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@ZOS Dungeon LFG tool incentives request so ppl start/cont use

  • lujate
    lujate
    Varicite wrote: »
    lujate wrote: »
    I've successfully used the LFG twice this week for lowbie dungeons. The first queue took about 5-10 minutes. The second took 1-2 minutes.

    Testing again, queuing lv35 all dungeons. 1:47 pm.

    Will see if I get even 1 other person in the next 4-5 hours, which is MORE than reasonable.

    Is it prime time for your server?
  • Varicite
    Varicite
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    lujate wrote: »
    Varicite wrote: »
    lujate wrote: »
    I've successfully used the LFG twice this week for lowbie dungeons. The first queue took about 5-10 minutes. The second took 1-2 minutes.

    Testing again, queuing lv35 all dungeons. 1:47 pm.

    Will see if I get even 1 other person in the next 4-5 hours, which is MORE than reasonable.

    Is it prime time for your server?

    Prime time for my server is generally from 2pm - 10pm, my test will be during a fairly large amount of that time.

    Currently been 13 mins, no joiners.

    Edited by Varicite on April 10, 2015 6:00PM
  • LIQUID741
    LIQUID741
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    Well since NewBlackSmurf said it so then it must be so. I guess I'll forget the post about me waiting over 7hrs in que just to test it. This week was the first week I could actually play and play I did. But 7hrs? C'mon! It's not working. It did when I was lvl 10 or so but not now. The bandwagon that you seem to be on is ZOS.

    An incentive based LFG would solve the issue. Not that hard to understand.
    Edited by LIQUID741 on April 10, 2015 7:22PM
    Solid-Nightblade of AD
  • Saltypretzels
    Saltypretzels
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    Oh this was a great experience-- Group Finder stuck me (marked as a tank), into a group where there was already one tank, two dps, and no healer. The group leader decided to kick me (without any warning).

    So, I jumped back into the group finder and 5 minutes later I was put back into their group. This time I left before they could kick me again.

    Then this happened twice more. With the same 3 people.

    At this point, I was finding it rather funny. That other group-- who kicked me that first time without even sorry or explanation, which I consider to be very bad MMO etiquette-- was getting their just desserts and group finder was stopping them from filling out properly.

    Bottom line: It works sometimes. Sometimes it doesn't. But people who speak on absolutes on this issue-- it is totally broken, it is totally fine-- are totally wrong.
  • cote-bmsb16_ESO
    cote-bmsb16_ESO
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    I rather talk to a pug before inviting them. They gota know there are some expectations. Dont wana meet up with anymore heavy armor healers.
  • Alphashado
    Alphashado
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    Varicite wrote: »
    lujate wrote: »
    I've successfully used the LFG twice this week for lowbie dungeons. The first queue took about 5-10 minutes. The second took 1-2 minutes.

    Testing again, queuing lv35 all dungeons. 1:47 pm.

    Will see if I get even 1 other person in the next 4-5 hours, which is MORE than reasonable.


    Sorry, but getting 1 person in 4-5 hours is NOT reasonable. Prior to the 1.5 patch, I was finding groups in 30 mins, and that was as a DPS. And that was in October when the population was much lower than it is right now.


    pecheckler wrote: »
    I received full acknowledgement in a personalized support ticket response that the group finder is not functioning correctly and that the issue is being worked on.

    This is much more likely, unless you assume for some reason this person is lying. Otherwise it seems like it works sometimes for some people. The problem with the situation from my perspective is that it works just enough of the time to convince people that it's working and it's only an issue of use. This could potentially postpone any effort ZoS would put into fixing it if indeed it's not working, and that is what I fear is happening.

  • Varicite
    Varicite
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    Okay, so I've been using dungeon tool for approximately 5.5 hours, and in that time I was fortunate enough to find 1 group.

    It took 1 hour and 35 minutes to get said group and immediately after I rejoined the queue, which has not popped again.

    Still, better results than my previous attempts in that I actually was able to run 1 dungeon through the use of the tool.

    So, the week's tally is now 23.5 hours in group finder queue, 1 group found.

    Not exactly stellar...
  • lujate
    lujate
    All I can say is that the LFG tools works for me sometimes, probably more often than not.

    First time this evening:
    Lowbie DPS Queue
    NA server
    16:39 PDT
    About 25 seconds

    https://youtu.be/XPw6-CGfjI0
  • NewBlacksmurf
    NewBlacksmurf
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    Good luck out there people. But please encourage others to queue up
    AND if incentives come ++++
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Fruitmass
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    lujate wrote: »
    All I can say is that the LFG tools works for me sometimes, probably more often than not.

    First time this evening:
    Lowbie DPS Queue
    NA server
    16:39 PDT
    About 25 seconds

    https://youtu.be/XPw6-CGfjI0

    Congrats on getting a group chief, I wish I was in your shoes right now :D .

    I'd also like to thank you for posting your video and info. This is what we need to see more of from more people on both sides of the argument. The more solid info we can get the better for us all.

    Edited by Fruitmass on April 11, 2015 3:05AM
    Beware all ye who log on for here there be typos...
  • Razzak
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    Grouping tool is NOT working properly. It was confirmed by ZOS. That doesn't mean it is completely broken, but it also doesn't mean it is working. So, the solution is not to simply make people us it more. I made a group by using chat while being in a group finder. After the group was made I asked other three if they are using the tool and all threee said they were in a search for the same dungeon, like me, but nothing happened. So, it's clearly not working properly.

    Incentives in ESO will not happen. It's just not designed with that in mind. Just look at pathetic rewards for completing the dungeons, in the first place.

    What they need to do is redesign the grouping tool and make it something like GW2 has. A player driven group announcements, where you see which groups are in the making and can choose and join instantly. This allows for much more freedom in making groups since you can augment your groups annoucement with "fast run, first timers, last boss, reading quests, ...".
    But, more importantly, it allows for a system where there is no need for complicated and hard to optimize search and group automatic system, which is, imo, the biggest culprit for this current fiasco.
  • Varicite
    Varicite
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    Fruitmass wrote: »
    This is what we need to see more of from more people on both sides of the argument. The more solid info we can get the better for us all.

    Well, I've tried to post as much solid info as I can on this matter.

    The simple fact is, whether it's broken or not, in the time that it took me to get 1 group yesterday, I could have very easily gotten 10-20 times that amount searching in zone chat.

    That's the issue that needs to be remedied in some way, whether it be through incentivizing or another method.
  • NewBlacksmurf
    NewBlacksmurf
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    Razzak wrote: »
    Grouping tool is NOT working properly. It was confirmed by ZOS. That doesn't mean it is completely broken, but it also doesn't mean it is working. So, the solution is not to simply make people us it more. I made a group by using chat while being in a group finder. After the group was made I asked other three if they are using the tool and all threee said they were in a search for the same dungeon, like me, but nothing happened. So, it's clearly not working properly.

    Incentives in ESO will not happen. It's just not designed with that in mind. Just look at pathetic rewards for completing the dungeons, in the first place.

    What they need to do is redesign the grouping tool and make it something like GW2 has. A player driven group announcements, where you see which groups are in the making and can choose and join instantly. This allows for much more freedom in making groups since you can augment your groups annoucement with "fast run, first timers, last boss, reading quests, ...".
    But, more importantly, it allows for a system where there is no need for complicated and hard to optimize search and group automatic system, which is, imo, the biggest culprit for this current fiasco.

    It's working....please do not start a "it's not working the way it should for me to use it" argument
    Edited by NewBlacksmurf on April 11, 2015 12:55PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Varicite
    Varicite
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    Razzak wrote: »
    Grouping tool is NOT working properly. It was confirmed by ZOS. That doesn't mean it is completely broken, but it also doesn't mean it is working. So, the solution is not to simply make people us it more. I made a group by using chat while being in a group finder. After the group was made I asked other three if they are using the tool and all threee said they were in a search for the same dungeon, like me, but nothing happened. So, it's clearly not working properly.

    Incentives in ESO will not happen. It's just not designed with that in mind. Just look at pathetic rewards for completing the dungeons, in the first place.

    What they need to do is redesign the grouping tool and make it something like GW2 has. A player driven group announcements, where you see which groups are in the making and can choose and join instantly. This allows for much more freedom in making groups since you can augment your groups annoucement with "fast run, first timers, last boss, reading quests, ...".
    But, more importantly, it allows for a system where there is no need for complicated and hard to optimize search and group automatic system, which is, imo, the biggest culprit for this current fiasco.

    It's working....please do not start a "it's not working the way it should for me to use it" argument

    I'm honestly not sure how you can definitively say that it's working based on, what, 1-2 quick tests that have been contradicted both in this thread and by ZOS themselves?

    I've never said whether it's working or not, I've simply posted my results while using it this week.

    23.5 hours and 1 group found doesn't sound like it's doing what it's supposed to, though, and I find it extremely hard to believe that in that entire time and level range, there were only 3 other people in the whole game that wanted to do ANY dungeon.
  • Razzak
    Razzak
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    Razzak wrote: »
    Grouping tool is NOT working properly. It was confirmed by ZOS. That doesn't mean it is completely broken, but it also doesn't mean it is working. So, the solution is not to simply make people us it more. I made a group by using chat while being in a group finder. After the group was made I asked other three if they are using the tool and all threee said they were in a search for the same dungeon, like me, but nothing happened. So, it's clearly not working properly.

    Incentives in ESO will not happen. It's just not designed with that in mind. Just look at pathetic rewards for completing the dungeons, in the first place.

    What they need to do is redesign the grouping tool and make it something like GW2 has. A player driven group announcements, where you see which groups are in the making and can choose and join instantly. This allows for much more freedom in making groups since you can augment your groups annoucement with "fast run, first timers, last boss, reading quests, ...".
    But, more importantly, it allows for a system where there is no need for complicated and hard to optimize search and group automatic system, which is, imo, the biggest culprit for this current fiasco.

    It's working....please do not start a "it's not working the way it should for me to use it" argument

    It' was not "for me". It was for four different players, all searching for the same thing and not being put into a group as they should. And besides, my argument for the tool not working properly has the same value as the argument that it does work, as someone did get a group using it.
    Please read my comment more carefully and you will see I specifically stated that it is not completely broken, but just not working properly. Especially since it was confirmed by ZOS themselves. If you want to argue with that, be my guest.
  • Jeremy
    Jeremy
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    Or we could drop a pointless tool that hasn't been necessary in this game, and never will be. The only thing LFG does is trivialize and depersonalize dungeons in a game. The only multiplayer games where you can do a dungeon without talking to anyone are games with dungeon finders. That's not something that should ever happen in an MMO.

    Those games with dungeon finders are the most popular MMORPGs for a reason.

    Allowing players ready access to multiplayer content doesn't trivialize dungeons. It makes them accessible so more players can participate. So if anything: I would say it enhances them.

    They don't prevent you from doing dungeons with friends.
    Edited by Jeremy on April 11, 2015 1:27PM
  • doggie
    doggie
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    If the dungeon finder is bugged it needs to be fixed before console, or they can just as well close the game. On console more people will use the finder because chatting is too much trouble. But if there's no incentives to replay for tanks/healers then there will be few dps who get a run.
  • Fruitmass
    Fruitmass
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    Varicite wrote: »
    Fruitmass wrote: »
    This is what we need to see more of from more people on both sides of the argument. The more solid info we can get the better for us all.

    Well, I've tried to post as much solid info as I can on this matter.

    The simple fact is, whether it's broken or not, in the time that it took me to get 1 group yesterday, I could have very easily gotten 10-20 times that amount searching in zone chat.

    That's the issue that needs to be remedied in some way, whether it be through incentivizing or another method.

    I'm aware of that issue believe me :wink: and I heartily agree with you.
    It's working....please do not start a "it's not working the way it should for me to use it" argument

    In all fairness the argument of "it's not working the way it should for me to use it" is no less valid then your argument of "It's working for me take my word for it". Until we get an official statement and I mean "official" official from one of the devs (because CS has been wrong before) it's all hearsay and conjecture.
    Beware all ye who log on for here there be typos...
  • NewBlacksmurf
    NewBlacksmurf
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    Fruitmass wrote: »
    Varicite wrote: »
    Fruitmass wrote: »
    This is what we need to see more of from more people on both sides of the argument. The more solid info we can get the better for us all.

    Well, I've tried to post as much solid info as I can on this matter.

    The simple fact is, whether it's broken or not, in the time that it took me to get 1 group yesterday, I could have very easily gotten 10-20 times that amount searching in zone chat.

    That's the issue that needs to be remedied in some way, whether it be through incentivizing or another method.

    I'm aware of that issue believe me :wink: and I heartily agree with you.
    It's working....please do not start a "it's not working the way it should for me to use it" argument

    In all fairness the argument of "it's not working the way it should for me to use it" is no less valid then your argument of "It's working for me take my word for it". Until we get an official statement and I mean "official" official from one of the devs (because CS has been wrong before) it's all hearsay and conjecture.

    Do whatever...just trying to help PPl out but as far any argument of does it work...the answer is yes.

    Now your argument is a preference...do as you please


    Edited by NewBlacksmurf on April 11, 2015 7:09PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Varicite
    Varicite
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    Do whatever...just trying to help PPl out but as far any argument of does it work...the answer is yes.

    Please explain my experiences if it is working the way it is supposed to?
  • NewBlacksmurf
    NewBlacksmurf
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    Varicite wrote: »
    Do whatever...just trying to help PPl out but as far any argument of does it work...the answer is yes.

    Please explain my experiences if it is working the way it is supposed to?

    Your experiences are that the majority of the players believe it doesn't work so they aren't entering the queue at all, therefore this impacts your experience and others negatively.

    If you take the behavior and attitude of queing and using zone chat to say "who else is queued for XYZ" this allows others to realize that others are using the tool and that the tool works. It encourages them to get in queue. Some will say oh didn't know it works...and you suggest they queue.

    This tool works off of active participation. The more people in queue, the faster groups are formed. It's why people below level 20 will argue that it works while those over level 45 think it doesn't.
    Edited by NewBlacksmurf on April 12, 2015 12:17AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Shadesofkin
    Shadesofkin
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    Erm you do realise the tool is actually broken and doesn't work for many players, whilst your idea is fairly good and not without merit.

    It's pointless whilst the actual tool does not work.....

    The tool actually works when enough ppl queue. It may not group well or logic by roles but it does work. It's not grouping because everyone is telling everyone not to use it. I've personally suggested it no longer works until BaM I was grouped with one other person but after 2+ hours

    Now every LFG type may not work as well as others but IF 75% of ppl would stop saying it doesn't work and start pushing people to use it then we can address its functionality and effectiveness.

    I've been in queue, the tool works, but no one uses it so it can take hours to group up.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • LIQUID741
    LIQUID741
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    If its incentivized all this talk is pointless. 7hrs in a que and we have some on this forum that is saying it works is a utter joke. C'Mon its flimsy at best and the community as a whole knows it.
    Solid-Nightblade of AD
  • NewBlacksmurf
    NewBlacksmurf
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    LIQUID741 wrote: »
    If its incentivized all this talk is pointless. 7hrs in a que and we have some on this forum that is saying it works is a utter joke. C'Mon its flimsy at best and the community as a whole knows it.

    The length of that you're in queue has nothing to do with if it works.
    The length is 100% related to how many are available in queue. Just ask others to join the queue in zone chats
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Shadesofkin
    Shadesofkin
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    LIQUID741 wrote: »
    If its incentivized all this talk is pointless. 7hrs in a que and we have some on this forum that is saying it works is a utter joke. C'Mon its flimsy at best and the community as a whole knows it.

    The length of that you're in queue has nothing to do with if it works.
    The length is 100% related to how many are available in queue. Just ask others to join the queue in zone chats

    This^^^^
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • Varicite
    Varicite
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    I think it's ridiculous to assume that only 3 people out of at least thousands of players in the lv15-35 range used the group finder tool in a 26 hour period.
  • NewBlacksmurf
    NewBlacksmurf
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    Varicite wrote: »
    I think it's ridiculous to assume that only 3 people out of at least thousands of players in the lv15-35 range used the group finder tool in a 26 hour period.


    I agree it would be ridiculous to make that assumption but it's equally ridiculous to assume ppl are using it if others continue to report very long times in queue.

    I continue to ask each time I'm online that others enter into queue vs only relying on zone chat. Other than the rude responses more times than not it produces good results for others according to zone chat.
    Edited by NewBlacksmurf on April 12, 2015 2:20AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • LIQUID741
    LIQUID741
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    Ill stand by my opinion that it needs to be incentivized. The fact that you think I need to ask people to join the que is ridiculous. Its a lazy attempt at a LFG, and the majority of the community knows it...hence the amount of posts regarding the failed system.
    Solid-Nightblade of AD
  • Alphashado
    Alphashado
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    It's just not working like it's supposed to. Insisting that it's only a matter of people not using it or using it wrong just insults the intelligence of everyone that sits in que for hours on end and gives ZoS the impression that it's working correctly, therefore increasing the odds of them not trying to fix it.
  • NewBlacksmurf
    NewBlacksmurf
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    LIQUID741 wrote: »
    Ill stand by my opinion that it needs to be incentivized. The fact that you think I need to ask people to join the que is ridiculous. Its a lazy attempt at a LFG, and the majority of the community knows it...hence the amount of posts regarding the failed system.

    no one is saying the amount of people who would use the lfg tool wouldn't drastically change for the better if there wasn't incentives.

    I'm suggesting that you encourage people to use the queue if you don't want the queue to be long. Im also encouraging you to communicate to others that IF they start using the queue everyone benefits in a positive manner.

    The lfg tool isn't a lazy attempt at all. It works just fine and is based on proper use and have shorter wait times when more people enter the queue. That's just math and common sense.

    The amount of posts are due to people...too stubborn and lazy to use what exists
    AND
    Due to some groups of people having bad experiences this they began a campaign that the tool doesn't work

    There isn't one bit of proof that it ever stopped working. There is a ton of proof that people stopped using it because they accepted a rumor that it was all of a sudden broken.

    Basically the game subs drastically dropped and somehow due to longer queues that means in some people's heads that it's broken.

    Then Instead people asking others to use it...people write posts about what they are and aren't going to do until ZOS changes something...based on their opinion

    While many may agree that certain changes would make the tool output better result and that incentives will encourage more use ZOS isn't looking at changing the tool.

    It's never even been mentioned outside of these forums that it could be a technical problem. The reasons that ZOS is so quiet on the matter COULD be because there isn't anything that's wrong so nothing is the matter with the tool.

    While I'm trying to respect your personal opinions on ideas and preferences...what we have works
    It's all we have unless you prefer the antiquated zone chat method which can take just as long as both systems are based on the same logic thus having the exact same results. Participation
    Edited by NewBlacksmurf on April 12, 2015 3:10AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
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