just examples of singular things a player could do to avoid siege. Avoidance does not require more than one of those things.PeggymoeXD wrote: »Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.
Again. Why on earth you have to do so much things to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Risk vs reward, effort vs reward. Broken siege remove any balance from those factors.
Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.
eventide03b14a_ESO wrote: »In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.
- It takes time to set up a siege weapon.
- Aiming and firing take a couple seconds.
- It takes time for the projectile to fly through the air.
- You have to wait a few seconds to reload and repeat the process.
Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.
PeggymoeXD wrote: »Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.
Again. Why on earth you have to do so much thing to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Rks vs reward, effort vs reward. Broken siege remove any balance from those factors.
Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.
Well you could sneak up to said "nab" and kill them and then burn the siege... Or just burn their siege and sneak away. Or set up counter siege, or dodge out of the first shot of the siege and then sprint in and kill him... or __InsertCommonSenseHere__
Or you could just stand still in the aoe and let him kill you with siege >.>
eventide03b14a_ESO wrote: »Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.
- It takes time to set up a siege weapon.
- Aiming and firing take a couple seconds.
- It takes time for the projectile to fly through the air.
- You have to wait a few seconds to reload and repeat the process.
PeggymoeXD wrote: »Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.
Again. Why on earth you have to do so much thing to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Rks vs reward, effort vs reward. Broken siege remove any balance from those factors.
Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.
Well you could sneak up to said "nab" and kill them and then burn the siege... Or just burn their siege and sneak away. Or set up counter siege, or dodge out of the first shot of the siege and then sprint in and kill him... or __InsertCommonSenseHere__
Or you could just stand still in the aoe and let him kill you with siege >.>
Do you think insulting me strengthens your argument? You can doubt my knowledge of tactics all you want, but I find whining over the damage of siege weapons instead of finding a method to counter it and use it to your advantage to be much more indicative of one who lacks a tactical mind. It is correct that aiming and clicking a button on a siege weapon doesn't exactly require skill but it also leaves a person extremely vulnerable. They were not meant to be used for every encounter, yet somehow you gleaned that from what I said. If someone is sieging a keep or counter sieging then I target those siege weapons. If someone is foolishly operating a siege weapon in an open field I simply kill the operator because I have way more mobility than they do. It doesn't require that much brain power to figure these things out, I'm sure you'll be just fine.xDOVAHKIINx wrote: »eventide03b14a_ESO wrote: »In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.
- It takes time to set up a siege weapon.
- Aiming and firing take a couple seconds.
- It takes time for the projectile to fly through the air.
- You have to wait a few seconds to reload and repeat the process.
Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.
Right, so instead of stacking on the crown run around aimlessly and instead of stacking on the flags go upstairs and stay on the sides. I really doubt you know anything about tactics to begin with, other wise you would not be behind a siege engine. How daft are you?
eventide03b14a_ESO wrote: »Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.
- It takes time to set up a siege weapon.
- Aiming and firing take a couple seconds.
- It takes time for the projectile to fly through the air.
- You have to wait a few seconds to reload and repeat the process.
Oh no, it take 1 sec to set siege and 2 sec to aim and fire and another 2 fly time. So hard to play that. Playing on char skills take same time to rebuff before entering combat. And then you can be cc-ed doing no dmg, dodging balistas doing no dmg and so on. While balista nab have superior range and superior dmg.PeggymoeXD wrote: »Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.
Again. Why on earth you have to do so much thing to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Rks vs reward, effort vs reward. Broken siege remove any balance from those factors.
Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.
Well you could sneak up to said "nab" and kill them and then burn the siege... Or just burn their siege and sneak away. Or set up counter siege, or dodge out of the first shot of the siege and then sprint in and kill him... or __InsertCommonSenseHere__
Or you could just stand still in the aoe and let him kill you with siege >.>
Because its so hard to put few Revealing flares, Caltrops and sneaking ppl around 20 balistas. Sooo damn hard and sooo complicated "tactic".
eventide03b14a_ESO wrote: »Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.
- It takes time to set up a siege weapon.
- Aiming and firing take a couple seconds.
- It takes time for the projectile to fly through the air.
- You have to wait a few seconds to reload and repeat the process.
Oh no, it take 1 sec to set siege and 2 sec to aim and fire and another 2 fly time. So hard to play that. Playing on char skills take same time to rebuff before entering combat. And then you can be cc-ed doing no dmg, dodging balistas doing no dmg and so on. While balista nab have superior range and superior dmg.PeggymoeXD wrote: »Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.
Again. Why on earth you have to do so much thing to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Rks vs reward, effort vs reward. Broken siege remove any balance from those factors.
Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.
Well you could sneak up to said "nab" and kill them and then burn the siege... Or just burn their siege and sneak away. Or set up counter siege, or dodge out of the first shot of the siege and then sprint in and kill him... or __InsertCommonSenseHere__
Or you could just stand still in the aoe and let him kill you with siege >.>
Because its so hard to put few Revealing flares, Caltrops and sneaking ppl around 20 balistas. Sooo damn hard and sooo complicated "tactic".
Like standing there yelling "DUEL ME!!! DUEL ME!!! DUEL ME!!!" is any more complicated or tactical.
xDOVAHKIINx wrote: »Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)
xDOVAHKIINx wrote: »Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)
I bet the barbarians of ancient times said the exact same thing when the bow was invented.
Of course there is a way to mitigate it. You have an entire skill line devoted to this. Why are people acting like these are the atomic bombs of Cyrodiil? Planting a siege weapon and firing it is a tactic. You may not like it, but it doesn't make it invalid.xDOVAHKIINx wrote: »Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)
eventide03b14a_ESO wrote: »Do you think insulting me strengthens your argument? You can doubt my knowledge of tactics all you want, but I find whining over the damage of siege weapons instead of finding a method to counter it and use it to your advantage to be much more indicative of one who lacks a tactical mind. It is correct that aiming and clicking a button on a siege weapon doesn't exactly require skill but it also leaves a person extremely vulnerable. They were not meant to be used for every encounter, yet somehow you gleaned that from what I said. If someone is sieging a keep or counter sieging then I target those siege weapons. If someone is foolishly operating a siege weapon in an open field I simply kill the operator because I have way more mobility than they do. It doesn't require that much brain power to figure these things out, I'm sure you'll be just fine.xDOVAHKIINx wrote: »eventide03b14a_ESO wrote: »In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.
- It takes time to set up a siege weapon.
- Aiming and firing take a couple seconds.
- It takes time for the projectile to fly through the air.
- You have to wait a few seconds to reload and repeat the process.
Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.
Right, so instead of stacking on the crown run around aimlessly and instead of stacking on the flags go upstairs and stay on the sides. I really doubt you know anything about tactics to begin with, other wise you would not be behind a siege engine. How daft are you?
xDOVAHKIINx wrote: »PeggymoeXD wrote: »Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.
Again. Why on earth you have to do so much thing to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Rks vs reward, effort vs reward. Broken siege remove any balance from those factors.
Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.
Well you could sneak up to said "nab" and kill them and then burn the siege... Or just burn their siege and sneak away. Or set up counter siege, or dodge out of the first shot of the siege and then sprint in and kill him... or __InsertCommonSenseHere__
Or you could just stand still in the aoe and let him kill you with siege >.>
All 54 of them. Right
You're clearly blinded by your rage. I'm not going to argue with someone who isn't making any sense. I suggest you just quit PvP if it's going rile you up this much.xDOVAHKIINx wrote: »eventide03b14a_ESO wrote: »Do you think insulting me strengthens your argument? You can doubt my knowledge of tactics all you want, but I find whining over the damage of siege weapons instead of finding a method to counter it and use it to your advantage to be much more indicative of one who lacks a tactical mind. It is correct that aiming and clicking a button on a siege weapon doesn't exactly require skill but it also leaves a person extremely vulnerable. They were not meant to be used for every encounter, yet somehow you gleaned that from what I said. If someone is sieging a keep or counter sieging then I target those siege weapons. If someone is foolishly operating a siege weapon in an open field I simply kill the operator because I have way more mobility than they do. It doesn't require that much brain power to figure these things out, I'm sure you'll be just fine.xDOVAHKIINx wrote: »eventide03b14a_ESO wrote: »In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.
- It takes time to set up a siege weapon.
- Aiming and firing take a couple seconds.
- It takes time for the projectile to fly through the air.
- You have to wait a few seconds to reload and repeat the process.
Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.
Right, so instead of stacking on the crown run around aimlessly and instead of stacking on the flags go upstairs and stay on the sides. I really doubt you know anything about tactics to begin with, other wise you would not be behind a siege engine. How daft are you?
You are insulting everyone by pointing out the obvious and ignoring the fact that siege is literally a one shot kill, making it the most over powered mechanic in the game (and also the most accessible among other things). And if your justification for this is "Vulnerability" then i have every right to question your mental capabilities in assessing what is actually going on within the mechanics of this game. I solo killed a whole raid by going up to my siege firing, exiting my ballista, AOE execute with steel tornado, rinse and repeat, Hardly any "Vulnerability" this is comparable to ground oil which is not in the game anymore for obvious reasons, but there is no difference between the two.
xDOVAHKIINx wrote: »Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)
I bet the barbarians of ancient times said the exact same thing when the bow was invented.
C'mon now. I know we pretend to play war; but we do it for fun. I doubt many would do it for fun in reality as its a bit final; don't you think?
eventide03b14a_ESO wrote: »You're clearly blinded by your rage. I'm not going to argue with someone who isn't making any sense. I suggest you just quit PvP if it's going rile you up this much.
xDOVAHKIINx wrote: »Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)
I bet the barbarians of ancient times said the exact same thing when the bow was invented.
C'mon now. I know we pretend to play war; but we do it for fun. I doubt many would do it for fun in reality as its a bit final; don't you think?
Ever heard of the Vikings?
Soo00oooo..
Yesterday me and few others were sieging a resource tower inside which a well know group of strawberries were trying to set up a farm. While sieging the said tower, I noticed a few (5 or so) cherries set up seige a few steps behind me, to siege me while i was still on my siege.
Basically, instead of trying to sneak up to me and try to kill me while i was distracted (since i was sieging), these clever individuals decided the best course of action is to set up siege just a few steps behind me and 1 shot me 'cause why not ? Siege should be able to do that right ?
Why bother fighting people using abilities when you can just Siege the crap out of them ?
Such high level strats should be encouraged right ?
#WipeWithoutAFight
#AbilitiesAreForPussies
#OnlyProsUseSeige
#SVS
*No they couldn't kill me using their ingenious plan.via Imgflip Meme Maker
NukeAllTheThings wrote: »Soo00oooo..
Yesterday me and few others were sieging a resource tower inside which a well know group of strawberries were trying to set up a farm. While sieging the said tower, I noticed a few (5 or so) cherries set up seige a few steps behind me, to siege me while i was still on my siege.
Basically, instead of trying to sneak up to me and try to kill me while i was distracted (since i was sieging), these clever individuals decided the best course of action is to set up siege just a few steps behind me and 1 shot me 'cause why not ? Siege should be able to do that right ?
Why bother fighting people using abilities when you can just Siege the crap out of them ?
Such high level strats should be encouraged right ?
#WipeWithoutAFight
#AbilitiesAreForPussies
#OnlyProsUseSeige
#SVS
*No they couldn't kill me using their ingenious plan.via Imgflip Meme Maker
Sooooo....they couldn't kill you or they 1 shot you? If they couldn't kill you, they were stupid. If they 1 shot you from a few steps behind you then....you get the picture. Hopefully you were able to kill them and desecrated their corpse
A person on siege is the easiest kill you will have on the battlefield
eventide03b14a_ESO wrote: »You're clearly blinded by your rage. I'm not going to argue with someone who isn't making any sense. I suggest you just quit PvP if it's going rile you up this much.xDOVAHKIINx wrote: »eventide03b14a_ESO wrote: »Do you think insulting me strengthens your argument? You can doubt my knowledge of tactics all you want, but I find whining over the damage of siege weapons instead of finding a method to counter it and use it to your advantage to be much more indicative of one who lacks a tactical mind. It is correct that aiming and clicking a button on a siege weapon doesn't exactly require skill but it also leaves a person extremely vulnerable. They were not meant to be used for every encounter, yet somehow you gleaned that from what I said. If someone is sieging a keep or counter sieging then I target those siege weapons. If someone is foolishly operating a siege weapon in an open field I simply kill the operator because I have way more mobility than they do. It doesn't require that much brain power to figure these things out, I'm sure you'll be just fine.xDOVAHKIINx wrote: »eventide03b14a_ESO wrote: »In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.
- It takes time to set up a siege weapon.
- Aiming and firing take a couple seconds.
- It takes time for the projectile to fly through the air.
- You have to wait a few seconds to reload and repeat the process.
Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.
Right, so instead of stacking on the crown run around aimlessly and instead of stacking on the flags go upstairs and stay on the sides. I really doubt you know anything about tactics to begin with, other wise you would not be behind a siege engine. How daft are you?
You are insulting everyone by pointing out the obvious and ignoring the fact that siege is literally a one shot kill, making it the most over powered mechanic in the game (and also the most accessible among other things). And if your justification for this is "Vulnerability" then i have every right to question your mental capabilities in assessing what is actually going on within the mechanics of this game. I solo killed a whole raid by going up to my siege firing, exiting my ballista, AOE execute with steel tornado, rinse and repeat, Hardly any "Vulnerability" this is comparable to ground oil which is not in the game anymore for obvious reasons, but there is no difference between the two.
Tintinabula wrote: »Well as much as I hate the siege.. I'm now killing people who it was impossible to kill before..so..there's a silver lining
xDOVAHKIINx wrote: »Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)
I bet the barbarians of ancient times said the exact same thing when the bow was invented.
C'mon now. I know we pretend to play war; but we do it for fun. I doubt many would do it for fun in reality as its a bit final; don't you think?
Ever heard of the Vikings?
Taking joy in what they do does not necessarily mean doing it specifically for fun; but so be it. If thats all fun and games; might as well go all in.
Getting struck with an arrow while on siege in the head should kill you and I want to see you rolling the rock from a nearby mountain over for that treb. And some horses slowly dragging the siege equipment behind them along the road, so I can ambush and steal it. And when you die; game over. No more rezing. Better get busy actually bringing that stone from the mine to repair that keep. No magical healing out of thin air either. You will need bandages and lose limbs from infection and be gimped as you would expect from it.
Having the siege do more than it did is great; but it went a bit too far and the realism argument is just stupid.
xDOVAHKIINx wrote: »Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)
PeggymoeXD wrote: »At this point the people arguing the siege damage into the ground can obviously not be swayed. They refuse to understand this is an Alliance war. I'm sure there will plenty of fun to be had for them when there are PvP modes that don't involve siege. But for now, we will have to put up with the close-mindedness, because siege should hurt. The players who understand this and work their builds around this fact are now the skilled players. The ones who gripe because they cannot adapt, are not.
Tintinabula wrote: »You know what I just realized? PvPers (here and other places) often boast about how much more skilled they are than PvEers. How dueling is the only real test of a person's skill and ability. How the number of ears or scalps or noses you've got hanging from your belt is somehow indicative of how awesome you are and how only someone as elite as you could ever reach the same level of awesomeness no matter what the circumstances were when you got them.
You know what PvEers do all day, every day? Move out of the red circle of death.
I'm sorry but PvE counting the seconds til a red circle is thrown down..count one ...two...three...move to the left..1....2...3..everyone to the other corner...1...2....3 red circle move..is no comparison to dynamic pvp.
And yet they consistently manage to get out of the red circle while fulfilling their chosen role to the upper levels of it's potential whereas these "superior skilled" PvPers apparently cannot even manage to just not stand in it.
Took a nice 22k fire balista 1 shot( not a vamp) earlier, mayb it was my fault for not noticing the red circle while in the middle of a reasonable sized fight, also 1 shot many ppl with fire treb's. While an increase in siege damage was needed being able to 1 shot ppl seems a bit much, mayb seige should be changed to do a % of health ? to avoid the possibilities of being able to 1 shot ppl.
The problem with allowing siege to 1 shot ppl is fights will just turn into siege battles where players instead of using there weapons and skills will just set up siege and fire at each other from a distance.