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Can we have a One-Handed skill line?

  • Dekkameron
    Dekkameron
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    Just allow a single one-handed weapon to be able to use two-handed abilities
    - Veteran Combat Librarian -
  • Grileenor
    Grileenor
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    No, we should not have a One-Handed skill line.
    I can't see the benefit of this skilline for the game. For RP reasons use either one handed with shield or dual wield but with only one weapon, it is in the game already. Perhaps they can add some invisible shield of Telenger or something :wink:
  • Dreamo84
    Dreamo84
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    Yes, I would like a separate One-Handed skill line.
    I wouldn't mind some kinda one hand + staff or magic of some type of line too. I think there's soooo many ways for them to expand on weapon skill lines. Since obviously they all lean towards a specific playstyle right now. A 1h + spell line could be a more magicka centered spellsword line.
    Dream it, wish it, do it... or something...
  • StaticWax
    StaticWax
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    Yes, I would like a separate One-Handed skill line.
    The other hand goes on your hip or in the air behind your head, you savages.
    I wish nothing but joy for everyone.
  • starkerealm
    starkerealm
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    Yes, I would like a separate One-Handed skill line.
    Kego wrote: »
    Think Akaviri katana, Kendo, or even Fencing. This is the style that would be nice for this purpose.
    • Katana is often used with two hands or together with a Wakizashi.
    • Fencing is not fighting style for wars.
    • Kendo is fought mostly two handed.

    Elder Scrolls Katanas are almost strictly single handed weapons. Don't like it? Blame the Akaviri... or, you know, Bethesda, since it's really their fault. :p
  • Darkonflare15
    Darkonflare15
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    Yes, I would like a separate One-Handed skill line.
    The thing that bothers me is that they improve the animation for using a one hand weapon with out the shield. They even showed thief characters using one hand swords. Even the animation for sneaking on a enemy with a one hand weapon is better looking than dual wielding. So they would like us to use one hand weapons by them self but they do allow us to be able to use one hand shield abilities. The first two abilities should be possible without a shield. It makes know since why this has not been changed.
  • Morridune
    Morridune
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    Yes, I would like a separate One-Handed skill line.
    I would really like to see this (along with a polearm skill tree as pretty much all swords/axe's/maces were side arms to either missile weapons or spears/halberds/pikes on foot at least in war ) and as for the ppl saying it would do less damage than dual wield, well no least not in RL as u can only effectively hit with one weapon at a time anyho, plus free hand allows for better balance on big hits/thrusts, side on stance give 's a smaller target and easier to dodge/parry this could all be worked into the skill line to give a more evasive play style than sword and board and more single target focused dps than dual/two handed
  • nerevarine1138
    nerevarine1138
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    No, we should not have a One-Handed skill line.
    Morridune wrote: »
    I would really like to see this (along with a polearm skill tree as pretty much all swords/axe's/maces were side arms to either missile weapons or spears/halberds/pikes on foot at least in war ) and as for the ppl saying it would do less damage than dual wield, well no least not in RL as u can only effectively hit with one weapon at a time anyho, plus free hand allows for better balance on big hits/thrusts, side on stance give 's a smaller target and easier to dodge/parry this could all be worked into the skill line to give a more evasive play style than sword and board and more single target focused dps than dual/two handed

    Those advantages (comparing one-hand to sword-and-board or dual-wield) don't really exist. Just imagine a simple block and parry scenario in the following fights (assuming that you only have one weapon).

    1. I have a sword and dagger. You strike at me, and I parry with my sword (or vice-versa). We lock blades. Now, if we're both evenly matched in strength, you can... punch me? But I can stab you. A lot. And you have nothing to prevent me from stabbing you. And it gets even worse if I've locked you up with my dagger, because now you'll never be far enough away for me to not stab you.
    2. I have a sword and shield. You strike at me, and I block you with my shield. My sword is still free to strike, while yours is on the rebound. Or alternatively, you parry my strike. I still have a defense if you beat my blade away, and I still have a potentially problematic shield bash coming your way if you bind me.

    I'm coming at this with a not-insignificant amount of sword training in various styles. I promise that any swordsman in a no-holds-barred fight, with no odd environmental factors impacting balance, will choose two weapons (or a weapon and shield) over a weapon and an empty hand.
    ----
    Murray?
  • Sneak_Thief
    Sneak_Thief
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    No, we should not have a One-Handed skill line.
    I dont see the point in a 1h skill line, I don't see how they would effectively create an entire skill line for it that does not in some way create a redundancy of skills in the other skill lines. Adding unarmed or fist weapons as a skill line would make more sense at this point.
    Edited by Sneak_Thief on March 2, 2015 3:00AM
  • arqe
    arqe
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    No, we should not have a One-Handed skill line.
    One Hand Katana thing again ? Try to swing a katana with using your one-hand then come and ask for "one handed katana is cool and efficent".
  • Lord_Kreegan
    Lord_Kreegan
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    No, we should not have a One-Handed skill line.
    It'd just be another skill line for the sake of having another skill line. Our existing skill lines are already somewhat flaky.

    ESO is a medieval setting, not the Renaissance period in Europe and not the era of the Samurai in Japan; so desires for fencing weapons and Katanas (which are more like hand-and-a-half or b-a-s-t-a-r-d swords than one-handed weapons) are misplaced. They wouldn't fit in the game world.

    We should, however, have polearms, although they should have only one skill (dismount riders). If that skill fails to kill the opponent, then the unwieldy weapon becomes a liability and the user is subsequently one-shot by an opponent with a dagger who is inside the reach of the polearm. [sarcasm intended]
    Edited by Lord_Kreegan on March 2, 2015 10:10AM
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Yes, I would like a separate One-Handed skill line.
    Enodoc wrote: »
    Makes no sense to me. What are you using the other hand for? Every weapon line requires you to fill both hand-slots; not doing so is inefficient.
    One-handed is just half-way between Sword-and-Board and Dual-Wielding, and I see no purpose to it.

    For people that don't see the importance of incorporating this option... It's for nothing more - at the very least - than having a choice. Other reasons are that some players want to play as characters that are so BA that they don't need a shield because their sword skills are extraordinary. There are characters like Devil May Cry's Vergil that uses a one-handed sword and at times holds it with both hands. So there's the answer to your question. Why can't we hold a one-handed sword with two hands?
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

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  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Yes, I would like a separate One-Handed skill line.
    emeraldbay wrote: »
    Since the One Hand and Shield skill line now requires...well, a shield, could we have a skill line that revolves around using a one-handed weapon without a shield? This isn't like a super important thing that needs to be done RIGHT NOW or anything, but it would be nice, since there are plenty of mobs who only use a one-handed weapon and no shield.

    Keep in mind that this is only whether or not you would want it. If you vote "yes", that does NOT mean you want it done right now, it just means you would like it done sometime in the future.

    It might be easier if they just make an option to make the shield invisible like they allow for the helmet in options. This way we can use the powers in the skill-line for one-handed, still have a shield equipped, but turn on 'Make shield invisible' in the options, and everybody's happy.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • NotSo
    NotSo
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    Yes, I would like a separate One-Handed skill line.
    Yeah and just change the block animation to the 2handed block animation when invisible.
    Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Yes, I would like a separate One-Handed skill line.
    I would like to see some sort of skill line that incorporates magicka damage with a melee weapon.
    :trollin:
  • Kajimano_ESO
    Lets make a list of weapon skill lines not in the game
    One-handed
    Spellsword
    Unarmed
    Alteration magic

    Are they needed? not really
    would it be interesting & fun? Yea

    Have patience I'm sure all your hopes and dreams will come to pass in time
  • emeraldbay
    emeraldbay
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    Yes, I would like a separate One-Handed skill line.
    THIS THREAD KEEPS REVIVING

    ahem. it's really nice to know people like this idea, and I hope we can get it implemented sometime soon.
  • chevalierknight
    chevalierknight
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    Only if it added ranged spells in the off hand
  • DaveMoeDee
    DaveMoeDee
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    No, we should not have a One-Handed skill line.
    Azzuria wrote: »
    Uh... just dual wield with one weapon?

    I thought a one handed weapon alone is treated as sword and shield.
    Edited by DaveMoeDee on July 7, 2015 6:21AM
  • chevalierknight
    chevalierknight
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    Kego wrote: »
    Think Akaviri katana, Kendo, or even Fencing. This is the style that would be nice for this purpose.
    • Katana is often used with two hands or together with a Wakizashi.
    • Fencing is not fighting style for wars.
    • Kendo is fought mostly two handed.

    Elder Scrolls Katanas are almost strictly single handed weapons. Don't like it? Blame the Akaviri... or, you know, Bethesda, since it's really their fault. :p

    Skyrim had the ebony blade bugged so
  • TheEmoVampire
    TheEmoVampire
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    TESO has no katana -_- y is everyone talking about it?
  • BloodWolfe
    BloodWolfe
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    No, we should not have a One-Handed skill line.
    What would be the point? You are putting yourself at a disadvantage this way losing on stats and set bonus by doing this. Why would you want to be at that disadvantage? It makes no sense to want to only use a 1h weapon in 1 hand without dual wielding or using a shield in the other. Makes no sense at all!
  • MorHawk
    MorHawk
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    No, we should not have a One-Handed skill line.
    For people that don't see the importance of incorporating this option... It's for nothing more - at the very least - than having a choice. Other reasons are that some players want to play as characters that are so BA that they don't need a shield because their sword skills are extraordinary. There are characters like Devil May Cry's Vergil that uses a one-handed sword and at times holds it with both hands. So there's the answer to your question. Why can't we hold a one-handed sword with two hands?
    First of all, I wish upon you eternal burnings for your foul necromancy.
    Secondly, if you want DMC-level OTT badassery, stick with DMC. You need to deal with the fact that this is an MMO, you're not a special snowflake chosen one here.

    The reason this isn't an option is painfully simple, and has been repeated to death. If you gain any kind of benefit from leaving one or even both weapon slots unfilled, then we have one of two options. Either the bonus is inferior, and you're still handicapping yourself, or it's equal or better and that item slot becomes redundant. Increased damage? Toodles DW/2H. Increased defensiveness? So long shield.

    So please, this is possibly the most ill-considered idea the ESO forums have seen, and it has been repeated since beta courtesy of Skyrim's combat system. We can cast spells without needing to use a hand for it. LET. IT. DIE.
    Edited by MorHawk on July 7, 2015 12:42PM
    Observant wrote: »
    I can count to potato.
    another topic that cant see past its own farts.
    WWJLHD?
  • Lynx7386
    Lynx7386
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    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Naitakal
    Naitakal
    Soul Shriven
    Yes, I would like a separate One-Handed skill line.
    Could be an agile/evasive swordsman skill tree, maybe adding some more passive power for giving up some damage.
  • Rastafariel
    Rastafariel
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    Yes, I would like a separate One-Handed skill line.
    I support this idea as my post of 2014 on it would suggest.

    Thank you for brining it up again to get addressed.
    A Dragon's Tear has many mystical qualities...
    dragontears.boards.net
  • FlounderOG
    FlounderOG
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    Yes, I would like a separate One-Handed skill line.
    Would love this.

    But for those saying "yay katana" you have to realize that katanas are 2h weapons in reality.

    I would probably scream and punch things if i saw one added as a one handed weapon.
    -Daggerfall Covenant (Xbox NA)-
    Haderus Main
    Tavia Guest
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Yes, I would like a separate One-Handed skill line.
    Noctisse wrote: »
    Think Akaviri katana, Kendo, or even Fencing. This is the style that would be nice for this purpose.

    Precisely. It is something that exists and works well both in reality, and in game lore. Although when I read the word ''fencing'', the mildly ridiculous image of a pompous male Altmer doing fancy rapier moves while wearing leggins came to mind.
    With that kind of reach, an Altmer would be the LAST person I wanted to spar with.

    :o
  • Aerathnor
    Aerathnor
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    Yes, I would like a separate One-Handed skill line.
    I'd be happy with a proper block animation for when you're using a single 1 hander.
  • Balisan
    Balisan
    Soul Shriven
    Yes, I would like a separate One-Handed skill line.
    I think a One-Handed skill-line could actually work. There is room for more abilities and passives that would NOT be redundant. What other melee weapons have is this:

    S&B: damage mitigation and CC (/w weapon abilities)
    DW: DPS (w/ weapon abilities)
    2H: burst DPS and CC (w/ weapon abilities)

    Some of what I think the 1H skill line could offer is this:

    -Greatly increased attack speed: With one hand free to use as a counter-balance, a small weapon becomes much easier to control. This should make light-attack weaving faster to compensate for the lack of another piece of equipment.
    -Moderately increased movement speed: Less bulk makes for easier movement.
    -Increased Resource Regeneration: Increases DPS by making resources less scarce via faster heavy attacks and various passives, rather than by offering superior Weapon and Spell Damage stats.
    -A weapon-sensitive active ability:
    -Swords and Daggers - Uses both hands for thrusting attack that ignores (not reduces) a significant amount of armor: Two-handed weapons always slash, and dual wield's Rapid Strikes does stab, but with only one hand behind each weapon. Stabbing with one light weapon bolstered by both hands would naturally be better at puncturing armor.
    -Axes and Maces - A quick two-handed one-two blow that knocks down the target: Because what kind of meat-headed, 'roid-chomping orangutan would it take to run someone through with the flat end of a hammer?
    tl;dr - One-handed would make up for its lack of equipment with stats and utilities not covered by other melee skills.
    Imperial Nightblade, V5
    Dual Wielding and Archery
    Bal-Busters
    Daggerfall Covenant

    I aim beyond the level of "glass cannon." I aim to be more like a shaped charge made out of some C4 and a wet piece of rice paper.
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