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Update 7 should be entirely dedicated to bug fixing and polishing

  • BBSooner
    BBSooner
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    LonePirate wrote: »
    BBSooner wrote: »
    Disagree. As somebody who experiences no issues I would like update 7 to include content since we haven't had new questing/zones in a while.

    The last new zone was the northern third of Craglorn which was released in mid-September 2014. The last new quests were the pledges, writs and the Vetrran City of Ash quest which were released in early November 2014.

    Everyone can make up their own minds as to whether or not this pace or schedule is sufficient.

    Absolutely. Though as update 7 won't arrive until after console release, even if Update 7 is on Day 1 of console it will have been 7 months since VCoA. Given that a likely timetable for Update 7 is longer than that we're going to be quickly approaching 8-10 months since new quest content (much less a new zone, which is longer - and even longer for those who consider lower/upper craglorn to be a staggered release of the same zone instead of two zone updates).
  • Gidorick
    Gidorick
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    We've gone like 6 months without any content update, and it looks to be 4 months or so before update 7 is likely. so sure. Why not? Let's see if we can make it a year without content!
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  • Seraphyel
    Seraphyel
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    BBSooner wrote: »
    Disagree. As somebody who experiences no issues I would like update 7 to include content since we haven't had new questing/zones in a while.

    No upcoming update will feature content.

    Content will be in DLCs, patches will contain balances and adjustements.
  • BBSooner
    BBSooner
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    Seraphyel wrote: »
    Disagree. As somebody who experiences no issues I would like update 7 to include content since we haven't had new questing/zones in a while.

    No upcoming update will feature content.

    Content will be in DLCs, patches will contain balances and adjustements.

    I was using update as a synonym for DLC. I'll be more specific in the future I suppose, though i question whether or not DLC will be released seperately from updates.
  • Seraphyel
    Seraphyel
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    BBSooner wrote: »
    Seraphyel wrote: »
    Disagree. As somebody who experiences no issues I would like update 7 to include content since we haven't had new questing/zones in a while.

    No upcoming update will feature content.

    Content will be in DLCs, patches will contain balances and adjustements.

    I was using update as a synonym for DLC. I'll be more specific in the future I suppose, though i question whether or not DLC will be released seperately from updates.

    I think they already said that.

    DLC = Content (e.g. new zones, new dungeons)

    Patch / Update = Balancing classes, fixing bugs, improving gameplay

    They are not connected to each other.
  • BBSooner
    BBSooner
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    Seraphyel wrote: »
    BBSooner wrote: »
    Seraphyel wrote: »
    andDisagree. As somebody who experiences no issues I would like update 7 to include content since we haven't had new questing/zones in a while.

    No upcoming update will feature content.

    Content will be in DLCs, patches will contain balances and adjustements.

    I was using update as a synonym for DLC. I'll be more specific in the future I suppose, though i question whether or not DLC will be released seperately from updates.

    I think they already said that.

    DLC = Content (e.g. new zones, new dungeons)

    Patch / Update = Balancing classes, fixing bugs, improving gameplay

    They are not connected to each other.

    I was under the impression it would be a situation where, for example, "Update 10 releases on June 2016, and includes the new Murkmire DLC" as opposed to being two complete separate rollouts.
  • Rydik
    Rydik
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    More fixes? I want new content!!!
  • Cazic
    Cazic
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    I disagree. Yeah there are still things that need to be fixed, and long outstanding issues such as the LFG tool. But comments like "feels like beta" and "low quality" are just way off. It's like you're intentionally making it sound worse than it really is. ESO is one of the highest quality MMOs out there despite having a few bugs. I don't think you know what a beta is.
  • Cuyler
    Cuyler
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    BBSooner wrote: »
    Seraphyel wrote: »
    BBSooner wrote: »
    Seraphyel wrote: »
    andDisagree. As somebody who experiences no issues I would like update 7 to include content since we haven't had new questing/zones in a while.

    No upcoming update will feature content.

    Content will be in DLCs, patches will contain balances and adjustements.

    I was using update as a synonym for DLC. I'll be more specific in the future I suppose, though i question whether or not DLC will be released seperately from updates.

    I think they already said that.

    DLC = Content (e.g. new zones, new dungeons)

    Patch / Update = Balancing classes, fixing bugs, improving gameplay

    They are not connected to each other.

    I was under the impression it would be a situation where, for example, "Update 10 releases on June 2016, and includes the new Murkmire DLC" as opposed to being two complete separate rollouts.

    I think it's best to think of it not as what content, but if you purchase it or not. In other words,

    DLC - purchased and downloaded
    patch/update - free for download

    They plan to release gameplay improvements like guild skill lines, spellcrafting, jewelrycrafting etc. which can be considered "content" but will more than likely be free to download. In contrast DLCs are purchased and will include new zone/instanced content.
    Edited by Cuyler on March 19, 2015 3:51PM
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  • datbunneh
    datbunneh
    Cazic wrote: »
    I disagree. Yeah there are still things that need to be fixed, and long outstanding issues such as the LFG tool. But comments like "feels like beta" and "low quality" are just way off. It's like you're intentionally making it sound worse than it really is. ESO is one of the highest quality MMOs out there despite having a few bugs. I don't think you know what a beta is.

    Yes, I call it a low quality game when I constantly run into things that bother me and ruin my gameplay.
    Yes, I know what beta is cause I've played ESO beta. It still feels almost the same. Quests are fixed, yes. But that's not the whole part of the game.
  • BBSooner
    BBSooner
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    Cuyler wrote: »
    BBSooner wrote: »
    Seraphyel wrote: »
    BBSooner wrote: »
    Seraphyel wrote: »
    andDisagree. As somebody who experiences no issues I would like update 7 to include content since we haven't had new questing/zones in a while.

    No upcoming update will feature content.

    Content will be in DLCs, patches will contain balances and adjustements.

    I was using update as a synonym for DLC. I'll be more specific in the future I suppose, though i question whether or not DLC will be released seperately from updates.

    I think they already said that.

    DLC = Content (e.g. new zones, new dungeons)

    Patch / Update = Balancing classes, fixing bugs, improving gameplay

    They are not connected to each other.

    I was under the impression it would be a situation where, for example, "Update 10 releases on June 2016, and includes the new Murkmire DLC" as opposed to being two complete separate rollouts.

    I think it's best to think of it not as what content, but if you purchase it or not. In other words,

    DLC - purchased and downloaded
    patch/update - free for download

    They plan to release gameplay improvements like guild skill lines, spellcrafting, jewelrycrafting etc. which can be considered "content" but will more than likely be free to download. In contrast DLCs are purchased and will include new zone/instanced content.

    As a subscriber I find the distinction moot, as all releases are available to me. So as far as my experience is concerned Update = new system features and new content. Though I understand the distinction is present for non subscribers.

    The only unknown I have is if DLC will be released separately (calendar-wise as opposed to logically) from updates. It would seem odd to have different rollout days for DLC and updates, as it's more maintenance work for ZOS. It would likely cut cost to simply hold and release the DLC on the same schedule as updates.
  • Enodoc
    Enodoc
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    BBSooner wrote: »
    Seraphyel wrote: »
    BBSooner wrote: »
    Seraphyel wrote: »
    andDisagree. As somebody who experiences no issues I would like update 7 to include content since we haven't had new questing/zones in a while.

    No upcoming update will feature content.

    Content will be in DLCs, patches will contain balances and adjustements.

    I was using update as a synonym for DLC. I'll be more specific in the future I suppose, though i question whether or not DLC will be released seperately from updates.

    I think they already said that.

    DLC = Content (e.g. new zones, new dungeons)

    Patch / Update = Balancing classes, fixing bugs, improving gameplay

    They are not connected to each other.

    I was under the impression it would be a situation where, for example, "Update 10 releases on June 2016, and includes the new Murkmire DLC" as opposed to being two complete separate rollouts.
    Same. I think numbered updates will still be the sources of new content, some of which will be locked out as DLC. (They have said some gameplay features, including spellcrafting and Justice PvP [if either are implemented], would not be paid content.)

    Update 7 should not be bug fixing and polishing. The major fixes and polish should all be worked through and put out before Update 7. Considering how long it's supposed to be until Update 7 (July at the earliest I think), they have quite a while to spend on fixes over anything else.
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  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    i just want new zones and quests the rest can be done little by little
    Main character dk - Vanikifar whitestrike
  • crislevin
    crislevin
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    LonePirate wrote: »
    BBSooner wrote: »
    Disagree. As somebody who experiences no issues I would like update 7 to include content since we haven't had new questing/zones in a while.

    The last new zone was the northern third of Craglorn which was released in mid-September 2014. The last new quests were the pledges, writs and the Vetrran City of Ash quest which were released in early November 2014.

    Everyone can make up their own minds as to whether or not this pace or schedule is sufficient.

    The last new solo content was when the game first launched in Apri 2014. It has been quite depressing for any some-what solo pve gamers.
  • Shadesofkin
    Shadesofkin
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    datbunneh wrote: »
    This game is one year old already and still it feels like beta. There are still plenty of annoying issues that cause me a lot of rage.

    1. Wayshrine teleportation system has an issue. It sometimes teleports you a little bit under the ground or inside of a pedestal so you can't move for 2-10 seconds until it sets you free.
    2. When you teleport to some cities and start interacting with crafting stations it starts teleporting you somewhere with loading screens until it teleports you back to the crafting station. And this thing happens really often. Sometimes I get like 4-5 teleports with brief loading screens before I finally can start doing my things back again. Two times I was even teleported to the entrance of the city with disability to see any interactable objects. Had to log out and log it to solve it.
    3. My latency in Daggerfall is about 210-220ms which is not acceptable. Especially combined with lag spikes. Sometimes guards freeze in place and then suddenly run with x10 speed right in front of you. Stealing things from NPCs does not feel really responsive sometimes. Here is another example. In Evermore I was trying to get into the building with a bounty on my head right behind the guard's back. Everything would be fine if it did not lag and actually allowed me inside. But no - guard caught me and I had to run away. I managed to get to Outlaw's Refuge door but another lag prevented me from entering it. And I died losing all my stolen stuff. Awesome.
    4. Latency in open world with no people around is about 90-100ms. Well, in World of Warcraft I had like 50-60ms. In crowded cities like Stormwind with way more people around I had like 100-120ms. Looks like Blizzard did a better job than you.
    5. Continuing with major cities and latency. Textures in Daggerfall are loading way too slow. Sometimes I have like 30 seconds to look at some object before the low quality texture is replaced with the high quality one. Or mounting a horse would not show you the actual horse for some time.
    6. Another issue with stealing. While sneaking I get sometimes spotted right after getting hidden and then I get really hidden. There is not reason for being spotted - I stand right behind a single NPC's back. I don't know if it's another latency issue or bug with the system.
    7. Interacting with objects is not always a simple task. Sometimes I'm pointing my reticle right in the middle of some object but there is no message that I can interact with it. Then I have to move my reticle around to find a spot where it becomes finally interactable. For example, vases are really hard to deal with. Even doors are not responding if you come too close to them.
    8. Looks like you gave up with fixing the LFG tool, right? Who needs it anyways?
    9. With update 6 we get another awesome feature. Health indicators over the heads of NPCs or players are almost non-existant. Even though the recent patch notes state that this issue is gone, in fact it even got worse. The NPCs' glow once disappeared for me as well. Good job.

    My point is that the game is still of a very low quality. Feels like it intentionally tries to annoy me as much as possible. Thus I suggest you to dedicate an entire update to fixing this game.

    I have almost none of these issues, I'm very sorry you do (not sarcasm). I agree that they should do more with the LFG tool. Otherwise...

    Update 7 should be content, maybe some of these things should be looked into if they're happening to enough people. Otherwise, I'd argue that it's on you.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • BlackEar
    BlackEar
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    Incremental patches are the patches between the big updates for bug fixing. There simply is no patch 2.x.y without X including content. That is how ZOS have been releasing their patches.

    X for content.
    Y for bug fixes.
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  • Govalon
    Govalon
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    LOL. I am truly out of words on this one.. What the hell man? We already have to wait till end of the year for the next update and you say that update should not bring in any new content? Like seriously? there is still HALF A YEAR untill next update and you think it would be okay to not give us any content even then? Do you realise that many of us have compeleted everything the game has to offer and you think it would be okay to not give us any new content for this year? AREYOU INSANE?!
  • LonePirate
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    Gidorick wrote: »
    We've gone like 6 months without any content update, and it looks to be 4 months or so before update 7 is likely. so sure. Why not? Let's see if we can make it a year without content!

    I certainly would not be surprised if we reach that one year mark as content-starved PC players do not seem to be a priority right now.
  • datbunneh
    datbunneh
    Just teleported to Daggerfall, ran a couple of meters and got stuck on loading screen for some reason... 2 minutes of wait and nothing happens.
  • Darlgon
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    OP. Frankly, when Lotro announced that they had one full year of bug fixes after stating continuously that they had been fixing bugs, first a lynch mob formed, then they lost a HUGE chunk of subscribers. NO sane company should EVER announce that.

    However, if properly blended with new content, yes, it would be VERY NICE if they had a big push to fix bugs that either I have been reporting since Beta, or that are reportedly hard to code. That said.. I see many bug fixes with the patch notes for almost every maintenance, especially 1.6/2.0, and see even more from Brian Wheeler coming into Cyrodiil next week.
    Power level to CP160 in a week:
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  • radiostar
    radiostar
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    Slip jewel crafting into there. Do it, Z!
    "Billions upon Billions of Stars"
  • Robbmrp
    Robbmrp
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    This is what we need IMO. We need all the game bugs/balances fixed with the next update. We MUST get new content. Even if it's ONLY in the form of new Delves/Dungeons for areas that never had them. If none of those will be added then we need a new Zone. There MUST be something added or fixed for PVP. Fix the Lag/Latency issue there for large battles. That's one of the reasons some people bought this game! If they CANNOT fix that, then they need to add a one of the following: New PVP Zone/Battle Ground, PVP Arena of various group sizes or Dueling. There is NOT enough PVE or PVP content to keep people playing to grind CP. It's already old and only been two weeks since it came out.

    The longer it takes for these things to be added, the more and more people will stop playing altogether.
    NA Server - Kildair
  • Seraphyel
    Seraphyel
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    datbunneh wrote: »
    Just teleported to Daggerfall, ran a couple of meters and got stuck on loading screen for some reason... 2 minutes of wait and nothing happens.

    Haha yeah those loading screens popping up in the open world are hilarious.

    I just walked down Glenumbra the other day and suddenly I got a loading screen while travelling through some open world feels. I thought... wth?
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