Kingdinguhling wrote: »hes thinking that crafted is garbage or what we are suggesting are 9 trait sets lol. hes obviously just not to educated.
he needs to do some research.
The 9 trait sets are better than the 8 trait sets. As more content appears creating 10 piece sets, for example, how will they compare in power to the 8 or 9 piece sets? How will you get the crafting mats or gear to decon for traits? If it only comes from Group Content, the gap is widened again.
Crafted is not Garbage - but to be competitive you have to have all the traits researched. Especially as more are added.
Knootewoot wrote: »I don't enjoy raids/trails and impatient rude people. I also don't enjoy rushing through content, and I don't like it when entering into a piece of content pre-obligates a large block of my time. Unfortunately, this means I cannot even compete in PVP. My items get weaker every few weeks/months (because stronger stuff comes out that I cannot get), and any fun or challenge is removed because I can just rely on the others to cover my weaknesses (challenge), and the people grouping up are hardly fun to group with.
I also do not participate in group PvE endgame content. But I do PvP. The argument "my items get weaker..." is not valid. Most people, me included, run around in crafted sets you also have access to as solo player. Hunding( 6 traits) and ashen (2 traits) is still considered good gear for PvP. I even run weaker sets like nights silence (2 traits) most of the times.
All divines trait I use, not nirnhorned so solo friendly.
There are, of course, players running around in the pledges and trials gear. But they do not Pwn on the battlefield.
Also as a solo PvP player you can AP from which you can buy PvP gear from vendors if you don't like crafting. There are some good sets out there.
But if you don't like PvP, yes then I am afraid TESO has little to offer for solo players since Craglorn is completely group orientated. But I fail to see how to implement solo endgame content. You mean like a solo raid?
jamesharv2005ub17_ESO wrote: »Noone likes craglorn.
Guess I'm noone then...
Of course, that means I'm Perfect, since noone is Perfect...
Kingdinguhling wrote: »Just as I suspected this is a LTP issue....
Kingdinguhling wrote: »Now siege weapons are incredibly powerful. and lvl your bow and stay on the walls while defending. youll get tons of AP
Kingdinguhling wrote: »no u don't have to be in group to AP farm.... just defend keeps and out posts and rebuild walls. youll get tons of AP
I think they have talked in the past about plans to make a solo version of DSA, i think as mainly solo player that could be great idea. I do daily pledge with a group of guildies (than have patience enougth to deal with my laggy and constantly freezing game) and trials (guild runs), but i preffer solo playing, deppends on mood sometimes u want to do coop stuff, solo stuff or just wandering around, i think part of the appeal of TES series is the wide options they offer and as MMO TESOU lack of solo content once u reach max lvl.
Knootewoot wrote: »I don't enjoy raids/trails and impatient rude people. I also don't enjoy rushing through content, and I don't like it when entering into a piece of content pre-obligates a large block of my time. Unfortunately, this means I cannot even compete in PVP. My items get weaker every few weeks/months (because stronger stuff comes out that I cannot get), and any fun or challenge is removed because I can just rely on the others to cover my weaknesses (challenge), and the people grouping up are hardly fun to group with.
I also do not participate in group PvE endgame content. But I do PvP. The argument "my items get weaker..." is not valid. Most people, me included, run around in crafted sets you also have access to as solo player. Hunding( 6 traits) and ashen (2 traits) is still considered good gear for PvP. I even run weaker sets like nights silence (2 traits) most of the times.
All divines trait I use, not nirnhorned so solo friendly.
There are, of course, players running around in the pledges and trials gear. But they do not Pwn on the battlefield.
Also as a solo PvP player you can AP from which you can buy PvP gear from vendors if you don't like crafting. There are some good sets out there.
But if you don't like PvP, yes then I am afraid TESO has little to offer for solo players since Craglorn is completely group orientated. But I fail to see how to implement solo endgame content. You mean like a solo raid?
I love PVP - it is the main reason to play ESO in my opinion.
Don't you have to be in a group to AP Farm?
Knootewoot wrote: »Knootewoot wrote: »I don't enjoy raids/trails and impatient rude people. I also don't enjoy rushing through content, and I don't like it when entering into a piece of content pre-obligates a large block of my time. Unfortunately, this means I cannot even compete in PVP. My items get weaker every few weeks/months (because stronger stuff comes out that I cannot get), and any fun or challenge is removed because I can just rely on the others to cover my weaknesses (challenge), and the people grouping up are hardly fun to group with.
I also do not participate in group PvE endgame content. But I do PvP. The argument "my items get weaker..." is not valid. Most people, me included, run around in crafted sets you also have access to as solo player. Hunding( 6 traits) and ashen (2 traits) is still considered good gear for PvP. I even run weaker sets like nights silence (2 traits) most of the times.
All divines trait I use, not nirnhorned so solo friendly.
There are, of course, players running around in the pledges and trials gear. But they do not Pwn on the battlefield.
Also as a solo PvP player you can AP from which you can buy PvP gear from vendors if you don't like crafting. There are some good sets out there.
But if you don't like PvP, yes then I am afraid TESO has little to offer for solo players since Craglorn is completely group orientated. But I fail to see how to implement solo endgame content. You mean like a solo raid?
I love PVP - it is the main reason to play ESO in my opinion.
Don't you have to be in a group to AP Farm?
I don't farm PvP. I just have fun playing. I group with my guild for PvP, but I also solo PvP and get enough AP by defending keeps. I currently sit on 5 million AP and have always more then enough sieges to completely flatten cyrodill.
Just play, and the AP will come. I don't use the elite gear from the vendor since I just run around in crafted sets from the start area's. I use the AP only for sieges and soulgems.
The 'G' in MMORPG doesn't stnad for group .. and online simply means you need to connect to a server to play, the word has no other meaning.This is Elder Scrolls ONLINE, not Elder Scrolls VI.
I hear this game offers great opportunities for solo play.
Yes but we're getting off topic really. The OP was simply demanding that they be allowed to do the current endgame dungeon and raid content solo and enjoy the same quality rewards.
fromtesonlineb16_ESO wrote: »The 'G' in MMORPG doesn't stnad for group .. and online simply means you need to connect to a server to play, the word has no other meaning.This is Elder Scrolls ONLINE, not Elder Scrolls VI.
I hear this game offers great opportunities for solo play.
And while there may be "great opportunities" for solo play there comes a point when it reverts to a 1990s group-or-die affair which many (the majority likely) don't want to be forced to do simply to LEVEL UP: that's the hallmark of games from the 1990s or those early in the 2000s like FFXI which were based on earlier games.
WraithAzraiel wrote: »And what successful game in the history of MMO's has ever offered what you outlined in the opening post?
.
Yes but we're getting off topic really. The OP was simply demanding that they be allowed to do the current endgame dungeon and raid content solo and enjoy the same quality rewards.
Kingdinguhling wrote: »Kingdinguhling wrote: »and most are wearing crafted gear in endgame atm because its the strongest... so you just don't seem to be doing any research.
get you a 5 piece hunding rage 5 ravagers and go to town in PVP. or 5 piece hunding and 5 piece morags tong.... its all crafted. ravageres if you have some AP.
You can only craft this with Group Only Content (Nirnhoned).
your crazy hunding rage is in the first zone and is only 3 trait lol.
and I believe that ravagers only cost like 30k AP each piece. as for Morags tong I believe its like 4-5 trait but its still easy to craft when you find the booth.
WraithAzraiel wrote: »Your solution is that they waste man hours and money creating something that would make the necessity for grouping obsolete. Grouping which is the bread and butter of an MMO.
LotRo lets you scale the endgame-stuff to 1-12 players. The only thing that changes is the amount of tokens you get. You can get everything in the game while playing solo, only slower.WraithAzraiel wrote: »And what successful game in the history of MMO's has ever offered what you outlined in the opening post?