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Is anyone else getting tired of the pvp in this game?

  • Seraphyel
    Seraphyel
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    Nestor wrote: »
    It's not skill spam, but the rotation and position you use that is key. Use the skills in an order that makes them build off of each other. Then, move around, don't stand in one place.

    Everyone else who is going against you just has 5 skills on their bar, they are in the same boat you are in.

    Also, PvP, and Trials requires a more focused build, you can't be a Hybrid, either go all Stamina or all Magic.

    It is skill spam. And that's the issue of the whole combat here: it's plain and bland. If the target drops below execution range, you just spam one skill. Most times you use 1 maybe 2 skills and that's just boring.

    Wrecking Blow spam? Nice...
  • Vahrokh
    Vahrokh
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    Vahrokh wrote: »
    When I played games such as DAoC, and World of Warcraft I was in my pvp prime if you want to call it that. I wasn't the top, nor was I really close to being top player but I was far better than I am now. I tend to have a much harder time with games that give you pure freedom as far as skills and the like. When I played a warrior in WoW, I had a specific set of skills, albeit alot of them and more slots to put skills and abilities, I learned them well enough to know how to use them appropriately. The same can't be applied for me with a game like ESO where you have absolute freedom in skilling a character. I tend to go with what I feel I like and what works for me, with the handicap that others mock my selections and I tend to have a hard time. This is why I grew to despise "cookie cutter" builds becuase to me it's like putting on the right hand glove on your left hand. While it fits it does not feel right. Thats how it is with me. Though to my misfortune I can't adapt my personal system of playstyle so that it works in whatever environment I am in.

    And I hate playing a game a way I dislike, especially one with absolute freedom, as it just defies the whole reason for being absolute freedom. I guess I have to accept that I will never be good at pvp and either die without much enjoyment or stop it altogether. Which is a shame because I like pvp as a whole and was looking forward to the Imperial City after I heard it was going to be like Darkness Falls. I'm not sure what I'm going to do yet.

    Before you slot your first ability, before you put up the first piece of gear, before you enter Cyrodil, you have to have understood your class features. Every post you write, you talk about how they 3 shot you.

    Of course they do, their class is made to 3 shot you if they get to melee range. Their whole objective in any PvP game is to get close. Once they are close, they have won, unless something particular happens.

    You are the paper thin, mobility and spike damage class. You are meant to catch them off-guard and nimbly kill them before they react and most certainly before they come in contact with you. That's more or less all to it.

    Of course a twitchy class requires the appropriate player skills, reaction speed and pre-disposition to be played.

    You an't compare WoW with this game. The mechanics and classes are so far apart it's silly to even bother trying to compare. The diversity sets them worlds apart. The class abilities only make up i would 1/3 of your character. And while say sorc appears best in cloth and magic based, it simply is silly to say that is what all sorc should be. WoW warriors defined as heavy armor heavy weapon weilding powerhouses of nature. ESO you can be anything, your class doesn't define what type of playstyle you are. And you are naive if you feel that way. It's the weapon type, armor type, skillset that define your character. Not a preset path.

    Where did I mention WoW? What I have written applies to close to every MMO to date, including ESO.
    ESO <> Skyrim and such. Expecially PvP and trials are played by general MMORPGers coming from all over the place. Despite ESO being flexible, these players create the "meta". He is not forced to, but the general DK player is going to like to be heavy plate melee like the general NB player is going to love playing "rogue". The general Sorc player is going to want to play mage. Like it or not. The "holy trinity" and the concept of classes are just too deeply rooted to dismiss them. In fact you'll find players going that way everywhere including PvP.

    I actually find curious your dismissing my points as "silly" and "naive" when I feel GOOD at how I personally do in PvE and PvP where it's you who came complaining about your performance on the forums.

    Maybe my silly and naive take on the game... works?
  • Onebitsoul
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    An offtopic comment first, this is NOT how you write a big thread like this. It's painful to read.






    I haven't played enough PvP myself since I stopped playing the game in June (returned almost a month ago) to actually comment on this, but I see your point. You should just look up some builds online.
  • technohic
    technohic
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    It has its moments to where I am tired of PvP, but the having to pick my skills is not part of that. Always thought of myself as a PVPer first and everything else way below that, but the reality I am finding is, I just love mixing and matching different skills. Having so many to chose from to only select 10 +2 ultimates just makes that even better as I try to pack as much as I can into as little as possible.

    Throw in crafting my own armor and weapons and its no wonder I am broke all the time.
  • Naor_Sarethi
    Naor_Sarethi
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    The summary of my PvP experience was AD and EP standing on a tight space in a bridge tower spamming meteors and other stuff on each other.... me healing like a maniac, while this 10fps standoff continues for 5 minutes until we are pushed back.
    i hit 3 buttons in total over and over and over while staring at fireworks.
    The one thing that tires me most is the zerg. It happens no matter how much i wanna avoid it and the rewards are bad.
    Not that this would deter anyone from doing it however.
    Also you have 10 abilities which is more than enough tbh, if i could save my skillbars and just exchange them for a weaponslot.

    It's fun when you attack and defend but something needs to be done about the zerg. Yes i know... siegeweapons.... but if they manage to get into such a tight space even that won't help, including oil.
  • Nivzruo_ESO
    Nivzruo_ESO
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    F7sus4 wrote: »
    Nestor wrote: »
    Just remember, PvE is where you learn the game, PvP is where you learn how to get good at it.
    Which is why most PvP players have the attitude of super-uber players and yet they suck badly in most difficult PvE content. :)

    Yea.. I doubt that, unless they fall asleep from boredom.
    Nelgyntc- V14 NB
  •  Jules
    Jules
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    Digiman wrote: »
    This game is really customizable for your playstyle up to a certain point. Then its cookie cutter. With hardened Ward alone your not going to absorb much, especially if you don't have a lot of maximum magicka because it scales through it now.

    If your looking for survivability have on just one weapon bar, hardened ward, harness magicka and BoL.

    Harness magicka is great for magickal attacks as it refills your resources when hit by a magicka user.

    As for combat self healing is also important, so if you have healing ward get that too as Sorcerers lack an actual healing ability.

    This only works if your a ranged playstyle though. But this should give you enough survivabilty one bar to place your own ability bar build on the other to your liking for PvP.

    But remember some abilities just aren't effective as others for a certain playstyle.

    As for attribute points it doesn't matter what you sink them into because you can find or craft gear to compensate it. Most normally dump all their points in magicka if they are a sorcerer magicka based damage. I have 10 points in health just for a minor boost as my gear enchants do a lot more.

    I place enchantments of health on my chest, head and pants because they get the most out of the enchants.

    Next is gear sets. If you are able get an arena set as it makes breaking out of CC a breeze but it requires 8 traits researched for each piece to craft. Otherwise there are other sets that require 3 traits that will be just as effective you could research 4 traits for Whitestrakes retribution if you want to survive longer.

    As for armor traits you want, I would go with infused for head, chest and shoulders and armor for their rest.

    The only problem is that this will take time and isn't instant I am also under the assumption that you have got all the skill points from skyshards, group dungeons, quests, and 4 man's except from craglorn and alliance rank.

    This goes beyond simple survivability. I'm WAY outmatched, it could very well be the lag I simply don't know. Going by my experiences though tells me it's a combination of both. Half the time I'm dead before I can even throw up the shield, other times I throw up the shield and before I have time to recovery I'm alreayd down to little or no health.

    I'm 30 magicka 24 health. I would expect to have SOME ability to take hits even if I'm using light armor WITH Hardened Ward up. This isn't the case though 9/10 fights.

    Playstyle: I can't even adapt to a playstyle because I'm killed too fast to experiment and all I have to go on is pve and well that isn't something you can base a pvp playstyle off of :/.

    I had a guy I know who I don't even know if he plays anymore make me some armor vr2. Now while it's only vr2 it's actually way better than most of the junk I get questing, since most of it is ironically vr 1-2, I only JUST moved on to the vr3+ area and I'm almost vr7. I can't make anything half as decent as what I'm wearing either. It's mostly Magnus set with a bit of Night Mother, and magicka/stam on all of it as when he made it I was dualwield/destro staff. Stones on it are combo of divines, infused and impenetrable.

    Sadly I haven't done much in the way of dungeons and trials or craglorn for that matter since hitting the VR's. Any dungeon I attempt we can't ever get past the first boss and I'm not really in any guilds so I don't have anyone who can run me through these dungeons for gear. I'm kind of SOL I guess.

    You're not SOL. Your gear is just inadequate and gimping you. Get geared up, then evaluate yourself. I'm sure it's more than just the gear, but that's a great place to start.

    If you're NA, message me in game and I can help you with getting appropriately leveled (NO V2) and appropriately crafted gear. I can make most everything and the things I can't I know someone who can.

    Just have someone more pro pvp tell you which sets are best for the build you're investing in and we'll get it done.
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  • Shader_Shibes
    Shader_Shibes
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    I'm more tired of the lag in pvp, than the actual pvp tbh.
  • Merlin13KAGL
    Merlin13KAGL
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    The kicker is, with 12 slots, you are never going to be set up for every possible type of encounter.

    This is a pain, because it means you're going to run into a circumstance that it going to hand you your butt.

    This is good because it means the other guy has the same odds.

    It's a different world when 1v1, 10v10, XvX. Often it comes down to the group combination of skills and the synergy they provide.

    When you set up your build (this includes your gear, and your skills), know what you're set up for and don't stray too far from it and you'll have better results.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
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  • Robotmafia
    Robotmafia
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    If you are still level 1--50 you should try PvP'ing on the NON-VETERAN campaign. I was doing the same thing as you for a while, playing on the main PvP campaign and getting destroyed by VR14's constantly.

    Then I switched campaigns and finally felt useful, wasn't dying as much, could actually kill people, and had a MUUUUCH better experience!

    Vr 6, so that doesn't work.

    I personally see this as your biggest issue. Be it good or bad but a VR6 char can not compete with a max lvl char.. low level characters have always been easy kills in my past experience... I believe also gear plays a big factor here since most low lvl chars don't spend to much effort gathering gear they will replace again soon.. and im sure most max lvl players would feel annoyed if a VR1 kills him with ease..

    my advice to you would be to focus on hitting lvl VR14 and working on some gear.. doesn't have to be the best but atleast a good crafted set should be doable. then focus on hitting 90 champion points..
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  • Gix
    Gix
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    Nestor wrote: »
    It's not skill spam, but the rotation and position you use that is key. Use the skills in an order that makes them build off of each other. Then, move around, don't stand in one place.
    That's one of the problems I have when trying to figure out my build; there's hardly any skill I see that really "build off" one another. You got skills that reduce armor/spellresistance and then you got your attacks; that's it.

    I think the real problem is that it's hard to figure out what works and what doesn't with the lag; it really skews your perception.
    Edited by Gix on April 2, 2015 3:30PM
  • Rune_Relic
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    Its not you....at VR6 vs V14 you were going to get your arse handed to you anyway, as most people are V14 in cyrodiil.
    On top of that they probably have 100 more champion points than you and vastly superior in every stat.
    That's without even considering being geared up to the max....with every conceivable bug/exploit thoroughly invoked.

    It could be nirnhoned/sharpened + weapon damage.
    Nirnhoned armour + shield stacking bugs
    redguard infinite stamina builds.
    stunlock bug exploits.
    Bugged OP armour sets....

    All of these extremes and FOTM builds full of the latest bug/exploit are flooding cyrodiil.
    Simply because ZOS never stamped on them hard and fast and let it all fester.
    You really don't stand a chance unless you too jump on the exploit wagon.

    Me....I just gave up on PVP.
    Especially with the ongoing CP points arms race.
    At least in PVE land I can have something resembling a fair fight.

    You will never catch up with them now.
    Dont bother trying
    Edited by Rune_Relic on April 2, 2015 3:01PM
    Anything that can be exploited will be exploited
  • Mettaricana
    Mettaricana
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    i run a stamina sorc with 2h and dw so far if i'm going against strong singling out i'm on 2 hander and if i'm get into a large fray. I'm on dual wield using a 5 medium 2 heavy + bound armaments to up stamina and defense along with surge to up dmg overall and heal and long range archers and magic users normally get a flying blade to the face. its not the remotely best build but its a niche that seems to work for almost all scenarios i been in.

    i have also felt the sting of pvp just marching to my death. honestly i think most of pvp's short comings is the level gaps a party of 1-5 vets avg with a few 14s in there vs a stampede of hardened champion pointed trial/pvp geared v14s coming in droves kinda turns into a suicide run when ya step back and look at it. some of the newer tank builds can tank 3-5 people wailing on them full force and barely even get a scratch.
  • Shadesofkin
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    I wish I could encourage members of my guilds to do small scale PvP groups, and I wish I had a firmer grasp on reacting to situations in the PvP zones, but otherwise I have no problem with PvP.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • blackevil86
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    Here's a little trick that might help you: DON'T play the way you do, play the way ZOS wants and you win.
  • Mataata
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    Do not spam. Increase your health. Putting points into health means you'll not only survive longer but it'll also keep you from spamming so you play more intelligently.

    And it's not a crime to take a break from a game every now and then. There are plenty of fun games out there that aren't anything like ESO and you're more than welcome to play them instead without forfeiting your ESO Fan card.
    I love the Power Glove! It's so bad!
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  • Dreyloch
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    F7sus4 wrote: »
    Nestor wrote: »
    Just remember, PvE is where you learn the game, PvP is where you learn how to get good at it.
    Which is why most PvP players have the attitude of super-uber players and yet they suck badly in most difficult PvE content. :)

    They don't suck at it, they just have skills and morphs meant to kill other players. A far more challenging engagement than a mob standing there with huge HP's and damage.
    "The fear of Death, is often worse than death itself"
  • HeroOfNone
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    I like open world AvAvA, but there is no variety to break it up right now with actual PVP. Hopefully imperial city will offer new challenges and there has been talk about [urlhttp://forums.elderscrollsonline.com/en/discussion/comment/1625370/#Comment_1625370 ]CTF and battlegrounds[/url], but that may only be a small piece unless we're more vocal.

    The other issue I see is partly the combat system, which currently favors macros super spamming abilities rather than thoughtful usage. If animation canceling was kept in, but the damage of the attacks were reduced on abilities and attacks (though still giving party of their benefits) and giving more interupts to some of the charge abilities, I think you'd see an improvement in the skill level as well, verses the macros that are block/dodgeroll canceling 4 times in a second.
    Herfi Driderkitty of the Aldmeri Dominion
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  • Dreyloch
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    Ok OP,

    Here's what you need to know (cause I don't feel like reading thru the entire thread).

    In PvP you want to adjust your stats, the runes on your gear, and know that now you get 5k HP just for stepping into Cyro.

    As a magicka based sorc, you want roughly 20-25k HP fuilly buffed standing in Cyrodiil. You also want roughly 25K plus magicka. (personally I have about 30k ) My sorc is VR14.

    Redo your base stats while having food on and standing in Cyro. Your going to have to decide what armor set to use, but know that you need to be able to regen..OR have enough mana to do what you need without running dry. The current meta dictates getting as much spell damage and crit chance as possible, along with as much mana as possible (without giving up too much HP's). This will make your spells hit harder as those 3 factors are part of the formula.

    Your already using hardend ward so that's good. You can do up to another 2 shields, but it's hard to jungle and keep up while doing damage. Have to pick a couple and don't forget your damage buff. From there, you want as many actual "Sorc" class abilities on your bar as you can. This helps with some factor, and it's not much, but that's up to you. (sorry, I forget what it does atm)
    "The fear of Death, is often worse than death itself"
  • xeoneexb14_ESO
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    Problem is, and i don't know if it's lag or just my response time is too slow, I've been in fights where i would get CCed in which I would break free but while I'm doing so I'm hit and killed so fast that again I'm unable to do anything. Again I can't tell if this is lag or what. I even use dodge roll ALOT and tend to drain my stam if I'm not careful. Most fights I get into are only with 2-3 people, if I have more than 1 person attacking me I'm dead without so much as me being able to do anything. As for BE I don't even have it yet. Thats why I put points into stormcalling I never leveled it properly and Im only at level 37 so. This isn't so much about skill rotation or positioning, it's mostly being unable to tank ANYTHING.

    Totally see where you're coming from here ... and I'm agreeing with a lot of the posters in your thread.

    This is just my own opinion, but using your sorc to tank may not be the most effective use of the nice ranged abilities at your disposal. Liquid Lightning you mentioned, but Mages Fury and Crystal Shards are also good ranged abilities. That's how I use my sorc at least. It's nice to stand up on the castle walls and keep tabs on any siege equipment or enemies that are too close. If you want to tank, well, maybe start a new character that is a tank.

    Not going to sugar coat it - my VR1 Templar is still getting used to update 2 as well as trying to PvP some elite enemies that are out there. But, it's a challenge and I'm still having fun. I have also done some PvP in the non-vet campaign (Backwater Blade) and I also suggest that if you're re-working skill combinations.

    How is your gear? There are a lot of guildies and players out there that can make you armor for a modest fee. When you get past needing skill points for your core skills you can then make your own armor if you choose.

    One other thing I'm guessing you've done but just better check: Have you allocated your earned Champion Points yet? When I allocated mine, it was a noticable difference in my characters ... even my low level NB and DK alts.

    I managed to obtain a skillpoint which I put into crystal shards, and when I get another I'll morph it. Honestly though this still doesn't change the fact I'm gonna continue to do abysmal damage.

    FadedJeans wrote: »
    > Is anyone else getting tired of the pvp in this game?

    I'm not. I'm having a blast.

    you are clearly of the minority because I've seen post after post and reply after reply, hell most of the replies here are people sick and tired of pvp, of the tedium of what pvp has turned into and this only reflects my own experiences aside from my "killed in nearly 1 hit" issue.
    sirston wrote: »
    To be honest I don't even know what I fight for anymore. EP has won the last 8 campaigns. Thornblade and before couple major updates Crowning an emperor just means We are going to crown the same 10 people with a small bonus. I have fun with my guild No matter if we are winning or losing. Capturing the elder scrolls just means the other faction will get them back at midnight or mid day. Im the rank Centurion and don't care for future ranks. Every time I make a build I like, it gets wrecked by zenimax with there "Fix's"
    Maybe Im like every other PVP player we are brainwashing our self's hopping for something better to happen.

    I remember the massive awesome fights in early beta. THOSE felt refreshing. Now it's the same old stale bread everyone is eating. Clearly pvp needs a major overhaul, and I tend to think they need to do it prior to releasing "Darkness Falls". We shall see how ZOS handles this though.

    Roechacca wrote: »
    They should just remove it . If failed . As much as I'm a huge pvp player I can tell when a game has lost its edge . Their money would be better spent trying to develop something else in game .

    I disagree. I think the pvp had good direction at the beginning as I stated earlier, and DOES HAVE potential still. It's just now they need to fix what is broken and hopefully soon or people are going to either leave pvp altogether or end up quitting and moving on to another game.
    Digiman wrote: »
    This game is really customizable for your playstyle up to a certain point. Then its cookie cutter. With hardened Ward alone your not going to absorb much, especially if you don't have a lot of maximum magicka because it scales through it now.

    If your looking for survivability have on just one weapon bar, hardened ward, harness magicka and BoL.

    Harness magicka is great for magickal attacks as it refills your resources when hit by a magicka user.

    As for combat self healing is also important, so if you have healing ward get that too as Sorcerers lack an actual healing ability.

    This only works if your a ranged playstyle though. But this should give you enough survivabilty one bar to place your own ability bar build on the other to your liking for PvP.

    But remember some abilities just aren't effective as others for a certain playstyle.

    As for attribute points it doesn't matter what you sink them into because you can find or craft gear to compensate it. Most normally dump all their points in magicka if they are a sorcerer magicka based damage. I have 10 points in health just for a minor boost as my gear enchants do a lot more.

    I place enchantments of health on my chest, head and pants because they get the most out of the enchants.

    Next is gear sets. If you are able get an arena set as it makes breaking out of CC a breeze but it requires 8 traits researched for each piece to craft. Otherwise there are other sets that require 3 traits that will be just as effective you could research 4 traits for Whitestrakes retribution if you want to survive longer.

    As for armor traits you want, I would go with infused for head, chest and shoulders and armor for their rest.

    The only problem is that this will take time and isn't instant I am also under the assumption that you have got all the skill points from skyshards, group dungeons, quests, and 4 man's except from craglorn and alliance rank.

    This goes beyond simple survivability. I'm WAY outmatched, it could very well be the lag I simply don't know. Going by my experiences though tells me it's a combination of both. Half the time I'm dead before I can even throw up the shield, other times I throw up the shield and before I have time to recovery I'm alreayd down to little or no health.

    I'm 30 magicka 24 health. I would expect to have SOME ability to take hits even if I'm using light armor WITH Hardened Ward up. This isn't the case though 9/10 fights.

    Playstyle: I can't even adapt to a playstyle because I'm killed too fast to experiment and all I have to go on is pve and well that isn't something you can base a pvp playstyle off of :/.

    I had a guy I know who I don't even know if he plays anymore make me some armor vr2. Now while it's only vr2 it's actually way better than most of the junk I get questing, since most of it is ironically vr 1-2, I only JUST moved on to the vr3+ area and I'm almost vr7. I can't make anything half as decent as what I'm wearing either. It's mostly Magnus set with a bit of Night Mother, and magicka/stam on all of it as when he made it I was dualwield/destro staff. Stones on it are combo of divines, infused and impenetrable.

    Sadly I haven't done much in the way of dungeons and trials or craglorn for that matter since hitting the VR's. Any dungeon I attempt we can't ever get past the first boss and I'm not really in any guilds so I don't have anyone who can run me through these dungeons for gear. I'm kind of SOL I guess.


    You are wearing VR2 gear and you are wondering why you get melted? Seriously, my NB is maxed out with gear/skills/passives and if I don't use specific abilities to my advantage along with positioning, planning and a little restraint to pick the battles I can win, I am dead in the blink of an eye.

    I seroiusly can't believe it would make THAT much of a difference. The problem though is, I can't afford to upgrade this armor right now since I'm stuck saving for other things and I hate to admit I suck at making money in this game. Not to mention I wouldn't even know what to get, or what to put on it.
    Valymer wrote: »
    I'm getting tired of people not paying attention during their Language Arts classes and refusing to use paragraphs.

    Actually, when I was in school we were taught that a paragraph should generally be about five to seven sentences depending on sentence length, but I've found readability on forums such as these to be greatly improved by using a maximum of three or maybe four sentences before a blank line.

    Not that it has anything at all to do with this thread, though. Personally, I do mostly skip huge walls of text.

    Back to the matter at hand: I have found the TTK in 1.6 to be even less than it was previously (which was already incredibly short compared to other MMOs I've played). The most dangerous opponent is still lag, of course.

    When you combine crippling lag with abilities, or combinations of abilities, that hit extremely hard, what you get is a not very enjoyable experience. So I can definitely relate to the OP.

    This isn't school, please quit whining about sentence structure. Go somewhere else to discuss this please.
    John 3:16 = For God so loved the world that He gave His one and only Son, that whoever believes in Him shall not perish but have eternal life.
  • RSram
    RSram
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    To the OP:

    Join a guild that specializes in PVP and join the guild's events. Group PVP is awesome and you can learn what roles suit you best.

    If you are doing PVP alone, then you will need to sneak ALL the time and pick and choose your battles. Look at the map to see who is in control of what keeps and stalk the chock points where reinforcements would travel, or stay away from the chock points if you are focusing on just PVE. Be patient; there is no time limits PVP.

    There are tons of videos on YouTube that explain how to rotate skills for each class. Look at the PVP leader board and search YouTube to see if any of the top 50 players have posted a video on how they play.

    As for your skills, it depends how you use them; for example, my main character is a VR14 sorcerer that I use for crafting, and is really under powered where I rarely give better than 8K damage, but I usually win against the average VR14 PVP players, and still give the hard core PVP players a tough time. My sorcerer is using superior gear and I haven't allocated my 72 CP yet. My gear is all crafted 5 light and two heavy - no dropped gear from trials, so my configuration isn't special, just average.

    Several players already posted that the skill rotation, and recognizing when to use a skill to exploit the opponent's weakness is the key to success. I am still learning this as there is no one cookie cutter formula that will work against all other builds.

    I'm mainly do PVE, but I really think that PVP is where the fun and challenge is. Veteran PVP players are unpredictable and a lot more tougher to beat than a boss in a dungeon that using the same mechanics over and over again.

    Like in everything in life, the more effort you put into PVP, the more successful you will be. The top PVP players didn't wave a magical wand and become an instant success; they invested time, research, and testing to become the best.


  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    F7sus4 wrote: »
    Which is why most PvP players have the attitude of super-uber players and yet they suck badly in most difficult PvE content. :)

    Probably because the difference is, in PvP your fighting in a group, where in Trials your fighting as a group. Sounds subtle, but it is a big difference in coordination.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Varicite
    Varicite
    ✭✭✭✭✭
    Vahrokh wrote: »
    When I played games such as DAoC, and World of Warcraft I was in my pvp prime if you want to call it that. I wasn't the top, nor was I really close to being top player but I was far better than I am now. I tend to have a much harder time with games that give you pure freedom as far as skills and the like. When I played a warrior in WoW, I had a specific set of skills, albeit alot of them and more slots to put skills and abilities, I learned them well enough to know how to use them appropriately. The same can't be applied for me with a game like ESO where you have absolute freedom in skilling a character. I tend to go with what I feel I like and what works for me, with the handicap that others mock my selections and I tend to have a hard time. This is why I grew to despise "cookie cutter" builds becuase to me it's like putting on the right hand glove on your left hand. While it fits it does not feel right. Thats how it is with me. Though to my misfortune I can't adapt my personal system of playstyle so that it works in whatever environment I am in.

    And I hate playing a game a way I dislike, especially one with absolute freedom, as it just defies the whole reason for being absolute freedom. I guess I have to accept that I will never be good at pvp and either die without much enjoyment or stop it altogether. Which is a shame because I like pvp as a whole and was looking forward to the Imperial City after I heard it was going to be like Darkness Falls. I'm not sure what I'm going to do yet.

    Before you slot your first ability, before you put up the first piece of gear, before you enter Cyrodil, you have to have understood your class features. Every post you write, you talk about how they 3 shot you.

    Of course they do, their class is made to 3 shot you if they get to melee range. Their whole objective in any PvP game is to get close. Once they are close, they have won, unless something particular happens.

    You are the paper thin, mobility and spike damage class. You are meant to catch them off-guard and nimbly kill them before they react and most certainly before they come in contact with you. That's more or less all to it.

    Of course a twitchy class requires the appropriate player skills, reaction speed and pre-disposition to be played.

    You an't compare WoW with this game. The mechanics and classes are so far apart it's silly to even bother trying to compare. The diversity sets them worlds apart. The class abilities only make up i would 1/3 of your character. And while say sorc appears best in cloth and magic based, it simply is silly to say that is what all sorc should be. WoW warriors defined as heavy armor heavy weapon weilding powerhouses of nature. ESO you can be anything, your class doesn't define what type of playstyle you are. And you are naive if you feel that way. It's the weapon type, armor type, skillset that define your character. Not a preset path.

    The problem is that you picked exactly what the poster you quoted is talking about.

    Sure, Sorcs can be more than the paper-thin kiting mage, but that's what YOU decided to be when going all magicka, light armor, destro staff, Sorc. So the mechanics are that which you quoted, you need to keep them away from you by any means necessary.

    The guys who are smashing you are designed to do exactly that (most likely the ones 2-3 shotting you are using melee weapons, though Sorcs can also smash you pretty well from range).

    Your skill choices lack any real hard hitters, and you are one of the few classes that actually HAS ranged hard-hitting abilities in Crystal Fragments, Velocious Curse, etc. You aren't doing any real damage when you do get a chance because you don't have anything that does real damage on your bars.

    You aren't surviving very well because the only thing you have to survive w/ is Hardened Ward, which is a great ability, but isn't enough by itself w/out any sort of gap creator, CC, etc. You don't have any of that, you just have a shield that you can spam until you're either out of magicka or they just flat out break it and kill you.

    This poster was absolutely correct and trying to give you helpful advice and you completely threw it back in his face w/ some unnecessary WoW references that don't have anything to do w/ anything and even went so far as to call him "naive"?

    ...seriously?

    Others may help you w/ the obvious lack of direction in your build, but I'm not really inclined to if that's the way you're going to act when you clearly don't know what you're doing.

    The sad part is, I came to the thread w/ the best of intentions to try to help you out as I've played multiple Sorcs of various builds in PvP, and I'm not the best, but my understanding of mechanics is pretty sound. But then, as I read through to the end, I realized that you don't actually WANT help, you just came here to whine.

    Either quit arguing w/ everybody that is actually giving you solid advice while you stick your fingers in your ears shouting LALLALALALA, because they are RIGHT and you are not. Get better gear, get better skills, get a better understanding of what you're doing, and for Talos' sake LISTEN instead of rejecting every good idea tossed your way.

    Or whine. And then quit. Doesn't really matter much to me.

    /shrug
  • Head.hunter
    Head.hunter
    ✭✭✭
    You can always reset your stat/skill points. If you're high in magicka you're gtg.

    As a tank I struggle with pvp dps as well. Pre-patch I used to be able to take on about 50% of players even as a tank. Even without bash I made it work. Now, forget about it.

    Keep switching things around in your build. You'll find something.
    Edited by Head.hunter on April 2, 2015 6:25PM
    I'm just a banana from another dimension.
  • xeoneexb14_ESO
    xeoneexb14_ESO
    ✭✭✭
    Varicite wrote: »
    Vahrokh wrote: »
    When I played games such as DAoC, and World of Warcraft I was in my pvp prime if you want to call it that. I wasn't the top, nor was I really close to being top player but I was far better than I am now. I tend to have a much harder time with games that give you pure freedom as far as skills and the like. When I played a warrior in WoW, I had a specific set of skills, albeit alot of them and more slots to put skills and abilities, I learned them well enough to know how to use them appropriately. The same can't be applied for me with a game like ESO where you have absolute freedom in skilling a character. I tend to go with what I feel I like and what works for me, with the handicap that others mock my selections and I tend to have a hard time. This is why I grew to despise "cookie cutter" builds becuase to me it's like putting on the right hand glove on your left hand. While it fits it does not feel right. Thats how it is with me. Though to my misfortune I can't adapt my personal system of playstyle so that it works in whatever environment I am in.

    And I hate playing a game a way I dislike, especially one with absolute freedom, as it just defies the whole reason for being absolute freedom. I guess I have to accept that I will never be good at pvp and either die without much enjoyment or stop it altogether. Which is a shame because I like pvp as a whole and was looking forward to the Imperial City after I heard it was going to be like Darkness Falls. I'm not sure what I'm going to do yet.

    Before you slot your first ability, before you put up the first piece of gear, before you enter Cyrodil, you have to have understood your class features. Every post you write, you talk about how they 3 shot you.

    Of course they do, their class is made to 3 shot you if they get to melee range. Their whole objective in any PvP game is to get close. Once they are close, they have won, unless something particular happens.

    You are the paper thin, mobility and spike damage class. You are meant to catch them off-guard and nimbly kill them before they react and most certainly before they come in contact with you. That's more or less all to it.

    Of course a twitchy class requires the appropriate player skills, reaction speed and pre-disposition to be played.

    You an't compare WoW with this game. The mechanics and classes are so far apart it's silly to even bother trying to compare. The diversity sets them worlds apart. The class abilities only make up i would 1/3 of your character. And while say sorc appears best in cloth and magic based, it simply is silly to say that is what all sorc should be. WoW warriors defined as heavy armor heavy weapon weilding powerhouses of nature. ESO you can be anything, your class doesn't define what type of playstyle you are. And you are naive if you feel that way. It's the weapon type, armor type, skillset that define your character. Not a preset path.

    The problem is that you picked exactly what the poster you quoted is talking about.

    Sure, Sorcs can be more than the paper-thin kiting mage, but that's what YOU decided to be when going all magicka, light armor, destro staff, Sorc. So the mechanics are that which you quoted, you need to keep them away from you by any means necessary.

    The guys who are smashing you are designed to do exactly that (most likely the ones 2-3 shotting you are using melee weapons, though Sorcs can also smash you pretty well from range).

    Your skill choices lack any real hard hitters, and you are one of the few classes that actually HAS ranged hard-hitting abilities in Crystal Fragments, Velocious Curse, etc. You aren't doing any real damage when you do get a chance because you don't have anything that does real damage on your bars.

    You aren't surviving very well because the only thing you have to survive w/ is Hardened Ward, which is a great ability, but isn't enough by itself w/out any sort of gap creator, CC, etc. You don't have any of that, you just have a shield that you can spam until you're either out of magicka or they just flat out break it and kill you.

    This poster was absolutely correct and trying to give you helpful advice and you completely threw it back in his face w/ some unnecessary WoW references that don't have anything to do w/ anything and even went so far as to call him "naive"?

    ...seriously?

    Others may help you w/ the obvious lack of direction in your build, but I'm not really inclined to if that's the way you're going to act when you clearly don't know what you're doing.

    The sad part is, I came to the thread w/ the best of intentions to try to help you out as I've played multiple Sorcs of various builds in PvP, and I'm not the best, but my understanding of mechanics is pretty sound. But then, as I read through to the end, I realized that you don't actually WANT help, you just came here to whine.

    Either quit arguing w/ everybody that is actually giving you solid advice while you stick your fingers in your ears shouting LALLALALALA, because they are RIGHT and you are not. Get better gear, get better skills, get a better understanding of what you're doing, and for Talos' sake LISTEN instead of rejecting every good idea tossed your way.

    Or whine. And then quit. Doesn't really matter much to me.

    /shrug

    Ok I went back to read what was posted in my response to that, and I realize that I misunderstood what was being said. I THOUGHT the guy was talking about the warrior class in WoW, when he was referring to the other pvpers in ESO -_- I humbly apologize.
    John 3:16 = For God so loved the world that He gave His one and only Son, that whoever believes in Him shall not perish but have eternal life.
  • Wolfaen
    Wolfaen
    ✭✭✭
    Varicite wrote: »
    Vahrokh wrote: »
    When I played games such as DAoC, and World of Warcraft I was in my pvp prime if you want to call it that. I wasn't the top, nor was I really close to being top player but I was far better than I am now. I tend to have a much harder time with games that give you pure freedom as far as skills and the like. When I played a warrior in WoW, I had a specific set of skills, albeit alot of them and more slots to put skills and abilities, I learned them well enough to know how to use them appropriately. The same can't be applied for me with a game like ESO where you have absolute freedom in skilling a character. I tend to go with what I feel I like and what works for me, with the handicap that others mock my selections and I tend to have a hard time. This is why I grew to despise "cookie cutter" builds becuase to me it's like putting on the right hand glove on your left hand. While it fits it does not feel right. Thats how it is with me. Though to my misfortune I can't adapt my personal system of playstyle so that it works in whatever environment I am in.

    And I hate playing a game a way I dislike, especially one with absolute freedom, as it just defies the whole reason for being absolute freedom. I guess I have to accept that I will never be good at pvp and either die without much enjoyment or stop it altogether. Which is a shame because I like pvp as a whole and was looking forward to the Imperial City after I heard it was going to be like Darkness Falls. I'm not sure what I'm going to do yet.

    Before you slot your first ability, before you put up the first piece of gear, before you enter Cyrodil, you have to have understood your class features. Every post you write, you talk about how they 3 shot you.

    Of course they do, their class is made to 3 shot you if they get to melee range. Their whole objective in any PvP game is to get close. Once they are close, they have won, unless something particular happens.

    You are the paper thin, mobility and spike damage class. You are meant to catch them off-guard and nimbly kill them before they react and most certainly before they come in contact with you. That's more or less all to it.

    Of course a twitchy class requires the appropriate player skills, reaction speed and pre-disposition to be played.

    You an't compare WoW with this game. The mechanics and classes are so far apart it's silly to even bother trying to compare. The diversity sets them worlds apart. The class abilities only make up i would 1/3 of your character. And while say sorc appears best in cloth and magic based, it simply is silly to say that is what all sorc should be. WoW warriors defined as heavy armor heavy weapon weilding powerhouses of nature. ESO you can be anything, your class doesn't define what type of playstyle you are. And you are naive if you feel that way. It's the weapon type, armor type, skillset that define your character. Not a preset path.

    The problem is that you picked exactly what the poster you quoted is talking about.

    Sure, Sorcs can be more than the paper-thin kiting mage, but that's what YOU decided to be when going all magicka, light armor, destro staff, Sorc. So the mechanics are that which you quoted, you need to keep them away from you by any means necessary.

    The guys who are smashing you are designed to do exactly that (most likely the ones 2-3 shotting you are using melee weapons, though Sorcs can also smash you pretty well from range).

    Your skill choices lack any real hard hitters, and you are one of the few classes that actually HAS ranged hard-hitting abilities in Crystal Fragments, Velocious Curse, etc. You aren't doing any real damage when you do get a chance because you don't have anything that does real damage on your bars.

    You aren't surviving very well because the only thing you have to survive w/ is Hardened Ward, which is a great ability, but isn't enough by itself w/out any sort of gap creator, CC, etc. You don't have any of that, you just have a shield that you can spam until you're either out of magicka or they just flat out break it and kill you.

    This poster was absolutely correct and trying to give you helpful advice and you completely threw it back in his face w/ some unnecessary WoW references that don't have anything to do w/ anything and even went so far as to call him "naive"?

    ...seriously?

    Others may help you w/ the obvious lack of direction in your build, but I'm not really inclined to if that's the way you're going to act when you clearly don't know what you're doing.

    The sad part is, I came to the thread w/ the best of intentions to try to help you out as I've played multiple Sorcs of various builds in PvP, and I'm not the best, but my understanding of mechanics is pretty sound. But then, as I read through to the end, I realized that you don't actually WANT help, you just came here to whine.

    Either quit arguing w/ everybody that is actually giving you solid advice while you stick your fingers in your ears shouting LALLALALALA, because they are RIGHT and you are not. Get better gear, get better skills, get a better understanding of what you're doing, and for Talos' sake LISTEN instead of rejecting every good idea tossed your way.

    Or whine. And then quit. Doesn't really matter much to me.

    /shrug

    Thank you for typing all that out cause that is exactly what I am thinking. I've been reading this whole thread and everyone has been encouraging and offering great advice, but the OP keeps responding to their advice with, "Ok... but it really doesn't solve my issue" or "I don't see how that is going to help."

    To the OP, If you came here to complain, thats fine, you did it! If you came here to get better, read through all the advice given here again, dig into it and test everything. It is in your hands to decide whether you want to improve. Gain more skill points, unlock you skills, invest in passives, buy food, save gold to respec morphs.

    YOU are in charge of your experience. Learn your character, what is effective, and what is not. Learn your enemy, when to block, when to dodge roll, when to Bolt Escape. People have bent over backwards here to help you here and you aren't listening! YOU can do better, and you will, you just have to invest in your character. Don't expect to win a fight with half the abilities/skills. Go skyshard hunting, get all of them, every single one in the game! You will need the skills points and every single one used will make your character stronger.

    I am telling you man, You are in charge of your own experience. We can give you all the advise in the world about how we chose to improve our characters.. and ourselves, but it's up to you whether you want to make the experience "better" for you.
    Wolfaen Moltencloak | Imperial Dragon Knight
    Wolfaen Bloodcloak | Dark Elf Nightblade
    Wolfaen | High Elf Sorcerer
  • coldreactive_ESO
    coldreactive_ESO
    ✭✭✭
    I didn't buy an elder scrolls online to PVP, I bought an elder scrolls online game to play an elder scrolls game.
    NA PC Megaserver
    Lucradia Valeri (D.Summoner) / Saeko Meina (T.Healer)
    GMT -0600 (Central Time, Wisconsin) - PvE Only
  • Aimelin
    Aimelin
    ✭✭✭
    Nestor wrote: »
    It's not skill spam, but the rotation and position you use that is key. Use the skills in an order that makes them build off of each other. Then, move around, don't stand in one place.

    Everyone else who is going against you just has 5 skills on their bar, they are in the same boat you are in.

    Also, PvP, and Trials requires a more focused build, you can't be a Hybrid, either go all Stamina or all Magic.

    Yet this game turned into a skill spam fest since 1.6 ..... if you deny that you haven't rly played pvp
  • AltusVenifus
    AltusVenifus
    ✭✭✭
    Gotta agree. Certain builds are very good, other not so much... somewhat annoying.
  • Sotha_Sil
    Sotha_Sil
    ✭✭✭✭✭
    Aimelin wrote: »
    Nestor wrote: »
    It's not skill spam, but the rotation and position you use that is key. Use the skills in an order that makes them build off of each other. Then, move around, don't stand in one place.

    Everyone else who is going against you just has 5 skills on their bar, they are in the same boat you are in.

    Also, PvP, and Trials requires a more focused build, you can't be a Hybrid, either go all Stamina or all Magic.

    Yet this game turned into a skill spam fest since 1.6 ..... if you deny that you haven't rly played pvp


    Wake up, this game has always been skill spam online. Example : Templar : Spam Breath of life in pve, spam healing springs in pvp :) (or is it the other way around?).
    Edited by Sotha_Sil on April 2, 2015 9:00PM
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
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