demonaffinity wrote: »grimsfield wrote: »I wish ZOS would realize that players would probably complain a lot less if they were just a little bit more transparent with this stuff.
They've made 5 posts in the last 5 days about lag on the PC version, including one specifically on the issue of lag outside of Cyrodiil, along with a number of posts about performance issues on the Mac. All are readily visible on the Dev Tracker, and they all relate to topics on the General Discussion and Alliance War forums. Additionally, they have technical staff who respond on the PC Technical Support Board with official replies to 14 of the 30 topics on the front page. How much more transparent do they need to be?
I don't work for ZOS, I don't speak for them, but as nothing more than a fellow player I do think that sometimes people need to do a bit more to help themselves by looking into what ZOS have said, and by helping other players' attempts to help them rather than just blindly blaming it all on ZOS and accusing them of doing nothing about it. It also helps if these things are posted on the right board so they are seen by the right people.
Can you provide a source? I fail to find anything but cyrodiil related topics.
phtony06b14_ESO wrote: »jamesharv2005ub17_ESO wrote: »110 ms is not high. If I let you play at 75 or 110 you could not tell the difference. Not buying you have 20ms ping to anywhere besides your local CO also. Just not possible with the way the internet works.
Could care less whether you buy it or not. I always got 20 ms ping playing Battlefield on our server based out of Chicago and only slightly higher from the one in Dallas.
and 75 is smoother than 110 - I notice it mostly when I weapon swap.
If it's not an issue for you then great but don't assume your experience dictates what everyone else is experiencing.
jamesharv2005ub17_ESO wrote: »phtony06b14_ESO wrote: »jamesharv2005ub17_ESO wrote: »110 ms is not high. If I let you play at 75 or 110 you could not tell the difference. Not buying you have 20ms ping to anywhere besides your local CO also. Just not possible with the way the internet works.
Could care less whether you buy it or not. I always got 20 ms ping playing Battlefield on our server based out of Chicago and only slightly higher from the one in Dallas.
and 75 is smoother than 110 - I notice it mostly when I weapon swap.
If it's not an issue for you then great but don't assume your experience dictates what everyone else is experiencing.
There is no way possible you can tell the diff between 70 and 110 ms. Its just not humanly possible. As far as a 20ms ping to any servers I think that was just either wishful thinking or a display error.
Everytime I put in a trouble ticket they say it's my ISP. Shockingly, my ISP says it's ESO's fault.
How can I tell who's at fault??
If you are in a group of 12 people that are from all sorts of geographic areas, with different ISPs, and they all experience lag at the same time, it's gotta be all their endpoints messing up at the same time, right?
Everytime I put in a trouble ticket they say it's my ISP. Shockingly, my ISP says it's ESO's fault.
How can I tell who's at fault??
Do a speed test to a server near the ESO servers you use
http://www.speedtest.net/
To figure out where the NA servers are located:
I opened up resource monitor on a 2nd monitor, logged in to the game, and found that I'm connecting to 198.20.200.24, 28, 29, and 34 depending on what area (in game) I'm in. Tracerouting those IPs, my last hop appears to be in Dallas. So my assumption is that the NA servers are located there.
Pick a server in Dallas in the speedtest.net app and do the test. It will give you ping (latency) and throughput. If the latency between you and the test server in Dallas is low, then the problem ain't your ISP or internet connection.
Incidentally, I call BS on the idea that there's one "megaserver" for NA. As I was teleporting around today I could see the IPs I was connected to change as I ported from zone to zone (e.g. Rivenspire to Glenumbra) . One server per zone, maybe.
LEGENDARYYY wrote: »If you are in a group of 12 people that are from all sorts of geographic areas, with different ISPs, and they all experience lag at the same time, it's gotta be all their endpoints messing up at the same time, right?
if 12 people experience the unstable ms it's most likely not a problem with ISPs, no. The problem is either related to the game and/or ESO server provider.
jamesharv2005ub17_ESO wrote: »If its server side why is there absolutely noone in my 500 member guild having this issue? Also are we seriously complaining about a 20ms ping difference meaning the game is unplayable? You know MS stands for millisecond right? 1000th of a second. You blink and miss more.
People still blaming ISPs and players' computers: do a search in the forums for "PvE lag" and notice how the threads have multiplied since 1.6 went live, then even more so after 2.0.
This is NOT a client-side issue. It is a server issue. Just today I was doing the vet pledge (Spindleclutch) and had 2 lag spikes - one during the 3 flesh golem fight, where everything froze but I was able to move and get out of the way, and another at the last boss where everything froze INCLUDING my toon, so obviously when the spike was over I was lying dead on the floor inside the boss' AoE.
LEGENDARYYY wrote: »Everytime I put in a trouble ticket they say it's my ISP. Shockingly, my ISP says it's ESO's fault.
How can I tell who's at fault??
Do a speed test to a server near the ESO servers you use
http://www.speedtest.net/
To figure out where the NA servers are located:
I opened up resource monitor on a 2nd monitor, logged in to the game, and found that I'm connecting to 198.20.200.24, 28, 29, and 34 depending on what area (in game) I'm in. Tracerouting those IPs, my last hop appears to be in Dallas. So my assumption is that the NA servers are located there.
Pick a server in Dallas in the speedtest.net app and do the test. It will give you ping (latency) and throughput. If the latency between you and the test server in Dallas is low, then the problem ain't your ISP or internet connection.
Incidentally, I call BS on the idea that there's one "megaserver" for NA. As I was teleporting around today I could see the IPs I was connected to change as I ported from zone to zone (e.g. Rivenspire to Glenumbra) . One server per zone, maybe.
You need to ping the ESO server provider, not the location???? I've had problems with certain providers from Germany. My ping would be amazing with some server providers, and utter crap with others, even if they were located in the same city.
support.erad.com (0.0.0.0) Thu Mar 26 12:24:30 2015
Keys: Help Display mode Restart statistics Order of fields quit
Packets Pings
Host Loss% Last Avg Best Wrst StDev
1. 208.87.85.18 0.0% 0.3 0.5 0.3 2.7 0.5
2. 67.23.161.139 0.0% 3.9 4.9 3.9 24.0 4.3
3. xe-9-1-3.edge5.Atlanta2.Level3.net 0.0% 3.9 4.5 3.9 16.3 2.6
4. ae-3-80.edge2.Dallas1.Level3.net 4.5% 24.0 23.9 23.9 24.0 0.0
5. ae-3-80.edge2.Dallas1.Level3.net 4.5% 23.9 30.0 23.9 52.7 9.0
LEGENDARYYY wrote: »People still blaming ISPs and players' computers: do a search in the forums for "PvE lag" and notice how the threads have multiplied since 1.6 went live, then even more so after 2.0.
This is NOT a client-side issue. It is a server issue. Just today I was doing the vet pledge (Spindleclutch) and had 2 lag spikes - one during the 3 flesh golem fight, where everything froze but I was able to move and get out of the way, and another at the last boss where everything froze INCLUDING my toon, so obviously when the spike was over I was lying dead on the floor inside the boss' AoE.
From my point of view with the facts presented to me there are two possible reasons why some people are lagging and others are not:
1. The "Megaserver" is not one server, it's a group of servers linked together.(fact) Some of these servers get overloaded and the players on those servers are lagging. While players standing right next to them in game are on a different server without overload and will not be affected.
2. ESO server provider has severe problems with their routing to a huge number of ISPs.
my nr.1 is probably the most likely one because most of the lagg started with Tamriel Unlimited and increased population.
LEGENDARYYY wrote: »Everytime I put in a trouble ticket they say it's my ISP. Shockingly, my ISP says it's ESO's fault.
How can I tell who's at fault??
Do a speed test to a server near the ESO servers you use
http://www.speedtest.net/
To figure out where the NA servers are located:
I opened up resource monitor on a 2nd monitor, logged in to the game, and found that I'm connecting to 198.20.200.24, 28, 29, and 34 depending on what area (in game) I'm in. Tracerouting those IPs, my last hop appears to be in Dallas. So my assumption is that the NA servers are located there.
Pick a server in Dallas in the speedtest.net app and do the test. It will give you ping (latency) and throughput. If the latency between you and the test server in Dallas is low, then the problem ain't your ISP or internet connection.
Incidentally, I call BS on the idea that there's one "megaserver" for NA. As I was teleporting around today I could see the IPs I was connected to change as I ported from zone to zone (e.g. Rivenspire to Glenumbra) . One server per zone, maybe.
You need to ping the ESO server provider, not the location???? I've had problems with certain providers from Germany. My ping would be amazing with some server providers, and utter crap with others, even if they were located in the same city.
Technically yes. But if I can speedtest or traceroute to three or four other servers in Dallas with ~30ms average latency, while getting 900ms+ latency to Zenimax (who incidentally is their own ISP, with their own edge routers and IP space), then I'm comfortable saying the problem isn't with my ISP or the intermediary hops, but with Zenimax.
Oh, and to the guy claiming that 20ms ping isn't physically possible:
This is from my office in SC to the Zenimax server in Dallas at 198.20.200.29. Just missing 20ms by 4 one thousandths of a secondsupport.erad.com (0.0.0.0) Thu Mar 26 12:24:30 2015 Keys: Help Display mode Restart statistics Order of fields quit Packets Pings Host Loss% Last Avg Best Wrst StDev 1. 208.87.85.18 0.0% 0.3 0.5 0.3 2.7 0.5 2. 67.23.161.139 0.0% 3.9 4.9 3.9 24.0 4.3 3. xe-9-1-3.edge5.Atlanta2.Level3.net 0.0% 3.9 4.5 3.9 16.3 2.6 4. ae-3-80.edge2.Dallas1.Level3.net 4.5% 24.0 23.9 23.9 24.0 0.0 5. ae-3-80.edge2.Dallas1.Level3.net 4.5% 23.9 30.0 23.9 52.7 9.0
LEGENDARYYY wrote: »People still blaming ISPs and players' computers: do a search in the forums for "PvE lag" and notice how the threads have multiplied since 1.6 went live, then even more so after 2.0.
This is NOT a client-side issue. It is a server issue. Just today I was doing the vet pledge (Spindleclutch) and had 2 lag spikes - one during the 3 flesh golem fight, where everything froze but I was able to move and get out of the way, and another at the last boss where everything froze INCLUDING my toon, so obviously when the spike was over I was lying dead on the floor inside the boss' AoE.
From my point of view with the facts presented to me there are two possible reasons why some people are lagging and others are not:
1. The "Megaserver" is not one server, it's a group of servers linked together.(fact) Some of these servers get overloaded and the players on those servers are lagging. While players standing right next to them in game are on a different server without overload and will not be affected.
2. ESO server provider has severe problems with their routing to a huge number of ISPs.
my nr.1 is probably the most likely one because most of the lagg started with Tamriel Unlimited and increased population.
So its a balance issue on their end??
rbenkepub19_ESO wrote: »If you're experiencing lag/latency problems, are a Comcast customer, and are using a Comcast wireless modem for your connection to ESO...try using a network cable to connect to the modem, or plug your own wireless router into it. Comcast's wifi modems leave much to be desired.
rbenkepub19_ESO wrote: »If you're experiencing lag/latency problems, are a Comcast customer, and are using a Comcast wireless modem for your connection to ESO...try using a network cable to connect to the modem, or plug your own wireless router into it. Comcast's wifi modems leave much to be desired.
Comcast is also setting up their rented modems so that the broadcast "Free Wireless" to anyone in your area. They are trying to expand Free Wifi by using your rented router..... This is why I will NEVER rent a modem from Comcast. Luckily Google Fiber is getting setup in my area so I hope to be on Google by the end of the year!
It makes me want to abuse you when people complain and say the game is unplayable at 200+ ms latency.
Try being an australian with an average ping of 270 dealing with the recent instability of the servers most fights now I just engage and then spam abilities then play flip the coin to see wether it is me or the mobs that are dead. Ive given up playing my vet 14 characters all together and have started levelling an alt because it is the only thing I can do with the state of the latency.
Hi everyone.
I just wanted to tell you that this kind of thread isn't existing in the german sub section.
Before playing this game (I did test and love it in Beta) I was playing Neverwinter and people had similar "server lags" like you.
However those issues all had one source:
The american FTC and routing issues the companies who handle traffic like "Cogentco"!
All I can suggest you is to do tracert's in order to specify your issue.
Greetings from Germany
demonaffinity wrote: »
It's NOT an issue with my ISP I can play every other game just fine, and I play like 20 on and off.
The fact that you can play other games fine has absolutely no bearing whatsoever on whether there are routing issues affecting the transfer of data between you and this game's servers.
However, if you don't want any help from anyone else by answering simple questions about your setup, don't intend to check out your IPS's support forums, and don't want to do any research on the developers' comments preferring others to do that for you, and you don't want to post this on a board where the technical guys can help you then fine, that's your prerogative. Just don't expect to get the issue resolved any time soon with that approach.
Sallington wrote: »demonaffinity wrote: »
It's NOT an issue with my ISP I can play every other game just fine, and I play like 20 on and off.
The fact that you can play other games fine has absolutely no bearing whatsoever on whether there are routing issues affecting the transfer of data between you and this game's servers.
However, if you don't want any help from anyone else by answering simple questions about your setup, don't intend to check out your IPS's support forums, and don't want to do any research on the developers' comments preferring others to do that for you, and you don't want to post this on a board where the technical guys can help you then fine, that's your prerogative. Just don't expect to get the issue resolved any time soon with that approach.
It just so happens everyone in Cyrodil has routing issues?