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Wrecking Blow.

  • PeggymoeXD
    PeggymoeXD
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    People are going to hate on anything that kills them. Until that person is the single most unkillable person in ESO, the skills they possess will be underpowered, and everyone else's will be overpowered. as a 2h wielding DK :open_mouth: , there aren't a whole lot of options for a Dragonknight who wants to be able to both take and deal damage after 1.6. You really have to pick either caster damage dealer or zero damage tank. Stamina build allows for you to deal high damage and be that guy who takes the group head on, which is the only way I can play. There will never be a time where I want to hide in the shadows, run away if I'm spotted, or disappear if I'm losing. Those aren't enjoyable playstyles to me, and I wouldn't want them to become my reputation either. I'm not trying to protect WB here, especially since I've already stated above, if you're dying to WB spam, you should consider making changes to your build. It really is an incredibly easy skill to cancel the animation for. I won't say L2P, but try harder to not die to an idiot spamming one skill. We all die to spammers, it's going to happen. But whining about this skill is stupid.
    Edited by PeggymoeXD on April 5, 2015 10:17PM
    Kitty DK

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    - Peggy Moe - Look Mom No Emp Buff - Chalman - Linda the Zookeeper -
  • Galalin
    Galalin
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    PeggymoeXD wrote: »
    People are going to hate on anything that kills them. Until that person is the single most unkillable person in ESO, the skills they possess will be underpowered, and everyone else's will be overpowered. as a 2h wielding DK :open_mouth: , there aren't a whole lot of options for a Dragonknight who wants to be able to both take and deal damage after 1.6. You really have to pick either caster damage dealer or zero damage tank. Stamina build allows for you to deal high damage and be that guy who takes the group head on, which is the only way I can play. There will never be a time where I want to hide in the shadows, run away if I'm spotted, or disappear if I'm losing. Those aren't enjoyable playstyles to me, and I wouldn't want them to become my reputation either. I'm not trying to protect WB here, especially since I've already stated above, if you're dying to WB spam, you should consider making changes to your build. It really is an incredibly easy skill to cancel the animation for. I won't say L2P, but try harder to not die to an idiot spamming one skill. We all die to spammers, it's going to happen. But whining about this skill is stupid.

    Well said ^^^ and i can't stress enough how easy it is to cancel the attack when you see a WB comin at ya... awareness is key... the best case scenario i can run into is someone spamming WB and i know its almost a guaranteed win.

    DK SCRUB OUT
    Edited by Galalin on April 5, 2015 10:27PM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    I am a 2H user and yes WB is a skill that allows DK to deal damage and take it but that's not the problem the damage isn't the problem but the stun mechanic. Even if your aware of your surroundings there's always that NB with clock on or stealther who will sneak behind you and use WB causing you to fly and that's were the problem starts cause they all they gotta do is spam the living daylights out of it after that first hit and win cause it does deal massive damage which it's meant to do but cause of that stun mechanic always stunning you knocking you back they just have to land one succesful hit and it's a win for the WB spammer. That's the problem just like lethal arrow before just one succesful hit will start the chain reaction to your death. Also before you say use break free that only works for 3 or 4 hits apose to the spammers 8 or 10 hits. They need to fix the stun/ knock back mechanic not the actual skill.
  • jelliedsoup
    jelliedsoup
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    I find meteor, frags and shield cheesy. Whatever kills you is cheesy.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Xsorus
    Xsorus
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    Probably should make it a stun vs a knock up effect, or leave the knock up on dizzying swing for example
  • golfer.dub17_ESO
    golfer.dub17_ESO
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    The very first skill of destruction staff lets you knock players away from you. Yet mages still complaining about wrecking blow spam.

    How do people think it's overpowered? "OH IT DOES TON OF DAMAGE". Yeah, you act like that's the only aspect of it. It's also easily one of the most avoidable skills in the game. Aside from knocking you back or dodge rolling, people can simply walk or sprint out of range if they are far enough away. Or as others have said, simply walk towards you and cancel it that way.

    I'm not some scrub defending wrecking blow because it's my OP ability. On the contrary, I stopped using two handers altogether because of how terrible wrecking blow, their only damage dealing ability aside from crit charge, is.

    Please, stop trying to nerf stuff into uselessness that does not even remotely deserve to be nerfed.
    Wrecking Blow does more damage then killer's blade,

    "B-BUT THE DAMAGE GAISE, THE DAMAGE".

    1. Killers Blade is insta cast, no sh** it does less damage.
    2. Other skills do just as much, if not more damage than wrecking blow regardless. How many times have I been hit by a 10k+ crystal frags from a distance, I've lost count.
    Of course 2H users are using it a lot, what do you expect them to do? Spam executioner on a full HP enemy?

    The people screaming for nerfs don't care about balance or the actual impacts a nerf to it would have.
    meant to do but cause of that stun mechanic always stunning you knocking you back they just have to land one succesful hit and it's a win for the WB spammer.

    I kind of want to agree, except you can break stun before you even hit the ground.
    Also before you say use break free that only works for 3 or 4 hits apose to the spammers 8 or 10 hits.

    You get CC immunity after the first hit for the next few hits, what are you even talking about now?
    Edited by golfer.dub17_ESO on April 6, 2015 2:41AM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    meant to do but cause of that stun mechanic always stunning you knocking you back they just have to land one succesful hit and it's a win for the WB spammer.

    I kind of want to agree, except you can break stun before you even hit the ground.

    Also before you say use break free that only works for 3 or 4 hits apose to the spammers 8 or 10 hits.

    You get CC immunity after the first hit for the next few hits, what are you even talking about now?

    That true you can break free but after the 2nd or 3rd hit your stamina is gone from all the break frees and yes I know you get CC immunity after a hit but they wait till you hit the ground to wind up the next hit and by the time you stand up and the CC immunity is gone there letting go of the 2nd hit of the chain sending you flying again either using your stamina to break free till you got no more left or falling to the ground just to get up to be knocked up again as soon as you stand up. That's the problem the knock back mechanic and not the skill.

    They need to tweek it not nerf it. It's the same like bolt escape was pre-tweek where all sorc had to do was zip through some one 5 or 6 times and they die or lethal arrow just use it 4 or 5 times and the player dies. They need to tweek it like the did with bolt escape or lethal arrow and not nerf it as alot of you instaly assumed.
    Edited by Forestd16b14_ESO on April 6, 2015 4:35AM
  • Galalin
    Galalin
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    meant to do but cause of that stun mechanic always stunning you knocking you back they just have to land one succesful hit and it's a win for the WB spammer.

    I kind of want to agree, except you can break stun before you even hit the ground.

    Also before you say use break free that only works for 3 or 4 hits apose to the spammers 8 or 10 hits.

    You get CC immunity after the first hit for the next few hits, what are you even talking about now?

    That true you can break free but after the 2nd or 3rd hit your stamina is gone from all the break frees and yes I know you get CC immunity after a hit but they wait till you hit the ground to wind up the next hit and by the time you stand up and the CC immunity is gone there letting go of the 2nd hit of the chain sending you flying again either using your stamina to break free till you got no more left or falling to the ground just to get up to be knocked up again as soon as you stand up. That's the problem the knock back mechanic and not the skill.

    I have never gotten a knock back on anyone who has CC broke the first WB with a follow up WB.

    If your waiting till you hit the ground or stand up to CC break... thats the problem... but even of you waiting untill you hit the ground your CC immunity wont wear off by the time the next one lands

    DK SCRUB OUT
    Edited by Galalin on April 6, 2015 4:38AM
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    meant to do but cause of that stun mechanic always stunning you knocking you back they just have to land one succesful hit and it's a win for the WB spammer.

    I kind of want to agree, except you can break stun before you even hit the ground.

    Also before you say use break free that only works for 3 or 4 hits apose to the spammers 8 or 10 hits.

    You get CC immunity after the first hit for the next few hits, what are you even talking about now?

    That true you can break free but after the 2nd or 3rd hit your stamina is gone from all the break frees and yes I know you get CC immunity after a hit but they wait till you hit the ground to wind up the next hit and by the time you stand up and the CC immunity is gone there letting go of the 2nd hit of the chain sending you flying again either using your stamina to break free till you got no more left or falling to the ground just to get up to be knocked up again as soon as you stand up. That's the problem the knock back mechanic and not the skill.

    They need to tweek it not nerf it. It's the same like bolt escape was pre-tweek where all sorc had to do was zip through some one 5 or 6 times and they die or lethal arrow just use it 4 or 5 times and the player dies. They need to tweek it like the did with bolt escape or lethal arrow and not nerf it as alot of you instaly assumed.

    Your problem is that you are waiting for the Knockback to instead of CC breaking if you lay they and wait you will die.

    If CC breaking is a problem wear some medium armor and add more stamina you can't magically break CCs so you need stamina
    Chaos Shadow-Scale: Shadow Archer
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    For the King of Argonia
    May Sithis hold back his Void
  • Soris
    Soris
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    They'll have to nerf shields if they nerf wrecking blow, as its one of the few things to come close to getting through them

    No. No more nerfing shields please. You know there are 2 kinds of shields, magicka based ones and health based ones.
    If you nerf all the shields just to balance shield stacking sorcs then you fúck again other classes that relies on shields like templars. That good old blazing shield was already nerfed multiple times directly and indirectly in 1.6.
    via battle spirit(less shield strength in Cyro) via health pools being reduced by 1/3 and 10% cost increase
    Made almost useless into some glowy yellow cosmetic effect.

    Here is the best sollution: Make all shields scale off health instead of magicka. Done. Now you have balance, trade-offs and choices to going defensive OR offensive.
    Welkynd [Templar/AD/EU]
  • corx3
    corx3
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    Uppercut is the easiest skill to avoid in the entire game. I have fought players that literally could not hit me once because they are unaware of how easy it is to force Uppercut to stop casting. Uppercut whining is an L2P issue.
    Edited by corx3 on April 6, 2015 11:02AM
  • Armitas
    Armitas
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    The very first skill of destruction staff lets you knock players away from you. Yet mages still complaining about wrecking blow spam.

    How do people think it's overpowered? "OH IT DOES TON OF DAMAGE". Yeah, you act like that's the only aspect of it. It's also easily one of the most avoidable skills in the game. Aside from knocking you back or dodge rolling, people can simply walk or sprint out of range if they are far enough away. Or as others have said, simply walk towards you and cancel it that way.

    I'm not some scrub defending wrecking blow because it's my OP ability. On the contrary, I stopped using two handers altogether because of how terrible wrecking blow, their only damage dealing ability aside from crit charge, is.

    Please, stop trying to nerf stuff into uselessness that does not even remotely deserve to be nerfed.

    You cannot walk away from WB once the server has called it a hit. I have gone to the top of a tower and still been WB'd from the floor beneath it. You can only go behind it, which is easily countered by back strafing, any slow, or any soft root. Blocking it doesn't work half the time either.

    If they are weaving heavy attacks with WB while back strafing and you push through to any degree they can switch to crit rush and carry their heavy attack with it. It will hit for full damage because you have to drop your block to move through your opponent effectively as blocking reduces movement speed.

    On top of all that you are turning your back to your opponent and unable to hit him while the back strafer can keep in perfect alignment for either WB or Crit Rush, and if they are weaving even worse.
    Edited by Armitas on April 6, 2015 1:21PM
    Retired.
    Nord mDK
  • Gizit
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    If you are constantly dying to wrecking blow you need to re-evaluate your position in Cryodiil and free up some Que space for the non-baddies. And leave cryodiil

    I am not a Two Handed player either.

    OP i assume your DC, just by the nature of your post (sounds like tears running)

    If you're EP please re-roll to DC.
    If you're AD, there is no help for you.
    I do the things! for the team, score points! win the day by *** the stuff! HELL yeah!
  • AltusVenifus
    AltusVenifus
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    Why does everyone use 2 handed verses Dual Wield? I'm not saying nerf 2handers, but it is not currently balanced with the other high damage melee weapon. At least for PVP.
  • Joy_Division
    Joy_Division
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    meant to do but cause of that stun mechanic always stunning you knocking you back they just have to land one succesful hit and it's a win for the WB spammer.

    I kind of want to agree, except you can break stun before you even hit the ground.

    Also before you say use break free that only works for 3 or 4 hits apose to the spammers 8 or 10 hits.

    You get CC immunity after the first hit for the next few hits, what are you even talking about now?

    That true you can break free but after the 2nd or 3rd hit your stamina is gone from all the break frees and yes I know you get CC immunity after a hit but they wait till you hit the ground to wind up the next hit and by the time you stand up and the CC immunity is gone there letting go of the 2nd hit of the chain sending you flying again either using your stamina to break free till you got no more left or falling to the ground just to get up to be knocked up again as soon as you stand up. That's the problem the knock back mechanic and not the skill.

    They need to tweek it not nerf it. It's the same like bolt escape was pre-tweek where all sorc had to do was zip through some one 5 or 6 times and they die or lethal arrow just use it 4 or 5 times and the player dies. They need to tweek it like the did with bolt escape or lethal arrow and not nerf it as alot of you instaly assumed.

    Dude, stop playing like a target dummy and you won't have any more problems with WB. Seriously look at what you wrote.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • cozmon3c_ESO
    cozmon3c_ESO
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    WB goes through floors, i was in the mid level of a keep tower and all of a sudden im flying through the air from the ground floor fight lols.
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
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  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    WB goes through floors, i was in the mid level of a keep tower and all of a sudden im flying through the air from the ground floor fight lols.

    Ohh no it doesn't and damn well know why that happened he hit with WB and the servers don't register it on your end you know lag... That thing this game doesn't have this is the same as me get three snipes off before a sorc blinks away and out of now where Killing blow on "x" with Focused Aim or being on a flag with no enemies near by and Killing blow on "X" with rapid strikes

    I get lag kills and lag Deaths it happens you got hit and the Mega Server forgot to tell you
    Chaos Shadow-Scale: Shadow Archer
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    For the King of Argonia
    May Sithis hold back his Void
  • cozmon3c_ESO
    cozmon3c_ESO
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    WB goes through floors, i was in the mid level of a keep tower and all of a sudden im flying through the air from the ground floor fight lols.

    Ohh no it doesn't and damn well know why that happened he hit with WB and the servers don't register it on your end you know lag... That thing this game doesn't have this is the same as me get three snipes off before a sorc blinks away and out of now where Killing blow on "x" with Focused Aim or being on a flag with no enemies near by and Killing blow on "X" with rapid strikes

    I get lag kills and lag Deaths it happens you got hit and the Mega Server forgot to tell you

    maybe but i was the only one on that floor when it happened and i wasnt hit previously for a good 3 minutes. or anyone close enough for that anyway.
    Edited by cozmon3c_ESO on April 6, 2015 4:09PM
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
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  • NukeAllTheThings
    NukeAllTheThings
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    Well I was hit by a Wrecking Blow from Cyrodiil while I was standing at the bank in Rawlkha.

    WB hits hard and will send me flying. But if I am constantly getting hit by it, I am in the wrong place doing the wrong things way to often. Luckily my WASD keys work well and I know how to dodge roll
    "it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days." - Matt Firor
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    WB goes through floors, i was in the mid level of a keep tower and all of a sudden im flying through the air from the ground floor fight lols.

    Ohh no it doesn't and damn well know why that happened he hit with WB and the servers don't register it on your end you know lag... That thing this game doesn't have this is the same as me get three snipes off before a sorc blinks away and out of now where Killing blow on "x" with Focused Aim or being on a flag with no enemies near by and Killing blow on "X" with rapid strikes

    I get lag kills and lag Deaths it happens you got hit and the Mega Server forgot to tell you

    maybe but i was the only one on that floor when it happened and i wasnt hit previously for a good 3 minutes. or anyone close enough for that anyway.

    I have killed so many after they are out of range or from the Northern or Southern gates where non EP can't go so I know that lag is real

    I once rezed up to turn in a quest and burst out laughing as I got Veil of Blades killing blows from the North at the Bounty broad I rezed on a safe zone and had a 12 men killing steak score away from the fight at Ash
    Chaos Shadow-Scale: Shadow Archer
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    For the King of Argonia
    May Sithis hold back his Void
  • Armitas
    Armitas
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    They'll have to nerf shields if they nerf wrecking blow, as its one of the few things to come close to getting through them

    Agree. I'm in 5L and using shields myself for survivability. Wrecking blow should not be nerfed in isolation, we have several things going on in Cyrodiil that are directly tied together. There are several changes that need to be made simultaneously and those changes include shield mechanics among other things.

    They are tied together so they need to be balanced together.
    Edited by Armitas on April 6, 2015 4:53PM
    Retired.
    Nord mDK
  • tplink3r1
    tplink3r1
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    Make sure you also nerf cristal frag if you nerf WB.
    VR16 Templar
    VR3 Sorcerer
  • Suru
    Suru
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    Huntler wrote: »
    Durham wrote: »
    Yea sure alot of you notice how alot of 2H users are just using wrecking blow in PvP. So let just ask ZoS to fix the skill before every one starts screaming nerf to the 2H skill line and before we have a repeat of lethal arrow issue you know the " i win skill". Again this one skill needs fix that's it not the entire class. Cause tend to get annoying seeing 3 or 4 of the 5 skills that killed you being wrecking blow.

    Its a great melee style that does great dps.. Yes stun locks need fixing but I'm so glad melee has been given a boost.
    Remember melee has to get in harms way to use it.. Unless you are ganking . So it needs to be feared...


    Spamming 1 ability over and over again is a "great style"? YOU WUT MATE

    Impulse....steel tornado, its everywhere in different fashion


    Suru
  • Huntler
    Huntler
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    Suru wrote: »
    Huntler wrote: »
    Durham wrote: »
    Yea sure alot of you notice how alot of 2H users are just using wrecking blow in PvP. So let just ask ZoS to fix the skill before every one starts screaming nerf to the 2H skill line and before we have a repeat of lethal arrow issue you know the " i win skill". Again this one skill needs fix that's it not the entire class. Cause tend to get annoying seeing 3 or 4 of the 5 skills that killed you being wrecking blow.

    Its a great melee style that does great dps.. Yes stun locks need fixing but I'm so glad melee has been given a boost.
    Remember melee has to get in harms way to use it.. Unless you are ganking . So it needs to be feared...


    Spamming 1 ability over and over again is a "great style"? YOU WUT MATE

    Impulse....steel tornado, its everywhere in different fashion

    My point wasn't so much spamming just wrecking blow was the only spam example... moreso that this clown called it great style :|
  • Ezareth
    Ezareth
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    The very first skill of destruction staff lets you knock players away from you. Yet mages still complaining about wrecking blow spam.

    How do people think it's overpowered? "OH IT DOES TON OF DAMAGE". Yeah, you act like that's the only aspect of it. It's also easily one of the most avoidable skills in the game. Aside from knocking you back or dodge rolling, people can simply walk or sprint out of range if they are far enough away. Or as others have said, simply walk towards you and cancel it that way.

    I'm not some scrub defending wrecking blow because it's my OP ability. On the contrary, I stopped using two handers altogether because of how terrible wrecking blow, their only damage dealing ability aside from crit charge, is.

    Please, stop trying to nerf stuff into uselessness that does not even remotely deserve to be nerfed.
    Wrecking Blow does more damage then killer's blade,

    "B-BUT THE DAMAGE GAISE, THE DAMAGE".

    1. Killers Blade is insta cast, no sh** it does less damage.
    2. Other skills do just as much, if not more damage than wrecking blow regardless. How many times have I been hit by a 10k+ crystal frags from a distance, I've lost count.
    Of course 2H users are using it a lot, what do you expect them to do? Spam executioner on a full HP enemy?

    The people screaming for nerfs don't care about balance or the actual impacts a nerf to it would have.
    meant to do but cause of that stun mechanic always stunning you knocking you back they just have to land one succesful hit and it's a win for the WB spammer.

    I kind of want to agree, except you can break stun before you even hit the ground.
    Also before you say use break free that only works for 3 or 4 hits apose to the spammers 8 or 10 hits.

    You get CC immunity after the first hit for the next few hits, what are you even talking about now?


    Except damage shields prevent the knockback, it can be blocked, and the forward momentum that you use right before charging in prevents it and if I'm not mistaken it is reflectable (not sure, I'm not expert on destro which leads me to my next point)
    Not all "mages" are using Destro as Healing ward offers far more survivability and S&B is almost a necessity for survival at this point.

    I don't think anyone is complaining about wrecking blow damage. The broken part about it is the bugs. Getting knocked into the air multiple times in a row, hit through dodge roll, knocked up through block etc. Otherwise it is easy to avoid a wrecking blow yes but as I've said in other threads walking through the person swinging the WB is a bad idea unless they're bad because it is easy to keep the target on them as they walk through and hit them.

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  • corx3
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    Uppercut is not going through roll dodge. There is a narrow window right after a roll dodge where one is still in animation cooldown from the roll dodge and their 100% dodge chance has dropped. Attentive players have learned when to begin casting Uppercut to hit the target circus clown. Also, the CC break mechanic has had an issue since forever where if you are stunned during a certain part of the ripping off your shirt animation (before it finishes obviously) you have no immunity and can be stunned again. I recommend instantaneous reaction times to avoid this :)
    Edited by corx3 on April 6, 2015 9:57PM
  • Ezareth
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    corx3 wrote: »
    Uppercut is not going through roll dodge. There is a narrow window right after a roll dodge where one is still in animation cooldown from the roll dodge and their 100% dodge chance has dropped. Attentive players have learned when to begin casting Uppercut to hit the target circus clown. Also, the CC break mechanic has had an issue since forever where if you are stunned during a certain part of the ripping off your shirt animation (before it finishes obviously) you have no immunity and can be stunned again. I recommend instantaneous reaction times to avoid this :)

    This isn't what we're talking about.

    I have video of me being hit (and killed) mid-dodge roll while my back is on the ground mid-roll. It happens all the time but *most* of the time dodge roll works as it should.
    Permanently banned from the forums for displaying dissent: ESO - The Year Behind
    Too Much Bolt Escape - banned for "hacking the game to create movement not otherwise permitted by in game mechanics."
    Ezareth VR16 AD Sorc - Rank 36 - Axe NA
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  • saintmurray
    saintmurray
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    I use 2h purely for rally. The wrecking blow and gap closer are mearly good bonuses
    Saintmurray-V14-Bamplar-EP Former Emp Haderus
    Hans Incognito-V1 DK-EP
    #Betatester
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  • Darklord_Tiberius
    Darklord_Tiberius
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    I dont know what all the fuss is about, I love seeing a stam user running around with a 2h. They die so easy.
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