Khivas_Carrick wrote: »With the right build any class can be competitive in any role, regardless of what level of play you're talking about. For some classes there are far fewer competitive builds for a given role than there would be for another class (for example, there are a lot more competitive Templar healer builds than there are Nightblade or Sorcerer healer builds, but there are definitely competitive healer builds for those classes too), but that's not the point.Any class can be any role. That's why the game doesn't tell you that a Dragonknight is supposed to be DPS. A Dragonknight can be DPS depending on what equipment, skill, and attribute choices you make. A Dragonknight can also be a tank, depending on what equipment, skill, and attribute choices you make. A Dragonknight can also be a healer depending on what equipment, skill, and attribute choices you make. The same goes for every class. They each have different class skills, but each class can be effective at any role, depending on how you build them. Oh, and there are 4 different classes to choose from, not 3: Dragonknight, Templar, Sorcerer, and Nightblade.
This is absolutely untrue if you wish to be competitive in PvP or experience "end game" content. Certain classes and builds excell in different roles and some flat out are not viable. 1-50 you can do whatever you want, but I highly recommend you reasearch the classes or you might end up with a build/class that is hardly playable after level 50 content.
If that is the case, I would love to see you post the following PvP competitive builds
Ranged DPS Dragonknight
Melee DPS Sorcerer
The fact is, most class passives and abilities are only best suited for a few specific roles, especially in PvP. Maybe you can get away with a crap build sometimes in PvE but the OP clearly stated that he enjoys PvP so he should chose his class wisely.
In 1.6? Dumb easy, almost like you're not even trying here.
DK: Equip a bow for Stamina, Inferno Staff for Magicka. In fact Pyromages can probably be an amazing antizerg build.
Sorc: Equip a 2H like a normal person and go to town like everybody else, our even sword and board.
Also to the OP: Dude, quit the game because you're obviously still hung up on GW2. Play this when you're willing and able and stop complaining about things when you're looking for things to complain about.
Then when I finally finished that starting area and got dumped into town, I have no clue in what to do.
But ya, basically I'm at level 4, have no clue what to do. Someone told me to look at my journal, there is no active quests.
Elijah_Crow wrote: »I really feel trolled here.
There is just so much wrong with the original post that I had to stop 50% through. I read the follow up posts until I saw the "no edit button". It feels like that the issues here are operator error, not game issues and based on what I read I have to question the legitimacy..
Oh I did just start the game, and wanted to share my experience because I know the game is going B2P soon and wanted to give them my critique on starting zone.
Now I do recall someone running towards me at the beginning but I started talking in chat right when I got there and I trespassed like I said, seemed to ignore that NPC and someone gave me free gear and showed me around alik'r desert, and orc island?, so when I came back to glembura I couldn't find him and was lost.
I'm level 7 now, and that guy that said something about the boat quest, that's what I did, help 3 guys escape and then do a heist? I also did the harborage quest, so I see some kind of connection but at the time when I was in the newb/starter zone I felt as though there would be no connection because I thought it was just some fantasy land and previous elder scrolls, you don't see the NPCs that are in fantasy land once you leave.
I did buy the hard copy of the game. The booklet is 2 pages, has no lore at all, so please do not say "ya shoulda read up on game prior" all it has in the 2 page booklet is what your skills are on the keyboard.
I feel more apart of the game and getting used to it now, I feel just like that other guy that came from GW2, takes 10 hours to finally figure out what to do. I was just giving my honest opinion of the game after playing it for a few hours.
I've played elder scrolls games I know about the quest markers and such, also played other MMO's and know that quest givers will give you a level 50 quest when your still level 4 or so. That's why I was frustrated a bit, I don't want to get into some bad questline, I see too much quests and I just wanted the MAIN quest, it should be a different color than all the other quests to show difference.
No, it is fantasy, technically everything in the game is fantasy land.nerevarine1138 wrote: »But again, if you don't read the dialogue and make sweeping assumptions about "fantasy-land" (planes of Oblivion are not fantasies, FYI), you're going to feel like everything's really disconnected.Oh I did just start the game, and wanted to share my experience because I know the game is going B2P soon and wanted to give them my critique on starting zone.
Now I do recall someone running towards me at the beginning but I started talking in chat right when I got there and I trespassed like I said, seemed to ignore that NPC and someone gave me free gear and showed me around alik'r desert, and orc island?, so when I came back to glembura I couldn't find him and was lost.
I'm level 7 now, and that guy that said something about the boat quest, that's what I did, help 3 guys escape and then do a heist? I also did the harborage quest, so I see some kind of connection but at the time when I was in the newb/starter zone I felt as though there would be no connection because I thought it was just some fantasy land and previous elder scrolls, you don't see the NPCs that are in fantasy land once you leave.
I did buy the hard copy of the game. The booklet is 2 pages, has no lore at all, so please do not say "ya shoulda read up on game prior" all it has in the 2 page booklet is what your skills are on the keyboard.
I feel more apart of the game and getting used to it now, I feel just like that other guy that came from GW2, takes 10 hours to finally figure out what to do. I was just giving my honest opinion of the game after playing it for a few hours.
I've played elder scrolls games I know about the quest markers and such, also played other MMO's and know that quest givers will give you a level 50 quest when your still level 4 or so. That's why I was frustrated a bit, I don't want to get into some bad questline, I see too much quests and I just wanted the MAIN quest, it should be a different color than all the other quests to show difference.
nerevarine1138 wrote: »But again, if you don't read the dialogue and make sweeping assumptions about "fantasy-land" (planes of Oblivion are not fantasies, FYI), you're going to feel like everything's really disconnected.