We all know there's at least a correlation between meteor and lag, if only from the soundtrack of 999+ (Boom... Boom... Boom... Boom... Boom...).
It's really interesting that you tested this.
Ok so...what about all the lag we had Before anyone used Meteor?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
PainfulFAFA wrote: »
meteor and especially ice comet was allways odd, beeing portet back into it when trying to escape it by rolling is extreamly strange...
PvE lag has increased since the day B2P went live by probably 5 fold if not 10 fold. Players who used to see <50 MS and +80 FPS are now regularly seeing 400-999+ MS and <50 FPS just standing there in a PvE Zone doing nothing, while other Players near them are also doing nothing (no ability spamming).
So please, tell us all exactly how Meteor even being slotted is somehow causing all this new lag.
Also, From the day 1.6 hit Live until the day before B2P Cyro wasn't any more laggy than it was pre-1.6 and Players were using Meteor and Jesus Beam constantly. This entire thread is a false flag trying to get ZoS to nerf Meteor because Players don't like how much damage it does (even though the damage didn't increase in 1.6).
kelly.medleyb14_ESO wrote: »Y'all are mad bc meteor is actually decent now for all the work it takes to get it, you don't get it, so now you trying to get it nerfed lol.
kelly.medleyb14_ESO wrote: »Y'all are mad bc meteor is actually decent now for all the work it takes to get it, you don't get it, so now you trying to get it nerfed lol.
While I do believe that Meteor is part of the cause of (recently increased) lag in Cyro while grouped up, say taking a Keep, there is NO WAY it's the cause of all the lag we're seeing in PvE, considering we don't have Players grouped up spamming Meteor on each other and still experience just as bad lag since B2P. It also doesn't explain how using Meteor in PvE while in Dungeons/Trials doesn't cause increased lag (which it doesn't).You must be playing a different game than me because the lag had happened a lot more often between 1.6 and 2.0 than I had seen prior. I do suspect that it is just one of several other issues that existed prior to 1.6 as well, but it clearly looks like one. That doesn't mean that without it, we will be lag free.
It sounds like you are worried it will get nerfed in power somehow. I doubt that is what is required.
kelly.medleyb14_ESO wrote: »Y'all are mad bc meteor is actually decent now for all the work it takes to get it, you don't get it, so now you trying to get it nerfed lol.
While I do believe that Meteor is part of the cause of (recently increased) lag in Cyro while grouped up, say taking a Keep, there is NO WAY it's the cause of all the lag we're seeing in PvE, considering we don't have Players grouped up spamming Meteor on each other and still experience just as bad lag since B2P. It also doesn't explain how using Meteor in PvE while in Dungeons/Trials doesn't cause increased lag (which it doesn't).You must be playing a different game than me because the lag had happened a lot more often between 1.6 and 2.0 than I had seen prior. I do suspect that it is just one of several other issues that existed prior to 1.6 as well, but it clearly looks like one. That doesn't mean that without it, we will be lag free.
It sounds like you are worried it will get nerfed in power somehow. I doubt that is what is required.
And the "test" that was done for that reddit thread is a joke, there are no videos for evidence just some guy saying "we did a 150 v150 and a 5 v 5, etc and here's our results". They didn't list what Lat/FPS every single one of those 150 Players had before/after the Meteor test, what they were doing at the time, what abilities every single Player was using, what Classes they were, what Armor they were wearing, what Weapons they were using, how tightly packed they all were, etc. Just saying "oh hey, it's Meteor because we said so" isn't a 'test' in the slightest respect.
While I do believe that Meteor is part of the cause of (recently increased) lag in Cyro while grouped up, say taking a Keep, there is NO WAY it's the cause of all the lag we're seeing in PvE, considering we don't have Players grouped up spamming Meteor on each other and still experience just as bad lag since B2P. It also doesn't explain how using Meteor in PvE while in Dungeons/Trials doesn't cause increased lag (which it doesn't).You must be playing a different game than me because the lag had happened a lot more often between 1.6 and 2.0 than I had seen prior. I do suspect that it is just one of several other issues that existed prior to 1.6 as well, but it clearly looks like one. That doesn't mean that without it, we will be lag free.
It sounds like you are worried it will get nerfed in power somehow. I doubt that is what is required.
And the "test" that was done for that reddit thread is a joke, there are no videos for evidence just some guy saying "we did a 150 v150 and a 5 v 5, etc and here's our results". They didn't list what Lat/FPS every single one of those 150 Players had before/after the Meteor test, what they were doing at the time, what abilities every single Player was using, what Classes they were, what Armor they were wearing, what Weapons they were using, how tightly packed they all were, etc. Just saying "oh hey, it's Meteor because we said so" isn't a 'test' in the slightest respect.
It's worth looking into. No more, no less. Not worth getting worked up over as I doubt an effective nerf comes out of it. At most, I imagine watering downs some animations and audio from it.
Jessica Folsom wrote:It's a very grey area.