j.murro2ub17_ESO wrote: »Here's two things...
Every MMO I have ever played included a mini-map as part of the UI. You could expand it or shut it off if you did not want it.
Why not at here?
Character sheet should be able to be opened with attribute sheet and back pack so you can make gear changes and see the stat changes first hand without having to click in and out of screens.
- Complains that the game offers no tools to do things effectively but claims the MMO crowd wants challenge.There are two things under the UI that places the future of ZOS in serious jeopardy.
1. This game is no longer being developed based on it's native UI, it's being developed based on existing addons.
- We have several dps races in game right now that require performance builds and rotations derived from hard data.
- They are now making skill morphs that require addons to use effectively. Example igneous weapons.
- We have taunt immunities and no way to monitor timers across identical appearance mobs so you can't even count in your head.
2. We also have a huge MMO crowd that is here for a full MMO experience. They are not here just to immerse themselves, they want challenge, they want to refine themselves to be the best they can be.
What makes you think that all UI decisions are based on "immersion" and not actual game-play design? You can disagree all you want but they want you to play this way.
The only issue here is constantly reading threads about how some people can't play a simple game without add-ons telling them how they should be playing the game.What makes you think that all UI decisions are based on "immersion" and not actual game-play design? You can disagree all you want but they want you to play this way.
They want us to play Veteran Zones and they are still horrible. You see the issue here? Not everything a developer thinks is good is good in the end.
If the other player has the same level of skill, then he can't be better because... we have the same level of skill. Add-ons don't change that.
You can use your eyes and ears as much as you want, if you encounter a player with your level of skill and addon use, the other player is doubtlessly better than you. That's a simple fact.
UI is missing basic features and core elements and your eyes and ears can't and won't compensate that.
With this UI TESOs console version will be a mess (remember, it's still an MMORPG) and without PC addons it will never please to a bigger playerbase.
All I read was that you can't figure out Igneous weapons and internal taunt timers. You believe that because you can't, no one else can.
Ok tell me how your eyes and common sense allow you to effectively use igneous weapons? How do you use your eyes to tell what the taunt timer is on identical mobs so that you don't over taunt it and make it immune?
You may think you are doing fine on common sense and sight alone, but that is only because you are blind to any of the information that would show you what you are doing wrong.
I know, this topic surfaces every now and then but it's an important topic, at least when console version hit the stores.
Are you going to vastly improve the UI until then? I hope so. The current UI is an inexcusable mess.
@Divinius well said.I'm quoting this paragraph because this is where it's gets gray. I'm pretty sure those who want DPS meters and all that stuff also believe that it's functionality that the should have by default. That's where the arguments of mods/no-mods came from.Contrary to what the anti-addon crowd thinks, not all addons are "tools for cheaters" or "UI hogging monstrosities"... Many (I'd even argue "most") of them are simply designed to give the player options or functionality that they SHOULD have by default in any decently made UI, without adding anything that "clutters" the UI in any way.
I'm also trying really hard to think of any recent game I've played that had a superior UI that would warrant the reasonable changes to be considered "should have been by default". I'm all for improving the game's UI but is it really the monstrosity that most people claim it is?
Really? You like going through all of your clothing, blacksmithing, enchanting, woodworking and alchemy stuff to find that provisioning ingredient whose name you forgot? Or searching all your guild stores, one at a time, in broad categories, because ZOS can't be bothered to put a text search box in there? Or having to find a crafting station to check if you're missing any of the traits in the 100 new pieces of great you looted,one by one?I love the simplistic UI form ESO! Wouldn't change a thing.
Which is nice for things that don't belong in the official UI (e.g. skyshard/lorebooks locations), but a dangerous idea anyway. What can and does happen is that ZOS outsources the UI to third party developers who work for free. And who may abandon their add-ons at any time. And whose add-ons will never work on consoles.But they let Add-ons do it, for those who want it.
deepseamk20b14_ESO wrote: »Get add ons. I'm not sure what console players will do though.