console of all time. The console market isn't necessarily shrinking, but it's certainly hit a wall with the traditional console model. Market saturation is at a critical mass, and unless traditional consoles start finding their way into new markets, they cannot grow, and the longer that remains the case the larger their biggest competitor will grow: the mobile gaming market. Stream play and cloud processing services are going to deal a death blow to traditional consoles. The consoles we see today are very likely the last of their kind, but the war will very likely still have the same contenders with one or two falling out of the arms race and a new one joining the fray (much like the death of Sega's hardware division and arrival of Microsoft).
I'm not sure what universe you're posting from, but in mine, consoles are selling even faster in this gen than in the last one:
http://www.pcmag.com/article2/0,2817,2477888,00.asp
CONSOLES, as in THE ENTIRETY of that portion of the market, are selling slower (Wii U being the biggest source of the blame). Just because Chevy's new SUV sells better than the last generation doesn't mean SUV's are all selling better than their last generation. Console sales are particularly horrible in the Japanese market.
The Console market is very clearly having difficulty expanding, and the death of the traditional console is not far away. The new model (cloud processing and streaming) is cheaper for both developers and studios and puts current console manufactures into a role much more akin to service providers, with vastly more control over content than ever (death of "game ownership"). Sony is acutely aware of this trend, it's why they decided to buy up companies that have already build a business model for doing so (OnLive just this month even).
There's still time to enjoy these current gen of consoles, I'd say at least 3 years, but I find its more fitting to call them the last gen of consoles. That's the universe WE live in.
Care to explain why the PS4 and Xbox One have both achieved records sales compared to their prior console?
Peoples opinions are fine but there is a lot of speculation and misinformation going around.
Console sales are doing waaay better now than last generation which means more people are adapt to use these systems than before. The market is growing, not dying.
Worst Case scenario: ESO is a total failure on console, Zenimax turns out not to have a "Plan B" and just lets it hangle for perhaps a year or so before shutting down. Bethesda, realising the damage this has done to the Elder Scrolls name, decides to rush TES:VI out of the door in order to repair the damage, but this means ES:VI ends up even more buggy and unfinished than Skyrim, and thereby cause even MORE damage to the Elder Scrolls name. They have now 1) pissed off the Fallout fans by postponing Fallout 4 even further and 2) Possibly ruined their biggest franchise for good.
(No, I don't think this will happen).
jcodbf2b14_ESO wrote: »Worst Case scenario: ESO is a total failure on console, Zenimax turns out not to have a "Plan B" and just lets it hangle for perhaps a year or so before shutting down. Bethesda, realising the damage this has done to the Elder Scrolls name, decides to rush TES:VI out of the door in order to repair the damage, but this means ES:VI ends up even more buggy and unfinished than Skyrim, and thereby cause even MORE damage to the Elder Scrolls name. They have now 1) pissed off the Fallout fans by postponing Fallout 4 even further and 2) Possibly ruined their biggest franchise for good.
(No, I don't think this will happen).
There will be no rushing of TES 6 out the door.. The interval between TES releases is ~ 5 years or has been the last few releases and Skyrim came out in 2011 I believe.
However I believe that TESO will do well on the consoles. The console players have been playing an unmodded TES for years now so they already miss tons of content whereas TESO offers tons and tons of content for the same price. Not only that they can now play with their friends.
In the end Skyrim sold something like 20 million copies on consoles which is way more than what it sold for PC..
NewBlacksmurf wrote: »I'm gonna go back on topic here...
Worse case scenario:
1. 720 p resolution
2. 10-15 FPS
3. Another 3-6 month delay
4. UI on console ends up far worse than the PC UI and makes ppl beg for add-on support on console
5. Zenimax tries to host all three servers using the same logic and console lag is far worse than PC
6. Console is released without Cyrodil to keep resolution and frame rates at 1080p
7. The $20 copy breaks the game and only brand new console customers can play
8. BETA goes bad and kills console sales
Although #5 would please me a lot. Especially if a small scale version is for consoles.