bellanca6561n wrote: »Alas, the merits of the point were lost due to unnecessary use of inflammatory terms.
Elijah_Crow wrote: »Elijah_Crow wrote: »Rook_Master wrote: »It boggles my mind how people think Veteran Ranks need to be removed because they are too grindy, but Alliance Ranks are just fine.
The VR14 grind does not even compare to the AR24 grind in the slightest.
Unless you are getting Social Security entitlements, either disability or retirement, you don't have time to do this for an alt.
I never said veteran ranks were too grindy, I said they were a barrier preventing many people from playing an alt. alliance ranks do not keep you from enjoying the game and nothing they reward prevents you from playing the game.
Then you don't achieve it on an alt and that's okay. I will never be Emperor either and I can live with that.
You think VR prevents people from making an alt, but don't think AR (which takes waaaay longer to grind) doesn't? Oh god the hypocrisy.
No, I don't. There is a lot of power disparity between a VR1 and VR14 due to levels and gear tiers. There is not a great disparity between a VR14 alliance rank 1 and a VR14 alliance rank 50.
You may want to rethink that statement. It may be more true like this:Elijah_Crow wrote: »No, I don't. There is a lot of power disparity between a VR1 and VR14 due to levels and gear tiers. There is not a great disparity between a VR14 alliance rank 1 and a VR14 alliance rank 50.
Elijah_Crow wrote: »...There is not a great disparity between a VR14 alliance rank 24 and a VR14 alliance rank 50.
You may want to rethink that statement. It may be more true like this:Elijah_Crow wrote: »No, I don't. There is a lot of power disparity between a VR1 and VR14 due to levels and gear tiers. There is not a great disparity between a VR14 alliance rank 1 and a VR14 alliance rank 50.Elijah_Crow wrote: »...There is not a great disparity between a VR14 alliance rank 24 and a VR14 alliance rank 50.
Don't presume so much. Yes, vigor has exacerbated the discrepancy, but level two battle frenzy alone already is and always has been an incredibly strong talent making a huge difference. Also, you had to reach alliance rank 18 for the first level of battle frenzy and alliance rank 16 for barrier. All of those are incredibly strong talents that have a huge influence on AvA or character strength in general.Elijah_Crow wrote: »Vigor. How can you claim that a skill just added to the game recently is so important and unbalancing that it makes it impossible to compete in PvP?You may want to rethink that statement. It may be more true like this:Elijah_Crow wrote: »No, I don't. There is a lot of power disparity between a VR1 and VR14 due to levels and gear tiers. There is not a great disparity between a VR14 alliance rank 1 and a VR14 alliance rank 50.Elijah_Crow wrote: »...There is not a great disparity between a VR14 alliance rank 24 and a VR14 alliance rank 50.
Don't presume so much. Yes, vigor has exacerbated the discrepancy, but level two battle frenzy alone already is and always has been an incredibly strong talent making a huge difference. Also, you had to reach alliance rank 18 for the first level of battle frenzy and alliance rank 16 for barrier. All of those are incredibly strong talents that have a huge influence on AvA or character strength in general.Elijah_Crow wrote: »Vigor. How can you claim that a skill just added to the game recently is so important and unbalancing that it makes it impossible to compete in PvP?You may want to rethink that statement. It may be more true like this:Elijah_Crow wrote: »No, I don't. There is a lot of power disparity between a VR1 and VR14 due to levels and gear tiers. There is not a great disparity between a VR14 alliance rank 1 and a VR14 alliance rank 50.Elijah_Crow wrote: »...There is not a great disparity between a VR14 alliance rank 24 and a VR14 alliance rank 50.
Dagoth_Rac wrote: »I love people who seem to think "the kids" today are so completely different and worse than when they were kids. No generation in the history of mankind has ever thought that the younger generation was up to snuff! They thought those kids in the '50s with their convertibles and rock 'n' roll and malt shops were lazy and entitled! They thought those kids in the '70s with their disco and pet rocks were lazy and entitled! They thought those kids in the '80s with their synthesizers and neon clothes were lazy and entitled! Those kids in the '90s with their grunge and flannel and moping around? Lazy and entitled!
And this blind spot people have when comparing their peers to the younger generation goes back way, way longer than the 1950s!
“Our youth now love luxury. They have bad manners, contempt for authority; they show disrespect for their elders and love chatter in place of exercise; they no longer rise when elders enter the room; they contradict their parents, chatter before company; gobble up their food and tyrannize their teachers.” ― Socrates
And now we are back in the middle of the discussion from the other thread, which I would have preferred to have continued there, but anyways. This is the only point where I actually have a different opinion then you in regards to this overall topic.Elijah_Crow wrote: »I don't deny the skills are worth working towards, I just don't believe that by achieving these on one character means you should automatically have them on every character.Don't presume so much. Yes, vigor has exacerbated the discrepancy, but level two battle frenzy alone already is and always has been an incredibly strong talent making a huge difference. Also, you had to reach alliance rank 18 for the first level of battle frenzy and alliance rank 16 for barrier. All of those are incredibly strong talents that have a huge influence on AvA or character strength in general.Elijah_Crow wrote: »Vigor. How can you claim that a skill just added to the game recently is so important and unbalancing that it makes it impossible to compete in PvP?You may want to rethink that statement. It may be more true like this:Elijah_Crow wrote: »No, I don't. There is a lot of power disparity between a VR1 and VR14 due to levels and gear tiers. There is not a great disparity between a VR14 alliance rank 1 and a VR14 alliance rank 50.Elijah_Crow wrote: »...There is not a great disparity between a VR14 alliance rank 24 and a VR14 alliance rank 50.
desciviib14_ESO wrote: »The term entitlement isn't being used correctly. What's going on here is simple market philosophy; supply and demand. Some consumers of the supply are demanding changes they'd like to see and it should be considered by the supplier based on how great the demand is because conversely the supplier demands money and the consumers making the original demands are also the supplier of money. Entitlement has nothing to do with it and further, good consumers demand changes in the product when they are not fully satisfied. The original intent of this thread is a thinly veiled, socio-politically motivated jab. ...yes, yes, we know..."kids these days"....
eventide03b14a_ESO wrote: »I'm glad someone made a thread like this. It's gotten completely out of hand. I didn't like doing Cadwell's Silver and Gold a second time, I didn't like hunting for skyshards, collecting lore books, or grinding vet levels, but I also don't think they should just be handed to me because I did them on an alt. Alt's should be just as much work as your first character. Often in MMOs the first character I create is only my main until I decide I'd rather play a different class. If people don't like putting work into their character just go play WoW and buy your max level.
newtinmpls wrote: »Emma_Eunjung wrote: »VR14, which is when the REAL game starts and you know it!
Hmmmm. ... I've been playing long enough to get the loyalty pet rewards. I play a few hours a day on average - some more, some none. My highest character is 37th or so, and I have two accounts. I started "sub" and kept on, as I am enjoying the process of the game.
Apparently in your eyes, the "real" game hasn't started yet. For me.
I think I'm probably having more fun than you are.
deathpandax_ESO wrote: »Elijah_Crow wrote: »Rook_Master wrote: »It boggles my mind how people think Veteran Ranks need to be removed because they are too grindy, but Alliance Ranks are just fine.
The VR14 grind does not even compare to the AR24 grind in the slightest.
Unless you are getting Social Security entitlements, either disability or retirement, you don't have time to do this for an alt.
I never said veteran ranks were too grindy, I said they were a barrier preventing many people from playing an alt. alliance ranks do not keep you from enjoying the game and nothing they reward prevents you from playing the game.
Then you don't achieve it on an alt and that's okay. I will never be Emperor either and I can live with that.
You think VR prevents people from making an alt, but don't think AR (which takes waaaay longer to grind) doesn't? Oh god the hypocrisy.
Well, for me personally I love caltrops for tanking, so I won't make an alt that tanks as I have no interest in getting to AR 12 again especially as I have a long way to get my main to 24.
Add to that the 10% magicka regen I could get for having a support skill slotted and that too is pretty damn good but I ain't farming twice for that either.
So, whether or not one feels AR should be account wide is very much personal opinion. For me I can live with the way things are, but make no mistake, AR ranks for me is a far bigger barrier than vet ranks for making alts.
jamesharv2005ub17_ESO wrote: »People have been trying to cut corners and get out of doing stuff since caveman times I would think.
jamesharv2005ub17_ESO wrote: »People have been trying to cut corners and get out of doing stuff since caveman times I would think.
Exactly.
There's a fine line between laziness and efficiency.
Wisdom shows us what our time is worth spending on.
The cost (actual and opportunity) and the benefits of anything we do.
levelling a character has it benefits, but for me not enough to be worth wasting time doing something I have already done.
By the way; an achievement is done by you not your character.
The sense of achievement and gratification from leveling has diminishing returns. For some people its 15 alts later, for me and possibly others its.. if I've done it once I see no reason to do it again, I see no reason to do it again I see ..
jamesharv2005ub17_ESO wrote: »I think nothing should be shared. CP, skyshards etc should not be shared. You want a new character then buckle down and do it. If you hand people everything they will get bored and leave. They have no investment in the character.
jamesharv2005ub17_ESO wrote: »People have been trying to cut corners and get out of doing stuff since caveman times I would think.
Exactly.
There's a fine line between laziness and efficiency.
Wisdom shows us what our time is worth spending on.
The cost (actual and opportunity) and the benefits of anything we do.
levelling a character has it benefits, but for me not enough to be worth wasting time doing something I have already done.
By the way; an achievement is done by you not your character.
The sense of achievement and gratification from leveling has diminishing returns. For some people its 15 alts later, for me and possibly others its.. if I've done it once I see no reason to do it again, I see no reason to do it again I see ..