Personally I think that some people haven't quite 'got' the whole trading sidegame going on here...
I totally understand that some want everything instantly & right in front of them with minimal effort (Auction House)...
...But the whole local economies thing, traders, buy low - sell high etc etc..... its fun! It's a mini-game within the game.... that's what I think some don't get.
And just like all parts of ESO you can either ignore it and take other routes such as selling in chat etc, or you can embrace it & have some fun / make more money.
To me its a fun side game & practically content... if they ever removed the trader system & replaced it with a godawful auction house I'd be a saaaad panda.
@flaminir Absolutely and well said. Personally, I find it more exciting and entertaining than PVPlol
liammozzb16_ESO wrote: »Personally I think that some people haven't quite 'got' the whole trading sidegame going on here...
I totally understand that some want everything instantly & right in front of them with minimal effort (Auction House)...
...But the whole local economies thing, traders, buy low - sell high etc etc..... its fun! It's a mini-game within the game.... that's what I think some don't get.
And just like all parts of ESO you can either ignore it and take other routes such as selling in chat etc, or you can embrace it & have some fun / make more money.
To me its a fun side game & practically content... if they ever removed the trader system & replaced it with a godawful auction house I'd be a saaaad panda.
Oh I get it and can do it, I just don't want to put up with the guild. It's bad enough with all the guild drama you have to deal with when it comes to end game with out having to deal with it just to sell something.
My views will probably change on console and I'll be playing with mostly friends and I don't have to rely on strangers to allow me to sell.
Having the economy be guild oriented and decentralized is a good thing, it keeps prices competitive and prevents a small group of people from completely hijacking the market for a particular rare item and skyrocketing the price.
liammozzb16_ESO wrote: »Divad Zarn wrote: »So don't go, no one forcing you to do so, there are more ways to trade besides of guild store. Or join guild where guild leader don't gets a cut from sales.
Show me one way I can sell my goods while being offline like the guild vendors can, without being forced into a guild.
liammozzb16_ESO wrote: »I like that idea but it still splits up all the different vendors to the point you have to search vendor after vendor.
Hello, everyone. While we understand that the game's economy and the platforms for trade and sale are a very contentious issue, we still expect everyone to bring their ideas to the forums in a constructive and civil manner. Please refrain from resorting to personal comments or jabs when making your case. Thanks for your understanding.
liammozzb16_ESO wrote: »No one would put up with it if the forced you to be in a guild to do anything else, so why accept it with selling?
Imagine having to be in a guild before you could quest and the guild leader gets a cut of all your earnings.
Same thing goes for doing Dungeons or trials.
I shouldn't have to go through some 3rd party I don't even know and give him a cut of my earnings just to sell a item on a vendor.
Having the economy be guild oriented and decentralized is a good thing, it keeps prices competitive and prevents a small group of people from completely hijacking the market for a particular rare item and skyrocketing the price.
You mean like the few large trading guilds that have cornered the market?
Alphashado wrote: »Having the economy be guild oriented and decentralized is a good thing, it keeps prices competitive and prevents a small group of people from completely hijacking the market for a particular rare item and skyrocketing the price.
You mean like the few large trading guilds that have cornered the market?
It is absolutely impossible for one guild with 500 people max that can only sell 30 items each to "corner" the market. Even a handful of them.
There isn't a dam thing these imaginary tycoons can do to stop the guy in the next kiosk from selling the same items for a cheaper price.
Every BoE item in the game is attainable by anyone. Items sell for whatever price someone is willing to pay for the convenience of not going out and farming it yourself. Rare drops are more expensive because they are just that. Rare.
liammozzb16_ESO wrote: »Alphashado wrote: »Having the economy be guild oriented and decentralized is a good thing, it keeps prices competitive and prevents a small group of people from completely hijacking the market for a particular rare item and skyrocketing the price.
You mean like the few large trading guilds that have cornered the market?
It is absolutely impossible for one guild with 500 people max that can only sell 30 items each to "corner" the market. Even a handful of them.
There isn't a dam thing these imaginary tycoons can do to stop the guy in the next kiosk from selling the same items for a cheaper price.
Every BoE item in the game is attainable by anyone. Items sell for whatever price someone is willing to pay for the convenience of not going out and farming it yourself. Rare drops are more expensive because they are just that. Rare.
No but you could have one person running 5 trading guilds with the same 500 people in taking the top trading places.
Alphashado wrote: »liammozzb16_ESO wrote: »Alphashado wrote: »Having the economy be guild oriented and decentralized is a good thing, it keeps prices competitive and prevents a small group of people from completely hijacking the market for a particular rare item and skyrocketing the price.
You mean like the few large trading guilds that have cornered the market?
It is absolutely impossible for one guild with 500 people max that can only sell 30 items each to "corner" the market. Even a handful of them.
There isn't a dam thing these imaginary tycoons can do to stop the guy in the next kiosk from selling the same items for a cheaper price.
Every BoE item in the game is attainable by anyone. Items sell for whatever price someone is willing to pay for the convenience of not going out and farming it yourself. Rare drops are more expensive because they are just that. Rare.
No but you could have one person running 5 trading guilds with the same 500 people in taking the top trading places.
As an officer in an established trading guild that has been around since launch, I can tell you that it is a lot of work keeping ONE guild full of 500 active members. 5-10 people have to be replaced every other day on average due to inactive accounts from people leaving the game. It is almost impossible for me to imagine how much work and effort would be required to maintain 5 guilds with 500 active members.
And even if such a remarkable feat were to be accomplished, all you would have to do is find another kiosk. There are 122 of them in the game.
There is an incredible amount of misconceptions about trading guilds in this game. Usually made by people that have no idea what they are talking about.
The vast majority of them are nothing more than a collection of normal people trying to have fun and sell their items at market price using the system they are stuck with.
In one way i understand OP point of view but i'm guild but i dont use guild trader i just sell to vendor if i dont destroy item for get point in craft but then again i have close 100K gold without using guild trader i do sometime sell in channels but not very often and still i have good sum of money.
Even in other like SWTOR or WoW "when i was playing that game" i hardly use AH to make money but i still have money so buy the thing i want it is not hard to make money if you want do and honest at it is very easy to make money in ESO i make easy 5000 to 10000 gold just form few hour play in ESO that is basically just from do quest and sell thing i dont need to vendor.
I'm going to ask the obvious question here, which I'm pretty of the answer.
Liam - Have you EVER run a Trading Guild in ESO?
(And just so we're clear, YES or NO!).
As Alpha said, running a Guild is a massive commitment. People complain about "having to travel to other areas to find items". Well, imagine doing that kind of time investment, almost every night and more at the weekend, JUST to keep a productive Guild running.
I'm a deputy in a 450 strong guild - although about 150 active...and it's a shed load of work!
I've been in 12 Guilds and settled on 5 - although presently thinking of swapping one out as they are not active enough and keep losing their Trader. Not ONE of them has been questionable/dodgy/iffy/etc - never had a problem with any of them.
liammozzb16_ESO wrote: »Alphashado wrote: »liammozzb16_ESO wrote: »Alphashado wrote: »Having the economy be guild oriented and decentralized is a good thing, it keeps prices competitive and prevents a small group of people from completely hijacking the market for a particular rare item and skyrocketing the price.
You mean like the few large trading guilds that have cornered the market?
It is absolutely impossible for one guild with 500 people max that can only sell 30 items each to "corner" the market. Even a handful of them.
There isn't a dam thing these imaginary tycoons can do to stop the guy in the next kiosk from selling the same items for a cheaper price.
Every BoE item in the game is attainable by anyone. Items sell for whatever price someone is willing to pay for the convenience of not going out and farming it yourself. Rare drops are more expensive because they are just that. Rare.
No but you could have one person running 5 trading guilds with the same 500 people in taking the top trading places.
As an officer in an established trading guild that has been around since launch, I can tell you that it is a lot of work keeping ONE guild full of 500 active members. 5-10 people have to be replaced every other day on average due to inactive accounts from people leaving the game. It is almost impossible for me to imagine how much work and effort would be required to maintain 5 guilds with 500 active members.
And even if such a remarkable feat were to be accomplished, all you would have to do is find another kiosk. There are 122 of them in the game.
There is an incredible amount of misconceptions about trading guilds in this game. Usually made by people that have no idea what they are talking about.
The vast majority of them are nothing more than a collection of normal people trying to have fun and sell their items at market price using the system they are stuck with.
What I mean is every member has to join the 5 guilds so there's less work to do. You replace them in one guild you replace them in all the guilds.
Now out of the 122 vendors there are about 20 that are really wanted. You own 5 of them.
although presently thinking of swapping one out as they are not active enough and keep losing their Trader.
At the moment I really like the game, but the further I progress through PvE content the more and more I find myself stalled in my crafting because of the appalling trade system. I like to have 4 or 5 characters and to cover all crafting skills because I like to be as close as possible to self-reliant. The trade system is starting to prevent that. And that means I have to start thinking about whether I want to continue playing.
Imagine just walking into Walmart and setting up a table to sell your stuff. You think they would put up with that?
NewBlacksmurf wrote: »
liammozzb16_ESO wrote: »NewBlacksmurf wrote: »
Read 2 posts down and you will see how stupid that comment was.
Please tell me this secret way you know how to sell your items on a vendor without being in a guild. Where all waiting with bated breath to find out.
liammozzb16_ESO wrote: »NewBlacksmurf wrote: »
Read 2 posts down and you will see how stupid that comment was.
Please tell me this secret way you know how to sell your items on a vendor without being in a guild. Where all waiting with bated breath to find out.