LEGENDARYYY wrote: »LEGENDARYYY wrote: »People still blaming ISPs and players' computers: do a search in the forums for "PvE lag" and notice how the threads have multiplied since 1.6 went live, then even more so after 2.0.
This is NOT a client-side issue. It is a server issue. Just today I was doing the vet pledge (Spindleclutch) and had 2 lag spikes - one during the 3 flesh golem fight, where everything froze but I was able to move and get out of the way, and another at the last boss where everything froze INCLUDING my toon, so obviously when the spike was over I was lying dead on the floor inside the boss' AoE.
From my point of view with the facts presented to me there are two possible reasons why some people are lagging and others are not:
1. The "Megaserver" is not one server, it's a group of servers linked together.(fact) Some of these servers get overloaded and the players on those servers are lagging. While players standing right next to them in game are on a different server without overload and will not be affected.
2. ESO server provider has severe problems with their routing to a huge number of ISPs.
my nr.1 is probably the most likely one because most of the lagg started with Tamriel Unlimited and increased population.
So its a balance issue on their end??
automatically funneling players from overloaded servers to a different server might be a problem they are having, yes. But there might not be any servers left for them that aint on the brink of getting overloaded.
The game may be poorly coded aswell and puts more load on the servers then it has to.
They would have to expand (buy more servers), fix funneling if they have available servers, or fix their game.
Sallington wrote: »demonaffinity wrote: »
It's NOT an issue with my ISP I can play every other game just fine, and I play like 20 on and off.
The fact that you can play other games fine has absolutely no bearing whatsoever on whether there are routing issues affecting the transfer of data between you and this game's servers.
However, if you don't want any help from anyone else by answering simple questions about your setup, don't intend to check out your IPS's support forums, and don't want to do any research on the developers' comments preferring others to do that for you, and you don't want to post this on a board where the technical guys can help you then fine, that's your prerogative. Just don't expect to get the issue resolved any time soon with that approach.
It just so happens everyone in Cyrodil has routing issues?
wrlifeboil wrote: »LEGENDARYYY wrote: »LEGENDARYYY wrote: »People still blaming ISPs and players' computers: do a search in the forums for "PvE lag" and notice how the threads have multiplied since 1.6 went live, then even more so after 2.0.
This is NOT a client-side issue. It is a server issue. Just today I was doing the vet pledge (Spindleclutch) and had 2 lag spikes - one during the 3 flesh golem fight, where everything froze but I was able to move and get out of the way, and another at the last boss where everything froze INCLUDING my toon, so obviously when the spike was over I was lying dead on the floor inside the boss' AoE.
From my point of view with the facts presented to me there are two possible reasons why some people are lagging and others are not:
1. The "Megaserver" is not one server, it's a group of servers linked together.(fact) Some of these servers get overloaded and the players on those servers are lagging. While players standing right next to them in game are on a different server without overload and will not be affected.
2. ESO server provider has severe problems with their routing to a huge number of ISPs.
my nr.1 is probably the most likely one because most of the lagg started with Tamriel Unlimited and increased population.
So its a balance issue on their end??
automatically funneling players from overloaded servers to a different server might be a problem they are having, yes. But there might not be any servers left for them that aint on the brink of getting overloaded.
The game may be poorly coded aswell and puts more load on the servers then it has to.
They would have to expand (buy more servers), fix funneling if they have available servers, or fix their game.
Lag is still a problem in ESO pvp. It may be that the game engine is the bottleneck and can't handle 200+ players in Cyrodiil no matter how many servers they throw at the problem. They can try to tweak the game engine but it's probably not possible to throw it out and start from scratch.
I think that for the most part, ZOS has addressed the latency problems in pve. It's not perfect but compared to Cyrodiil it is much better. There are still those lag spikes....
jamesharv2005ub17_ESO wrote: »If its server side why is there absolutely noone in my 500 member guild having this issue? Also are we seriously complaining about a 20ms ping difference meaning the game is unplayable? You know MS stands for millisecond right? 1000th of a second. You blink and miss more.
jamesharv2005ub17_ESO wrote: »If its server side why is there absolutely noone in my 500 member guild having this issue? Also are we seriously complaining about a 20ms ping difference meaning the game is unplayable? You know MS stands for millisecond right? 1000th of a second. You blink and miss more.
So only when every single player is affected will it be worth addressing?
Also, I don't know where you got the idea that people are complaining about 20 ms ping differences. I believe you pulled that number from where the sun don't shine, because people are reporting high latency, game freezes (large lag spikes, though recoverable), disconnects and other issues.
Can we establish whether the people complaining about lag in PvE are on the US server or the EU server? That way we can see whether the problem is specific to one server or both. Is the PvE lag only in dungeons and trials, or are people experiencing it in any open world zone including, for example, the lowbie ones?
Can we establish whether the people complaining about lag in PvE are on the US server or the EU server? That way we can see whether the problem is specific to one server or both. Is the PvE lag only in dungeons and trials, or are people experiencing it in any open world zone including, for example, the lowbie ones?
jamesharv2005ub17_ESO wrote: »phtony06b14_ESO wrote: »jamesharv2005ub17_ESO wrote: »110 ms is not high. If I let you play at 75 or 110 you could not tell the difference. Not buying you have 20ms ping to anywhere besides your local CO also. Just not possible with the way the internet works.
Could care less whether you buy it or not. I always got 20 ms ping playing Battlefield on our server based out of Chicago and only slightly higher from the one in Dallas.
and 75 is smoother than 110 - I notice it mostly when I weapon swap.
If it's not an issue for you then great but don't assume your experience dictates what everyone else is experiencing.
There is no way possible you can tell the diff between 70 and 110 ms. Its just not humanly possible. As far as a 20ms ping to any servers I think that was just either wishful thinking or a display error.
Can we establish whether the people complaining about lag in PvE are on the US server or the EU server? That way we can see whether the problem is specific to one server or both. Is the PvE lag only in dungeons and trials, or are people experiencing it in any open world zone including, for example, the lowbie ones?
The issue has to do with the game code that was used for 1.6 as BOTH servers EU and NA are having issues. EU is experiencing lag spikes of up to 15 seconds that are the same as if the game is suddenly paused.
When different servers are having similar issues it's either the hardware the company is using or an issue within the game code itself. My bet is the game code because prior to 1.6 we weren't having these issues for PVE.
jamesharv2005ub17_ESO wrote: »I just have to laugh at people claiming 9ms ping times to BF4 servers. Yet I go look on BF4 forums and see the same complaints about lag and high ping times.
jamesharv2005ub17_ESO wrote: »110 ms is not high. If I let you play at 75 or 110 you could not tell the difference. Not buying you have 20ms ping to anywhere besides your local CO also. Just not possible with the way the internet works.
ArconSeptim wrote: »After launch of Tamriel Unlimited, lag is pretty hard in PvE on EU servers.