I understand the point and have addressed here and elsewhere. If people stopped conflating everything to the same issue and we might get someplace.ferzalrwb17_ESO wrote: »ferzalrwb17_ESO wrote: »ferzalrwb17_ESO wrote: »If some people managed to grind for 4 straight days, who the heck are you to say they should lose their points? You have the option to do such things but chose not to. This idea of a roll back is absurd, if I lose my 7 or 8 CP I've currently got I will unsub uninstall and never look back at another zos/Bethesda game again.
The infinite enlightenment bug was not available to everyone to exploit.
Similarly, the no enlightenment bug was not available for everyone to suffer.
The "option to do such things" that you speak of did not exist for most people.
Obviously this person is referring to the option of playing the game for 4 days straight - which has not to do with the bug issue. Some people were not permanently enlightened this past few days -- as you point out --- yet have played tons because that is just what they do. They have been able to earn quite a few CPs as rightly they should have for playing that much already. A roll back to include what they earned without exploiting anything is not acceptable.
LOL!!
They were grinding because of the bug.
Most people went off to do other things (like work/eat/sleep/pvp/dungeons etc) when enlightenment ran out. Those exploiting the bug milked it for all it was worth while it lasted because they knew ZOS are limp on issues like this and would likely not take action.
These arguments are ludicrous. Infinite enlightenment bug bro?
No. I know plenty of people in game that play this way all the time because they have the time. Not complicated. They are not PvP players and did not set foot anyplace near the Keep exploit in Cyrodill or grind anything in Craglorn. Playing the game for hours on end is now and exploit too? Get a grip.
If they didn't exploit the enlightenment bug then they won't have hundreds of CP. No problem if ZOS picks a cap of, say, 100 CP and lops any over that amount. Yeah?
Grinding was not the problem. I have no issue with anyone grinding Skyreach 24/7 if they were so inclined and I think the blanket nerf was stupid. That's not the issue we're talking about. If you read the name of the thread, perhaps, if not the OP then you might understand the point being discussed.
onlinegamer1 wrote: »A year from now, someone will buy ESO, install it, roll a level 1 character, get it to 50, and have 0 CP and go PvP against someone with 1000 CP.
Either the CP system has to be balanced for this scenario, or it has to be removed from the game. Worrying about an imbalance is utterly pointless, there will BE imbalance naturally as new players join the game.
Who are these people talking about "miniscule differences" and "how it's not a big deal"?
If some people managed to grind for 4 straight days, who the heck are you to say they should lose their points? You have the option to do such things but chose not to. This idea of a roll back is absurd, if I lose my 7 or 8 CP I've currently got I will unsub uninstall and never look back at another zos/Bethesda game again.
n.englishb14_ESO wrote: »Since CP is only a game breaker in pvp, can we have a CP free server in Pvp. I want to stay relevant without spending 10-15 hours a week on this game.
The title states everything!
What's the official word on this from ZOS?
The people with 250+ CP's are going to be far OP'd compared to everyone else!
You should just roll everything back so everyone is back on 70 CP and disable enlightenment until it's fixed!
It's going to get out of hand!
@ZOS_GinaBruno
Mettaricana wrote: »even with the enlightenment i been playing all day and made like 7 cp all day with pretty much constant effort so it seems fine to me. also if they roll back im done too much effort to start over if i wanted to start over in a game i'd go back to wiping memory cards on a gen 1 console
This will be true no matter what kind of advancement system you will incorporate. Be it level cap increase, new raids (item progression), champion points, love potions or whatever.onlinegamer1 wrote: »A year from now, someone will buy ESO, install it, roll a level 1 character, get it to 50, and have 0 CP and go PvP against someone with 1000 CP.
Either the CP system has to be balanced for this scenario, or it has to be removed from the game. Worrying about an imbalance is utterly pointless, there will BE imbalance naturally as new players join the game.
This will be true no matter what kind of advancement system you will incorporate. Be it level cap increase, new raids (item progression), champion points, love potions or whatever.onlinegamer1 wrote: »A year from now, someone will buy ESO, install it, roll a level 1 character, get it to 50, and have 0 CP and go PvP against someone with 1000 CP.
Either the CP system has to be balanced for this scenario, or it has to be removed from the game. Worrying about an imbalance is utterly pointless, there will BE imbalance naturally as new players join the game.
Someone who played a year longer is always going to be progressed further. Stop taking up that argument, it proves nothing except the thoughtlessness of the poster.
If you criticise the champion point system, then criticise that the advancement is too steep in the beginning (lets say up to 1080 points, the moment you could have all passives), meaning that the benefits are actually to large per individual CP. The logarithmic progression (commonly known as "diminishing returns") is to drawn out with the way the passives are structured.
Change the passives to come in effect at 10/20/40/75 points and make the 75-pointer always something not combat related but convenience related. that would flatten out the progression curve and make it much easier for newcomers to become competitive.
This will be true no matter what kind of advancement system you will incorporate. Be it level cap increase, new raids (item progression), champion points, love potions or whatever.onlinegamer1 wrote: »A year from now, someone will buy ESO, install it, roll a level 1 character, get it to 50, and have 0 CP and go PvP against someone with 1000 CP.
Either the CP system has to be balanced for this scenario, or it has to be removed from the game. Worrying about an imbalance is utterly pointless, there will BE imbalance naturally as new players join the game.
Someone who played a year longer is always going to be progressed further. Stop taking up that argument, it proves nothing except the thoughtlessness of the poster.
+1 for reading comprehension. My reply and the post it related to had nothing to do with "bugged enlightenment" or grinders progressing faster than questers or PvPers or RPers.Thoughtlessness! Don't make me laugh I'm one of the ones who will be playing a lot more than others!sniponlinegamer1 wrote: »snippy
My CP rank is already 96
You're missing the bigger picture that the people that had bugged enlightenment are leaps and bounds in front of everyone else (that's the reason behind this post) and will be impossible to catch, even with my usual 14 hours a day online!
I have limited experience with just two other MMOs played other than ESO, with 5 years WOW and 3 years LOTRO. My experience in those is that the two to three month to catch up may have been true with the initial release, but as soon as the first level cap increases (or expansions) were released, this time progressively increased.timothe.fraignacb16_ESO wrote: »You think that's normal that the new player can not ever catch up the old player ? In other systeme like we see in all others mmos, a new player can catch up his late in 2/3 month. Here we are talking about many many years !
New players will be excluded of all the content of PvE/PvP HM/HL for several years. That's normal ?
And, ok let's make the system ensure that with 75 points you can be competitive. What can we do with the 3525 others point ? Hm ?
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
+1 for reading comprehension. My reply and the post it related to had nothing to do with "bugged enlightenment" or grinders progressing faster than questers or PvPers or RPers.Thoughtlessness! Don't make me laugh I'm one of the ones who will be playing a lot more than others!sniponlinegamer1 wrote: »snippy
My CP rank is already 96
You're missing the bigger picture that the people that had bugged enlightenment are leaps and bounds in front of everyone else (that's the reason behind this post) and will be impossible to catch, even with my usual 14 hours a day online!
I have no experience in regards to the "bugged enlightenment", have made a glorious 5 CP since the patch hit and - foremost - am completely okay with people progressing faster.
I also said that a sensible, intelligent and goal-oriented change request to the CP system would be to adjust the diminishment of bonuses for each consecutive CP.
But okay, I understand that you need to rant. Go on.
@SC0TY999snips
It's not about ranting, it's about you jumping out your pram to give your 2 cents worth!
Did you care to read the title of the post? I think not so I'll post it again especially for you
"Bugged enlightenment system! People with 250+ CP already! Not a good start for 1.6!"
You jumped straight in there by calling the original poster thoughtless!
When it's other commenters that have taken this out of context, this is a genuine post about the launch state of the CP system.
@SC0TY999snips
It's not about ranting, it's about you jumping out your pram to give your 2 cents worth!
Did you care to read the title of the post? I think not so I'll post it again especially for you
"Bugged enlightenment system! People with 250+ CP already! Not a good start for 1.6!"
You jumped straight in there by calling the original poster thoughtless!
When it's other commenters that have taken this out of context, this is a genuine post about the launch state of the CP system.
I have taken up a concern that comes up in any and every thread relating to 1.6 and the CP system. This concern is the fallacious assumption that the CP system is in essence different from - or worse than - any other "advancement system". Especially since that argument is used to justify the claim to limiting the freedom of others (i.e. grinders) to play the way they want.