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The need to be in a guild to sell through vendors should be removed.

  • pugyourself
    pugyourself
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    Genomic wrote: »
    I'm not asking for a global AH. Just that people can trade with other players without joining a guild (not street corner yelling trade, you KNOW that's not a better system, so don't be disingenuous enough to suggest it). The people who don't want to join your little swivel-eyed fan club shouldn't be forced to just to be able to trade.

    1. Walk up to player
    2. Press and hold "F"
    3. Highlight "Invite to trade"

    You are now trading with another player and not being forced into a guild.
  • hiyde
    hiyde
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    There is no conspiracy.

    *Clearly* you are part of it! :)

    @Hiyde GM/Founder - Bleakrock Barter Co (Trade Guild - PC/NA) | Blackbriar Barter Co (Trade Guild-PC/NA)
  • Genomic
    Genomic
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    Genomic wrote: »
    Divad Zarn wrote: »
    Genomic wrote: »
    hiyde wrote: »
    Genomic wrote: »


    My God. Guild leaders, officers, other subordinate ranks! This is a computer game and some of us want to play it as such. We want to play casually but still sell our stuff without having to join a gaming addict support group. We shouldn't have to join gangs run by obsessives to whom the game is a lifestyle, rather than a casual passtime. I say the trade system should be pried from the Cheetos-stained fingers of the hardcore nerds and given to the people! Viva la revolution!

    Thanks for your meaningful contribution to the discussion.

    Can you please e-mail me the times and days I may play and precise schedule of what I must do while in game? Clearly whatever you're doing is the only respectful and upstanding way to play the game and I desperately want to avoid being called an orange-fingered gaming nerd for the way I play an MMO vs. the way YOU do.


    Way to completely miss the point I was making. To elaborate, my argument is in fact yours: that we should be able to play the game how we choose, without being dictated to by a subset of players. I'm not at all impinging on your right to get deep vein thrombosis, and you shouldn't impinge on casual player's rights to be part of the trade system by forcing them into guilds run by ardent fans.



    So go and trade in zone chat, someone saying you to not do so? but NO, player like you want to get money 24/7 without doing their part of job, without much care and brain working, thats the problem. As @Cogo there will be always those who want to get everything easy without efforts, nothing strange.

    It's a game. I could just as easily say players like you don't want anyone to play unless they dedicate their lives and sacrifice their first born child to ESO. The point is, again, there are a diversity of play-styles. YOU are the one in the wrong here, because no-one is asking to limit the way you play the game, yet you are selfishly wanting to limit how others play.

    I've yet to hear a single valid argument about why a player can't simply join a guild or start one of their own. This thread has seen GM's come in and offer invites to high-volume guilds with no requirements or "dues". OP's position was that guild leaders embezzle money from the guild - a patently absurd blanket statement. I ask again - what is so hard about asking a guild leader to join his/her guild and listing your items for sale? Is that such an impediment that it requires destroying the local economies by implementing an auction house? There is no monopoly or oligopoly at work here. Most players can join most guilds at various times. Using add-ons like MM and AGS, you can price your goods competitively and make good coin.

    There is no conspiracy.

    The valid argument is that a lot of players don't want to join a guild and a lot don't like the trade system in it's current incarnation. You may personally think that isn't a valid argument, but in fact it is the only valid one. ZOS is a business, and their business is selling entertainment to people. If they want this game succeed it must cater to as wide an audience as possible. Forcing people into guilds to trade accomplishes exactly the opposite of this.
  • pugyourself
    pugyourself
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    hiyde wrote: »

    There is no conspiracy.

    *Clearly* you are part of it! :)

    Most definitely! :wink:
  • Anoteros
    Anoteros
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    Players have been begging for a *** global auction house since alpha/beta/launch.
    This game lacks the most basic of mmorpg features (minimap, nameplates, auction house - global economy, farming lower level mobs for mats/items)
    TLDT: Don't hold your breath

    It's never going to happen. Megaservers and incompetent game developers are the future.
    Edited by Anoteros on April 9, 2015 3:41AM
  • pugyourself
    pugyourself
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    Genomic wrote: »
    The valid argument is that a lot of players don't want to join a guild and a lot don't like the trade system in it's current incarnation. You may personally think that isn't a valid argument, but in fact it is the only valid one. ZOS is a business, and their business is selling entertainment to people. If they want this game succeed it must cater to as wide an audience as possible. Forcing people into guilds to trade accomplishes exactly the opposite of this.

    You aren't being forced. There are other ways to trade.
  • Genomic
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    Can I ask those who are opposed to removing the current forced guild system of trading, how would it affect you if people could trade without the requirement of joining a guild? If they subsequently left your guild then they were only there because were forced into your company in the first place, but didn't really want to be there. No loss there then. You'd make less money? Well, that a self-serving argument (which is kind of the point many people are making), but if people could still buy/sell at a guild-owned vendor (who takes a cut) you'd increase trade and income through your guild. There is literally no value in forcing people to be a guild members. It's a clumsy system.
  • Divad Zarn
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    Leaving this discussing, pointless to talk with b2p newcomers about economy system.
  • Laerian
    Laerian
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    All I know is when I need to buy some item for researching usually I don't find anything useful in this cartelized economy. Few overpriced items.

    I tried, but a soulless economy to please a few sacred cows, keeps me out of this game. If I can't buy/sell the things I want without restrictions and time waste, I can't play the game seriously.

    I'm not gonna spend a dime in a game I just log to steal some stuff to feed the horses.
  • Genomic
    Genomic
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    Divad Zarn wrote: »
    Leaving this discussing, pointless to talk with b2p newcomers about economy system.

    Exactly my point, we don't need the few elitists dictating the terms of trade to the bulk of the playerbase. And nor does ZOS to be frank, if they want their game to appeal to a large and diverse group of people. The alternative is a small niche game that just caters to the most fanatical fans. Not a smart business model.
  • pugyourself
    pugyourself
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    Genomic wrote: »
    Can I ask those who are opposed to removing the current forced guild system of trading, how would it affect you if people could trade without the requirement of joining a guild? If they subsequently left your guild then they were only there because were forced into your company in the first place, but didn't really want to be there. No loss there then. You'd make less money? Well, that a self-serving argument (which is kind of the point many people are making), but if people could still buy/sell at a guild-owned vendor (who takes a cut) you'd increase trade and income through your guild. There is literally no value in forcing people to be a guild members. It's a clumsy system.

    If that is your solution, then why not just join the guild?
  • MercyKilling
    MercyKilling
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    Answering multiple posts here, so fair warning. LONG POST AHEAD!!
    wraith808 wrote: »
    You have to have 50 members to have a *store*. Once you have a store, you can have any guild kiosk in the non-Cyrodiil zones by bidding on one
    So essentially you have to have 50 members to get a kiosk…..and I’m essentially correct except for the PvP part. I stand corrected on that one mistake.
    wraith808 wrote: »
    And the 8 character slots is irrelevant- you join per account, not per character.
    It's entirely relevant because I am not joining any guilds unless it's one I form for myself.....and since I cannot have the required amount of slots to fill my personal guild....
    I think you can follow the rest of the logic there.
    I absolutely hated roast beef. Until I tried it.

    Except I’ve tried roast beef (being in someone else’s guild AND having my own guild with members in it other than myself) and I know I don’t like it. So what’s left for me? Hawk my stuff that I want to sell on zone chat?
    No thanks. Not in a million years.

    Arato wrote: »
    Those 3 guilds have never had any sort of compulsory rules for sales or contributions, though contributions are represented in respective ranks below officer (contribute more either through sales tax or through donations and you are recognized for it and can gain access to withdrawing ITEMS from the guild bank (not gold), seems fair to me), and they hold weekly raffles on a completely voluntary nature, and have regular "sales tips" mails out to the guild to help other people learn what hot items are selling well, have regular trivia contests (free) for prizes. There's not even any rules against joining other competing trade guilds. There's people from IBOB or MC that are also in ESE/RNR/DND.
    They're not a mafia or a bunch of hateful people, they're good communities

    So essentially they DO have rules to follow. You cannot advance in guild ranks unless you pony up….and can’t even access the stuff you put into the guild bank because your own is full…..unless you pony up.
    Not to forget the fact that I’m not joining anyone else’s guild JUST TO TRADE. I’m a member of exactly 2 RP guilds and one of them is dying/dead. Down to 40 members, none of which are ever online when I am....so essentially might as well be out of that one except for the fact that I’m using the guild bank as an overflow for my own stuff.
    I’m not saying that they’re bad people…I’m saying I’m not following someone else’s dictates on how I should play this game. (Beyond the dictates set by the only people that matter, the developers…which is whom we are trying to reach with this forum topic.)
    Genomic wrote: »
    My God. Guild leaders, officers, other subordinate ranks! This is a computer game and some of us want to play it as such. We want to play casually but still sell our stuff without having to join a guild or guilds. We shouldn't have to join guilds whose members change the game to a lifestyle, rather than a casual pastime.

    Sentiments I echo….without the condescending and insulting demeanor of the post, thus my editing it to my own more….reasoned words. I apologize, @Genomic for butchering your post. Kind of. Chill. Insults and belittling is no way to get what you want.

    Seriously, I’m starting to believe the only reason people are so vehemently against the idea of an open, worldwide market is because their own little profits will vanish.


    Edit: One of the quotes got borked. Fixed it.

    Edited by MercyKilling on April 9, 2015 4:22AM
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • liammozzb16_ESO
    liammozzb16_ESO
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    MrGhosty wrote: »
    Mishanya wrote: »
    Mishanya wrote: »
    No one would put up with it if the forced you to be in a guild to do anything else, so why accept it with selling?

    Imagine having to be in a guild before you could quest and the guild leader gets a cut of all your earnings.

    Same thing goes for doing Dungeons or trials.

    I shouldn't have to go through some 3rd party I don't even know and give him a cut of my earnings just to sell a item on a vendor.

    This is the price of comfort, you can spam chat with your sellings for free, or pay to guild for privilege to put your sellings on sale and go offline.

    You quoted what I said but ignored it completely.

    You want nobody to force you to be in guild, but nobody does.
    You can spam chat to sell, but if you want to sell through vendor, you should pay for this - you should pay to vendor, you should pay to guildleaders for worries about vendor hiring. But you just want everything for free.

    Do I have to be in a guild to quest? No

    Do I have to be in a guild to do dungeons/trials? No

    Do I have to be in a guild to PvP? No

    Do I have to be in a guild to craft? No

    Do I have to be in a guild to sell my items though the most effective way to sell items the vendors? Yes

    Don't say I am not forced into a guild to partake in a core aspect of the game because I am.

    This is actually kind of misleading.

    All of those activities can be accomplished on your own, including selling. The only bit you further clarify is the selling as "effectively" You can't do much "effectively" in this game on your own so why should selling be any different.

    The cut of sales that go into a guild bank from the guild store is minimal and yes the GM has access to that gold and can also control who else might have access to it but the "people" you mention that are just stealing all of that won't have a worthwhile guild for very long or it will be populated by people who don't care as long as they get to sell their stuff. What happens more often is those funds are used for paying the sometimes absurdly high cost of getting high value trader kiosks and also events.

    I think you might also be mistaking "effective" for "profitable". Selling a stack of ore/ingots to an NPC vendor for an immediate and guaranteed value of 400g is Effective. Selling that same stack of ore/ingots in a vendor stall CAN be profitable if you're able to sell it quite quickly but after you factor in the going rate for ore/ingots coupled with the listing cost and the tax, you're only making marginally more than what you would get if you just sold it to an NPC.

    The armor pieces that are in demand right now sell just as quickly in zone chat as they potentially do in a guild store and the stuff that isn't would sell quickly if at all which is far and away from what I would classify as "effective". The stuff that sells well does so equally either in zone chat or a vendor stall. So the only real difference here is stuff can be sold when you're not online to sell it.

    So, to me anyway, it sounds like you don't feel you should have to put any effort or gold into the benefit of potential sales when you're not online.

    The sad thing is, there are guild out there like the one that I run that welcomes all factions and levels and don't do anything dastardly and have found a way to generate reliable sales that would welcome you happily but you're too concerned with all these what ifs to take advantage of that.

    The Selling system in this game isn't perfect, but it has it's merits and all of the solutions you have offered thus far would seem to make things worse or at least ruin it for those of us who have enjoyed it for what it is since the beginning.

    *edited due to getting sales numbers mixed up*

    It's not misleading at all. Out of all the things I mentioned the only that requires some else's permission is trading.

    Don't say you can still trade without being in a guild. Am not an idiot I know there are other ways to trade. When selling in /zone goes to every zone and also continues to sell while I am off line you will have a point u till then it's one of the stupidest rebuttals I have heard.

    Don't say to trade effectively you need to be in a guild. I don't and shouldn't need you to sell to another player on a global market. Me selling to another player should have fook all to do with anyone besides me and the player I sell to.
  • Divad Zarn
    Divad Zarn
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    Genomic wrote: »
    Divad Zarn wrote: »
    Leaving this discussing, pointless to talk with b2p newcomers about economy system.

    Exactly my point, we don't need the few elitists dictating the terms of trade to the bulk of the playerbase. And nor does ZOS to be frank, if they want their game to appeal to a large and diverse group of people. The alternative is a small niche game that just caters to the most fanatical fans. Not a smart business model.

    bulk of the which part playerbase? which dont really think that economy system is a ingame mini game? the thing isnt that someone is elitist here, thing is that WE for whole year was building prices base on the system which we had, thats why YOU in this case dont bother about it, u put zero efforts on it and want to continue like that and if u think ZOS or anyone with brains dont understand that, u making big mistake.
    Edited by Divad Zarn on April 9, 2015 4:44AM
  • Knootewoot
    Knootewoot
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    I once ordered food to go at McDonalds and then I ate it in the V&D's cafeteria and was kicked out.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Genomic
    Genomic
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    Divad Zarn wrote: »
    Genomic wrote: »
    Divad Zarn wrote: »
    Leaving this discussing, pointless to talk with b2p newcomers about economy system.

    Exactly my point, we don't need the few elitists dictating the terms of trade to the bulk of the playerbase. And nor does ZOS to be frank, if they want their game to appeal to a large and diverse group of people. The alternative is a small niche game that just caters to the most fanatical fans. Not a smart business model.

    bulk of the which part playerbase? which dont really think that economy system is a ingame mini game? the thing isnt that someone is elitist here, thing is that WE for whole year was building prices base on the system which we had, thats why YOU in this case dont bother about it, u put zero efforts on it and want to continue like that and if u think ZOS or anyone with brains dont understand that, u making big mistake.

    Yeah, and ZOS haemorrhaged players over that time. If ZOS want to appeal to the new playerbase, which they must, then they need to stop repeating the mistakes of the past. In that sense the ardent fans who stuck with the game over the last year are the last people ZOS should listen to as they are a self-selected minority with 'particular' tastes that aren't shared with the majority of people who played the game. They're George Costanzas. ZOS should do the opposite of what they like/suggest and the game will be a roaring success.
  • Anoteros
    Anoteros
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    Laerian wrote: »
    All I know is when I need to buy some item for researching usually I don't find anything useful in this cartelized economy. Few overpriced items.

    I tried, but a soulless economy to please a few sacred cows, keeps me out of this game. If I can't buy/sell the things I want without restrictions and time waste, I can't play the game seriously.

    I'm not gonna spend a dime in a game I just log to steal some stuff to feed the horses.

    Perfectly said.
    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on October 19, 2024 11:26AM
  • pugyourself
    pugyourself
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    Genomic wrote: »
    Divad Zarn wrote: »
    Genomic wrote: »
    Divad Zarn wrote: »
    Leaving this discussing, pointless to talk with b2p newcomers about economy system.

    Exactly my point, we don't need the few elitists dictating the terms of trade to the bulk of the playerbase. And nor does ZOS to be frank, if they want their game to appeal to a large and diverse group of people. The alternative is a small niche game that just caters to the most fanatical fans. Not a smart business model.

    bulk of the which part playerbase? which dont really think that economy system is a ingame mini game? the thing isnt that someone is elitist here, thing is that WE for whole year was building prices base on the system which we had, thats why YOU in this case dont bother about it, u put zero efforts on it and want to continue like that and if u think ZOS or anyone with brains dont understand that, u making big mistake.

    Yeah, and ZOS haemorrhaged players over that time. If ZOS want to appeal to the new playerbase, which they must, then they need to stop repeating the mistakes of the past. In that sense the ardent fans who stuck with the game over the last year are the last people ZOS should listen to as they are a self-selected minority with 'particular' tastes that aren't shared with the majority of people who played the game. They're George Costanzas. ZOS should do the opposite of what they like/suggest and the game will be a roaring success.

    Where are your stats about the "majority" of which you speak. I see a lot of hyperbole and zero evidence to back up your claims. You and OP should start the "No-Guild Guild". You can have no rules, an open guild bank, and you can refund all listing/selling fees to sellers. Open it up to anyone and everyone. I'm sure you can find 50 people out of the mystery "majority" you so often reference in order to open your kiosk.
  • Genomic
    Genomic
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    Genomic wrote: »
    My God. Guild leaders, officers, other subordinate ranks! This is a computer game and some of us want to play it as such. We want to play casually but still sell our stuff without having to join a guild or guilds. We shouldn't have to join guilds whose members change the game to a lifestyle, rather than a casual pastime.

    Sentiments I echo….without the condescending and insulting demeanor of the post, thus my editing it to my own more….reasoned words. I apologize, @Genomic for butchering your post. Kind of. Chill. Insults and belittling is no way to get what you want.

    Seriously, I’m starting to believe the only reason people are so vehemently against the idea of an open, worldwide market is because their own little profits will vanish.


    Edit: One of the quotes got borked. Fixed it.


    Yeah, yeah, you're right and said it better. More flies with honey and all that. I'm in a funny mood today so will just grab my hat and coat and make my exit for the day.
  • liammozzb16_ESO
    liammozzb16_ESO
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    Genomic wrote: »
    Divad Zarn wrote: »
    Genomic wrote: »
    Divad Zarn wrote: »
    Leaving this discussing, pointless to talk with b2p newcomers about economy system.

    Exactly my point, we don't need the few elitists dictating the terms of trade to the bulk of the playerbase. And nor does ZOS to be frank, if they want their game to appeal to a large and diverse group of people. The alternative is a small niche game that just caters to the most fanatical fans. Not a smart business model.

    bulk of the which part playerbase? which dont really think that economy system is a ingame mini game? the thing isnt that someone is elitist here, thing is that WE for whole year was building prices base on the system which we had, thats why YOU in this case dont bother about it, u put zero efforts on it and want to continue like that and if u think ZOS or anyone with brains dont understand that, u making big mistake.

    Yeah, and ZOS haemorrhaged players over that time. If ZOS want to appeal to the new playerbase, which they must, then they need to stop repeating the mistakes of the past. In that sense the ardent fans who stuck with the game over the last year are the last people ZOS should listen to as they are a self-selected minority with 'particular' tastes that aren't shared with the majority of people who played the game. They're George Costanzas. ZOS should do the opposite of what they like/suggest and the game will be a roaring success.

    Where are your stats about the "majority" of which you speak. I see a lot of hyperbole and zero evidence to back up your claims. You and OP should start the "No-Guild Guild". You can have no rules, an open guild bank, and you can refund all listing/selling fees to sellers. Open it up to anyone and everyone. I'm sure you can find 50 people out of the mystery "majority" you so often reference in order to open your kiosk.

    A kiosk that we could never afford as many guild leaders have said its not profitable to run a kiosk, so why would we.

    Everything I have read in this thread about the current system is a joke.
    Edited by liammozzb16_ESO on April 9, 2015 5:13AM
  • pugyourself
    pugyourself
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    Genomic wrote: »
    Genomic wrote: »
    My God. Guild leaders, officers, other subordinate ranks! This is a computer game and some of us want to play it as such. We want to play casually but still sell our stuff without having to join a guild or guilds. We shouldn't have to join guilds whose members change the game to a lifestyle, rather than a casual pastime.

    Sentiments I echo….without the condescending and insulting demeanor of the post, thus my editing it to my own more….reasoned words. I apologize, @Genomic for butchering your post. Kind of. Chill. Insults and belittling is no way to get what you want.

    Seriously, I’m starting to believe the only reason people are so vehemently against the idea of an open, worldwide market is because their own little profits will vanish.


    Edit: One of the quotes got borked. Fixed it.


    Yeah, yeah, you're right and said it better. More flies with honey and all that. I'm in a funny mood today so will just grab my hat and coat and make my exit for the day.

    Hooray!
  • Genomic
    Genomic
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    Genomic wrote: »
    Genomic wrote: »
    My God. Guild leaders, officers, other subordinate ranks! This is a computer game and some of us want to play it as such. We want to play casually but still sell our stuff without having to join a guild or guilds. We shouldn't have to join guilds whose members change the game to a lifestyle, rather than a casual pastime.

    Sentiments I echo….without the condescending and insulting demeanor of the post, thus my editing it to my own more….reasoned words. I apologize, @Genomic for butchering your post. Kind of. Chill. Insults and belittling is no way to get what you want.

    Seriously, I’m starting to believe the only reason people are so vehemently against the idea of an open, worldwide market is because their own little profits will vanish.


    Edit: One of the quotes got borked. Fixed it.


    Yeah, yeah, you're right and said it better. More flies with honey and all that. I'm in a funny mood today so will just grab my hat and coat and make my exit for the day.

    Hooray!

    Don't make me come back in there...
  • pugyourself
    pugyourself
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    Genomic wrote: »
    Genomic wrote: »
    Genomic wrote: »
    My God. Guild leaders, officers, other subordinate ranks! This is a computer game and some of us want to play it as such. We want to play casually but still sell our stuff without having to join a guild or guilds. We shouldn't have to join guilds whose members change the game to a lifestyle, rather than a casual pastime.

    Sentiments I echo….without the condescending and insulting demeanor of the post, thus my editing it to my own more….reasoned words. I apologize, @Genomic for butchering your post. Kind of. Chill. Insults and belittling is no way to get what you want.

    Seriously, I’m starting to believe the only reason people are so vehemently against the idea of an open, worldwide market is because their own little profits will vanish.


    Edit: One of the quotes got borked. Fixed it.


    Yeah, yeah, you're right and said it better. More flies with honey and all that. I'm in a funny mood today so will just grab my hat and coat and make my exit for the day.

    Hooray!

    Don't make me come back in there...

    You know you'll be back.
  • Alphashado
    Alphashado
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    Genomic wrote: »
    I'm not asking for a global AH. Just that people can trade with other players without joining a guild (not street corner yelling trade, you KNOW that's not a better system, so don't be disingenuous enough to suggest it). The people who don't want to join your little swivel-eyed fan club shouldn't be forced to just to be able to trade.

    Such hate. Could you possibly be more insulting to such a large number of people? You are WAY off base dude. Trading guilds are a collection of normal friendly people with jobs, children, grandchildren, friends and family. Your broad, misplaced, false stereotypes are absolutely outlandish.

    Why are you even playing an MMO?

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_ArtG on April 9, 2015 12:29PM
  • wOOOOt_of_SD
    wOOOOt_of_SD
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    Selling items is not a problem - its easy to get into Trading guilds.

    But buying items is hell of an annoying way to do it. The current system is only good for roleplayers
    and sellers. The customers gets ripped off if they dont have 4 hours a day to check all vendors.
  • liammozzb16_ESO
    liammozzb16_ESO
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    Alphashado wrote: »
    Genomic wrote: »
    I'm not asking for a global AH. Just that people can trade with other players without joining a guild (not street corner yelling trade, you KNOW that's not a better system, so don't be disingenuous enough to suggest it). The people who don't want to join your little swivel-eyed fan club shouldn't be forced to just to be able to trade.

    Such hate. Could you possibly be more insulting to such a large number of people? You are WAY off base dude. Trading guilds are a collection of normal friendly people with jobs, children, grandchildren, friends and family. Your broad, misplaced, false stereotypes are absolutely outlandish.

    Why are you even playing an MMO?

    I would suggest you create your own guild since you think all the rest of them are controlled by power hungry nerd overlords, but something tells me that wouldn't work out so well for you.

    Guilds are for joining like minded people IF you want to. They are not part of the core mechanic of the games trading system.

    That's the pain problem.
  • Alphashado
    Alphashado
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    ✭✭
    It's no different than joining the mages guild, fighters guild, or dark brotherhood. If you want to be a merchant in ESO, you join a merchants guild. Otherwise as had been mentioned already, sell your stuff at a vendor.

    While your at it, go yell at the fighters guild for requiring you to join their ranks in order to use their skills.
  • liammozzb16_ESO
    liammozzb16_ESO
    ✭✭✭
    Alphashado wrote: »
    It's no different than joining the mages guild, fighters guild, or dark brotherhood. If you want to be a merchant in ESO, you join a merchants guild. Otherwise as had been mentioned already, sell your stuff at a vendor.

    While your at it, go yell at the fighters guild for requiring you to join their ranks in order to use their skills.

    There's a big difference between the mages guild and a trade guild. One is run by players.

    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_ArtG on April 9, 2015 12:13PM
  • Dubhliam
    Dubhliam
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    Alphashado wrote: »
    Genomic wrote: »
    I'm not asking for a global AH. Just that people can trade with other players without joining a guild (not street corner yelling trade, you KNOW that's not a better system, so don't be disingenuous enough to suggest it). The people who don't want to join your little swivel-eyed fan club shouldn't be forced to just to be able to trade.

    Such hate. Could you possibly be more insulting to such a large number of people? You are WAY off base dude. Trading guilds are a collection of normal friendly people with jobs, children, grandchildren, friends and family. Your broad, misplaced, false stereotypes are absolutely outlandish.

    Why are you even playing an MMO?

    I would suggest you create your own guild since you think all the rest of them are controlled by power hungry nerd overlords, but something tells me that wouldn't work out so well for you.

    Guilds are for joining like minded people IF you want to. They are not part of the core mechanic of the games trading system.

    That's the pain problem.

    Your statement is false.
    I play this MMO like a single player game because of the great storyline.
    I joined 4 random trading guilds and do not partake in any guild related activity.
    I have disabled all guild chat and continue to quest and sell my items in said guilds.

    Therefore, there is no problem. The only problem you have is in your mind. Stop trying to change others, change yourself.
    >>>Detailed Justice System Concept thread<<<
  • liammozzb16_ESO
    liammozzb16_ESO
    ✭✭✭
    Dubhliam wrote: »
    Alphashado wrote: »
    Genomic wrote: »
    I'm not asking for a global AH. Just that people can trade with other players without joining a guild (not street corner yelling trade, you KNOW that's not a better system, so don't be disingenuous enough to suggest it). The people who don't want to join your little swivel-eyed fan club shouldn't be forced to just to be able to trade.

    Such hate. Could you possibly be more insulting to such a large number of people? You are WAY off base dude. Trading guilds are a collection of normal friendly people with jobs, children, grandchildren, friends and family. Your broad, misplaced, false stereotypes are absolutely outlandish.

    Why are you even playing an MMO?

    I would suggest you create your own guild since you think all the rest of them are controlled by power hungry nerd overlords, but something tells me that wouldn't work out so well for you.

    Guilds are for joining like minded people IF you want to. They are not part of the core mechanic of the games trading system.

    That's the pain problem.

    Your statement is false.
    I play this MMO like a single player game because of the great storyline.
    I joined 4 random trading guilds and do not partake in any guild related activity.
    I have disabled all guild chat and continue to quest and sell my items in said guilds.

    Therefore, there is no problem. The only problem you have is in your mind. Stop trying to change others, change yourself.

    As someone who has grew up playing MMO's for around the last 17 years. What I said isn't wrong that's what guilds in every MMO have always about. This is the only MMO I have ever played where basic core game mechanics have been tied to a guild.
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