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Siege Damage Intended to hit for 24k?

  • glak
    glak
    ✭✭✭
    Gravord wrote: »
    PeggymoeXD wrote: »
    Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.

    Again. Why on earth you have to do so much things to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Risk vs reward, effort vs reward. Broken siege remove any balance from those factors.
    Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.
    just examples of singular things a player could do to avoid siege. Avoidance does not require more than one of those things.
  • xDOVAHKIINx
    xDOVAHKIINx
    ✭✭✭
    • It takes time to set up a siege weapon.
    • Aiming and firing take a couple seconds.
    • It takes time for the projectile to fly through the air.
    • You have to wait a few seconds to reload and repeat the process.
    In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.

    Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.

    Right, so instead of stacking on the crown run around aimlessly and instead of stacking on the flags go upstairs and stay on the sides. I really doubt you know anything about tactics to begin with, other wise you would not be behind a siege engine. How daft are you?
    "According to most of the people on these forums, every organized 16 man guild group is a lagblobbing pulsespamming zerg."-Fmonk
  • xDOVAHKIINx
    xDOVAHKIINx
    ✭✭✭
    Durandal wrote: »
    Gravord wrote: »
    PeggymoeXD wrote: »
    Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.

    Again. Why on earth you have to do so much thing to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Rks vs reward, effort vs reward. Broken siege remove any balance from those factors.
    Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.

    Well you could sneak up to said "nab" and kill them and then burn the siege... Or just burn their siege and sneak away. Or set up counter siege, or dodge out of the first shot of the siege and then sprint in and kill him... or __InsertCommonSenseHere__

    Or you could just stand still in the aoe and let him kill you with siege >.>

    All 54 of them. Right
    "According to most of the people on these forums, every organized 16 man guild group is a lagblobbing pulsespamming zerg."-Fmonk
  • Gravord
    Gravord
    ✭✭✭✭✭
    Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.
    • It takes time to set up a siege weapon.
    • Aiming and firing take a couple seconds.
    • It takes time for the projectile to fly through the air.
    • You have to wait a few seconds to reload and repeat the process.
    In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.

    Oh no, it take 1 sec to set siege and 2 sec to aim and fire and another 2 fly time. So hard to play that. Playing on char skills take same time to rebuff before entering combat. And then you can be cc-ed doing no dmg, dodging balistas doing no dmg and so on. While balista nab have superior range and superior dmg.

    Durandal wrote: »
    Gravord wrote: »
    PeggymoeXD wrote: »
    Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.

    Again. Why on earth you have to do so much thing to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Rks vs reward, effort vs reward. Broken siege remove any balance from those factors.
    Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.

    Well you could sneak up to said "nab" and kill them and then burn the siege... Or just burn their siege and sneak away. Or set up counter siege, or dodge out of the first shot of the siege and then sprint in and kill him... or __InsertCommonSenseHere__

    Or you could just stand still in the aoe and let him kill you with siege >.>

    Because its so hard to put few Revealing flares, Caltrops and sneaking ppl around 20 balistas. Sooo damn hard and sooo complicated "tactic".
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    • It takes time to set up a siege weapon.
    • Aiming and firing take a couple seconds.
    • It takes time for the projectile to fly through the air.
    • You have to wait a few seconds to reload and repeat the process.
    In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.

    Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.

    Right, so instead of stacking on the crown run around aimlessly and instead of stacking on the flags go upstairs and stay on the sides. I really doubt you know anything about tactics to begin with, other wise you would not be behind a siege engine. How daft are you?
    Do you think insulting me strengthens your argument? You can doubt my knowledge of tactics all you want, but I find whining over the damage of siege weapons instead of finding a method to counter it and use it to your advantage to be much more indicative of one who lacks a tactical mind. It is correct that aiming and clicking a button on a siege weapon doesn't exactly require skill but it also leaves a person extremely vulnerable. They were not meant to be used for every encounter, yet somehow you gleaned that from what I said. If someone is sieging a keep or counter sieging then I target those siege weapons. If someone is foolishly operating a siege weapon in an open field I simply kill the operator because I have way more mobility than they do. It doesn't require that much brain power to figure these things out, I'm sure you'll be just fine.
    :trollin:
  • Glurin
    Glurin
    ✭✭✭✭✭
    ✭✭✭
    Gravord wrote: »
    Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.
    • It takes time to set up a siege weapon.
    • Aiming and firing take a couple seconds.
    • It takes time for the projectile to fly through the air.
    • You have to wait a few seconds to reload and repeat the process.
    In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.

    Oh no, it take 1 sec to set siege and 2 sec to aim and fire and another 2 fly time. So hard to play that. Playing on char skills take same time to rebuff before entering combat. And then you can be cc-ed doing no dmg, dodging balistas doing no dmg and so on. While balista nab have superior range and superior dmg.

    Durandal wrote: »
    Gravord wrote: »
    PeggymoeXD wrote: »
    Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.

    Again. Why on earth you have to do so much thing to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Rks vs reward, effort vs reward. Broken siege remove any balance from those factors.
    Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.

    Well you could sneak up to said "nab" and kill them and then burn the siege... Or just burn their siege and sneak away. Or set up counter siege, or dodge out of the first shot of the siege and then sprint in and kill him... or __InsertCommonSenseHere__

    Or you could just stand still in the aoe and let him kill you with siege >.>

    Because its so hard to put few Revealing flares, Caltrops and sneaking ppl around 20 balistas. Sooo damn hard and sooo complicated "tactic".

    Like standing there yelling "DUEL ME!!! DUEL ME!!! DUEL ME!!!" is any more complicated or tactical. :smirk:
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • xDOVAHKIINx
    xDOVAHKIINx
    ✭✭✭
    Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)
    "According to most of the people on these forums, every organized 16 man guild group is a lagblobbing pulsespamming zerg."-Fmonk
  • Gravord
    Gravord
    ✭✭✭✭✭
    Glurin wrote: »
    Gravord wrote: »
    Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.
    • It takes time to set up a siege weapon.
    • Aiming and firing take a couple seconds.
    • It takes time for the projectile to fly through the air.
    • You have to wait a few seconds to reload and repeat the process.
    In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.

    Oh no, it take 1 sec to set siege and 2 sec to aim and fire and another 2 fly time. So hard to play that. Playing on char skills take same time to rebuff before entering combat. And then you can be cc-ed doing no dmg, dodging balistas doing no dmg and so on. While balista nab have superior range and superior dmg.

    Durandal wrote: »
    Gravord wrote: »
    PeggymoeXD wrote: »
    Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.

    Again. Why on earth you have to do so much thing to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Rks vs reward, effort vs reward. Broken siege remove any balance from those factors.
    Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.

    Well you could sneak up to said "nab" and kill them and then burn the siege... Or just burn their siege and sneak away. Or set up counter siege, or dodge out of the first shot of the siege and then sprint in and kill him... or __InsertCommonSenseHere__

    Or you could just stand still in the aoe and let him kill you with siege >.>

    Because its so hard to put few Revealing flares, Caltrops and sneaking ppl around 20 balistas. Sooo damn hard and sooo complicated "tactic".

    Like standing there yelling "DUEL ME!!! DUEL ME!!! DUEL ME!!!" is any more complicated or tactical. :smirk:

    I miss "lol" button. No idea from where did you took this.
  • Glurin
    Glurin
    ✭✭✭✭✭
    ✭✭✭
    Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)

    I bet the barbarians of ancient times said the exact same thing when the bow was invented.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    Glurin wrote: »
    Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)

    I bet the barbarians of ancient times said the exact same thing when the bow was invented.

    C'mon now. I know we pretend to play war; but we do it for fun. I doubt many would do it for fun in reality as its a bit final; don't you think? This picking "what should happen because thats what happens in real life" is beyond ridiculous.
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)
    Of course there is a way to mitigate it. You have an entire skill line devoted to this. Why are people acting like these are the atomic bombs of Cyrodiil? Planting a siege weapon and firing it is a tactic. You may not like it, but it doesn't make it invalid.



    :trollin:
  • xDOVAHKIINx
    xDOVAHKIINx
    ✭✭✭
    • It takes time to set up a siege weapon.
    • Aiming and firing take a couple seconds.
    • It takes time for the projectile to fly through the air.
    • You have to wait a few seconds to reload and repeat the process.
    In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.

    Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.

    Right, so instead of stacking on the crown run around aimlessly and instead of stacking on the flags go upstairs and stay on the sides. I really doubt you know anything about tactics to begin with, other wise you would not be behind a siege engine. How daft are you?
    Do you think insulting me strengthens your argument? You can doubt my knowledge of tactics all you want, but I find whining over the damage of siege weapons instead of finding a method to counter it and use it to your advantage to be much more indicative of one who lacks a tactical mind. It is correct that aiming and clicking a button on a siege weapon doesn't exactly require skill but it also leaves a person extremely vulnerable. They were not meant to be used for every encounter, yet somehow you gleaned that from what I said. If someone is sieging a keep or counter sieging then I target those siege weapons. If someone is foolishly operating a siege weapon in an open field I simply kill the operator because I have way more mobility than they do. It doesn't require that much brain power to figure these things out, I'm sure you'll be just fine.

    You are insulting everyone by pointing out the obvious and ignoring the fact that siege is literally a one shot kill, making it the most over powered mechanic in the game (and also the most accessible among other things). And if your justification for this is "Vulnerability" then i have every right to question your mental capabilities in assessing what is actually going on within the mechanics of this game. I solo killed a whole raid by going up to my siege firing, exiting my ballista, AOE execute with steel tornado, rinse and repeat, Hardly any "Vulnerability" this is comparable to ground oil which is not in the game anymore for obvious reasons, but there is no difference between the two.
    "According to most of the people on these forums, every organized 16 man guild group is a lagblobbing pulsespamming zerg."-Fmonk
  • Durandal
    Durandal
    ✭✭
    Durandal wrote: »
    Gravord wrote: »
    PeggymoeXD wrote: »
    Shield, roll, cloak, purge, purify, roll, move, get away, mitigate damage, roll, don't go in the AoE. <-- Some secrets to not dying to siege.

    Again. Why on earth you have to do so much thing to counter 1 click nab sitting on siege? Where are his superior skills to hit 20k+ without any bothering with gear, spec, leveling. Rks vs reward, effort vs reward. Broken siege remove any balance from those factors.
    Its not about dying to siege but totally broken concept having nothing common with idea of player vs player game.

    Well you could sneak up to said "nab" and kill them and then burn the siege... Or just burn their siege and sneak away. Or set up counter siege, or dodge out of the first shot of the siege and then sprint in and kill him... or __InsertCommonSenseHere__

    Or you could just stand still in the aoe and let him kill you with siege >.>

    All 54 of them. Right

    Siege limit is 20 I believe if not mistaken. Inflating numbers does not help your argument.
    Durandal
    Chrysamere Pact
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    • It takes time to set up a siege weapon.
    • Aiming and firing take a couple seconds.
    • It takes time for the projectile to fly through the air.
    • You have to wait a few seconds to reload and repeat the process.
    In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.

    Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.

    Right, so instead of stacking on the crown run around aimlessly and instead of stacking on the flags go upstairs and stay on the sides. I really doubt you know anything about tactics to begin with, other wise you would not be behind a siege engine. How daft are you?
    Do you think insulting me strengthens your argument? You can doubt my knowledge of tactics all you want, but I find whining over the damage of siege weapons instead of finding a method to counter it and use it to your advantage to be much more indicative of one who lacks a tactical mind. It is correct that aiming and clicking a button on a siege weapon doesn't exactly require skill but it also leaves a person extremely vulnerable. They were not meant to be used for every encounter, yet somehow you gleaned that from what I said. If someone is sieging a keep or counter sieging then I target those siege weapons. If someone is foolishly operating a siege weapon in an open field I simply kill the operator because I have way more mobility than they do. It doesn't require that much brain power to figure these things out, I'm sure you'll be just fine.

    You are insulting everyone by pointing out the obvious and ignoring the fact that siege is literally a one shot kill, making it the most over powered mechanic in the game (and also the most accessible among other things). And if your justification for this is "Vulnerability" then i have every right to question your mental capabilities in assessing what is actually going on within the mechanics of this game. I solo killed a whole raid by going up to my siege firing, exiting my ballista, AOE execute with steel tornado, rinse and repeat, Hardly any "Vulnerability" this is comparable to ground oil which is not in the game anymore for obvious reasons, but there is no difference between the two.
    You're clearly blinded by your rage. I'm not going to argue with someone who isn't making any sense. I suggest you just quit PvP if it's going rile you up this much.
    :trollin:
  • Glurin
    Glurin
    ✭✭✭✭✭
    ✭✭✭
    technohic wrote: »
    Glurin wrote: »
    Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)

    I bet the barbarians of ancient times said the exact same thing when the bow was invented.

    C'mon now. I know we pretend to play war; but we do it for fun. I doubt many would do it for fun in reality as its a bit final; don't you think?

    Ever heard of the Vikings?
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Olysja
    Olysja
    ✭✭✭
    You're clearly blinded by your rage. I'm not going to argue with someone who isn't making any sense. I suggest you just quit PvP if it's going rile you up this much.

    in real using sieges you quitting the PvP and you starting something else: )

    Are you a perfect russian woman? add me-> @Olysja (✿☯‿☯✿)
    (EU)(EP) Olysja / Hortensius Capitolinus
    (EU)(DC) My Heart for Cuties
    (EU)(AD) City light painted girl
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    Glurin wrote: »
    technohic wrote: »
    Glurin wrote: »
    Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)

    I bet the barbarians of ancient times said the exact same thing when the bow was invented.

    C'mon now. I know we pretend to play war; but we do it for fun. I doubt many would do it for fun in reality as its a bit final; don't you think?

    Ever heard of the Vikings?

    Taking joy in what they do does not necessarily mean doing it specifically for fun; but so be it. If thats all fun and games; might as well go all in.

    Getting struck with an arrow while on siege in the head should kill you and I want to see you rolling the rock from a nearby mountain over for that treb. And some horses slowly dragging the siege equipment behind them along the road, so I can ambush and steal it. And when you die; game over. No more rezing. Better get busy actually bringing that stone from the mine to repair that keep. No magical healing out of thin air either. You will need bandages and lose limbs from infection and be gimped as you would expect from it.

    Having the siege do more than it did is great; but it went a bit too far and the realism argument is just stupid.
    Edited by technohic on March 26, 2015 8:49PM
  • NukeAllTheThings
    NukeAllTheThings
    ✭✭✭✭✭
    Rekward wrote: »
    Soo00oooo..
    Yesterday me and few others were sieging a resource tower inside which a well know group of strawberries were trying to set up a farm. While sieging the said tower, I noticed a few (5 or so) cherries set up seige a few steps behind me, to siege me while i was still on my siege.

    Basically, instead of trying to sneak up to me and try to kill me while i was distracted (since i was sieging), these clever individuals decided the best course of action is to set up siege just a few steps behind me and 1 shot me 'cause why not ? Siege should be able to do that right ?
    Why bother fighting people using abilities when you can just Siege the crap out of them ?
    Such high level strats should be encouraged right ?


    #WipeWithoutAFight

    #AbilitiesAreForPussies
    #OnlyProsUseSeige

    #SVS


    *No they couldn't kill me using their ingenious plan.


    jd230.jpgvia Imgflip Meme Maker

    Sooooo....they couldn't kill you or they 1 shot you? If they couldn't kill you, they were stupid. If they 1 shot you from a few steps behind you then....you get the picture. Hopefully you were able to kill them and desecrated their corpse

    A person on siege is the easiest kill you will have on the battlefield
    "it's important to state that our decision to go with subscriptions is not a referendum on online game revenue models. F2P, B2P, etc. are valid, proven business models - but subscription is the one that fits ESO the best, given our commitment to freedom of gameplay, quality and long-term content delivery. Plus, players will appreciate not having to worry about being "monetized" in the middle of playing the game, which is definitely a problem that is cropping up more and more in online gaming these days." - Matt Firor
  • Ara_Valleria
    Ara_Valleria
    ✭✭✭✭✭
    Rekward wrote: »
    Soo00oooo..
    Yesterday me and few others were sieging a resource tower inside which a well know group of strawberries were trying to set up a farm. While sieging the said tower, I noticed a few (5 or so) cherries set up seige a few steps behind me, to siege me while i was still on my siege.

    Basically, instead of trying to sneak up to me and try to kill me while i was distracted (since i was sieging), these clever individuals decided the best course of action is to set up siege just a few steps behind me and 1 shot me 'cause why not ? Siege should be able to do that right ?
    Why bother fighting people using abilities when you can just Siege the crap out of them ?
    Such high level strats should be encouraged right ?


    #WipeWithoutAFight

    #AbilitiesAreForPussies
    #OnlyProsUseSeige

    #SVS


    *No they couldn't kill me using their ingenious plan.


    jd230.jpgvia Imgflip Meme Maker

    Sooooo....they couldn't kill you or they 1 shot you? If they couldn't kill you, they were stupid. If they 1 shot you from a few steps behind you then....you get the picture. Hopefully you were able to kill them and desecrated their corpse

    A person on siege is the easiest kill you will have on the battlefield

    yup they couldn't kill or 1 shot me...me and a few others killed them then did the ye'old ritual of generously caressing their face with $crotum covered in hair.


    Edited by Ara_Valleria on March 26, 2015 10:15PM
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  • xDOVAHKIINx
    xDOVAHKIINx
    ✭✭✭
    • It takes time to set up a siege weapon.
    • Aiming and firing take a couple seconds.
    • It takes time for the projectile to fly through the air.
    • You have to wait a few seconds to reload and repeat the process.
    In the meantime you are completely defenseless unless you have another person warding you, healing you, purging negative effects, and repairing the siege engine.

    Anyone who complains about the siege damage seriously needs to readjust their tactics because this is not a difficult thing to avoid. Yes zerg bombs and "stacking on crown" are no longer viable tactics and I'm glad. People who want to heal, now have a reason to. Stop rushing in with a large tight group and do some actual strategy and planning and you will do just fine.

    Right, so instead of stacking on the crown run around aimlessly and instead of stacking on the flags go upstairs and stay on the sides. I really doubt you know anything about tactics to begin with, other wise you would not be behind a siege engine. How daft are you?
    Do you think insulting me strengthens your argument? You can doubt my knowledge of tactics all you want, but I find whining over the damage of siege weapons instead of finding a method to counter it and use it to your advantage to be much more indicative of one who lacks a tactical mind. It is correct that aiming and clicking a button on a siege weapon doesn't exactly require skill but it also leaves a person extremely vulnerable. They were not meant to be used for every encounter, yet somehow you gleaned that from what I said. If someone is sieging a keep or counter sieging then I target those siege weapons. If someone is foolishly operating a siege weapon in an open field I simply kill the operator because I have way more mobility than they do. It doesn't require that much brain power to figure these things out, I'm sure you'll be just fine.

    You are insulting everyone by pointing out the obvious and ignoring the fact that siege is literally a one shot kill, making it the most over powered mechanic in the game (and also the most accessible among other things). And if your justification for this is "Vulnerability" then i have every right to question your mental capabilities in assessing what is actually going on within the mechanics of this game. I solo killed a whole raid by going up to my siege firing, exiting my ballista, AOE execute with steel tornado, rinse and repeat, Hardly any "Vulnerability" this is comparable to ground oil which is not in the game anymore for obvious reasons, but there is no difference between the two.
    You're clearly blinded by your rage. I'm not going to argue with someone who isn't making any sense. I suggest you just quit PvP if it's going rile you up this much.

    thats all you got? figures. You can not argue against whats so painfully obvious. You suck and you love siege.
    Edited by xDOVAHKIINx on March 26, 2015 10:30PM
    "According to most of the people on these forums, every organized 16 man guild group is a lagblobbing pulsespamming zerg."-Fmonk
  • Tintinabula
    Tintinabula
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    Well as much as I hate the siege.. I'm now killing people who it was impossible to kill before..so..there's a silver lining :)
  • Olysja
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    Well as much as I hate the siege.. I'm now killing people who it was impossible to kill before..so..there's a silver lining :)

    ohhh we reached THE POINT! who wants the sieges is just because without he was not able to do anything:o finally! tnx tintinabula for the final answer :*
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  • Gravord
    Gravord
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    Of, totally forgot! Putting balistas inside objective towers and shooting entering ppl. Thats whole new level of "realism".
  • Glurin
    Glurin
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    technohic wrote: »
    Glurin wrote: »
    technohic wrote: »
    Glurin wrote: »
    Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)

    I bet the barbarians of ancient times said the exact same thing when the bow was invented.

    C'mon now. I know we pretend to play war; but we do it for fun. I doubt many would do it for fun in reality as its a bit final; don't you think?

    Ever heard of the Vikings?

    Taking joy in what they do does not necessarily mean doing it specifically for fun; but so be it. If thats all fun and games; might as well go all in.

    Getting struck with an arrow while on siege in the head should kill you and I want to see you rolling the rock from a nearby mountain over for that treb. And some horses slowly dragging the siege equipment behind them along the road, so I can ambush and steal it. And when you die; game over. No more rezing. Better get busy actually bringing that stone from the mine to repair that keep. No magical healing out of thin air either. You will need bandages and lose limbs from infection and be gimped as you would expect from it.

    Having the siege do more than it did is great; but it went a bit too far and the realism argument is just stupid.

    Well, to be fair, I wasn't actually talking about realism. I was referring to the idea that because the methods have changed, tactics no longer exist. "No true soldier would use a bow." ""No true soldier would wear armor." "No true soldier would use a catapult." "No true soldier would use a gun." "No true soldier would ambush his enemies." "No true soldier would be a sniper."

    I don't know about you, but I sure do see a lot of "true soldiers" littering the ground, and it wasn't because tactics ceased to exist. It's because these "true soldiers" refused to change theirs.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • PeggymoeXD
    PeggymoeXD
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    Seems as tho the only players who actually know and can play tactics are those who are not on siege (tactic less). Currently siege is a one way street in favor of the aggressor, there is no real way to mitigate it. (thus it is over powered)

    If it makes me a bad player, so be it. But I'd say setting up a ballista and firing at all of them before charging in is a perfectly valid tactic.
    Kitty DK

    Vanguärd
    Învictus
    Sun's Death
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    - Peggy Moe - Look Mom No Emp Buff - Chalman - Linda the Zookeeper -
  • PeggymoeXD
    PeggymoeXD
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    At this point the people arguing the siege damage into the ground can obviously not be swayed. They refuse to understand this is an Alliance war. I'm sure there will plenty of fun to be had for them when there are PvP modes that don't involve siege. But for now, we will have to put up with the close-mindedness, because siege should hurt. The players who understand this and work their builds around this fact are now the skilled players. The ones who gripe because they cannot adapt, are not.
    Kitty DK

    Vanguärd
    Învictus
    Sun's Death
    EPHS

    - Peggy Moe - Look Mom No Emp Buff - Chalman - Linda the Zookeeper -
  • Gravord
    Gravord
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    PeggymoeXD wrote: »
    At this point the people arguing the siege damage into the ground can obviously not be swayed. They refuse to understand this is an Alliance war. I'm sure there will plenty of fun to be had for them when there are PvP modes that don't involve siege. But for now, we will have to put up with the close-mindedness, because siege should hurt. The players who understand this and work their builds around this fact are now the skilled players. The ones who gripe because they cannot adapt, are not.

    Nice bs. Any nab lvl 10 can sit naked and without single skill and get kills balista. Maybe for beings like you its "new skilled player", for me is broken mechanic for baddies.
  • Cervanteseric85ub17_ESO
    Glurin wrote: »
    Glurin wrote: »
    You know what I just realized? PvPers (here and other places) often boast about how much more skilled they are than PvEers. How dueling is the only real test of a person's skill and ability. How the number of ears or scalps or noses you've got hanging from your belt is somehow indicative of how awesome you are and how only someone as elite as you could ever reach the same level of awesomeness no matter what the circumstances were when you got them.

    You know what PvEers do all day, every day? Move out of the red circle of death.

    I'm sorry but PvE counting the seconds til a red circle is thrown down..count one ...two...three...move to the left..1....2...3..everyone to the other corner...1...2....3 red circle move..is no comparison to dynamic pvp.

    And yet they consistently manage to get out of the red circle while fulfilling their chosen role to the upper levels of it's potential whereas these "superior skilled" PvPers apparently cannot even manage to just not stand in it. :smirk:

    Because pve fights are scripted. They never change, it's easy to get used to a fight and knowing were to stand. A pvp fight is dynamic and ever changing they are not static like pve fights. But apparently you don't have the ability to grasp such an easy concept.
  • Elderskrye
    Elderskrye
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    morf87 wrote: »
    Took a nice 22k fire balista 1 shot( not a vamp) earlier, mayb it was my fault for not noticing the red circle while in the middle of a reasonable sized fight, also 1 shot many ppl with fire treb's. While an increase in siege damage was needed being able to 1 shot ppl seems a bit much, mayb seige should be changed to do a % of health ? to avoid the possibilities of being able to 1 shot ppl.

    Magic, fantasy, adventure aside; get hit with a bag of greek fire u die.
  • Elderskrye
    Elderskrye
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    morf87 wrote: »
    The problem with allowing siege to 1 shot ppl is fights will just turn into siege battles where players instead of using there weapons and skills will just set up siege and fire at each other from a distance.

    I think the response should be strategy. I'm sure you are capable of figuring out how to fight back. Pleeease give it time.
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