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DK tank VS Templar Healer in 1.6

Katava
Katava
With the upcoming changes in 1.6 I would like to focus on one character to level. I can't install the PTS myself because I have a teeny tiny drive that my game is on, so I must ask those who are testing. I currently have a V2 DK tank and a V2 Templar Healer. Its hard to find a lot of information of healers and tanks because lets face it, healing and tanking are thankless jobs most of the time and everyone wants to post about how they are ripping through mobs and doing sweet dps with the changes. So to those out there who are tanking and healing on the PTS, what are some significant changes that will help me choose which character to focus on? :smiley:
VR2 Templar Healer
VR3 DK Tank
VR5 Nightblade
  • rosy_ariete
    rosy_ariete
    ✭✭✭
    Hi, I'm a templar healer and in PTS the best thing I noticed is that finally templar healing is more effective than the resto ones... My comrades get huge healing from, for ex., Healing Ritual even if the cast is a little long (1.7-2 sec depending on the morph you choose).
    I had to change my build 'cause in light armor there's a great chance to be one-shotted (the healer can't only stand and heal, but he has to dodge roll, parry most of the time if mobs are on him). This is the way the game has to be though... those in heavy resist, those in light die... eheheh
    Personally I put 2 pieces of heavy armor and it worked perfectly for me (I use 5 pieces of the Warlock set and Seducer, this one is ok since I can craft heavy pieces instead of light ones).
    I'm sorry if my English isn't good, but it's not my main language :)
    I'd like to share more informations with you if you would like.
    Edited by rosy_ariete on February 26, 2015 5:17PM
  • pema
    pema
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    it completely depends on what you want to play, templars are allround chars, I think the most allround of the four.
    I disagree that DPS is the best, I have all sorts of chars and love to play all roles in dungeons. But many people choose DPS, also due to the fact that that is more easy to make.
    tank and heal are both specific roles, see what you like best and build on that.
    Officer of Alith Legion
    Ebonheart Pact guild, EU server.
    Check out our site alithlegion.com
  • Robbmrp
    Robbmrp
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    Hi, I'm a templar healer and in PTS the best thing I noticed is that finally templar healing is more effective than the resto ones... My comrades get huge healing from, for ex., Healing Ritual even if the cast is a little long (1.7-2 sec depending on the morph you choose).
    I had to change my build 'cause in light armor there's a great chance to be one-shotted (the healer can't only stand and heal, but he has to dodge roll, parry most of the time if mobs are on him). This is the way the game has to be though... those in heavy resist, those in light die... eheheh
    Personally I put 2 pieces of heavy armor and it worked perfectly for me (I use 5 pieces of the Warlock set and Seducer, this one is ok since I can craft heavy pieces instead of light ones).
    I'm sorry if my English isn't good, but it's not my main language :)
    I'd like to share more informations with you if you would like.

    Is there a trick to Healing Ritual? At times when I cast it, it doesn't seem to do anything at all other than waste my time for 1.7 seconds and drop my magicka down. This is on the Live server by the way and I never tested it on the PTS.

    Also, have you used the Healers Habit set at all? I'm running 5/5 Healers Habit and 5/5 Seducer. If you have, why did you switch to Seducer/Warlock, greater magicka return?

    Thanks
    Edited by Robbmrp on February 26, 2015 6:19PM
    NA Server - Kildair
  • Evaflys
    Evaflys
    ✭✭
    I have noticed that Rune Focus/Channeled Focus for Templars are getting a decent boost which I have now put on my bar as I am testing on the PTS. You are now able to cast it and leave the circle while still getting the full benefits. Granted, it'll now only last 8 seconds outside of the circle than the full 18 or so seconds when inside, but I still find it quite useful on the PTS.

    It pretty much equates to 2 heavy armor pieces when using Rune/Channeled Focus. Of course, it's keeping it up that might be the issue but it is dirt cheap and easily spammable, just as long as you remember to keep it up. In my opinion, I find it better to use that skill rather than slapping on 2 heavy armor pieces.

    Just my observation while testing the PTS. I am still able to do Craglorn/Vet content just fine with all light gear as long as I'm using the right skills.
    ~All DC Characters~

    Nord Traitor - For the Covenant!
    Esa Wolfsbane - VR16 Nord Templar
    -
    Elsanna Spell-Singer - VR16 Breton Sorceror
    Cornelia Scipionis Alexia - VR 3 Imperial Dragonknight
  • Katava
    Katava
    Ah its good to know abut the rune focus. I use 2 heavy armor anyway, but I like the extra healing I get with the rune. I never seem to be able to stay in it, so it will get a lot more use when I can move without recasting it every 5 seconds.
    VR2 Templar Healer
    VR3 DK Tank
    VR5 Nightblade
  • blackcom90
    blackcom90
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    I tried everything as a templar in pts and i think the best/more adaptable build are:

    -healer: 2 pieces heavy nightflame, 3 healer and 5 warlock. Plus you can use in the main bar with the Templar healing skill a 2h weapon to maximize the healing. We saw that with the ritual on the ground and the lingering ritual the target will be healed for around 19k plus 2-9k for second. The totem of the bodgan provides coverage during the cast on the heal in trial. The second bar is obviously with a resto staff.

    -tank: My main is a tank and on pts I've the attribute points 20/22/20. Full heavy footman, bloodspawn ant whiterstrake retribution. In first bar: ransack, defensive posture, radiant aura, breath of life and unstoppable. In the second bar i use puncturing sweep, radiant glory, radiant aura, solar shield and channeled focus. I usually spam the empowering sweep and i keep in second bar the solar prison. With these 2 build i was able to finish dsa normal with only me and another Templar healer/dps.

    The only problem will be the stamina management if you want to tank always blocking with your shield, but now i think this way of playing is no more possible.
  • likewow777
    likewow777
    ✭✭✭
    The Templar is by far my favorite character, so I'm probably a little biased. I like my DK a lot as well, and it's super fun to play, but I prefer how the Templar tanks, and there's almost no substitute to the how they heal. There are a few main changes to Templars that I've found to be amazing:

    1. Radiant Destruction (aka The Jesus Beam) - No doubt you've heard people complaining at the immense damage this thing does, so no need to go more into it. I would elaborate by saying, for healers, it adds damage to your role. Much like how Sorcerers can execute with lightning, it's possible to now do the same with Templars. Yay!

    2. Channeled Focus (morph of Rune Focus) - Quickly said, it gives back ~4300 magicka. To put that in context, Blazing Shield, after Champion Points in things, costs me something like 2800 magicka. And to add, again after Champion Points, it costs me around ~450 magicka. Regardless of role, this is just an awesome ability. Icing on the cake is the stats buff and the fact that it now lasts for 8 seconds when you leave it. Yay again!

    3. Healing Ritual - I still think 2 seconds, or 1.7 with one of the morphs, is too long for a skill. But at least it heals for much more now.

    4. Backlash - It's an instant cast now, and it's cheap. I actually keep this skill on my healing bar and cast whenever I can. Either it does a lot more damage, or it doesn't, but because it's cheap I can afford to use it. Plus, if you take the magicka morph, Purifying Light, you get the pool of healing light. It's a bit wonky, and since as a healer you have stamina to spare, perhaps you might want to take Power of the Light.

    5. Nova - IT'S FINALLY CHEAPER! Not much else has changed other than that, and to be honest that was the biggest thing Templars have wanted with it. With the new way ultimate is generated, I actually find I generate it faster on PTS.

    I focused a bit on damage there, and I know as a healer that's not necessarily the point, but I firmly believe everyone should always be doing some damage. It isn't at all about DPS, but rather improving the versatility of the Templar and what the class can do, regardless of role.

    The actual healing spells themselves are either more effective (Healing Ritual, Rune Focus) or are largely the same. The biggest nerf was to Restoring Aura, which no longer gives an 80% boost upon activation, rather it's 20%. That said, it now adds 10% magicka regeneration passively, so it might be worth keeping.

    TL;DR: Templars are probably the closest thing to a jack-of-trades in ESO. I've loved them before, and I love them even more on PTS. If were to choose DK vs. Templar to focus on, I'd go with Templar, easily.
    "War doesn't build character, it reveals it."
  • ThatHappyCat
    ThatHappyCat
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    likewow777 wrote: »
    4. Backlash - It's an instant cast now, and it's cheap. I actually keep this skill on my healing bar and cast whenever I can. Either it does a lot more damage, or it doesn't, but because it's cheap I can afford to use it. Plus, if you take the magicka morph, Purifying Light, you get the pool of healing light. It's a bit wonky, and since as a healer you have stamina to spare, perhaps you might want to take Power of the Light.

    Power of the Light's maximum damage is based on your maximum stamina, so no; you want Purifying Light.

    The healing puddle is worthless though.
  • likewow777
    likewow777
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    likewow777 wrote: »
    4. Backlash - It's an instant cast now, and it's cheap. I actually keep this skill on my healing bar and cast whenever I can. Either it does a lot more damage, or it doesn't, but because it's cheap I can afford to use it. Plus, if you take the magicka morph, Purifying Light, you get the pool of healing light. It's a bit wonky, and since as a healer you have stamina to spare, perhaps you might want to take Power of the Light.

    Power of the Light's maximum damage is based on your maximum stamina, so no; you want Purifying Light.

    The healing puddle is worthless though.

    Yes, good point, forgot about the stamina scaling for Power of the Light. I was trying to be kind by calling the healing puddle "wonky", but your description of it is, sadly, far more accurate :neutral: .
    Edited by likewow777 on February 28, 2015 6:28AM
    "War doesn't build character, it reveals it."
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