I want to vote both here. No, we shouldn't be able to skip all the content and instantly have a VR14, that would be stupid. There should however be an option, once you've cleared Cadwell's Gold, to have an alternative method of getting the skill points you get from questing.
I really want to roll an alt, but I am not going to run through the exact same stories twice or more to do so. So until this is changed, my alts will be materially handicapped. Me no likey.
Absolutely without any room to negotiate should this be allowed!
Games like this the leveling is a crucial part of the experience.
No
I voted yes, although I wont probably prefer an actual *purchase VR14 char for xxx$ here* thing. Its rather like there should be something, which will make things easier in the second, third, maybe fourth run.
I started playing at the beginning of the year, and right now I am VR6, 32, 21 and 7. Although I consider myself a casual player (having a full time job, sports 3 times a week, "real life"), I found that I really play *a lot*. That is, I spend like maybe 10-20hrs a week.
Given this, I currently find myself in a situation where I more and more lose intereset in *the story*, starting for the third time (= cadwells gold now) to free some faction of evil corruption and monsters. Dont get me wrong, I agree the story is fundamental, and I loved level 1-50, I loved the main story, and I absolutely enjoyed playing it.
But now, with starting gold, I feel like I have cleared a thousand corrupted crypts already, saved kidnapped kings and queens - stuff only repeats over and over again, like artificially streching the game without any real content.
As it stands, I dont think I am going to reach VR14 any time soon, maybe Ill achieve this around summer or something. Still when I should arrive at VR14, there will be stuff to do for me, like maxing out gear, doing high level dungeons, investing more time into PVP.
This means, for the xx bucks i paid, I really got *a lot* of game to play, and basically this is really great.
But now also consider this:
1) I paid for the game
2) The game features 4 classes, and having paid for this, I somewhat consider it my right to be able to play all 4
3) Taking my average time of 6 months to reach VR14, I will reach my last VR14 in more than 1,5 years
While this might sound like a real awesome playtime/money ratio, all it really is is plain boring and annoying to the last. What will more likely happen is that in summer I decide "crap, NO WAI i'm going through all this *again*", and just stop playing. Or what If you want to try different races, for the boni or even just the RP? Should this content be only for those who are willing to invest insane amounts of time into this, doing what they already did *over and over again*?
To all of you guys who clearly voted NO, one question:
Are you honestly saying you will enjoy this kind of journey of weeks and months, maybe years, to get more than one character to VR14?
So what I am think about, is not a simple "get me new max level character now" feature. Because I fully agree that learning and playing a new class should be done by leveling from zero to max. I always liked unlocking new stuff, getting this one new skill which will make you feel more powerful, and so on.
So what we *should* have, is the possibility to speed up maxing another character. The time you already invested into the game should be something positive, and not something which only gives you this "oh noes, not this again" feelings. And I feel like the champion system already goes into the same direction (but to be honest, as other players already suggested, alts *should* be able to collect CPs, else this system is really broken/unusable).
Maybe imagine a system where you:
- Get % more xp for every VR14 character you have. Maybe make it even scale with the highest level character you have (not necessarily VR14)
- Make the questing/story so that you can easily skip side quests. E.g. the "main path" through a zone is highlighted, which allows you to quickly travel through only the main points of interest, effectively skipping most of the boring, repeatable stuff
Essentially you should be allowed to from 1-VR14 much, much, much faster once you did it for the first time.
What do you think?
RDMyers65b14_ESO wrote: »If you want to "test" maxed characters, go to the PTS. If you are wanting to bypass the game itself, sorry this is not a pay to win game. The story is the game.
firstdecan wrote: »Doesn't Cyrodiil scale everyone to VR12 now? Kind of defeats the purpose of needing a max level character to be competitive. As a faux-VR12 you'll still be a little gimped compared to actual VR12-14s, but how big is that difference?
If yes, then what's the point of the rest of the game?
TequilaFire wrote: »Try delete it is cheaper!
Naor_Sarethi wrote: »OP, this may not be the right game for you if you hate questing.
Sallington wrote: »It sounds like what you want to play is a single player RPG with console commands, not an MMO.
Finally? The game is just under a year old.
I am in favor of making more things account-wide, so you needn't restart every grind to play an alt. Alliance Rank and Riding Skill are the two glaring examples. The former because it takes so very long to reach a high rank, and the latter because it's nothing but a time-bound goldsink.
If CP's weren't account wide, almost nobody would have non-mule alts. ZOS should extend this philosophy a bit further.
TequilaFire wrote: »Try delete it is cheaper!
When something is so fundamentally corrupted and deserving of excision?
If ESO goes this route then my answer will be... Nah, burning is the safest way.
Bloodystab wrote: »
Insta v14 for everyone = 90% population running with actual Meta characters. This patch it would be Imperial Templars shooting Jesus beams. In next patch? Who know. Maybe Orc Sorcerers ^_^
lordxyrax_ESO wrote: »Plenty of other options out their for the "I WANT IT NOW!!!" crowd. Leave this one as is. If anything, extend the time it takes to hit max lvl.
I just don't get it. People complain it takes too long to get to end game. Then they complain the game is too easy. Which is it? Pick one and stick with it.
Emma_Eunjung wrote: »I said yes, because my time is actually valuable to me.
I spent MONTHS leveling my Sorc to VR14 and carefully theory-crafting builds capable of tackling the toughest content, then ZoS decides to NERF Sorcerers into the ground. Now I have to start over again with another class if I want to have a really strong build... either that, or spend ten years grinding my way to 3600 CP.
The LEAST ZoS could do after jacking up so many builds is give us an option in the Crown Store to buy a leveled character. They could charge $100, and it would STILL be cheaper than the time cost of leveling to VR14, even if you only make minimum wage!