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So, apparently, ESO has "around one million current subscribers."

  • Rosveen
    Rosveen
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    Superdata said they had 1.2 mil in October. Not hard to believe.
    Personally I find this number very hard to believe.
  • Lord_Kreegan
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    Let's do the math (without actually filling in any numbers so everyone can be happy):

    (1) How many zones are there?
    (2) At any time of day, how many other players do you see in the zone?
    (3) At any time of day, how many different people do you see in chat?

    Sum (2) and (3). Assume some average playing time for players and divide that into 24 (hours). Multiply that number by the sum you just created. Multiply that number by the number of zones.

    Multiply that number by some arbitrary percentage of players who don't play very often, so you never see them in zones.

    Multiply that number by some arbitrary number you want to estimate as the ratio of subscribers who aren't playing, but are paying.

    After filling in all of your arbitrary numbers, realize that you don't have a clue and quit asking the question.

    The fanbois are going to come up with some stupidly large number; the conservative estimates are going to be a much smaller value.

    I came up with two. ;-)
  • Bloodfang
    Bloodfang
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    Rosveen wrote: »
    Superdata said they had 1.2 mil in October. Not hard to believe.
    Personally I find this number very hard to believe.

    They have clients such as Microsoft, Visa and Google..Clients that pay them for their research.
    Kinda hard to dismiss their facts. Especially since Zenimax is one of those clients.

    So I'd say Superdata is very reliable, much more than some people are willing to admit.
  • Rosveen
    Rosveen
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    (1) How many zones are there?
    (2) At any time of day, how many other players do you see in the zone?
    (3) At any time of day, how many different people do you see in chat?
    (4) How many concurrent phases of each zone are there?

    Our approximate guesstimates just got doubled. Tripled. Decupled!

    I didn't know decuple was a word, I had to use Google. At least I learned something today, so this post wasn't a total waste of time. :)
  • Lord_Kreegan
    Lord_Kreegan
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    Rosveen wrote: »
    (1) How many zones are there?
    (2) At any time of day, how many other players do you see in the zone?
    (3) At any time of day, how many different people do you see in chat?
    (4) How many concurrent phases of each zone are there?

    Our approximate guesstimates just got doubled. Tripled. Decupled!

    I didn't know decuple was a word, I had to use Google. At least I learned something today, so this post wasn't a total waste of time. :)

    There may be concurrent phases at any time, but that is not the same thing as parallel instantiations of zones (as in overflow). Presuming we're "phasing through the phases" ourselves, the folks we see at any moment are a fair representation of what's in zone.
  • Preyfar
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    Xiana wrote: »
    No way they had dropped P2P with one million subs ...

    At the same time, it makes more sense as B2P fits far, far more in line with your standard console subscription.
  • PlagueMonk
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    Gidorick wrote: »
    One million subscribers... not one million ACTIVE subscribers.

    If they were going to try and mislead, they would have used much higher numbers because there have been WAY more than 1 mil subs. I wouldn't be surprised if "subscribers" were well over 5 mil in the last year.

    So lets not attempt to undercut the number based on a the technicality of not using the word "active".

  • Hypertionb14_ESO
    Hypertionb14_ESO
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    my thoughts...

    in 4 days they will have none.

    instead premium members
    I play every class in every situation. I love them all.
  • TheLaw
    TheLaw
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    ESO probably has around 200k current subs, at best. If they were pushing 1 million, they'd never go BTP.
    -= Shahrzad the Great |Sorc| =-
  • Ysne58
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    Bloodfang wrote: »
    Thanks @Brandalf for correcting me.

    It makes even more sense now. Skyrim sold 60% of box copies on Xbox 360, that is a HUGE impact on their revenue. No wonder they were forced into a change.

    Also I've been thinking, yes they owe us an apology and explanation about the change..But what if this is all true, and Microsoft forced it on them. They can't really go publicly flaming them. Not when there is so much money at stake.

    I'm glad I'm not the only one who feels they owe us an explanation and an apology.
  • golfer.dub17_ESO
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    There's no way there's a million subscribers when every zone I go to except Craglorn and Deshaan are completely dead.
  • WraithAzraiel
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    There's no way there's a million subscribers when every zone I go to except Craglorn and Deshaan are completely dead.

    You're not accounting for the other Megaserver. Or people that just flat out turn off zone chat.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Gidorick
    Gidorick
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    my thoughts...

    in 4 days they will have none.

    instead premium members

    lol.. premium... that's funny.

    10% boosts that we don't need and 1500C... which is likely $15 worth.

    There needs to be more to that.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • jeevin
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    IMO if they had those sort of numbers Zos wouldn't be trying to convince everyone it's a vastly improved game. Calling Tamriel Unlimited a re-launch is a bit rich. The game is still buggy as, Cyrodiil is a mess and the game is still laggy as all hell. There's been changes the most notable of which is the business model but that doesn't warrant calling it a re-launch.
  • Reykice
    Reykice
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    Doubt they even had 200.000 subscribers in december. Now with 1.6 they have... players. Not subscribers...

    Many will return, some purchased the game for 1.6... so they may very well get 1 milion.

    But 1 milion ACTIVE subs? They would keep the sub model and be happy...

    Doesn`t matter now anyway... but as i said, my guess is 200k max based on how every guild i had saw a massive spike in people leaving after launch to the point where most were ghost towns.
  • Hawk269
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    Brandalf wrote: »
    Bloodfang wrote: »
    When will you people get it.
    ZOS didn't drop the Sub Fee because ESO was doing bad. The lowest ESO subs were at around 500k, for the past few months we were well above 1mil. (To put it in another perspective, WoW is dropping out of the 2mil subs in the West)

    Now I can't say for sure why they dropped it.
    The most logical explanation is because Microsoft refused to drop the PS Plus fee. Based on that it wouldn't make sense to keep Sub on XBOX and PC, while being B2P on PS4 lol.

    So there you go. Either Microsoft forced this on them, or ZOS just wants more money from us. It doesn't matter really as I'm sure ESO will have quality updates and healthy playerbase for at least next 10 years.

    You got some of that mixed up....Xbox is Microsoft and XBL, PS4 is Sony and PS+. Sony agreed to waive the PS+ fees for ESO subscribers, Microsoft never did. Personally I still believe that the console was originally delayed due to ZOS and Bethesda trying to come to an agreement with Microsoft; and that the second delay(the current one) was after talks feel through and ZOS and Bethesda made the decision to switch to the upcoming hybrid B2P model. This generation of consoles are so similar to PC in terms of architecture that there is no way it took them this much additional time to get the console version where they wanted it.

    Everyone in my guild was pretty shocked when ZOS and Bethesda announced the conversion, at the time we were not considering the upcoming console release. I think the entire conversion was due to Microsoft's refusal to waive their XBL fees. ZOS and Bethesda aren't stupid, they know that their potential playerbase would be crippled on the Xbox platform if players were required to subscribe to both XBL and ESO. So here we are.

    You got a link that backs up your comments? Cause I sure and hell never read anything like that before and it would be interesting to read your source or the link that contains this information. Or are you just speculating on what happened?
  • WraithAzraiel
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    jeevin wrote: »
    IMO if they had those sort of numbers Zos wouldn't be trying to convince everyone it's a vastly improved game. Calling Tamriel Unlimited a re-launch is a bit rich. The game is still buggy as, Cyrodiil is a mess and the game is still laggy as all hell. There's been changes the most notable of which is the business model but that doesn't warrant calling it a re-launch.

    1.6 was the relaunch. Tamriel Unlimited is a re-branding.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Roechacca
    Roechacca
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    Doubt that's even close
  • bugmom
    bugmom
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    I just hope they don't all try to go to Cyrodil at the same time...
  • LtCrunch
    LtCrunch
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    Hawk269 wrote: »
    Brandalf wrote: »
    Bloodfang wrote: »
    When will you people get it.
    ZOS didn't drop the Sub Fee because ESO was doing bad. The lowest ESO subs were at around 500k, for the past few months we were well above 1mil. (To put it in another perspective, WoW is dropping out of the 2mil subs in the West)

    Now I can't say for sure why they dropped it.
    The most logical explanation is because Microsoft refused to drop the PS Plus fee. Based on that it wouldn't make sense to keep Sub on XBOX and PC, while being B2P on PS4 lol.

    So there you go. Either Microsoft forced this on them, or ZOS just wants more money from us. It doesn't matter really as I'm sure ESO will have quality updates and healthy playerbase for at least next 10 years.

    You got some of that mixed up....Xbox is Microsoft and XBL, PS4 is Sony and PS+. Sony agreed to waive the PS+ fees for ESO subscribers, Microsoft never did. Personally I still believe that the console was originally delayed due to ZOS and Bethesda trying to come to an agreement with Microsoft; and that the second delay(the current one) was after talks feel through and ZOS and Bethesda made the decision to switch to the upcoming hybrid B2P model. This generation of consoles are so similar to PC in terms of architecture that there is no way it took them this much additional time to get the console version where they wanted it.

    Everyone in my guild was pretty shocked when ZOS and Bethesda announced the conversion, at the time we were not considering the upcoming console release. I think the entire conversion was due to Microsoft's refusal to waive their XBL fees. ZOS and Bethesda aren't stupid, they know that their potential playerbase would be crippled on the Xbox platform if players were required to subscribe to both XBL and ESO. So here we are.

    You got a link that backs up your comments? Cause I sure and hell never read anything like that before and it would be interesting to read your source or the link that contains this information. Or are you just speculating on what happened?
    A link to what information specifically? I can find articles on Sony stating that PS+ fees would be waives for ESO subscribers(Microsoft never made such an announcement). I can bring up official posts about the first delay for the console version and then the second delay, the rest is just my personal opinion on how it all went down.

    When I look at pre-release interviews with the devs, see a healthy population in-game, see two seperate console launch delays(with the conversion announcement coming during the second delay), see Sony publicly announce they are waiving fees and Microsoft never making such an announcement, and finally look at Skyrim's console sales(about 86% of total sales, though Steam does not release sales numbers) compared to PC it all comes together to form a picture in my mind. That picture is that the conversion was a direct result of Microsoft and ZOS/Bethesda not coming to terms of some sort of deal.

    I could be completely wrong, but IMO it's a pretty sound conclusion when looking at all of the above.
    Edited by LtCrunch on March 16, 2015 2:33AM
    NerdSauce Gaming
    Laughs-At-Wounds - Sap tanking since 03/30/14
    ßrandalf - Light armor tanking since 03/03/15
    Brandalf Beer-Belly - Tanking drunk since 12/30/16


  • jamesharv2005ub17_ESO
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    Superdata's job is to get this information right. I know you guys think because you spend all day in the vr14 zones the game is deserted. Ive been here since launch. I dont even have a vr11 much less vr14. I would bet at least 80% of the players in this game arent even out of the lvl 1-50 areas.
  • Valnas
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    if this game had over 100k subs nov-dec i'd be surprised. Now that they've basically anounced no new content and that they're *** out the dev staff to make novelty mounts. their data must still include the torchbugs and deer.
    Fluph Head EP sorc dank magus
    valnäs EP nb
    opHotterslol AD dk
  • IcyDeadPeople
    IcyDeadPeople
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    Rosveen wrote: »
    Superdata said they had 1.2 mil in October. Not hard to believe.
    Personally I find this number very hard to believe.


    On NA server at least, these days it seems there might be around a few hundred people in Thornblade at any given time. Most of the other campaigns are fairly empty, apart from Blackwater Blade.

    Hoping Tamriel Unlimited will bring a lot of new people to Cyrodiil.
    .
    Edited by IcyDeadPeople on March 16, 2015 3:50AM
  • jeevin
    jeevin
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    jeevin wrote: »
    IMO if they had those sort of numbers Zos wouldn't be trying to convince everyone it's a vastly improved game. Calling Tamriel Unlimited a re-launch is a bit rich. The game is still buggy as, Cyrodiil is a mess and the game is still laggy as all hell. There's been changes the most notable of which is the business model but that doesn't warrant calling it a re-launch.

    1.6 was the relaunch. Tamriel Unlimited is a re-branding.

    Did you read the article with the title "See what awaits when The Elder Scrolls Online relaunches as Tamriel Unlimited"? Re-launch this coming Tuesday. I stand by my comment earlier, to call this a re-launch is a bit rich. It's the same game with a new business model.
  • AssaultLemming
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    To put that in perspective...that mobile phone game that has been advertising recently with Kate Upton has 2 million people playing every day and generates a million dollars a day revenue with almost no overheads...and that's why they are moving to b2p and why eventually they will go f2p...
  • WraithAzraiel
    WraithAzraiel
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    jeevin wrote: »
    jeevin wrote: »
    IMO if they had those sort of numbers Zos wouldn't be trying to convince everyone it's a vastly improved game. Calling Tamriel Unlimited a re-launch is a bit rich. The game is still buggy as, Cyrodiil is a mess and the game is still laggy as all hell. There's been changes the most notable of which is the business model but that doesn't warrant calling it a re-launch.

    1.6 was the relaunch. Tamriel Unlimited is a re-branding.

    Did you read the article with the title "See what awaits when The Elder Scrolls Online relaunches as Tamriel Unlimited"? Re-launch this coming Tuesday. I stand by my comment earlier, to call this a re-launch is a bit rich. It's the same game with a new business model.

    I could care less what some individual at Yahoo decided to scribble. I call it like I see it. 1.6 was essentially a soft relaunch of the game. Tamriel Unlimited is just adding a cash-shop and removing the necessity of a subscription. That's it.

    1.6 is the real 2.0. Now if the game were shut down and then reopened, I'd call that a relaunch. IE: Final Fantasy XIV: A Realm Reborn.

    But since all the stats were redone, a metric ton of skills refurbished and tweaked, other skills flat-out removed and replaced, a new skill line added, 2 new systems implemented and the game polished even more, that's what is referred to as a "soft relaunch".

    Edited by WraithAzraiel on March 16, 2015 6:54AM
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Roechacca
    Roechacca
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    To put that in perspective...that mobile phone game that has been advertising recently with Kate Upton has 2 million people playing every day and generates a million dollars a day revenue with almost no overheads...and that's why they are moving to b2p and why eventually they will go f2p...

    Did you just compare a phone app game to a mmo ?
  • WraithAzraiel
    WraithAzraiel
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    Roechacca wrote: »
    To put that in perspective...that mobile phone game that has been advertising recently with Kate Upton has 2 million people playing every day and generates a million dollars a day revenue with almost no overheads...and that's why they are moving to b2p and why eventually they will go f2p...

    Did you just compare a phone app game to a mmo ?

    That just happened.
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Bouvin
    Bouvin
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    Check the article: https://games.yahoo.com/news/see-awaits-elder-scrolls-online-152430165.html

    Yahoo! wrote:
    The Elder Scrolls Online did not have a glorious first year; while the MMO counts around a million current subscribers, ......

    Thoughts?

    LOL.. Yahoo's info is about as solid as AOL's info that comes from "Shingy"

    screen-shot-2014-02-07-at-6-27-50-pm1.png?w=650
    Edited by Bouvin on March 16, 2015 4:00AM
  • WraithAzraiel
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    Bouvin wrote: »
    Check the article: https://games.yahoo.com/news/see-awaits-elder-scrolls-online-152430165.html

    Yahoo! wrote:
    The Elder Scrolls Online did not have a glorious first year; while the MMO counts around a million current subscribers, ......

    Thoughts?

    LOL.. Yahoo's info is about as solid as AOL's info that comes from "Shingy"

    screen-shot-2014-02-07-at-6-27-50-pm1.png?w=650

    ....tumblr_m7j5kqmqq41r3x7i2o1_400.gif
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
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