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Cause of lag - Meteor Spell

  • Jauriel
    Jauriel
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    DeLindsay wrote: »
    Jauriel wrote: »
    Idfk I guess when 5 meteors go off my game locks up and lags for a good 30 seconds delay. Personal experience tells me it is a problem. Nobody has said it was the ONLY cause. Learn to read and comprehend succinctly. The claim is it has worsened Pvp lag.
    The Title of this thread is "Cause of lag - Meteor Spell" also to quote the OP:
    Minno wrote: »
    Based on recent threads, it was determined meteor was sole cause of lag.
    Please ask everyone to deslot it.
    In the very OP is states that Meteor is the SOLE cause of lag. So whom exactly isn't properly comprehending the message of this thread?

    Minno is in my guild and we talk nightly about this. His wording aside, he's never claimed meteor is the sole cause of lag. I mean that's just silly and we all know that. The lag predates meteor by months. He has frequently said in TS that of all the new things added in 1.6 it seems agreed upon to be the main culprit of adding to the lag. It's the sole one that stands out.
  • Zhoyzu
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    one of the coolest things was hearing the meteor showers. waltz up to the keep under siege and sounds like a rave is going on inside WHOUPH WHOUPH WHOUPH
    Zhoyzu - Nightblade Alchemist (v15) RETIRED
    Has-No-Heart - Templar Enchanter (v4) FUBAR
    Ambadassador - Dragon knight (v1) Naked with no future (returned from the naked realm to tank PvE)
    Sakis Tolis - Sorceror (v10 in progress) Living Legend!

    Xuhl'Xotuun - Warden Current Main as im starting the game over essentially with this character aside from crafting.

    Creator of Khajiit fall dmg reduction racial passive concept.

  • KeplerMG
    KeplerMG
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    I reported this long before it was mentioned on reddit. This isn't new... Meteor has always been able to crash the server. The difference now is that Meteor was improved in 1.6 and more people are using it. Meteor should be a ground target spell so that it can't be spammed a dozen times before it finally hits a target.
  • Huckdabuck
    Huckdabuck
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    Jauriel wrote: »
    DeLindsay wrote: »
    Jauriel wrote: »
    Idfk I guess when 5 meteors go off my game locks up and lags for a good 30 seconds delay. Personal experience tells me it is a problem. Nobody has said it was the ONLY cause. Learn to read and comprehend succinctly. The claim is it has worsened Pvp lag.
    The Title of this thread is "Cause of lag - Meteor Spell" also to quote the OP:
    Minno wrote: »
    Based on recent threads, it was determined meteor was sole cause of lag.
    Please ask everyone to deslot it.
    In the very OP is states that Meteor is the SOLE cause of lag. So whom exactly isn't properly comprehending the message of this thread?

    Minno is in my guild and we talk nightly about this. His wording aside, he's never claimed meteor is the sole cause of lag. I mean that's just silly and we all know that. The lag predates meteor by months. He has frequently said in TS that of all the new things added in 1.6 it seems agreed upon to be the main culprit of adding to the lag. It's the sole one that stands out.

    So I'm reading the bolded above as.....even though he typed meteor causes lag he's never said meteor causes lag.
    Edited by Huckdabuck on March 26, 2015 1:21PM
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
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    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
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    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
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    It's a very grey area.
  • Knootewoot
    Knootewoot
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    I think it's the mole people. They dig under the ground and make lots of particles. You don't see them but they are there.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • kitsinni
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    I'm sure it causes lag but we had lag before it was popular to use and you hardly ever saw it. I just think the game isn't optimized for groups of people in small areas. Meteor just highlights this being AE. I think anything that is hitting a bunch of people is causing problems. When people zerg up and use heals .. lag, when they zerg up and use destro staff .. lag, when they zerg up and use meteor .. lag. ZOS just make siege do absurd damage in hopes that it makes people spread out.
  • Knootewoot
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    kitsinni wrote: »
    I'm sure it causes lag but we had lag before it was popular to use and you hardly ever saw it. I just think the game isn't optimized for groups of people in small areas. Meteor just highlights this being AE. I think anything that is hitting a bunch of people is causing problems. When people zerg up and use heals .. lag, when they zerg up and use destro staff .. lag, when they zerg up and use meteor .. lag. ZOS just make siege do absurd damage in hopes that it makes people spread out.

    pre-lighting fix we also had huge battles and it hardly lagged. I even invited friends at home to see what this game could handle. Now if they come i tell them the game never existed.

    But back then, after the lighting "fix", there was only the mages guild meteor and hardly used. And the 2-set armor which procs meteor didn't exist.

    So i agree. Meteor is not the cause of the lag alone, but contributes to it (mainly the 2-set armor that procs it) Better to remove the lightning fix, because all the new effects (meteor, radiant destruction, moah particles) probably make use of this lighting "fix"
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • technohic
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    I don't care if its only 1 or 2% of the problem. So long as they keep chipping away at it.

    PvP is improving in a lot of different ways. Sometimes a little heavy handed, and sometimes not enough; but it is a process and one I think that is moving in a positive direction.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    leave-meteor_zpsxmsmshdo.jpg
    :trollin:
  • olsborg
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    The valkyn skorgia (whatevr) set might also contribute to this since the animation from the meteor is very similar (smaller scale and different color)

    PC EU
    PvP only
  • Snit
    Snit
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    Y'all are mad bc meteor is actually decent now for all the work it takes to get it, you don't get it, so now you trying to get it nerfed lol.

    I think that a level 50 character can probably get from rank 0 to rank 10 in the Mages' Guild in approximately 3 hours. That's a guess.. it's somewhere between 2 and 5, though. It's the easiest skill line in the entire game to advance.

    I like meteor. It looks great, it sounds great and it's fun to use. I like Cyrodiil more, though, and I'd happily live in a meteor-free version if it makes a real difference to the latency.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • DeLindsay
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    Minno wrote: »
    I think that a level 50 character can probably get from rank 0 to rank 10 in the Mages' Guild in approximately 3 hours. That's a guess.. it's somewhere between 2 and 5, though. It's the easiest skill line in the entire game to advance.

    I like meteor. It looks great, it sounds great and it's fun to use. I like Cyrodiil more, though, and I'd happily live in a meteor-free version if it makes a real difference to the latency.
    Hi there, Werewolf called and laughed at your "3 hours" to level.
    olsborg wrote: »
    The valkyn skorgia (whatevr) set might also contribute to this since the animation from the meteor is very similar (smaller scale and different color)
    Except that set has been in game and used in Cyro for MONTHS with no noticeable increase in lag meaning it's NOT the cause of 2.0's increased lag.
  • Islyn
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    Minno wrote: »
    http://www.reddit.com/r/elderscrollsonline/comments/301xan/after_several_tests_we_determined_where_the_lag/

    Based on recent threads, it was determined meteor was sole cause of lag.
    Please ask everyone to deslot it.

    Calling all factions to discourage it's use.
    This is a no blame thread.

    More like cause of QQ. Sorry but there was maaad lag well before this became everyones' favourite candy.
    Edited by Islyn on March 26, 2015 4:32PM
    Member of the Old Guard - Closed Betas 2013
  • Minno
    Minno
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    DeLindsay wrote: »
    Minno wrote: »
    I think that a level 50 character can probably get from rank 0 to rank 10 in the Mages' Guild in approximately 3 hours. That's a guess.. it's somewhere between 2 and 5, though. It's the easiest skill line in the entire game to advance.

    I like meteor. It looks great, it sounds great and it's fun to use. I like Cyrodiil more, though, and I'd happily live in a meteor-free version if it makes a real difference to the latency.
    Hi there, Werewolf called and laughed at your "3 hours" to level.
    olsborg wrote: »
    The valkyn skorgia (whatevr) set might also contribute to this since the animation from the meteor is very similar (smaller scale and different color)
    Except that set has been in game and used in Cyro for MONTHS with no noticeable increase in lag meaning it's NOT the cause of 2.0's increased lag.

    Varies per person id imagine. Lore book maps are probably being used so I can see the 3hour time AFTER you complete the main questline. (Don't remember if the quest counted towards guild lvl but eh not important). Just a fluff argument distracting from what ZOS should look into.

    Once again, in tedious fashion, the gear itself not likely the cause. How it calculates the proc, and all those hidden calculations and visible annimations hould be looked at. I'm sure ZOS will maintain the current use since the gear isn't super game breaking (don't have any of these sets complete and it doesn't stop my kills is what I mean.)

    And if anyone else has any questions or don't understand my verbatim, ask me. I'll reword and respond; just don't be that person to assume or nitpick every little word.

    Thread should also be dead IMHO. ZOS has what they need (aside from our bug reports) and the community can do whatever it likes.

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • HeroOfNone
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    Islyn wrote: »
    Minno wrote: »
    http://www.reddit.com/r/elderscrollsonline/comments/301xan/after_several_tests_we_determined_where_the_lag/

    Based on recent threads, it was determined meteor was sole cause of lag.
    Please ask everyone to deslot it.

    Calling all factions to discourage it's use.
    This is a no blame thread.

    More like cause of QQ. Sorry but there was maaad lag well before this became everyones' favourite candy.



    I think you should check out the related post here

    Gorthax wrote: »
    EDIT: I CAN NOT STRESS THIS ENOUGH! I AM IN NO WAY SHAPE OR FORM SAYING EP CAUSED THIS! PLEASE (PEOPLE FROM THAT FIGHT) STOP SAYING WE ARE ACCUSING YOU! I AM NOT NOR IS ANYONE ASSOCIATED WITH THIS VIDEO

    @ZOS_BrianWheeler @ZOS_PaulSage here you guys go! Just watch AND listen.....video says it all

    https://www.youtube.com/watch?v=rbHYIowOVBI

    Then check out the replies from ZOS
    Forwarded along to our engineer gang!
    Wrobel and the combat team are digging into what they can do about it =)
    There are various abilities being looked into and abilities which proc off gear as well. Abilities which cause movement changes on other players like knockback, especially AE knockback, are included in this list.

    Even in this thread
    Just wanted to let you all know that we are actively looking into this. Thank you!

    So ZOS is taking notice on this, and it doesn't seem to be just idle bitching that it's OP. I also don't think it's the single reason why Cyrodiil lags, but I can see it being a large contributing factor in the 2.0+ PvP world. and I hope your not defending it because you can't figure out how to get a kill without it, that's not helping any arguements.
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • Jauriel
    Jauriel
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    Huckdabuck wrote: »
    Jauriel wrote: »
    DeLindsay wrote: »
    Jauriel wrote: »
    Idfk I guess when 5 meteors go off my game locks up and lags for a good 30 seconds delay. Personal experience tells me it is a problem. Nobody has said it was the ONLY cause. Learn to read and comprehend succinctly. The claim is it has worsened Pvp lag.
    The Title of this thread is "Cause of lag - Meteor Spell" also to quote the OP:
    Minno wrote: »
    Based on recent threads, it was determined meteor was sole cause of lag.
    Please ask everyone to deslot it.
    In the very OP is states that Meteor is the SOLE cause of lag. So whom exactly isn't properly comprehending the message of this thread?

    Minno is in my guild and we talk nightly about this. His wording aside, he's never claimed meteor is the sole cause of lag. I mean that's just silly and we all know that. The lag predates meteor by months. He has frequently said in TS that of all the new things added in 1.6 it seems agreed upon to be the main culprit of adding to the lag. It's the sole one that stands out.

    So I'm reading the bolded above as.....even though he typed meteor causes lag he's never said meteor causes lag.

    So you want to parse words? This is what you're reduced to? The operative word is "sole", meaning ONLY. Minno is my friend. We talk every day and he's never claimed meteor is the sole cause of lag. That's silly to claim that and you know it and i know it. So knock it off.
  • DeLindsay
    DeLindsay
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    Jauriel wrote: »
    So you want to parse words? This is what you're reduced to? The operative word is "sole", meaning ONLY. Minno is my friend. We talk every day and he's never claimed meteor is the sole cause of lag. That's silly to claim that and you know it and i know it. So knock it off.
    I understand that you want to defend your buddy, but the other poster and myself are correct. You say that he NEVER said Meteor was the sole cause of lag, but in the OP (original post) he did in fact say Meteor is the sole cause of lag. If he has since changed his mind that Meteor is NOT the sole cause of lag (which is most certainly isn't, lag existed in Cyro since launch) that's great and I'm happy for him coming to his senses after making an inflammatory thread blowing things out of proportion just to get ZoS's attention, but to fervently defend a comment we can prove he said is disingenuous at best.
  • Jauriel
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    Are we out of things to argue about we now must argue semantics and word choices? Because I can find new things to argue about like YOUR buddy's stupid claim that ep has 1.5 to 2 hour queue times. LOL! Talk about ridiculous. Talk about histrionics and misstating reality to prove a point.
  • Jauriel
    Jauriel
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    and fwiw I have been playing since closed beta. Never experienced lag until maybe the last 2 months and never had the crashing to desktop I have now.
  • DeLindsay
    DeLindsay
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    Jauriel wrote: »
    and fwiw I have been playing since closed beta. Never experienced lag until maybe the last 2 months and never had the crashing to desktop I have now.
    As have I, nor am I one of those experiencing heavy lag in Cyro even post 1.6 with heavy Meteor use at my position or close. Since 2.0 however I can say for a fact that lag has increased dramatically. There is no noticeable difference in Meteor use from 1.6 > 2.0 yet all the sudden many Players are complaining constantly about lag in PvE, myself included. There are multiple threads about how laggy Vet DC is since 2.0 (all without Meteor being used), on top of dozens of threads, hell we might be up to hundreds by now, about how bad the PvE lag is, constant DC'ing, forever load screens, etc.

    My point is, PvE is experiencing lag bad enough to bring tons of folks to the Forums to complain, and in none of those situations is Meteor being used. And as I said before, certainly Meteor's sound effect, or the ground shaking effect, or it's animation are causing MORE lag than the normal lag we've had in Cryo since launch and ZoS should definitely look into it. The greater issue is that ZoS hasn't been able to completely fix the lag for everyone in Cyro in an entire year, what makes you think that some random thread embellishing that Meteor is the sole cause of lag and everyone should deslot it immediately is going to all the sudden prompt ZoS to fix the lag?

    I have a feeling that it's little more than certain Players (who unf have to remain nameless) abusing the system by casting 3-5 Meteors back to back before the Ultimate greys out. How they're doing this I have no idea but it's certainly happening. This obvious exploit is likely a large portion of what's hitting the server load to cause lag spikes for some, because Players are doing things that shouldn't work so it's messing the game up.
  • Minno
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    DeLindsay;1674698"]
    Jauriel wrote: »
    and fwiw I have been playing since closed beta. Never experienced lag until maybe the last 2 months and never had the crashing to desktop I have now.
    As have I, nor am I one of those experiencing heavy lag in Cyro even post 1.6 with heavy Meteor use at my position or close. Since 2.0 however I can say for a fact that lag has increased dramatically. There is no noticeable difference in Meteor use from 1.6 > 2.0 yet all the sudden many Players are complaining constantly about lag in PvE, myself included. There are multiple threads about how laggy Vet DC is since 2.0 (all without Meteor being used), on top of dozens of threads, hell we might be up to hundreds by now, about how bad the PvE lag is, constant DC'ing, forever load screens, etc.

    My point is, PvE is experiencing lag bad enough to bring tons of folks to the Forums to complain, and in none of those situations is Meteor being used. And as I said before, certainly Meteor's sound effect, or the ground shaking effect, or it's animation are causing MORE lag than the normal lag we've had in Cryo since launch and ZoS should definitely look into it. The greater issue is that ZoS hasn't been able to completely fix the lag for everyone in Cyro in an entire year, what makes you think that some random thread embellishing that Meteor is the sole cause of lag and everyone should deslot it immediately is going to all the sudden prompt ZoS to fix the lag?

    I have a feeling that it's little more than certain Players (who unf have to remain nameless) abusing the system by casting 3-5 Meteors back to back before the Ultimate greys out. How they're doing this I have no idea but it's certainly happening. This obvious exploit is likely a large portion of what's hitting the server load to cause lag spikes for some, because Players are doing things that shouldn't work so it's messing the game up.[/quote]

    As per 1.6 patch notes:

    "Adjusted the visual effects for the following abilities to improve client performance in Cyrodiil and Trials:
    Standard of Might
    Flames of Oblivion
    Obsidian Shield and its morphs
    Engulfing Flames

    Updated the visual effects for Meteor and both morphs."

    Change of meteor occurred for 1.6. Lag occurred greatly in pvp after 1.6. Worth looking into as per above.
    Shows they were adjusting visual performance of skills to address lag.
    None of this skills above were harmed (and are still used).

    Thread isn't the solution. But it was to call out issues without the faction fights we've been having. Not taking back my previous statements of it being the sole issue. At the time of writing, that spell had heavy rotation in thorn. When it wasn't used and in the open world, lag deminished slightly. Rip this apart for errors, but one issue at a time is only way to address problems. I stick by my words.

    Sure there other issues. Let's rip apart the patch notes together if you want to find them. Start a new thread. Keep it positive and you'll do great things sans the defeatist attitude. We are in this together and if we didn't care about the game we'd have started playing another.

    Based on those bots a year ago, I'd say certain groups of players could do worse and ZOS falling to see the signs without players help. We will never know.

    Reminder, thread not about pve, since thread exists in PvP section of forums. For pve aspects of discussion, please refer to pve section for appropriate section and topics.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • olsborg
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    DeLindsay wrote: »
    Minno wrote: »
    I think that a level 50 character can probably get from rank 0 to rank 10 in the Mages' Guild in approximately 3 hours. That's a guess.. it's somewhere between 2 and 5, though. It's the easiest skill line in the entire game to advance.

    I like meteor. It looks great, it sounds great and it's fun to use. I like Cyrodiil more, though, and I'd happily live in a meteor-free version if it makes a real difference to the latency.
    Hi there, Werewolf called and laughed at your "3 hours" to level.
    olsborg wrote: »
    The valkyn skorgia (whatevr) set might also contribute to this since the animation from the meteor is very similar (smaller scale and different color)
    Except that set has been in game and used in Cyro for MONTHS with no noticeable increase in lag meaning it's NOT the cause of 2.0's increased lag.

    Lag has been a problem in cyrodiil since launch, Meteor from mages guild hasnt been used until now, true, but the fact that these two "abilties" are so similar merits a checkup. Could very well be because they are both very much used repeatedly in cyrodiil these days.

    PC EU
    PvP only
  • Jauriel
    Jauriel
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    DeLindsay wrote: »
    Jauriel wrote: »
    and fwiw I have been playing since closed beta. Never experienced lag until maybe the last 2 months and never had the crashing to desktop I have now.
    As have I, nor am I one of those experiencing heavy lag in Cyro even post 1.6 with heavy Meteor use at my position or close. Since 2.0 however I can say for a fact that lag has increased dramatically. There is no noticeable difference in Meteor use from 1.6 > 2.0 yet all the sudden many Players are complaining constantly about lag in PvE, myself included. There are multiple threads about how laggy Vet DC is since 2.0 (all without Meteor being used), on top of dozens of threads, hell we might be up to hundreds by now, about how bad the PvE lag is, constant DC'ing, forever load screens, etc.

    My point is, PvE is experiencing lag bad enough to bring tons of folks to the Forums to complain, and in none of those situations is Meteor being used. And as I said before, certainly Meteor's sound effect, or the ground shaking effect, or it's animation are causing MORE lag than the normal lag we've had in Cryo since launch and ZoS should definitely look into it. The greater issue is that ZoS hasn't been able to completely fix the lag for everyone in Cyro in an entire year, what makes you think that some random thread embellishing that Meteor is the sole cause of lag and everyone should deslot it immediately is going to all the sudden prompt ZoS to fix the lag?

    I have a feeling that it's little more than certain Players (who unf have to remain nameless) abusing the system by casting 3-5 Meteors back to back before the Ultimate greys out. How they're doing this I have no idea but it's certainly happening. This obvious exploit is likely a large portion of what's hitting the server load to cause lag spikes for some, because Players are doing things that shouldn't work so it's messing the game up.

    Well I think a constant refrain of mine is a lot of us who spend the majority of our time in Cyro have learned to tell the difference between the lag that comes about from large battles taxing the server and morbid lag caused by delberate exploits. That said, should the complaints about meteor just be disregarded? I think there are quite a few and most are valid. It is an animation and graphics intense skill taxing an already threadbare server.
  • babanovac
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    The lag was horrible even before Meteor. So no, Meteor is not THE cause for lag. Maybe it's one of them.
  • technohic
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    babanovac wrote: »
    The lag was horrible even before Meteor. So no, Meteor is not THE cause for lag. Maybe it's one of them.

    I'm thinking it might be the smoke that leads to other problems. Might be something to do with how many abilities are calculating their damage and status affects. Or; maybe its just a small drop in the bucket that doesn't lead to anything else. So long as we can check it off the list and look for other things happening.
  • Minno
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    technohic wrote: »
    babanovac wrote: »
    The lag was horrible even before Meteor. So no, Meteor is not THE cause for lag. Maybe it's one of them.

    I'm thinking it might be the smoke that leads to other problems. Might be something to do with how many abilities are calculating their damage and status affects. Or; maybe its just a small drop in the bucket that doesn't lead to anything else. So long as we can check it off the list and look for other things happening.

    Thanks! The direction I wanted to head towards :).

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
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