Two reasons why not:
- Lorebreaking.
- Decisions should matter.
This is one of, if not the most, laughable ideas that I have ever seen on this forum.
Kronosphere wrote: »Two reasons why not:
- Lorebreaking.
- Decisions should matter.
yup i agree on the decision part! it does deminish the whole choice thing alot and would make it a bit trivial. however can u tell me more about the lore breaking part? from morrowind/oblivion/skyrim ive been able to dump my armor and weapons and start doing something completely different without it being lore breaking. so just not sure how u mean on that one. do you mean since our character has technically trained off screen to be x class? orr?
Two reasons why not:
- Lorebreaking.
- Decisions should matter.
olemanwinter wrote: »Additionally, the number of people in end-game zones and the number of end-game guilds are really small. It's much harder to group for end-game content in DC..[/b]
olemanwinter wrote: »
I want to be a NB....oh wait...half my class abilities are now stam based.
olemanwinter wrote: »Two reasons why not:
- Lorebreaking.
- Decisions should matter.
Decisions do matter. They cause people to unsub.
I decided on DC as my alliance. I have 3 VR characters.
DC is always in last place in PvP, which would be alright, except the only players left are sniveling little brats that just argue and snipe in zone chat. It's insufferable.
I know lots of people personally who have left DC and rerolled their character on AD to get out of the environment.
Additionally, the number of people in end-game zones and the number of end-game guilds are really small. It's much harder to group for end-game content in DC.
But I'm not going to reroll 3 VR characters.
So my choices are either to endure or quit.
Decisions do have consequences. Zos made a decision to create their game as they did. The consequence is leaving me few alternatives but to quit.
Furthermore, if Devs are going to dramatically change things as they are (1.6 is essentially a relaunch) then decisions matter in ways we CANNOT KNOW when making them.
Imagine if you had to pick a career for life with no chance of changing it in an environment where the government kept tightening and relaxing career specific taxes or changing what tools you could use, or what hours you had to work, or whatever.
I want to be a truck driver.....oh wait...carbon tax.
I want to be a NB....oh wait...half my class abilities are now stam based.
@TehMagnus , I envision it something like this:Kronosphere wrote: »Two reasons why not:
- Lorebreaking.
- Decisions should matter.
yup i agree on the decision part! it does deminish the whole choice thing alot and would make it a bit trivial. however can u tell me more about the lore breaking part? from morrowind/oblivion/skyrim ive been able to dump my armor and weapons and start doing something completely different without it being lore breaking. so just not sure how u mean on that one. do you mean since our character has technically trained off screen to be x class? orr?
MM you're actually right, In my morning dizziness I confused class with race.
Yah I agree with you that it's not lorebreaking for class.
Then again, I wouldn't be against class change as long as the char is demoted back to level 1(but he doesn't get to redo the quests he has already done because that would be just incoherent muhahaha and he can keep his skill points & AVA level).
Since leveling from 1 to 50 is class level, you should level up again if you change your class since your char is a "noob" in his new class.
Then again, I wouldn't be against class change as long as the char is demoted back to level 1(but he doesn't get to redo the quests he has already done because that would be just incoherent muhahaha and he can keep his skill points & AVA level).
Since leveling from 1 to 50 is class level, you should level up again if you change your class since your char is a "noob" in his new class.
Fixed. That will probably be available sometime in the next 6 months.What IF we could pay gold crowns to change class like a respec?
Two reasons why not:
- Lorebreaking.
- Decisions should matter.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
There are only four classes and granting class change would remove all reason to replay the game. Race change on the other hand should have been in the game since the beginning.
Whereas large numbers of Imperials fighting in all factions is entirely lore-abiding .. or come to that, the three factions this game has (added entirely to give a bsasis for PVP) are lore-abiding as far as the depth of TES lore is concerned, I suppose.
Kronosphere wrote: »There are only four classes and granting class change would remove all reason to replay the game. Race change on the other hand should have been in the game since the beginning.
cuz replaying cadwells gold/silver per character is a blast and a huge reason to do it already? where is all this talk of race changes coming from btw? haha no thanks
http://youtu.be/iNxmg4w7azQ Kronosphere wrote: »Two reasons why not:
- Lorebreaking.
- Decisions should matter.
yup i agree on the decision part! it does deminish the whole choice thing alot and would make it a bit trivial. however can u tell me more about the lore breaking part? from morrowind/oblivion/skyrim ive been able to dump my armor and weapons and start doing something completely different without it being lore breaking. so just not sure how u mean on that one. do you mean since our character has technically trained off screen to be x class? orr?
MM you're actually right, In my morning dizziness I confused class with race.
Yah I agree with you that it's not lorebreaking for class.
Then again, I wouldn't be against class change as long as the char is demoted back to level 1(but he doesn't get to redo the quests he has already done because that would be just incoherent muhahaha and he can keep his skill points & AVA level).
Since leveling from 1 to 50 is class level, you should level up again if you change your class since your char is a "noob" in his new class.