ShadowDisciple wrote: »Only probleM i see is that ESO forces you to pve to be able to pvp...imo CP should be more easily obtained thru pvp. Increase CP xp gain in pvp and that should be ok.
AbraXuSeXile wrote: »ShadowDisciple wrote: »Only probleM i see is that ESO forces you to pve to be able to pvp...imo CP should be more easily obtained thru pvp. Increase CP xp gain in pvp and that should be ok.
It should actually be a system that ends some time this life time, its actually annoys me that ill never finish it.
AbraXuSeXile wrote: »we are maximisers
nerevarine1138 wrote: »AbraXuSeXile wrote: »we are maximisers
And this is the heart of the problem (not unique to PvP).
A very small subset of gamers are so obsessed with having the biggest numbers on their imaginary charts that they literally cannot handle a system that emphasizes constant and varied character progression. And it's really annoying.
People keep complaining that ESO is trying too hard to be like other games. But the instant the developers actually add features that create new styles of play (Justice System, Champion System, etc.), people throw fits on the forums because it no longer resembles the old familiar MMO styles.
@ZOS_JessicaFolsom @ZOS_GinaBruno
Is something actually going to be done about the champion system? Its very apparent now that most of your playerbase doesn't like it, are you going to sit back and wait 5 months like you usually do or actually do something?
nerevarine1138 wrote: »AbraXuSeXile wrote: »we are maximisers
And this is the heart of the problem (not unique to PvP).
A very small subset of gamers are so obsessed with having the biggest numbers on their imaginary charts that they literally cannot handle a system that emphasizes constant and varied character progression. And it's really annoying.
People keep complaining that ESO is trying too hard to be like other games. But the instant the developers actually add features that create new styles of play (Justice System, Champion System, etc.), people throw fits on the forums because it no longer resembles the old familiar MMO styles.
nerevarine1138 wrote: »@ZOS_JessicaFolsom @ZOS_GinaBruno
Is something actually going to be done about the champion system? Its very apparent now that most of your playerbase doesn't like it, are you going to sit back and wait 5 months like you usually do or actually do something?
This was implemented because the playerbase asked for a change. There are some kinks that need to be ironed out, but they aren't changing back to a linear progression with a clear stopping point. Nor should they.
AbraXuSeXile wrote: »nerevarine1138 wrote: »AbraXuSeXile wrote: »we are maximisers
And this is the heart of the problem (not unique to PvP).
A very small subset of gamers are so obsessed with having the biggest numbers on their imaginary charts that they literally cannot handle a system that emphasizes constant and varied character progression. And it's really annoying.
People keep complaining that ESO is trying too hard to be like other games. But the instant the developers actually add features that create new styles of play (Justice System, Champion System, etc.), people throw fits on the forums because it no longer resembles the old familiar MMO styles.
Its called being competitive, which isnt a small number of people. Anyone who is in a proper pvp or pve guild is a maximiser to be the best.
And the justice system and champion system has been done on many other games under different names, its nothing new except that they was completable in this life time.
AbraXuSeXile wrote: »nerevarine1138 wrote: »AbraXuSeXile wrote: »we are maximisers
And this is the heart of the problem (not unique to PvP).
A very small subset of gamers are so obsessed with having the biggest numbers on their imaginary charts that they literally cannot handle a system that emphasizes constant and varied character progression. And it's really annoying.
People keep complaining that ESO is trying too hard to be like other games. But the instant the developers actually add features that create new styles of play (Justice System, Champion System, etc.), people throw fits on the forums because it no longer resembles the old familiar MMO styles.
Its called being competitive, which isnt a small number of people. Anyone who is in a proper pvp or pve guild is a maximiser to be the best.
And the justice system and champion system has been done on many other games under different names, its nothing new except that they was completable in this life time.
AbraXuSeXile wrote: »nerevarine1138 wrote: »@ZOS_JessicaFolsom @ZOS_GinaBruno
Is something actually going to be done about the champion system? Its very apparent now that most of your playerbase doesn't like it, are you going to sit back and wait 5 months like you usually do or actually do something?
This was implemented because the playerbase asked for a change. There are some kinks that need to be ironed out, but they aren't changing back to a linear progression with a clear stopping point. Nor should they.
Show me where people asked for a system where they would take our stats and make us get them over the course of the next 10 years lol.
Undaunted grind was hard enough on the pvpers but we did it, but this system is baws.
nerevarine1138 wrote: »AbraXuSeXile wrote: »nerevarine1138 wrote: »AbraXuSeXile wrote: »we are maximisers
And this is the heart of the problem (not unique to PvP).
A very small subset of gamers are so obsessed with having the biggest numbers on their imaginary charts that they literally cannot handle a system that emphasizes constant and varied character progression. And it's really annoying.
People keep complaining that ESO is trying too hard to be like other games. But the instant the developers actually add features that create new styles of play (Justice System, Champion System, etc.), people throw fits on the forums because it no longer resembles the old familiar MMO styles.
Its called being competitive, which isnt a small number of people. Anyone who is in a proper pvp or pve guild is a maximiser to be the best.
And the justice system and champion system has been done on many other games under different names, its nothing new except that they was completable in this life time.
And again, this is a change in the way that many MMO veterans approach their game. But no, most players aren't as "competitive" as you think. Most MMO players never see most endgame content. And this game is for everyone to enjoy, not just the min/maxers.
The CS takes the game closer to an Elder Scrolls game, which is a good thing. Your adventure in the prior games never ended; you just kept progressing. It's worked for years, but people need to give it a chance in an MMO setting instead of instantly declaring it terrible because it breaks with the traditional model.AbraXuSeXile wrote: »nerevarine1138 wrote: »@ZOS_JessicaFolsom @ZOS_GinaBruno
Is something actually going to be done about the champion system? Its very apparent now that most of your playerbase doesn't like it, are you going to sit back and wait 5 months like you usually do or actually do something?
This was implemented because the playerbase asked for a change. There are some kinks that need to be ironed out, but they aren't changing back to a linear progression with a clear stopping point. Nor should they.
Show me where people asked for a system where they would take our stats and make us get them over the course of the next 10 years lol.
Undaunted grind was hard enough on the pvpers but we did it, but this system is baws.
Most ES veterans asked for a system that was more open and less of a definitive, level-capped endgame. And you don't have to "earn back" your stats. My characters are stronger now than they were pre-patch. If yours aren't, change your build.
nerevarine1138 wrote: »AbraXuSeXile wrote: »nerevarine1138 wrote: »AbraXuSeXile wrote: »we are maximisers
And this is the heart of the problem (not unique to PvP).
A very small subset of gamers are so obsessed with having the biggest numbers on their imaginary charts that they literally cannot handle a system that emphasizes constant and varied character progression. And it's really annoying.
People keep complaining that ESO is trying too hard to be like other games. But the instant the developers actually add features that create new styles of play (Justice System, Champion System, etc.), people throw fits on the forums because it no longer resembles the old familiar MMO styles.
Its called being competitive, which isnt a small number of people. Anyone who is in a proper pvp or pve guild is a maximiser to be the best.
And the justice system and champion system has been done on many other games under different names, its nothing new except that they was completable in this life time.
And again, this is a change in the way that many MMO veterans approach their game. But no, most players aren't as "competitive" as you think. Most MMO players never see most endgame content. And this game is for everyone to enjoy, not just the min/maxers.
The CS takes the game closer to an Elder Scrolls game, which is a good thing. Your adventure in the prior games never ended; you just kept progressing. It's worked for years, but people need to give it a chance in an MMO setting instead of instantly declaring it terrible because it breaks with the traditional model.AbraXuSeXile wrote: »nerevarine1138 wrote: »@ZOS_JessicaFolsom @ZOS_GinaBruno
Is something actually going to be done about the champion system? Its very apparent now that most of your playerbase doesn't like it, are you going to sit back and wait 5 months like you usually do or actually do something?
This was implemented because the playerbase asked for a change. There are some kinks that need to be ironed out, but they aren't changing back to a linear progression with a clear stopping point. Nor should they.
Show me where people asked for a system where they would take our stats and make us get them over the course of the next 10 years lol.
Undaunted grind was hard enough on the pvpers but we did it, but this system is baws.
Most ES veterans asked for a system that was more open and less of a definitive, level-capped endgame. And you don't have to "earn back" your stats. My characters are stronger now than they were pre-patch. If yours aren't, change your build.
Where are you getting this "most" from ?