It's not skill spam, but the rotation and position you use that is key. Use the skills in an order that makes them build off of each other. Then, move around, don't stand in one place.
Everyone else who is going against you just has 5 skills on their bar, they are in the same boat you are in.
Also, PvP, and Trials requires a more focused build, you can't be a Hybrid, either go all Stamina or all Magic.
xeoneexb14_ESO wrote: »xeoneexb14_ESO wrote: »When I played games such as DAoC, and World of Warcraft I was in my pvp prime if you want to call it that. I wasn't the top, nor was I really close to being top player but I was far better than I am now. I tend to have a much harder time with games that give you pure freedom as far as skills and the like. When I played a warrior in WoW, I had a specific set of skills, albeit alot of them and more slots to put skills and abilities, I learned them well enough to know how to use them appropriately. The same can't be applied for me with a game like ESO where you have absolute freedom in skilling a character. I tend to go with what I feel I like and what works for me, with the handicap that others mock my selections and I tend to have a hard time. This is why I grew to despise "cookie cutter" builds becuase to me it's like putting on the right hand glove on your left hand. While it fits it does not feel right. Thats how it is with me. Though to my misfortune I can't adapt my personal system of playstyle so that it works in whatever environment I am in.
And I hate playing a game a way I dislike, especially one with absolute freedom, as it just defies the whole reason for being absolute freedom. I guess I have to accept that I will never be good at pvp and either die without much enjoyment or stop it altogether. Which is a shame because I like pvp as a whole and was looking forward to the Imperial City after I heard it was going to be like Darkness Falls. I'm not sure what I'm going to do yet.
Before you slot your first ability, before you put up the first piece of gear, before you enter Cyrodil, you have to have understood your class features. Every post you write, you talk about how they 3 shot you.
Of course they do, their class is made to 3 shot you if they get to melee range. Their whole objective in any PvP game is to get close. Once they are close, they have won, unless something particular happens.
You are the paper thin, mobility and spike damage class. You are meant to catch them off-guard and nimbly kill them before they react and most certainly before they come in contact with you. That's more or less all to it.
Of course a twitchy class requires the appropriate player skills, reaction speed and pre-disposition to be played.
You an't compare WoW with this game. The mechanics and classes are so far apart it's silly to even bother trying to compare. The diversity sets them worlds apart. The class abilities only make up i would 1/3 of your character. And while say sorc appears best in cloth and magic based, it simply is silly to say that is what all sorc should be. WoW warriors defined as heavy armor heavy weapon weilding powerhouses of nature. ESO you can be anything, your class doesn't define what type of playstyle you are. And you are naive if you feel that way. It's the weapon type, armor type, skillset that define your character. Not a preset path.
xeoneexb14_ESO wrote: »This game is really customizable for your playstyle up to a certain point. Then its cookie cutter. With hardened Ward alone your not going to absorb much, especially if you don't have a lot of maximum magicka because it scales through it now.
If your looking for survivability have on just one weapon bar, hardened ward, harness magicka and BoL.
Harness magicka is great for magickal attacks as it refills your resources when hit by a magicka user.
As for combat self healing is also important, so if you have healing ward get that too as Sorcerers lack an actual healing ability.
This only works if your a ranged playstyle though. But this should give you enough survivabilty one bar to place your own ability bar build on the other to your liking for PvP.
But remember some abilities just aren't effective as others for a certain playstyle.
As for attribute points it doesn't matter what you sink them into because you can find or craft gear to compensate it. Most normally dump all their points in magicka if they are a sorcerer magicka based damage. I have 10 points in health just for a minor boost as my gear enchants do a lot more.
I place enchantments of health on my chest, head and pants because they get the most out of the enchants.
Next is gear sets. If you are able get an arena set as it makes breaking out of CC a breeze but it requires 8 traits researched for each piece to craft. Otherwise there are other sets that require 3 traits that will be just as effective you could research 4 traits for Whitestrakes retribution if you want to survive longer.
As for armor traits you want, I would go with infused for head, chest and shoulders and armor for their rest.
The only problem is that this will take time and isn't instant I am also under the assumption that you have got all the skill points from skyshards, group dungeons, quests, and 4 man's except from craglorn and alliance rank.
This goes beyond simple survivability. I'm WAY outmatched, it could very well be the lag I simply don't know. Going by my experiences though tells me it's a combination of both. Half the time I'm dead before I can even throw up the shield, other times I throw up the shield and before I have time to recovery I'm alreayd down to little or no health.
I'm 30 magicka 24 health. I would expect to have SOME ability to take hits even if I'm using light armor WITH Hardened Ward up. This isn't the case though 9/10 fights.
Playstyle: I can't even adapt to a playstyle because I'm killed too fast to experiment and all I have to go on is pve and well that isn't something you can base a pvp playstyle off of.
I had a guy I know who I don't even know if he plays anymore make me some armor vr2. Now while it's only vr2 it's actually way better than most of the junk I get questing, since most of it is ironically vr 1-2, I only JUST moved on to the vr3+ area and I'm almost vr7. I can't make anything half as decent as what I'm wearing either. It's mostly Magnus set with a bit of Night Mother, and magicka/stam on all of it as when he made it I was dualwield/destro staff. Stones on it are combo of divines, infused and impenetrable.
Sadly I haven't done much in the way of dungeons and trials or craglorn for that matter since hitting the VR's. Any dungeon I attempt we can't ever get past the first boss and I'm not really in any guilds so I don't have anyone who can run me through these dungeons for gear. I'm kind of SOL I guess.
xeoneexb14_ESO wrote: »davedesigns wrote: »If you are still level 1--50 you should try PvP'ing on the NON-VETERAN campaign. I was doing the same thing as you for a while, playing on the main PvP campaign and getting destroyed by VR14's constantly.
Then I switched campaigns and finally felt useful, wasn't dying as much, could actually kill people, and had a MUUUUCH better experience!
Vr 6, so that doesn't work.
That's one of the problems I have when trying to figure out my build; there's hardly any skill I see that really "build off" one another. You got skills that reduce armor/spellresistance and then you got your attacks; that's it.It's not skill spam, but the rotation and position you use that is key. Use the skills in an order that makes them build off of each other. Then, move around, don't stand in one place.
Taleof2Cities wrote: »xeoneexb14_ESO wrote: »Problem is, and i don't know if it's lag or just my response time is too slow, I've been in fights where i would get CCed in which I would break free but while I'm doing so I'm hit and killed so fast that again I'm unable to do anything. Again I can't tell if this is lag or what. I even use dodge roll ALOT and tend to drain my stam if I'm not careful. Most fights I get into are only with 2-3 people, if I have more than 1 person attacking me I'm dead without so much as me being able to do anything. As for BE I don't even have it yet. Thats why I put points into stormcalling I never leveled it properly and Im only at level 37 so. This isn't so much about skill rotation or positioning, it's mostly being unable to tank ANYTHING.
Totally see where you're coming from here ... and I'm agreeing with a lot of the posters in your thread.
This is just my own opinion, but using your sorc to tank may not be the most effective use of the nice ranged abilities at your disposal. Liquid Lightning you mentioned, but Mages Fury and Crystal Shards are also good ranged abilities. That's how I use my sorc at least. It's nice to stand up on the castle walls and keep tabs on any siege equipment or enemies that are too close. If you want to tank, well, maybe start a new character that is a tank.
Not going to sugar coat it - my VR1 Templar is still getting used to update 2 as well as trying to PvP some elite enemies that are out there. But, it's a challenge and I'm still having fun. I have also done some PvP in the non-vet campaign (Backwater Blade) and I also suggest that if you're re-working skill combinations.
How is your gear? There are a lot of guildies and players out there that can make you armor for a modest fee. When you get past needing skill points for your core skills you can then make your own armor if you choose.
One other thing I'm guessing you've done but just better check: Have you allocated your earned Champion Points yet? When I allocated mine, it was a noticable difference in my characters ... even my low level NB and DK alts.
FadedJeans wrote: »> Is anyone else getting tired of the pvp in this game?
I'm not. I'm having a blast.
To be honest I don't even know what I fight for anymore. EP has won the last 8 campaigns. Thornblade and before couple major updates Crowning an emperor just means We are going to crown the same 10 people with a small bonus. I have fun with my guild No matter if we are winning or losing. Capturing the elder scrolls just means the other faction will get them back at midnight or mid day. Im the rank Centurion and don't care for future ranks. Every time I make a build I like, it gets wrecked by zenimax with there "Fix's"
Maybe Im like every other PVP player we are brainwashing our self's hopping for something better to happen.
They should just remove it . If failed . As much as I'm a huge pvp player I can tell when a game has lost its edge . Their money would be better spent trying to develop something else in game .
NukeAllTheThings wrote: »xeoneexb14_ESO wrote: »This game is really customizable for your playstyle up to a certain point. Then its cookie cutter. With hardened Ward alone your not going to absorb much, especially if you don't have a lot of maximum magicka because it scales through it now.
If your looking for survivability have on just one weapon bar, hardened ward, harness magicka and BoL.
Harness magicka is great for magickal attacks as it refills your resources when hit by a magicka user.
As for combat self healing is also important, so if you have healing ward get that too as Sorcerers lack an actual healing ability.
This only works if your a ranged playstyle though. But this should give you enough survivabilty one bar to place your own ability bar build on the other to your liking for PvP.
But remember some abilities just aren't effective as others for a certain playstyle.
As for attribute points it doesn't matter what you sink them into because you can find or craft gear to compensate it. Most normally dump all their points in magicka if they are a sorcerer magicka based damage. I have 10 points in health just for a minor boost as my gear enchants do a lot more.
I place enchantments of health on my chest, head and pants because they get the most out of the enchants.
Next is gear sets. If you are able get an arena set as it makes breaking out of CC a breeze but it requires 8 traits researched for each piece to craft. Otherwise there are other sets that require 3 traits that will be just as effective you could research 4 traits for Whitestrakes retribution if you want to survive longer.
As for armor traits you want, I would go with infused for head, chest and shoulders and armor for their rest.
The only problem is that this will take time and isn't instant I am also under the assumption that you have got all the skill points from skyshards, group dungeons, quests, and 4 man's except from craglorn and alliance rank.
This goes beyond simple survivability. I'm WAY outmatched, it could very well be the lag I simply don't know. Going by my experiences though tells me it's a combination of both. Half the time I'm dead before I can even throw up the shield, other times I throw up the shield and before I have time to recovery I'm alreayd down to little or no health.
I'm 30 magicka 24 health. I would expect to have SOME ability to take hits even if I'm using light armor WITH Hardened Ward up. This isn't the case though 9/10 fights.
Playstyle: I can't even adapt to a playstyle because I'm killed too fast to experiment and all I have to go on is pve and well that isn't something you can base a pvp playstyle off of.
I had a guy I know who I don't even know if he plays anymore make me some armor vr2. Now while it's only vr2 it's actually way better than most of the junk I get questing, since most of it is ironically vr 1-2, I only JUST moved on to the vr3+ area and I'm almost vr7. I can't make anything half as decent as what I'm wearing either. It's mostly Magnus set with a bit of Night Mother, and magicka/stam on all of it as when he made it I was dualwield/destro staff. Stones on it are combo of divines, infused and impenetrable.
Sadly I haven't done much in the way of dungeons and trials or craglorn for that matter since hitting the VR's. Any dungeon I attempt we can't ever get past the first boss and I'm not really in any guilds so I don't have anyone who can run me through these dungeons for gear. I'm kind of SOL I guess.
You are wearing VR2 gear and you are wondering why you get melted? Seriously, my NB is maxed out with gear/skills/passives and if I don't use specific abilities to my advantage along with positioning, planning and a little restraint to pick the battles I can win, I am dead in the blink of an eye.
WraithAzraiel wrote: »I'm getting tired of people not paying attention during their Language Arts classes and refusing to use paragraphs.
Actually, when I was in school we were taught that a paragraph should generally be about five to seven sentences depending on sentence length, but I've found readability on forums such as these to be greatly improved by using a maximum of three or maybe four sentences before a blank line.
Not that it has anything at all to do with this thread, though. Personally, I do mostly skip huge walls of text.
Back to the matter at hand: I have found the TTK in 1.6 to be even less than it was previously (which was already incredibly short compared to other MMOs I've played). The most dangerous opponent is still lag, of course.
When you combine crippling lag with abilities, or combinations of abilities, that hit extremely hard, what you get is a not very enjoyable experience. So I can definitely relate to the OP.
Which is why most PvP players have the attitude of super-uber players and yet they suck badly in most difficult PvE content.
xeoneexb14_ESO wrote: »xeoneexb14_ESO wrote: »When I played games such as DAoC, and World of Warcraft I was in my pvp prime if you want to call it that. I wasn't the top, nor was I really close to being top player but I was far better than I am now. I tend to have a much harder time with games that give you pure freedom as far as skills and the like. When I played a warrior in WoW, I had a specific set of skills, albeit alot of them and more slots to put skills and abilities, I learned them well enough to know how to use them appropriately. The same can't be applied for me with a game like ESO where you have absolute freedom in skilling a character. I tend to go with what I feel I like and what works for me, with the handicap that others mock my selections and I tend to have a hard time. This is why I grew to despise "cookie cutter" builds becuase to me it's like putting on the right hand glove on your left hand. While it fits it does not feel right. Thats how it is with me. Though to my misfortune I can't adapt my personal system of playstyle so that it works in whatever environment I am in.
And I hate playing a game a way I dislike, especially one with absolute freedom, as it just defies the whole reason for being absolute freedom. I guess I have to accept that I will never be good at pvp and either die without much enjoyment or stop it altogether. Which is a shame because I like pvp as a whole and was looking forward to the Imperial City after I heard it was going to be like Darkness Falls. I'm not sure what I'm going to do yet.
Before you slot your first ability, before you put up the first piece of gear, before you enter Cyrodil, you have to have understood your class features. Every post you write, you talk about how they 3 shot you.
Of course they do, their class is made to 3 shot you if they get to melee range. Their whole objective in any PvP game is to get close. Once they are close, they have won, unless something particular happens.
You are the paper thin, mobility and spike damage class. You are meant to catch them off-guard and nimbly kill them before they react and most certainly before they come in contact with you. That's more or less all to it.
Of course a twitchy class requires the appropriate player skills, reaction speed and pre-disposition to be played.
You an't compare WoW with this game. The mechanics and classes are so far apart it's silly to even bother trying to compare. The diversity sets them worlds apart. The class abilities only make up i would 1/3 of your character. And while say sorc appears best in cloth and magic based, it simply is silly to say that is what all sorc should be. WoW warriors defined as heavy armor heavy weapon weilding powerhouses of nature. ESO you can be anything, your class doesn't define what type of playstyle you are. And you are naive if you feel that way. It's the weapon type, armor type, skillset that define your character. Not a preset path.
xeoneexb14_ESO wrote: »xeoneexb14_ESO wrote: »When I played games such as DAoC, and World of Warcraft I was in my pvp prime if you want to call it that. I wasn't the top, nor was I really close to being top player but I was far better than I am now. I tend to have a much harder time with games that give you pure freedom as far as skills and the like. When I played a warrior in WoW, I had a specific set of skills, albeit alot of them and more slots to put skills and abilities, I learned them well enough to know how to use them appropriately. The same can't be applied for me with a game like ESO where you have absolute freedom in skilling a character. I tend to go with what I feel I like and what works for me, with the handicap that others mock my selections and I tend to have a hard time. This is why I grew to despise "cookie cutter" builds becuase to me it's like putting on the right hand glove on your left hand. While it fits it does not feel right. Thats how it is with me. Though to my misfortune I can't adapt my personal system of playstyle so that it works in whatever environment I am in.
And I hate playing a game a way I dislike, especially one with absolute freedom, as it just defies the whole reason for being absolute freedom. I guess I have to accept that I will never be good at pvp and either die without much enjoyment or stop it altogether. Which is a shame because I like pvp as a whole and was looking forward to the Imperial City after I heard it was going to be like Darkness Falls. I'm not sure what I'm going to do yet.
Before you slot your first ability, before you put up the first piece of gear, before you enter Cyrodil, you have to have understood your class features. Every post you write, you talk about how they 3 shot you.
Of course they do, their class is made to 3 shot you if they get to melee range. Their whole objective in any PvP game is to get close. Once they are close, they have won, unless something particular happens.
You are the paper thin, mobility and spike damage class. You are meant to catch them off-guard and nimbly kill them before they react and most certainly before they come in contact with you. That's more or less all to it.
Of course a twitchy class requires the appropriate player skills, reaction speed and pre-disposition to be played.
You an't compare WoW with this game. The mechanics and classes are so far apart it's silly to even bother trying to compare. The diversity sets them worlds apart. The class abilities only make up i would 1/3 of your character. And while say sorc appears best in cloth and magic based, it simply is silly to say that is what all sorc should be. WoW warriors defined as heavy armor heavy weapon weilding powerhouses of nature. ESO you can be anything, your class doesn't define what type of playstyle you are. And you are naive if you feel that way. It's the weapon type, armor type, skillset that define your character. Not a preset path.
The problem is that you picked exactly what the poster you quoted is talking about.
Sure, Sorcs can be more than the paper-thin kiting mage, but that's what YOU decided to be when going all magicka, light armor, destro staff, Sorc. So the mechanics are that which you quoted, you need to keep them away from you by any means necessary.
The guys who are smashing you are designed to do exactly that (most likely the ones 2-3 shotting you are using melee weapons, though Sorcs can also smash you pretty well from range).
Your skill choices lack any real hard hitters, and you are one of the few classes that actually HAS ranged hard-hitting abilities in Crystal Fragments, Velocious Curse, etc. You aren't doing any real damage when you do get a chance because you don't have anything that does real damage on your bars.
You aren't surviving very well because the only thing you have to survive w/ is Hardened Ward, which is a great ability, but isn't enough by itself w/out any sort of gap creator, CC, etc. You don't have any of that, you just have a shield that you can spam until you're either out of magicka or they just flat out break it and kill you.
This poster was absolutely correct and trying to give you helpful advice and you completely threw it back in his face w/ some unnecessary WoW references that don't have anything to do w/ anything and even went so far as to call him "naive"?
...seriously?
Others may help you w/ the obvious lack of direction in your build, but I'm not really inclined to if that's the way you're going to act when you clearly don't know what you're doing.
The sad part is, I came to the thread w/ the best of intentions to try to help you out as I've played multiple Sorcs of various builds in PvP, and I'm not the best, but my understanding of mechanics is pretty sound. But then, as I read through to the end, I realized that you don't actually WANT help, you just came here to whine.
Either quit arguing w/ everybody that is actually giving you solid advice while you stick your fingers in your ears shouting LALLALALALA, because they are RIGHT and you are not. Get better gear, get better skills, get a better understanding of what you're doing, and for Talos' sake LISTEN instead of rejecting every good idea tossed your way.
Or whine. And then quit. Doesn't really matter much to me.
/shrug
xeoneexb14_ESO wrote: »xeoneexb14_ESO wrote: »When I played games such as DAoC, and World of Warcraft I was in my pvp prime if you want to call it that. I wasn't the top, nor was I really close to being top player but I was far better than I am now. I tend to have a much harder time with games that give you pure freedom as far as skills and the like. When I played a warrior in WoW, I had a specific set of skills, albeit alot of them and more slots to put skills and abilities, I learned them well enough to know how to use them appropriately. The same can't be applied for me with a game like ESO where you have absolute freedom in skilling a character. I tend to go with what I feel I like and what works for me, with the handicap that others mock my selections and I tend to have a hard time. This is why I grew to despise "cookie cutter" builds becuase to me it's like putting on the right hand glove on your left hand. While it fits it does not feel right. Thats how it is with me. Though to my misfortune I can't adapt my personal system of playstyle so that it works in whatever environment I am in.
And I hate playing a game a way I dislike, especially one with absolute freedom, as it just defies the whole reason for being absolute freedom. I guess I have to accept that I will never be good at pvp and either die without much enjoyment or stop it altogether. Which is a shame because I like pvp as a whole and was looking forward to the Imperial City after I heard it was going to be like Darkness Falls. I'm not sure what I'm going to do yet.
Before you slot your first ability, before you put up the first piece of gear, before you enter Cyrodil, you have to have understood your class features. Every post you write, you talk about how they 3 shot you.
Of course they do, their class is made to 3 shot you if they get to melee range. Their whole objective in any PvP game is to get close. Once they are close, they have won, unless something particular happens.
You are the paper thin, mobility and spike damage class. You are meant to catch them off-guard and nimbly kill them before they react and most certainly before they come in contact with you. That's more or less all to it.
Of course a twitchy class requires the appropriate player skills, reaction speed and pre-disposition to be played.
You an't compare WoW with this game. The mechanics and classes are so far apart it's silly to even bother trying to compare. The diversity sets them worlds apart. The class abilities only make up i would 1/3 of your character. And while say sorc appears best in cloth and magic based, it simply is silly to say that is what all sorc should be. WoW warriors defined as heavy armor heavy weapon weilding powerhouses of nature. ESO you can be anything, your class doesn't define what type of playstyle you are. And you are naive if you feel that way. It's the weapon type, armor type, skillset that define your character. Not a preset path.
The problem is that you picked exactly what the poster you quoted is talking about.
Sure, Sorcs can be more than the paper-thin kiting mage, but that's what YOU decided to be when going all magicka, light armor, destro staff, Sorc. So the mechanics are that which you quoted, you need to keep them away from you by any means necessary.
The guys who are smashing you are designed to do exactly that (most likely the ones 2-3 shotting you are using melee weapons, though Sorcs can also smash you pretty well from range).
Your skill choices lack any real hard hitters, and you are one of the few classes that actually HAS ranged hard-hitting abilities in Crystal Fragments, Velocious Curse, etc. You aren't doing any real damage when you do get a chance because you don't have anything that does real damage on your bars.
You aren't surviving very well because the only thing you have to survive w/ is Hardened Ward, which is a great ability, but isn't enough by itself w/out any sort of gap creator, CC, etc. You don't have any of that, you just have a shield that you can spam until you're either out of magicka or they just flat out break it and kill you.
This poster was absolutely correct and trying to give you helpful advice and you completely threw it back in his face w/ some unnecessary WoW references that don't have anything to do w/ anything and even went so far as to call him "naive"?
...seriously?
Others may help you w/ the obvious lack of direction in your build, but I'm not really inclined to if that's the way you're going to act when you clearly don't know what you're doing.
The sad part is, I came to the thread w/ the best of intentions to try to help you out as I've played multiple Sorcs of various builds in PvP, and I'm not the best, but my understanding of mechanics is pretty sound. But then, as I read through to the end, I realized that you don't actually WANT help, you just came here to whine.
Either quit arguing w/ everybody that is actually giving you solid advice while you stick your fingers in your ears shouting LALLALALALA, because they are RIGHT and you are not. Get better gear, get better skills, get a better understanding of what you're doing, and for Talos' sake LISTEN instead of rejecting every good idea tossed your way.
Or whine. And then quit. Doesn't really matter much to me.
/shrug
It's not skill spam, but the rotation and position you use that is key. Use the skills in an order that makes them build off of each other. Then, move around, don't stand in one place.
Everyone else who is going against you just has 5 skills on their bar, they are in the same boat you are in.
Also, PvP, and Trials requires a more focused build, you can't be a Hybrid, either go all Stamina or all Magic.
It's not skill spam, but the rotation and position you use that is key. Use the skills in an order that makes them build off of each other. Then, move around, don't stand in one place.
Everyone else who is going against you just has 5 skills on their bar, they are in the same boat you are in.
Also, PvP, and Trials requires a more focused build, you can't be a Hybrid, either go all Stamina or all Magic.
Yet this game turned into a skill spam fest since 1.6 ..... if you deny that you haven't rly played pvp