Currently both my spell and damage critical hits are showing as 400%. Maybe I should think them as 40% due to the last digit to be a decimal one? I'm still struggling to understand what is now the strategy for the uncapped and inflated values. It´s my gear unusable now?
Currently both my spell and damage critical hits are showing as 400%. Maybe I should think them as 40% due to the last digit to be a decimal one? I'm still struggling to understand what is now the strategy for the uncapped and inflated values. It´s my gear unusable now?
Remove your softcapps addon, you don't need that anymore.
Propably get used to it but it still is just idiotic to needlesly inflate numbers.. What more irritates me now is actually that sound i now make when going to sneak >.<
it's so if you're comparing 1 piece of armor, to a new upgraded piece of armor, and there is a 3 point difference...you as a player will thing, this is silly.
But NOW, with the boosts to all the numbers, that 3 pt increase between two armors, becomes a 30 point increase and you can say OOoooo
You don't get it, do you? It's not about that the results are different now, they are just displayed in a better way whilst they stay the same.
1% of 50 would be 0,5 and that was horrible to show. That's why we have "500" now instead of 50, in the end it's the same but 1% of 500 -> 5 looks better than fractional numbers. That's a reason for the inflated numbers given by Zenimax mainly due to the Champion System - just fyi.
What do you guys think is a (at least rough) multiplier of how much each of the three main stats - health, magicka and stamina - been increased? I understand it is not x10, more like in the region of x7-x8? Just to get an idea of where to stat and how many attribute points to put in if using same gear as before patch.
Let's say if I had 3000 health and 2500 magicka before patch what would be good numbers of health and magicka to aim for in 1.6?
Why? To look more impressive?
Before patch, they were reasonable and easy to read.. Now its like a game which has been around for years and numbers have inflated due numerous level increases and expansions.. Waiting for devs to announce that they are soon going to tone down the numbers to make more sense..
I mean come on.. This is just stupid. Bring back the old values.