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Running from PVP?

filmoretub17_ESO
filmoretub17_ESO
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So right now EP is in Thorn, DC is in Chillrend and AD is in Haderus. This is really sad that all three factions won't fight each other instead they have split up in 3 different campaigns so they can farm small groups of players. I have a few solutions that might work depending on how they are implemented.
1. You could hold a weekly war on each Cyrodiil that only the top 300 players from each faction can participate in. For example lets say 20 minutes prior to the war event you queue for the "war" and if you are within the top 300 scoring players then you get in the war when it starts. Naturally if you are ranked 412 and no one is there to fill the spot then you are selected. Let the war have nice rewards ect ect. Make it so if the war isn't pop locked on all sides the war would be carried over or something of that nature.
2. You could pool all of cyrodiil together so people who queue automatically go into a campaign until that campaign fills up then the next one begins to fill up. This could also work well with the first idea if you were willing to get rid of all the cyrodiil maps.
3. I wouldn't suggest getting rid of the non veteran cyrodiil maybe force people to enter it when they queue and are below v1. Could also put all of v1-12 on the same map. Anyways there's a few ideas I tossed up hoping it will help fix something.
4. A lot of people believe that simply getting rid of the score could fix everything.


I'll post this same topic on another forum check it out might get some ideas on how to fix this problem.
http://www.mmorpg.com/gamelist.cfm/game/821/view/forums/post/6624731/thread/430126#6624731

[Moderator Note: Edited title]
Edited by ZOS_UlyssesW on April 7, 2015 7:19PM
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    So right now EP is in Thorn, DC is in Chillrend and AD is in Haderus. This is really sad that all three factions won't fight each other instead they have split up in 3 different campaigns so they can farm small groups of players. I have a few solutions that might work depending on how they are implemented.
    1. You could hold a weekly war on each Cyrodiil that only the top 300 players from each faction can participate in. For example lets say 20 minutes prior to the war event you queue for the "war" and if you are within the top 300 scoring players then you get in the war when it starts. Naturally if you are ranked 412 and no one is there to fill the spot then you are selected. Let the war have nice rewards ect ect. Make it so if the war isn't pop locked on all sides the war would be carried over or something of that nature.
    2. You could pool all of cyrodiil together so people who queue automatically go into a campaign until that campaign fills up then the next one begins to fill up. This could also work well with the first idea if you were willing to get rid of all the cyrodiil maps.
    3. I wouldn't suggest getting rid of the non veteran cyrodiil maybe force people to enter it when they queue and are below v1. Could also put all of v1-12 on the same map. Anyways there's a few ideas I tossed up hoping it will help fix something.
    4. A lot of people believe that simply getting rid of the score could fix everything.


    I'll post this same topic on another forum check it out might get some ideas on how to fix this problem.
    http://www.mmorpg.com/gamelist.cfm/game/821/view/forums/post/6624731/thread/430126#6624731

    The reason why people switch campaign is to mainly avoid the long Q of Thornblade.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • cozmon3c_ESO
    cozmon3c_ESO
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    chillrend is not like you say, its a 3 way war.
    Guild UMBRA Chapter Lead
    ~Leper Si -V14 Sorcerer~
    Youtube Channel - Leper
    https://www.youtube.com/user/TheCozmon3c/videos
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    i think that making a seperate campaign that is non-pvp would solve this. people dont fight each other, in my opinion, because they want to explore, so they move over to a campaign, take it over.

    A non-pvp instance of cyrodiil would allow those that dont want to pvp play in cyrodiil, and those that want to pvp have their fun in their exculsive pvp campaigns.
  • derpsticks
    derpsticks
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    Have you actually looked the the leaderboards in chillrend? AD has way more people with much higher amounts of AP earned while DC has the least.

    DC lost chill with b2p.
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    The conversation would be a lot less confusing if you specified which server you are talking about. NA and EU servers have completely different situations on campaigns with the same names.
  • RinaldoGandolphi
    RinaldoGandolphi
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    derpsticks wrote: »
    Have you actually looked the the leaderboards in chillrend? AD has way more people with much higher amounts of AP earned while DC has the least.

    DC lost chill with b2p.

    Yup.

    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Rune_Relic
    Rune_Relic
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    So right now EP is in Thorn, DC is in Chillrend and AD is in Haderus. This is really sad that all three factions won't fight each other instead they have split up in 3 different campaigns so they can farm small groups of players. I have a few solutions that might work depending on how they are implemented.

    WAI...ZOS told everyone to split ....so they have
    :d
    Anything that can be exploited will be exploited
  • filmoretub17_ESO
    filmoretub17_ESO
    ✭✭✭
    woodsro wrote: »
    derpsticks wrote: »
    Have you actually looked the the leaderboards in chillrend? AD has way more people with much higher amounts of AP earned while DC has the least.

    DC lost chill with b2p.

    Yup.

    Sadly DC is losing even though they are the main population on that server because they don't have any very good experienced guilds.
  • nukeemstudiosub17_ESO
    frozywozy wrote: »
    So right now EP is in Thorn, DC is in Chillrend and AD is in Haderus. This is really sad that all three factions won't fight each other instead they have split up in 3 different campaigns so they can farm small groups of players. I have a few solutions that might work depending on how they are implemented.
    1. You could hold a weekly war on each Cyrodiil that only the top 300 players from each faction can participate in. For example lets say 20 minutes prior to the war event you queue for the "war" and if you are within the top 300 scoring players then you get in the war when it starts. Naturally if you are ranked 412 and no one is there to fill the spot then you are selected. Let the war have nice rewards ect ect. Make it so if the war isn't pop locked on all sides the war would be carried over or something of that nature.
    2. You could pool all of cyrodiil together so people who queue automatically go into a campaign until that campaign fills up then the next one begins to fill up. This could also work well with the first idea if you were willing to get rid of all the cyrodiil maps.
    3. I wouldn't suggest getting rid of the non veteran cyrodiil maybe force people to enter it when they queue and are below v1. Could also put all of v1-12 on the same map. Anyways there's a few ideas I tossed up hoping it will help fix something.
    4. A lot of people believe that simply getting rid of the score could fix everything.


    I'll post this same topic on another forum check it out might get some ideas on how to fix this problem.
    http://www.mmorpg.com/gamelist.cfm/game/821/view/forums/post/6624731/thread/430126#6624731

    The reason why people switch campaign is to mainly avoid the long Q of Thornblade.

    No its to not have to deal with the lag. there is no lag on the other servers. Wonder why?
  • Agrippa_Invisus
    Agrippa_Invisus
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    ✭✭✭
    woodsro wrote: »
    derpsticks wrote: »
    Have you actually looked the the leaderboards in chillrend? AD has way more people with much higher amounts of AP earned while DC has the least.

    DC lost chill with b2p.

    Yup.

    Sadly DC is losing even though they are the main population on that server because they don't have any very good experienced guilds.

    Didn't help that at least one large guild packed up from Chillrend and went splitsville to Azura's the moment the competition showed up. Then again, I don't think they were looking for any in the first place, just an easy win.

    I hear MBF has been over on Chillrend lately, though, and here's to hoping they keep things competitive.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • corx3
    corx3
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    Chillrend has IR on EP, Decibooty and Alacrity on AD, and Mega Best Friends on a Short Bus on DC. That's pretty competitive ... and fun. EP could gain a guild to even things up and it'd be perfect.
    Edited by corx3 on April 6, 2015 8:05PM
  • filmoretub17_ESO
    filmoretub17_ESO
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    I'm gonna take my 300 man guild and hop to an empty campaign and hope someone shows up to fight me. Or lets go where the enemy is and have a good fight. Don't give me that lag bullcrap I was in Chillrend last night and I was lagged in a 5v1 fight. That never happened in Thorn.
  • skarvika
    skarvika
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    chillrend is not like you say, its a 3 way war.
    QFT

    OP, wot u gabbin' bout m8?
    QQing is a full time job
  • Zhoyzu
    Zhoyzu
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    lmfao chill and azuras are 3 way. haderus is ads buff server cause they need one to compensate
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • Jauriel
    Jauriel
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    Personally I would love to see ep and DC unite and put ad in check on haderus. It's really bizarre and creepy how many ad are there with NO opposition. What DO they DO there all day? How much rp and erp can you do??
  • TiberiusTryton
    TiberiusTryton
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    Azuras been awesome
  • bugmom
    bugmom
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    I think scoring and rules will need to change in order to fix this. Example - left Thorn and went to Haderus and found EP there is dominated by a single person who mostly farms AP behind the gate. Instead of welcoming more EP this person and his ilk sabatoge the efforts of people from their own faction! AD dominates the map because if you are EP in Haderus you can't get anything done because this one person considers it to be his server and even appears to work with AD to keep it that way. Situation is not gonna change unless Haderus has a huge influx of EP to overthrow this guy.

    And that I thnk highlights the flaw with ESO PvP. In a real war, people in a given faction would be working TOGETHER to win and there would be a chain of command and power structure to make it happen. The guy in Haderus doesn't WANT to win the war, he wants to be emperor and get his own personal rewards. In other campaigns I've seen other variations on in-fighting because of the every man for himself structure of the game. The rewards and structure of the game encourage sch abhorrent behavior and provide very little motivation for a faction to work together.
  • Ifthir_ESO
    Ifthir_ESO
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    Jauriel wrote: »
    What DO they DO there all day?

    Farm champion points.
  • Jauriel
    Jauriel
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    bugmom wrote: »
    I think scoring and rules will need to change in order to fix this. Example - left Thorn and went to Haderus and found EP there is dominated by a single person who mostly farms AP behind the gate. Instead of welcoming more EP this person and his ilk sabatoge the efforts of people from their own faction! AD dominates the map because if you are EP in Haderus you can't get anything done because this one person considers it to be his server and even appears to work with AD to keep it that way. Situation is not gonna change unless Haderus has a huge influx of EP to overthrow this guy.

    And that I thnk highlights the flaw with ESO PvP. In a real war, people in a given faction would be working TOGETHER to win and there would be a chain of command and power structure to make it happen. The guy in Haderus doesn't WANT to win the war, he wants to be emperor and get his own personal rewards. In other campaigns I've seen other variations on in-fighting because of the every man for himself structure of the game. The rewards and structure of the game encourage sch abhorrent behavior and provide very little motivation for a faction to work together.

    It is so fascinating you say this!!! We experienced the exact same thing from a DC player on another server too! They were so angry we all came to their campaign they handed off ad's scroll to the to sabotage us! <shaking my head>
  • WRX
    WRX
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    corx3 wrote: »
    Chillrend has IR on EP, Decibooty and Alacrity on AD, and Mega Best Friends on a Short Bus on DC. That's pretty competitive ... and fun. EP could gain a guild to even things up and it'd be perfect.

    You are forgetting 2 other ORGANIZED EP GUILDS.

    The campaign is completely balanced as is, except tonight was very questionable.
    Decibel GM

    GLUB GLUB
  • bugmom
    bugmom
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    It is so fascinating you say this!!! We experienced the exact same thing from a DC player on another server too! They were so angry we all came to their campaign they handed off ad's scroll to the to sabotage us! <shaking my head>

    Yeah, it's pretty pathetic on Haderus. One guild leeches AP, refuses to work with other EP, even sabotaging the efforts of other EP but their selfishness just hands the map to AD because that one guild can't take the map and hold it. Game wasn't designed that way. It's an ALLIANCE war not a guild war. It's stupid selfish, self-defeating behavior and I just don't get it. It has to get boring for them. Things were very exciting on Thorn when we had multiple EP guilds coordinating and working together. And it was a lot of fun. Much more interesting than sitting alone in a little fiefdom farming AP.
  • kevlarto_ESO
    kevlarto_ESO
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    I have got to stop coming to the forums when I am tired, I thought the title of the thread was,

    ZENI Please do something this has turned into a panty war.

    I thought oh my LOL
  • Sacadon
    Sacadon
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    bugmom wrote: »

    It is so fascinating you say this!!! We experienced the exact same thing from a DC player on another server too! They were so angry we all came to their campaign they handed off ad's scroll to the to sabotage us! <shaking my head>

    Yeah, it's pretty pathetic on Haderus. One guild leeches AP, refuses to work with other EP, even sabotaging the efforts of other EP but their selfishness just hands the map to AD because that one guild can't take the map and hold it. Game wasn't designed that way. It's an ALLIANCE war not a guild war. It's stupid selfish, self-defeating behavior and I just don't get it. It has to get boring for them. Things were very exciting on Thorn when we had multiple EP guilds coordinating and working together. And it was a lot of fun. Much more interesting than sitting alone in a little fiefdom farming AP.

    I was curious as to why Haderus flips to EP during the day, then AD takes it back in the evening.
  • filmoretub17_ESO
    filmoretub17_ESO
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    Well Seems that EP has left thorn chasing after whoever in whatever server is available for the time being. There's always those who just want to farm and there's those who want to pvp. If you want to pvp then you will end up chasing the enemy instead of waiting for them to come to you.
  • Psilent
    Psilent
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    bugmom wrote: »

    It is so fascinating you say this!!! We experienced the exact same thing from a DC player on another server too! They were so angry we all came to their campaign they handed off ad's scroll to the to sabotage us! <shaking my head>

    Yeah, it's pretty pathetic on Haderus. One guild leeches AP, refuses to work with other EP, even sabotaging the efforts of other EP but their selfishness just hands the map to AD because that one guild can't take the map and hold it. Game wasn't designed that way. It's an ALLIANCE war not a guild war. It's stupid selfish, self-defeating behavior and I just don't get it. It has to get boring for them. Things were very exciting on Thorn when we had multiple EP guilds coordinating and working together. And it was a lot of fun. Much more interesting than sitting alone in a little fiefdom farming AP.

    How do they sabotage?
  • Joy_Division
    Joy_Division
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    woodsro wrote: »
    derpsticks wrote: »
    Have you actually looked the the leaderboards in chillrend? AD has way more people with much higher amounts of AP earned while DC has the least.

    DC lost chill with b2p.

    Yup.

    Sadly DC is losing even though they are the main population on that server because they don't have any very good experienced guilds.

    Didn't help that at least one large guild packed up from Chillrend and went splitsville to Azura's the moment the competition showed up. Then again, I don't think they were looking for any in the first place, just an easy win.

    I hear MBF has been over on Chillrend lately, though, and here's to hoping they keep things competitive.

    It's more complicated than that. Unfortunately DC has more intrafaction drama than the other two combined.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Jauriel
    Jauriel
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    woodsro wrote: »
    derpsticks wrote: »
    Have you actually looked the the leaderboards in chillrend? AD has way more people with much higher amounts of AP earned while DC has the least.

    DC lost chill with b2p.

    Yup.

    Sadly DC is losing even though they are the main population on that server because they don't have any very good experienced guilds.

    Didn't help that at least one large guild packed up from Chillrend and went splitsville to Azura's the moment the competition showed up. Then again, I don't think they were looking for any in the first place, just an easy win.

    I hear MBF has been over on Chillrend lately, though, and here's to hoping they keep things competitive.

    It's more complicated than that. Unfortunately DC has more intrafaction drama than the other two combined.

    Ain't dat the troof, roof.
  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
    ✭✭✭✭
    bugmom wrote: »

    It is so fascinating you say this!!! We experienced the exact same thing from a DC player on another server too! They were so angry we all came to their campaign they handed off ad's scroll to the to sabotage us! <shaking my head>

    Yeah, it's pretty pathetic on Haderus. One guild leeches AP, refuses to work with other EP, even sabotaging the efforts of other EP but their selfishness just hands the map to AD because that one guild can't take the map and hold it. Game wasn't designed that way. It's an ALLIANCE war not a guild war. It's stupid selfish, self-defeating behavior and I just don't get it. It has to get boring for them. Things were very exciting on Thorn when we had multiple EP guilds coordinating and working together. And it was a lot of fun. Much more interesting than sitting alone in a little fiefdom farming AP.

    I have a feeling I know who this 'one guild' is, and it's not 'that guild' that was doing emp farming a couple months ago. This 'one guild' is lead by a big fat fraud and an insult to human existence. He doesn't want skilled players on his team he wants people that are 100% loyal to him and his sob story about the bad hand supposedly dealt to him by life. He brays like a donkey on vent about how awesome he is and constantly trash talks everyone but himself and his merry men. He's systematically bullied away very skilled and intelligent players like Vortexman and Vjori among others, and that just proves what a sad sack he truly is that he has to gratify his own ego to make himself seem valuable as a human being. He is not. He is trash, utter trash and I hope more people see him as the failure and insult that he is. I hope some of the guilds searching for action try out Haderus both to knock this scum off his high horse as well as AD's, and not only that hobble said horse.

    People keep complaining about the other servers being crowded. Haderus is the only server so far that hasn't been poplocked consistently at primetime. Change that.
  • frozywozy
    frozywozy
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    ✭✭
    bugmom wrote: »

    It is so fascinating you say this!!! We experienced the exact same thing from a DC player on another server too! They were so angry we all came to their campaign they handed off ad's scroll to the to sabotage us! <shaking my head>

    Yeah, it's pretty pathetic on Haderus. One guild leeches AP, refuses to work with other EP, even sabotaging the efforts of other EP but their selfishness just hands the map to AD because that one guild can't take the map and hold it. Game wasn't designed that way. It's an ALLIANCE war not a guild war. It's stupid selfish, self-defeating behavior and I just don't get it. It has to get boring for them. Things were very exciting on Thorn when we had multiple EP guilds coordinating and working together. And it was a lot of fun. Much more interesting than sitting alone in a little fiefdom farming AP.

    I have a feeling I know who this 'one guild' is, and it's not 'that guild' that was doing emp farming a couple months ago. This 'one guild' is lead by a big fat fraud and an insult to human existence. He doesn't want skilled players on his team he wants people that are 100% loyal to him and his sob story about the bad hand supposedly dealt to him by life. He brays like a donkey on vent about how awesome he is and constantly trash talks everyone but himself and his merry men. He's systematically bullied away very skilled and intelligent players like Vortexman and Vjori among others, and that just proves what a sad sack he truly is that he has to gratify his own ego to make himself seem valuable as a human being. He is not. He is trash, utter trash and I hope more people see him as the failure and insult that he is. I hope some of the guilds searching for action try out Haderus both to knock this scum off his high horse as well as AD's, and not only that hobble said horse.

    People keep complaining about the other servers being crowded. Haderus is the only server so far that hasn't been poplocked consistently at primetime. Change that.

    Sounds like you got booted from his guild.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • WarrioroftheWind_ESO
    WarrioroftheWind_ESO
    ✭✭✭✭
    frozywozy wrote: »
    bugmom wrote: »

    It is so fascinating you say this!!! We experienced the exact same thing from a DC player on another server too! They were so angry we all came to their campaign they handed off ad's scroll to the to sabotage us! <shaking my head>

    Yeah, it's pretty pathetic on Haderus. One guild leeches AP, refuses to work with other EP, even sabotaging the efforts of other EP but their selfishness just hands the map to AD because that one guild can't take the map and hold it. Game wasn't designed that way. It's an ALLIANCE war not a guild war. It's stupid selfish, self-defeating behavior and I just don't get it. It has to get boring for them. Things were very exciting on Thorn when we had multiple EP guilds coordinating and working together. And it was a lot of fun. Much more interesting than sitting alone in a little fiefdom farming AP.

    I have a feeling I know who this 'one guild' is, and it's not 'that guild' that was doing emp farming a couple months ago. This 'one guild' is lead by a big fat fraud and an insult to human existence. He doesn't want skilled players on his team he wants people that are 100% loyal to him and his sob story about the bad hand supposedly dealt to him by life. He brays like a donkey on vent about how awesome he is and constantly trash talks everyone but himself and his merry men. He's systematically bullied away very skilled and intelligent players like Vortexman and Vjori among others, and that just proves what a sad sack he truly is that he has to gratify his own ego to make himself seem valuable as a human being. He is not. He is trash, utter trash and I hope more people see him as the failure and insult that he is. I hope some of the guilds searching for action try out Haderus both to knock this scum off his high horse as well as AD's, and not only that hobble said horse.

    People keep complaining about the other servers being crowded. Haderus is the only server so far that hasn't been poplocked consistently at primetime. Change that.

    Sounds like you got booted from his guild.

    I never was in his guild. I never was in any guild. But I can run out of fingers and toes counting how many people were in his guild and he threw them under the bus making fraudulent accusations about them 'recruiting for other guilds' and 'playing alts on the enemy alliance' in a game that is meant to support multiple guilds and cross-faction gameplay.
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