Elijah_Crow wrote: »The sense of entitlement and desire for instant gratification can destroy a game. If you have little effort to achieve, you will appreciate it proportionally.
Rook_Master wrote: »It boggles my mind how people think Veteran Ranks need to be removed because they are too grindy, but Alliance Ranks are just fine.
The VR14 grind does not even compare to the AR24 grind in the slightest.
Unless you are getting Social Security entitlements, either disability or retirement, you don't have time to do this for an alt.
I disagree. Call me entitlement-kid or whatever you like. Saying "the champion system is accountwide because it is so tedious and that is fine" and then mash in together the three other topics and say that "this is entitlement generation, gtfo" is just plain inconsequential.
It was good that there are three separate discussions on those topics because they cannot be lumped together. You have:So please do not make a discussion lumping those three issues together just to get a few upvotes on a controversial issue. Leave the discussion as it is, in separate threads, that gives a much better environment to argue.
- Achievements: They may be the longest and most tedious grind in the game, but they have no direct consequence on gameplay. At all.
- Skyshards: This is the skill point discussion and only this. Skill points are the vertical progression part (up to a certain limit when they stop progress and just widen options, approximately at 100 skill points). This cannot be lumped together with any of the other issues as it is the most defining progress a character makes in this game, even more so than item progression.
- Alliance war ranks. While these do add skill points, it is usually those skill points you get on top of the ones you need for your build. You enter serious AvA with a reasonable start on a build and not to make this start.
LordSkyKnight wrote: »I believe the millennial entitlement generation has pretty much destroyed the MMO genre as it stands now. That's why cash shops do so well these days.
Rook_Master wrote: »It boggles my mind how people think Veteran Ranks need to be removed because they are too grindy, but Alliance Ranks are just fine.
The VR14 grind does not even compare to the AR24 grind in the slightest.
Unless you are getting Social Security entitlements, either disability or retirement, you don't have time to do this for an alt.
Your prerogative. Maybe you'd think differently if you would have read my stance on those points (*), but that may be too much to ask.Elijah_Crow wrote: »I put them together because the belong together and fundamentally undermine developing a long term character, and yes I think you are one of those entitlement kids.
Your prerogative. Maybe you'd think differently if you would have read my stance on those points (except achievements - I don't give a flying carnal activity about those), but that may be too much to ask from an attention ..... seeker.Elijah_Crow wrote: »I put them together because the belong together and fundamentally undermine developing a long term character, and yes I think you are one of those entitlement kids.
Elijah_Crow wrote: »ESO has a few things about its game play that can be challenging and some accomplishments can take considerable time to achieve. These include gaining champion points, alliance ranks, achievements, and veteran levels.
Veteran ranks have been a substantial barrier to creating alt characters and experiencing end game content with them for more casual players and if ZOS moves forward with their removal I am fine with that as the Champion Point system not only replaces this advancement, it does so in an account wide manner. This addresses the fundamental and systemic issues which previously hindered players.
Now it comes time to draw the line and say No More.
I have seen repeated posts asking for achievements, alliance war ranks, and even skyshards to become account wide. There have to be incentives to fully develop a character in the game and achieving the above in no way hinders players from progressing or makes them considerably less powerful than a previous character.
I don't mind working for a title I want, or working to unlock Vigor, because it give me something to show for my effort. Each time it is made easier or just given away it devalues the achievement for all.
It's okay to have long term things to strive for, and yes if you create a new character you should have to do this again! I hope the Developers are bright enough to realize that sometimes it's best to say "No, if you want that you are going to have to work towards it. No instant gratification just because you happen to have done this on another character."
The sense of entitlement and desire for instant gratification can destroy a game. If you have little effort to achieve, you will appreciate it proportionally.
Emma_Eunjung wrote: »I love how people try hide bad game design behind some political crap about "entitlement".
I did all that goody-goody questing and earning and achieving for my VR14 main, but now I've rolled a bunch of alts that I'm forced to level up because my main's class has been nerfed to Oblivion. I have no desire whatsoever to spend the next 3 months grinding through the same content AGAIN and AGAIN just to get them all to VR14, which is when the REAL game starts and you know it!
You can ramble on about "kids today" like some cranky old man, but THE FACT is that the grind to max level in this game takes WAY too long.
I ask the OP kindly if he would do Trials and pledges if no rewards would drop?
If you can answer this question with a "YES", then you would get my support with your initiative. However, based on your previous threads and posts and the "not enough XP, no rewards" there, I highly doubt that you can blame those who want more out of their game time.
Elijah_Crow wrote: »I ask the OP kindly if he would do Trials and pledges if no rewards would drop?
If you can answer this question with a "YES", then you would get my support with your initiative. However, based on your previous threads and posts and the "not enough XP, no rewards" there, I highly doubt that you can blame those who want more out of their game time.
I'm not really sure what you are saying here about not enough xp or rewards, but yes I would do trials to experience them with no rewards. I doubt I would run them repeatedly after getting them done, but I would just for the fun.
I do not want to play the game once on one toon.. just to make an alt and have it half done already. That is nonsense.
Elijah_Crow wrote: »Rook_Master wrote: »It boggles my mind how people think Veteran Ranks need to be removed because they are too grindy, but Alliance Ranks are just fine.
The VR14 grind does not even compare to the AR24 grind in the slightest.
Unless you are getting Social Security entitlements, either disability or retirement, you don't have time to do this for an alt.
I never said veteran ranks were too grindy, I said they were a barrier preventing many people from playing an alt. alliance ranks do not keep you from enjoying the game and nothing they reward prevents you from playing the game.
Then you don't achieve it on an alt and that's okay. I will never be Emperor either and I can live with that.
dwemer_paleologist wrote: »theres nothing wrong with everything you do being account wide,
the real problem here is that this makes alot of people happy and some of you just cant tolerate seeing other people happy ...
Emma_Eunjung wrote: »VR14, which is when the REAL game starts and you know it!