Well based on what Gina Bruno just said Balance changes aren't coming for a long while.
If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?
I just wish I could put Nirnhoned on more than 4 pieces right now.
As a Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward or for melee damage, our main weakness.
Well based on what Gina Bruno just said Balance changes aren't coming for a long while.
If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?
I just wish I could put Nirnhoned on more than 4 pieces right now.
As a magicka Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward, or for melee mitigation. Its not a good choice unless you plan on rolling with your ward down all the time. What are you thinking? You lust for high numbers even if they mean nothing. You use drinks and spam overload. Im sorry man but your build is just... Bad. Ugh! I am disappoint.
Well based on what Gina Bruno just said Balance changes aren't coming for a long while.
If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?
I just wish I could put Nirnhoned on more than 4 pieces right now.
As a magicka Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward, or for melee mitigation. Its not a good choice unless you plan on rolling with your ward down all the time. What are you thinking? You lust for high numbers even if they mean nothing. You use drinks and spam overload. Im sorry man but your build is just... Bad. Ugh! I am disappoint.
s7732425ub17_ESO wrote: »Well based on what Gina Bruno just said Balance changes aren't coming for a long while.
If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?
I just wish I could put Nirnhoned on more than 4 pieces right now.
As a magicka Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward, or for melee mitigation. Its not a good choice unless you plan on rolling with your ward down all the time. What are you thinking? You lust for high numbers even if they mean nothing. You use drinks and spam overload. Im sorry man but your build is just... Bad. Ugh! I am disappoint.
There aren't any good Sorcs out there that "spam overload" because only scrubs do this. Also, why not use Nirn? Does 10% more damage reduction from spells not mean anything?
Well based on what Gina Bruno just said Balance changes aren't coming for a long while.
If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?
I just wish I could put Nirnhoned on more than 4 pieces right now.
As a magicka Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward, or for melee mitigation. Its not a good choice unless you plan on rolling with your ward down all the time. What are you thinking? You lust for high numbers even if they mean nothing. You use drinks and spam overload. Im sorry man but your build is just... Bad. Ugh! I am disappoint.
s7732425ub17_ESO wrote: »Well based on what Gina Bruno just said Balance changes aren't coming for a long while.
If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?
I just wish I could put Nirnhoned on more than 4 pieces right now.
As a magicka Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward, or for melee mitigation. Its not a good choice unless you plan on rolling with your ward down all the time. What are you thinking? You lust for high numbers even if they mean nothing. You use drinks and spam overload. Im sorry man but your build is just... Bad. Ugh! I am disappoint.
There aren't any good Sorcs out there that "spam overload" because only scrubs do this. Also, why not use Nirn? Does 10% more damage reduction from spells not mean anything?
Wards do not benefit from armor or spell resistance. The hit that penetrates your ward is also not mitigated by armor or spell resistance. Magic that is absdorbed by ball of light obviously does not require spell resistance. If your health is taking damage as a magicka sorc either youre doing it wrong or you bit off more than you can chew and you need to GTFO.
Its just bad on so many levels.
With 5h/1l/1m.
You only need weapon and 2 armor pieces with nirnhoned to get max spell resistance or real close : 31500
Stopped reading at divines and attronach lol. Youve gone full derp mode. Divines on small pieces only if mage stone. Infused on large. Magicka food. Potions.
You were wearing reinforced before this. ON LIGHT ARMOR. lol. Do that math please. You use drinks as a magicka sorc. Im sorry man, you have no idea what youre doing.
When you think about it, it might clearly be intended, because it makes crafted armor definitely superior to looted. Rip martial artist; ravaging, archmage and so on.
Its what the devs always said; crafted will remain superior.
When you think about it, it might clearly be intended, because it makes crafted armor definitely superior to looted. Rip martial artist; ravaging, archmage and so on.
Its what the devs always said; crafted will remain superior.
Meanwhile all Magick builds end up having to become healers or reroll stamina to be effective. If players in Medium armor full DPS builds are able to get maximum *Passive* spell mitigation something is very wrong with the balance of the game. Anyone with a brain and a pulse can see how OP this trait is.
Pixysticks wrote: »
Pixysticks wrote: »
I like how you cherry picked one line to take it out of context, here, have an awesome.
Ezareth, Nirn is OP and not in our favor. I gather you understand that much. My point is that all that spell pen and heavy armor is doing nothing for you behind that ward and that ball.
Now that youre done doing napkin math in your arguments favor, do this math.
7 light, infused on large, divines on small, mage stone, bananas in moon sugar syrup. Much better right? Yep.
You speak of opportunity cost. Tell me, what opportunity does all that nirn have to help you behind that ball and that ward? Almost none.
7 light, infused on large, divines on small, mage stone, bananas in moon sugar syrup. Much better right? Yep.
Well I've switched 2 of my pieces to Nirnhoned and am now rocking over 20K spell resistance. Going to switch out the other 2 pieces tonight. The best part is it *stacks* with freaking lightning form. If you think a sorc is hard kill with damage shields, wait until you see one rocking maximum spell resistance while he ignores casters and focuses down anything hitting him with physical damage.
This is so laughably OP in any other case other than ZoS doing this I'd be actually amazed this made it into a live version of the game.
When you think about it, it might clearly be intended, because it makes crafted armor definitely superior to looted. Rip martial artist; ravaging, archmage and so on.
Its what the devs always said; crafted will remain superior.
Meanwhile all Magick builds end up having to become healers or reroll stamina to be effective. If players in Medium armor full DPS builds are able to get maximum *Passive* spell mitigation something is very wrong with the balance of the game. Anyone with a brain and a pulse can see how OP this trait is.