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nirnhorned on armor broke the game

  • TheBucket
    TheBucket
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    Yea. Im working on my 6th nirn piece right now. Whitstrakes, and 2H.

    Should be fun
    William Reignes
    Magic Nightblade - Rogue Bomber
    Creator of Thirsty Thief Build (Retired 1.5)
  • FENGRUSH
    FENGRUSH
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    Laerwen wrote: »
    Ezareth wrote: »
    Well based on what Gina Bruno just said Balance changes aren't coming for a long while.

    If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?

    I just wish I could put Nirnhoned on more than 4 pieces right now.

    As a Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward or for melee damage, our main weakness.

    But its OP you fool!
  • Laerwen
    Laerwen
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    Laerwen wrote: »
    Ezareth wrote: »
    Well based on what Gina Bruno just said Balance changes aren't coming for a long while.

    If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?

    I just wish I could put Nirnhoned on more than 4 pieces right now.

    As a magicka Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward, or for melee mitigation. Its not a good choice unless you plan on rolling with your ward down all the time. What are you thinking? You lust for high numbers even if they mean nothing. You use drinks and spam overload. Im sorry man but your build is just... Bad. Ugh! I am disappoint.

    Ive edited my post because mind blown with Ezareths nonlogic lately. Maybe sorc is op. You can roll a crap build, spam overload and still get kills... at least until everyone is rolling 7 piece Nirn.
    Edited by Laerwen on April 13, 2015 9:18PM
  • TheLaw
    TheLaw
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    Sypher wrote: »
    Yes. What was Zos thinking?

    They weren't.
    -= Shahrzad the Great |Sorc| =-
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    Laerwen wrote: »
    Ezareth wrote: »
    Well based on what Gina Bruno just said Balance changes aren't coming for a long while.

    If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?

    I just wish I could put Nirnhoned on more than 4 pieces right now.

    As a magicka Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward, or for melee mitigation. Its not a good choice unless you plan on rolling with your ward down all the time. What are you thinking? You lust for high numbers even if they mean nothing. You use drinks and spam overload. Im sorry man but your build is just... Bad. Ugh! I am disappoint.

    There aren't any good Sorcs out there that "spam overload" because only scrubs do this. Also, why not use Nirn? Does 10% more damage reduction from spells not mean anything?
  • Laerwen
    Laerwen
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    Laerwen wrote: »
    Ezareth wrote: »
    Well based on what Gina Bruno just said Balance changes aren't coming for a long while.

    If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?

    I just wish I could put Nirnhoned on more than 4 pieces right now.

    As a magicka Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward, or for melee mitigation. Its not a good choice unless you plan on rolling with your ward down all the time. What are you thinking? You lust for high numbers even if they mean nothing. You use drinks and spam overload. Im sorry man but your build is just... Bad. Ugh! I am disappoint.

    There aren't any good Sorcs out there that "spam overload" because only scrubs do this. Also, why not use Nirn? Does 10% more damage reduction from spells not mean anything?

    Wards do not benefit from armor or spell resistance. The hit that penetrates your ward is also not mitigated by armor or spell resistance. Magic that is absdorbed by ball of light obviously does not require spell resistance. If your health is taking damage as a magicka sorc either youre doing it wrong or you bit off more than you can chew and you need to GTFO.

    Its just bad on so many levels.
    Edited by Laerwen on April 13, 2015 10:36PM
  • Ezareth
    Ezareth
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    Laerwen wrote: »
    Ezareth wrote: »
    Well based on what Gina Bruno just said Balance changes aren't coming for a long while.

    If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?

    I just wish I could put Nirnhoned on more than 4 pieces right now.

    As a magicka Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward, or for melee mitigation. Its not a good choice unless you plan on rolling with your ward down all the time. What are you thinking? You lust for high numbers even if they mean nothing. You use drinks and spam overload. Im sorry man but your build is just... Bad. Ugh! I am disappoint.

    This mindset is exactly "bad" builds exist. Let's look at the math shall we?

    Divines (currently) gives me 23 more MR (since I'm Attronach mundus) after all my other bonuses. 92 Magicka Regen. Not too shabby ehh? Except I have over 3000 Magicka regen in PVP already and I have yet to run out of Magicka in 1.6......not useful....at all.

    Infused? Works out to slighly ~@350 Magicka(2 small pieces 2 large). Increases my damage shields by about 25 a cast. Increases my damage by about 15 per spell. Not bad.

    Nirnhoned? Increases my Spell Resistance by 14000 to 20000 depending on whether I use lightning form or not.

    This logarithmically increases my protection from spells (to my health) from 18% to 40% or from 27% To 49%.

    Going from 18% to 40% protection is actually a 37% reduction in damage taken from spells.
    Going from 27% to 49% is actually a 43% reduction in damage taken from spells.

    Now typically when you *die* it isn't because you need that extra 25 tacked on your shields or you missed out on that extra 15 (resistable) damage. You die because your health reached zero (for whatever reason). I'll *happily* trade extra Magicka regen I don't want or bonus Magicka I don't need for a 37-43% overall decrease in the amount of spell damage done to my health.....as any sane person would who looked at the game in these terms would as well.

    Here's the kicker.....I'm wearing 5 pieces of *light armor*. Every single player wearing 5 Medium or 5 Heavy with 4 Nirnhoned traits is guaranteed to be maximum Spell Resistance...all the time....regardless.

    @ZOS_GinaBruno @ZOS_JessicaFolsom is anyone out there listening to this? It's time one of you guys poked in here before this blows up any further.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Vanzen
    Vanzen
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    With 5h/1l/1m.
    You only need weapon and 2 armor pieces with nirnhoned to get max spell resistance or real close : 31500
  • Ezareth
    Ezareth
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    Laerwen wrote: »
    Laerwen wrote: »
    Ezareth wrote: »
    Well based on what Gina Bruno just said Balance changes aren't coming for a long while.

    If everyone isn't using Nirnhoned yet, you're guaranteed to get a few extra months enjoyment at least out of it before they bother to fix it....and that is assuming of course the console release goes smoothly. What could possibly go wrong with that?

    I just wish I could put Nirnhoned on more than 4 pieces right now.

    As a magicka Sorc this is terrible in every way. Our damge output will be nonexistent and we have a ward based defense. Im actually quite shocked you would even consider using nirn. You should (imo) be using infused/divines. Nirn does nothing for your ward, or for melee mitigation. Its not a good choice unless you plan on rolling with your ward down all the time. What are you thinking? You lust for high numbers even if they mean nothing. You use drinks and spam overload. Im sorry man but your build is just... Bad. Ugh! I am disappoint.

    There aren't any good Sorcs out there that "spam overload" because only scrubs do this. Also, why not use Nirn? Does 10% more damage reduction from spells not mean anything?

    Wards do not benefit from armor or spell resistance. The hit that penetrates your ward is also not mitigated by armor or spell resistance. Magic that is absdorbed by ball of light obviously does not require spell resistance. If your health is taking damage as a magicka sorc either youre doing it wrong or you bit off more than you can chew and you need to GTFO.

    Its just bad on so many levels.

    It's bad to someone who has no concept of math.

    It's good for people who realize that survivability is king and that dead people kill no one.

    It's good for people who understand what opportunity cost is.

    I'm just rolling out here reading all of this. What reality do you people live in?

    "Nonlogic" indeed.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Laerwen
    Laerwen
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    Stopped reading at divines and attronach lol. Youve gone full derp mode. Divines on small pieces only if mage stone. Infused on large. Magicka food. Potions.

    You were wearing reinforced before this. ON LIGHT ARMOR. lol. Tell me good sir, what is 20% of zero? Thats right its still zero. Im sorry man, you have no idea what youre doing, math included.
    Edited by Laerwen on April 13, 2015 10:57PM
  • Laerwen
    Laerwen
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    Double post.
    Edited by Laerwen on April 13, 2015 10:48PM
  • Ezareth
    Ezareth
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    Vanzen wrote: »
    With 5h/1l/1m.
    You only need weapon and 2 armor pieces with nirnhoned to get max spell resistance or real close : 31500

    If PvP is your focus you should have at least 3 (possibly even four) so you can counter any spell penetration a player attacking you might have.

    Every Magicka damage player will likely have at least light armor and sharpened/nirnhoned weapons not counting spell piercing champion points.

    Those final points of mitigation to 50% are worth far more than the first points of mitigation.

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Vanzen
    Vanzen
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    When you think about it, it might clearly be intended, because it makes crafted armor definitely superior to looted. Rip martial artist; ravaging, archmage and so on.
    Its what the devs always said; crafted will remain superior.
  • Ezareth
    Ezareth
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    Laerwen wrote: »
    Stopped reading at divines and attronach lol. Youve gone full derp mode. Divines on small pieces only if mage stone. Infused on large. Magicka food. Potions.

    You were wearing reinforced before this. ON LIGHT ARMOR. lol. Do that math please. You use drinks as a magicka sorc. Im sorry man, you have no idea what youre doing.

    The irony in this post is delicious.

    Actually I was wearing Reinforced....on HEAVY ARMOR (Chest + Boots + Shield) before this. Taking a ~6% increase to physical damage done to my health is an acceptable trade off for a 37-43% reduction in magickal damage done to my health. BoL bugs more often than not and those DK Heavy Staff attacks that go through my BoL ain't physical.

    I hate to say it man, you're stuck in 1.5 mode. Time to wake up, search the internet and copy the next build from someone more effective than you so you can spend the next 3 patches telling someone how "bad" they are for not copying the same build you did.

    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Ezareth
    Ezareth
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    Vanzen wrote: »
    When you think about it, it might clearly be intended, because it makes crafted armor definitely superior to looted. Rip martial artist; ravaging, archmage and so on.
    Its what the devs always said; crafted will remain superior.

    Meanwhile all Magick builds end up having to become healers or reroll stamina to be effective. If players in Medium armor full DPS builds are able to get maximum *Passive* spell mitigation something is very wrong with the balance of the game. Anyone with a brain and a pulse can see how OP this trait is.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Pixysticks
    Pixysticks
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    Laerwen wrote: »
    If your health is taking damage as a magicka sorc either youre doing it wrong or you bit off more than you can chew and you need to GTFO.

    Its just bad on so many levels.

    2833972-0088685478-1370..gif
    Alacrity

    Retired 05/04/15.
  • Vanzen
    Vanzen
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    Ezareth wrote: »
    Vanzen wrote: »
    When you think about it, it might clearly be intended, because it makes crafted armor definitely superior to looted. Rip martial artist; ravaging, archmage and so on.
    Its what the devs always said; crafted will remain superior.

    Meanwhile all Magick builds end up having to become healers or reroll stamina to be effective. If players in Medium armor full DPS builds are able to get maximum *Passive* spell mitigation something is very wrong with the balance of the game. Anyone with a brain and a pulse can see how OP this trait is.

    Well you may be right but atm, as a magicka DK, the easiest foe I meet is stam DK. A real joke they are for me. I am 1/S and destro. And I dont have many problems with nb either. They must be very very good to burst me to death from stealth. Otherwise its igneous shield+Gdb and so long NB.

  • c0rp
    c0rp
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    I'm still very interested to hear ZoS's position on NH armor. Is Zos fine with this? They dont care how OP it is because they dont want to take the time to fix it? Please...anyone?

    @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_KaiSchober
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Laerwen
    Laerwen
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    Pixysticks wrote: »
    Laerwen wrote: »
    If your health is taking damage as a magicka sorc either youre doing it wrong or you bit off more than you can chew and you need to GTFO.

    Its just bad on so many levels.

    2833972-0088685478-1370..gif

    I like how you cherry picked one line to take it out of context, here, have an awesome.

    Ezareth, Nirn is OP and not in our favor. I gather you understand that much. My point is that all that spell pen and heavy armor is doing nothing for you behind that ward and that ball.

    Now that youre done doing napkin math in your arguments favor, do this math.

    7 light, infused on large, divines on small, mage stone, bananas in moon sugar syrup. Much better right? Yep.

    You speak of opportunity cost. Tell me, what opportunity does all that nirn have to help you behind that ball and that ward? Almost none.
    Edited by Laerwen on April 14, 2015 12:08AM
  • Ezareth
    Ezareth
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    Laerwen wrote: »
    Pixysticks wrote: »
    Laerwen wrote: »
    If your health is taking damage as a magicka sorc either youre doing it wrong or you bit off more than you can chew and you need to GTFO.

    Its just bad on so many levels.

    2833972-0088685478-1370..gif

    I like how you cherry picked one line to take it out of context, here, have an awesome.

    Ezareth, Nirn is OP and not in our favor. I gather you understand that much. My point is that all that spell pen and heavy armor is doing nothing for you behind that ward and that ball.

    Now that youre done doing napkin math in your arguments favor, do this math.

    7 light, infused on large, divines on small, mage stone, bananas in moon sugar syrup. Much better right? Yep.

    You speak of opportunity cost. Tell me, what opportunity does all that nirn have to help you behind that ball and that ward? Almost none.

    That question is exactly what pixy gave you the Judge Judy for. You die right? It's ok we all die. I think I find it harder to accept than most. Now *when* you die it is because your health reached zero. If I were trading equal amounts of shields for nirnhoned that'd be different but I'm not. Im survivable not because I'm stacking every point I can into magicka. I have a build that is magicka focused but also very well rounded with sustain and even stamina cost reduction.

    Sure I could make some amazing crits with full magicka spell power but against 3 players I'm going to go down fast with that build or if I'm lucky escape.

    Do you have any idea how powerful it is to be nearly impossible to stamina drain while playing a magicka build? That is what drink gives me and food can't touch that.

    There is also something to be said by having passive defenses in place for when something happens that isn't anticipated. That is where heavy armor and nirnhoned come into play. I watch all of my pvp footage....especially the deaths. When I die from a mistake I make a mental note to not repeat the mistake. When I die from a unexpected situation I determine if that situation was avoidable and frequent enough to warrant a change in my build or strategy and if so I make that change.
    This is one such change. Its a no-brainer man. Its that good, even for a light armor sorc spamming damage shields....yet alone the other guys. What you're telling me isn't news to me. I've run the numbers on *everything*. I know exactly how shields work and how to spend my champion points to maximize my survivability while remaining very dangerous on the battlefield. Its hardly "full derp mode". Open your eyes.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
    Ezareth-Ali VR16 DC NB - Rank 20 - Chillrend NA
    Ezareth PvP on Youtube
  • Pixysticks
    Pixysticks
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    Laerwen wrote: »
    7 light, infused on large, divines on small, mage stone, bananas in moon sugar syrup. Much better right? Yep.

    You die when you get CC'd and your shields are depleted, then the only thing that matters is living through the duration of it so you can shield yourself again.

    I bet you last about .5 seconds with 3k armor, magic resist, and green food on. Not to mention you probably have about 8k stamina and can break stun once, or maybe hold block for 2 seconds.
    Alacrity

    Retired 05/04/15.
  • Nala_
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    wait a second, so sorcs actually use green food?
  • Pixysticks
    Pixysticks
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    Nala_ wrote: »
    wait a second, so sorcs actually use green food?

    Bad ones.
    Alacrity

    Retired 05/04/15.
  • Valnas
    Valnas
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    I had a dream that i could play without a dmg shield but.... Wrecking blow woke me back up lol.

    Fluph Head EP sorc dank magus
    valnäs EP nb
    opHotterslol AD dk
  • Imdrefan
    Imdrefan
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    Valnas wrote: »
    I had a dream that i could play without a dmg shield but.... Wrecking blow woke me back up lol.

    I would love to play without dmg shields and not get insta gibbed in 2 seconds.
    Drefan - VR14 AD Templar
    Decibel
    Dark Flare to the Face
  • Xsorus
    Xsorus
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    I'm switching to nirn when my friend gets the trait this weekend, right now Sorcs are the scariest thing and this might make up for the loss of crit resist from impen nerf
  • Waylander
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    It would be nice to get official comment if any changes are in the wings from ZOS.

    Legendary nirnhoned armour is expensive and materials are only going to get more expensive if this becomes the meta.
    Nocturnal - AD Oceanic PvP Guild
    Waylander
    Frankie
    Krylla
    Uniter
    Macgyverr
    Ivy
  • Galalin
    Galalin
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    Ezareth wrote: »
    Well I've switched 2 of my pieces to Nirnhoned and am now rocking over 20K spell resistance. Going to switch out the other 2 pieces tonight. The best part is it *stacks* with freaking lightning form. If you think a sorc is hard kill with damage shields, wait until you see one rocking maximum spell resistance while he ignores casters and focuses down anything hitting him with physical damage.

    This is so laughably OP in any other case other than ZoS doing this I'd be actually amazed this made it into a live version of the game.

    Ezareth.... its clear you want this nerfed as your damage output is affected by it... i just find it funny how you go about it.

    Its a very different view than you have on shield...

    DK SCRUB OUT
  • Valnas
    Valnas
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    comparing shields (unmitigated defense X amount per cast) versus 50% mitigation to a type of dmg is apples and oranges but to make this equivalent.


    If everyone in the game had access to a damage shield that is roughly 25k in size(your HP bar), mitigated spell damage by half, and was able to be replenished by all allies. Is hardened ward overpowered in contrast to other healing and it's pool ? if a sorc is giving a 5-10,000 hit points, to gain 6-12,000 magicka, their shield strength is not 1:1 increased. the shield is based on about a 1/3 portion of your magicka. So adding 12k magicak might add 4k to the shield. 13-15000 ward for a 15k hp bar, or 25k health and 50% mit ? having the mit makes you stronger IF you have a self heal that is worth it's salt. If you have block mit bonus's (dk/footman/ward/slotted 1hs reflect) you can basically laugh at magiical dmg if you have any stam.
    Fluph Head EP sorc dank magus
    valnäs EP nb
    opHotterslol AD dk
  • Vanzen
    Vanzen
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    Ezareth wrote: »
    Vanzen wrote: »
    When you think about it, it might clearly be intended, because it makes crafted armor definitely superior to looted. Rip martial artist; ravaging, archmage and so on.
    Its what the devs always said; crafted will remain superior.

    Meanwhile all Magick builds end up having to become healers or reroll stamina to be effective. If players in Medium armor full DPS builds are able to get maximum *Passive* spell mitigation something is very wrong with the balance of the game. Anyone with a brain and a pulse can see how OP this trait is.

    And that's the trick to further assume that it might be intended with the fact of crafted armor beeing superior to looted.
    Stam wont get dps AND spell resist, they will have to choose. Crafted is not stam friendly. You must go Morag tong, Ravaging, Shadow walker's route etc to get the max weapon power. And that means no spell resistance for you ...

    Edited by Vanzen on April 14, 2015 7:19AM
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