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Do Champion Points take too long to get?

david.haypreub18_ESO
david.haypreub18_ESO
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I'm just wondering here. I played PvP last night for a few hours. Not totally hardcore, but not really messing around too much either. I ended up with 47k xp, which is just over 10% of what I needed for a single champion point (out of a max of 3,600). This was depressing to me, and it seems quite a few other posters feel the same. I like the fact that there is still a long way to go and I have things to look forward too, but at this rate I'm going to be getting maybe a couple champion points per month of play. But maybe we are in the minority, and most people are ok with that. Hence this poll.

The question: do you feel the current rate of xp gain for champion points is:
Edited by david.haypreub18_ESO on March 4, 2015 10:40PM
Templars are 'just slower... by design'
Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
VR 16 Templar (retired until Templars get fixed)
VR 16 Sorcerer
38 Nightblade
24 DK

Do Champion Points take too long to get? 269 votes

Too slow
74%
AtroposIcyDeadPeopleNestorcozmon3c_ESOGrunimEQBallzzGilvothvailjohn_ESODeandraMoloch1514chimneyswift_ESODanielMaxwellWraithAzraielrlbolab14a_ESOagabahmeatshieldb14_ESOBouvinPsychobunniKilandrosJandoRammi 200 votes
About right
21%
NobleNerdDekken_BlakeFat_Cat45GidorickGodspeedhaploeb14_ESOKeldonKalmanSigtricMessy1DominoidDrOrpheusSublimeZigoSidBlackEareserras7b16_ESOkwisatzerigru95b16_ESOthenshi13b16_ESOArki 58 votes
Too fast
4%
Nivzruo_ESOThymosmadFenriswesly.backersb16_ESOThe_SpAwNElsonsoChelosRomoNadiusMaximusStella75Swordsinger 11 votes
  • jeevin
    jeevin
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    Too slow
    The system looks great but to actually gain points, well, it's way too slow. If Vet Ranks were a a slippery slope, I think many will find Champ Points a 15 foot brick wall.
  • NobleX35
    NobleX35
    ✭✭✭✭
    Too slow
    You should be able to obtain a champ point ever 1-2 hours of legitimate game-play, whether that be through questing, grinding mobs, pvp, etc... That does not seem to be the case however, and combining the nerf to exp gains with the ridiculously exp requirement for each point makes the whole system a nightmare.
    "Only the dead have seen the end of war."
  • nimander99
    nimander99
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    ✭✭
    Too slow
    EXP pots coming soon!
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  • Nivzruo_ESO
    Nivzruo_ESO
    ✭✭✭✭
    Too fast
    Slow this crap down, I've gotten like 10 or 11 CP in the past hour,. This is no fun.
    Nelgyntc- V14 NB
  • kongkim
    kongkim
    ✭✭✭✭✭
    Non of the 3.

    They should make it so you get the first one very easy. and they it get harder for evert point you get.
    That will do so all people get a chance to get some point and all feel that they get something and they get better.
    But not make get to the end as the end point will be a lot harder to get.

    That will get most people to be around the middle and all more balanced.
  • c0rp
    c0rp
    ✭✭✭✭✭
    Too slow
    You should be able to obtain a champ point ever 1-2 hours of legitimate game-play, whether that be through questing, grinding mobs, pvp, etc... That does not seem to be the case however, and combining the nerf to exp gains with the ridiculously exp requirement for each point makes the whole system a nightmare.

    When ZoS first pitched the champion system, they stated ONE HOUR played would equal one champion point. Fast forward.....champion system comes out and it takes 4-6 hours to earn a champion point (for most avg players).

    They just failed to mention it will take one hour with a purchased XP pot. GG.


    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Too slow
    I say too slow but not a TON too slow. Just needs a tweak nothing major.
  • Bloodfang
    Bloodfang
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    About right
    c0rp wrote: »
    You should be able to obtain a champ point ever 1-2 hours of legitimate game-play, whether that be through questing, grinding mobs, pvp, etc... That does not seem to be the case however, and combining the nerf to exp gains with the ridiculously exp requirement for each point makes the whole system a nightmare.

    When ZoS first pitched the champion system, they stated ONE HOUR played would equal one champion point. Fast forward.....champion system comes out and it takes 4-6 hours to earn a champion point (for most avg players).

    They just failed to mention it will take one hour with a purchased XP pot. GG.


    Wrong.

    They said 4 hours = 1 Champion Point.
    While 1 hour with Enlightement Bonus.
    Edited by Bloodfang on March 4, 2015 11:44PM
  • ItsRejectz
    ItsRejectz
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    Too slow
    Slow this crap down, I've gotten like 10 or 11 CP in the past hour,. This is no fun.

    4 million xp in an hour?
    Lol, no you haven't
    Edited by ItsRejectz on March 4, 2015 11:46PM
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  • Animal_Mother
    Animal_Mother
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    Too slow
    3 hours of questing in Cyrodiil - still less than half-way to a CP. Logged out as an "Enlightened" notification appeared. Oh well..
  • Atropos
    Atropos
    ✭✭✭✭
    Too slow
    The biggest problems still deal with vast imbalances between rate of XP gain across different types of activities. PvP, group dungeons, and trials all suffer because of poor XP incentives.

    It's completely possible to earn a champion point quickly if you know what you're doing. Compared to that bar, points are probably too fast.

    In general ZOS just needs to rub some brain cells together and figure out a way to come up with a consistent and logical reward structure that applies equivalently to different play-styles.
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  • Lightword
    Lightword
    ✭✭
    Too slow
    Hell I log out only to log back in after "12 HOURS" and still do not have any enlightenment. My friend whom started the champion grind with me has the times the ammount of CP experience than I. Yet I have put in three time the amount of game play then him and I'm the one SUCKING HERE.

    Suggestion, make enlightenment get placed on to a character per every hour they are logged out. For example, 5% enlightenment per hour to a maximum of 300%, which is 3 CP. This would solve the problem entirely.
  • randolphbenoit
    randolphbenoit
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    Too slow
    Way too slow in the case of crafters so far just writs give xp to cp
    the NeXus Guild (NA-DC-Crafters) contact @randolphbenoit

    Saltrice - (Salt tolerant rice) Saltrice, pronounced just like it looks is, in fact, a kind of rice that can grow in paddies of either fresh or brackish water.
  • Thymos
    Thymos
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    Too fast
    It's not so bad if you have more options than just grinding. Doing quests at V1 seems to make them flow quick.
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  • c0rp
    c0rp
    ✭✭✭✭✭
    Too slow
    Bloodfang wrote: »
    c0rp wrote: »
    You should be able to obtain a champ point ever 1-2 hours of legitimate game-play, whether that be through questing, grinding mobs, pvp, etc... That does not seem to be the case however, and combining the nerf to exp gains with the ridiculously exp requirement for each point makes the whole system a nightmare.

    When ZoS first pitched the champion system, they stated ONE HOUR played would equal one champion point. Fast forward.....champion system comes out and it takes 4-6 hours to earn a champion point (for most avg players).

    They just failed to mention it will take one hour with a purchased XP pot. GG.


    Wrong.

    They said 4 hours = 1 Champion Point.
    While 1 hour with Enlightement Bonus.

    WRONG. I am talking MUCH BEFORE the topic of enlightenment was even known. When the CS was first introduced.

    Edited by c0rp on March 5, 2015 12:08AM
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • david.haypreub18_ESO
    david.haypreub18_ESO
    ✭✭✭✭✭
    Too slow

    Wrong.

    They said 4 hours = 1 Champion Point.
    While 1 hour with Enlightement Bonus.

    If that's their goal, then there is no way they have met it.

    I PvPed for two hours last night. Got 1/8th of the way into a champion point. At this rate, it is going to take me 16 hours per champion point.

    At this rate, I'm looking at about 4 points per month. After a year of steady, constant play, I will be 1% of the way to maximum CPs.

    That is insane.

    Edited by david.haypreub18_ESO on March 5, 2015 12:14AM
    Templars are 'just slower... by design'
    Yes, Gina actually said that (at least regarding Rushed Ceremony) right here:
    http://forums.elderscrollsonline.com/en/discussion/161959/templar-skills-bugged-made-useless-ignored/p24
    VR 16 Templar (retired until Templars get fixed)
    VR 16 Sorcerer
    38 Nightblade
    24 DK
  • Bloodfang
    Bloodfang
    ✭✭✭✭✭
    About right
    c0rp wrote: »
    Bloodfang wrote: »
    c0rp wrote: »
    You should be able to obtain a champ point ever 1-2 hours of legitimate game-play, whether that be through questing, grinding mobs, pvp, etc... That does not seem to be the case however, and combining the nerf to exp gains with the ridiculously exp requirement for each point makes the whole system a nightmare.

    When ZoS first pitched the champion system, they stated ONE HOUR played would equal one champion point. Fast forward.....champion system comes out and it takes 4-6 hours to earn a champion point (for most avg players).

    They just failed to mention it will take one hour with a purchased XP pot. GG.


    Wrong.

    They said 4 hours = 1 Champion Point.
    While 1 hour with Enlightement Bonus.

    WRONG. I am talking MUCH BEFORE the topic of enlightenment was even known. When the CS was first introduced.

    They never said it's going to take 1 hour per Champion Point without Enlightement. Even in the earliest stages, so you obviously don't know what you're talking about.

    Oh and for the record there used to be a cap at 14400 CP. If the cap had stayed the same they would have probably nerfed the time it takes to get 1 CP. But rather they nerfed the total number of CP, so we're out of luck.
    Edited by Bloodfang on March 5, 2015 12:18AM
  • Rust_in_Peace
    Rust_in_Peace
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    Too slow
    It's way too slow right now.

    - Grinding was nerfed
    - Questing was nerfed
    - PvP is still too low as it has always been
    - Dungeons are still too low

    I think that 2-3 points a day for avg 4-6 hours of doing any combination of the above is a fair amount. It will still take people years to max out at that rate and leave plenty of room left if people want things like exp pots and the 10% boost from subscribing.
  • ItsRejectz
    ItsRejectz
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    Too slow
    Its obvious they nerfed the xp so they can sell lots of XP potions..
    Xbox EU - GT: o69 Woody 69o

    VR16 Sorc: Vlad V Impaler
    VR16 Sorc: Yes it's Woody
    VR16 NB: Prince of Wallachia
    VR16 Templar: Sir Lancelot the Brave
    VR16 DK: I'm Better Than You


  • c0rp
    c0rp
    ✭✭✭✭✭
    Too slow
    Bloodfang wrote: »
    c0rp wrote: »
    Bloodfang wrote: »
    c0rp wrote: »
    You should be able to obtain a champ point ever 1-2 hours of legitimate game-play, whether that be through questing, grinding mobs, pvp, etc... That does not seem to be the case however, and combining the nerf to exp gains with the ridiculously exp requirement for each point makes the whole system a nightmare.

    When ZoS first pitched the champion system, they stated ONE HOUR played would equal one champion point. Fast forward.....champion system comes out and it takes 4-6 hours to earn a champion point (for most avg players).

    They just failed to mention it will take one hour with a purchased XP pot. GG.


    Wrong.

    They said 4 hours = 1 Champion Point.
    While 1 hour with Enlightement Bonus.

    WRONG. I am talking MUCH BEFORE the topic of enlightenment was even known. When the CS was first introduced.

    They never said it's going to take 1 hour per Champion Point without Enlightement. Even in the earliest stages, so you obviously don't know what you're talking about.

    Firor and Sage both stated that a champion point would be earned per hour of "normal play". This was prior to the CS being changed to 3600 total points, and ever any mention of enlightenment. There is video evidence that proves it, but there is no way I am wasting any more of my time on you tonight hunting down months old videos on youtube.

    Edited by c0rp on March 5, 2015 12:39AM
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • jeevin
    jeevin
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    Too slow
    Lets replace a couple of week grind with a couple of year grind. Well played Zos, well played.
  • Rydik
    Rydik
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    First of all w8 for enlightenment...
  • sandalz
    sandalz
    Too slow
    In all reality, we were told it would take on average 2 hours to gain 1 point. We were promised faster progression through the end game. Needs a little tweaking.
  • Shadesofkin
    Shadesofkin
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    Too slow
    We need a timer for enlightenment on the UI, I would rather it was native to the game, but since that doesn't seem to be happening I am hoping someone like Wykkd will include it.
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  • NobleX35
    NobleX35
    ✭✭✭✭
    Too slow
    We need a timer for enlightenment on the UI, I would rather it was native to the game, but since that doesn't seem to be happening I am hoping someone like Wykkd will include it.

    Does anyone know how enlightenment works? I've heard a lot of different ideas including:

    1. You gain enlightenment 24 hours after the first time you log in with a vet toon. (it's been well over 24 hours for me)
    2. You gain enlightenment only if you've been logged out for 24 hours (a lot of people are getting enlightenment and they have not been logged out for over 24 hours.
    3. You gain 400k enlightenment per day for up to 3 days.


    None of these seem to be true...
    "Only the dead have seen the end of war."
  • LEGENDARYYY
    LEGENDARYYY
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    Too slow
    slightly too slow. I'd like to get about 1 CP a day with 4 hours laid-back doing what I want game time. If achievements gave you a few CP now and then it would help out plenty. Achievements makes for variety in gameplay.

    Lowering the XP required would sure make full-time mob grinders get an even bigger advantage?
    CP capped.

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  • randolphbenoit
    randolphbenoit
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    Too slow
    slightly too slow. I'd like to get about 1 CP a day with 4 hours laid-back doing what I want game time. If achievements gave you a few CP now and then it would help out plenty. Achievements makes for variety in gameplay.

    Lowering the XP required would sure make full-time mob grinders get an even bigger advantage?

    Rather than lowering the XP number just make it so any task can give XP for CP. To me right now it just a grinder thing...

    I only get a few hours of play a day, during which I like crafting, collecting mats and sometimes fishing.
    the NeXus Guild (NA-DC-Crafters) contact @randolphbenoit

    Saltrice - (Salt tolerant rice) Saltrice, pronounced just like it looks is, in fact, a kind of rice that can grow in paddies of either fresh or brackish water.
  • Gilvoth
    Gilvoth
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    Too slow
    it could be faster but, honestly it's supose to take a long time, what would we do if we could max out our characters with 3600 CP's in 4 months? kinda ruin the game and then we would be kinda lost. especialy since they even said no new content for a long time.
    im prety comfortable with the slowness of earning CP's right now even tho i do think it is kinda slow, i mean i think some one said it would take about 10 years or something but, realy we havent had time enough to find out what the actual typical pace is from how people play daily and like others have said there will be xp pots in the future at some point in the crown shop ...
  • Gilvoth
    Gilvoth
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    Too slow
    i will say this also.
    "today i played as normal and as i usualy play and i got to 50% on the CP bar. now that to me seems a bit too slow because if i got 1 CP every day that would only be 360 CP a year, and thats not cool"
  • Aimelin
    Aimelin
    ✭✭✭
    About right
    i don't know why people are complaining that it's too slow, just wait for the enlightened boost, it's pretty damn fast then
    without it, meh, i still got my vet zone quests while lvling to v14 so i don't rly think its slow at all
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